Age | Commit message (Collapse) | Author | Files | Lines |
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No longer supported by manaserv and not supported by tmwAthena.
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When switching between tmwAthena and Manaserv the GeneralHandler was not
getting deleted, resulting in crashes later on when the still around
instance (or one of its child handlers) would try to respond to events
it was listening to.
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To match mana/manaserv@9ff69160ea1c3c64ea7012cd70a3b50ff4373264.
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This makes accessing the config values much faster, since it no longer
needs to do a lookup nor string conversion, which means we could remove
some needless copying of the values.
Overall it makes it easier to find out where settings are used and it
puts the defaults along with the declaration.
Options with default values are no longer saved to the config file. This
does not include unrecognized options, which are kept around to provide
some compatibility with older clients.
While most basic options have kept the same name, more complicated
settings like window geometry, shortcuts, outfits, etc. now have their
own XML elements. Older clients will ignore these and erase them when
saving the configuration.
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* Use final for all message handlers, Client, LocalPlayer,
Being::getType, Being::setPosition and Being::setMap.
(avoids some warnings about virtual dispatch in constructors)
* Use auto in more places
* Use emplace_back instead of push_back in some places
* Use default member initializers
* Less else after return
* Removed superfluous .c_str()
* Removed type aliases that are only used once
* Removed more unused includes
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modernize-use-auto
modernize-use-nullptr
modernize-use-override
modernize-use-using
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This way it can also be used when connecting to a tmwAthena server for
customizing the min/max of attributes and the amount of starting points.
Mantis-issue: 501
Reviewed-by: Ablu
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There wasn't a whole lot gained by sharing a common base class, and it makes
extending the manaserv Message{In,Out} classes with a debugging mode
unnecessarily complicated.
Reviewed-by: Yohann Ferreira
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This was introduced since Crush updated his mana lib pack.
I simply changed the names to avoid a collision.
Reviewed-by: Ablu.
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I added the //xgettext:no-c-format comment because
gettext was wrongly guessing the no-c type of those strings.
Nicely suggested by Byakushin a lot of time ago.
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Conflicts:
CMakeLists.txt
po/fi.po
po/fr.po
src/gui/skilldialog.cpp
src/localplayer.cpp
src/net/manaserv/generalhandler.cpp
src/net/tmwa/buysellhandler.cpp
src/net/tmwa/generalhandler.cpp
src/net/tmwa/playerhandler.cpp
src/net/tmwa/specialhandler.cpp
src/winver.h
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This, instead of the protocol specific filenames that are
mana-skills.xml and ea-skills.xml.
This is backward compatible as the old skills.xml file was once
used before the 0.0.29.1 release which is the last alive from
the 0.0.x serie.
The skills.xml will have to added to world data
to make this working, though. (Done in another patch.)
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It's just an annoyance when it's only applied to a few classes. Either
we place everything in this namespace or nothing, and at the moment I
don't see any rationale for placing everything in a Mana namespace.
Acked-by: Jared Adams
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Acked-by: Jared Adams
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Acked-by: Jared Adams
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This will greatly help into upgrading the need of
each protocol separately.
This is the first step to a new item and equipment system for manaserv.
A subclassing of the EquipmentWindow will be done in the next commit,
as requested by Thorbjorn.
Reviewed-by: Thorbjorn.
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Reviewed-by: Freeyorp
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Please note that I didn't turned all the getValue() call into new ones,
simply because I have to have config object initiated which is not
forcefully the case the branding file.
Resolves: Manasource Mantis #170.
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You'll have to include it anyways 99% of the time
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Also move the virtual destructors of the Net handler base classes to
the top of their method lists.
Reviewed-by: Chuck Miller
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A new stats.xml file is parsed for player stats for ManaServ. The old hardcoded
stats remain as backup.
Reviewed-by: Bertram
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accordingly.
This makes room for the actual eAthena protocol future inclusion.
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