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path: root/src/gui/selldialog.cpp
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2025-04-02Use a consistent naming style for enum class valuesThorbjørn Lindeijer1-1/+1
Sometimes I've used CamelCase and sometimes SNAKE_CASE for these values. Since "enum class" values are always prefixed with the enum name, which uses CamelCase, I find it more fitting to use it for the values as well. Also fixes compilation on Windows where 'ERROR' was conflicting with a define.
2024-03-12General code cleanupsThorbjørn Lindeijer1-2/+0
* Use default member initializers * Use range-based for loops * Avoid needless pointer references for ShopItem::mDuplicates * Removed type aliases that are only used once or twice * Removed more unused includes * Removed some unused functions * Removed superfluous .c_str() * Rely on default copy and assignment operators for Vector class * Use std::unique_ptr in some places * Removed duplicated mPlayerMoney updating in SellDialog * Removed duplicated Game::handleInput call * Removed unused SDLInput::mMouseInWindow * Removed remnant of manual widget positioning in HelpWindow * Removed superfluous initialization of static pointers
2024-03-02Changed server type to "enum class"Thorbjørn Lindeijer1-1/+1
2024-02-09C++11: Use default member initializersThorbjørn Lindeijer1-1/+1
This patch is not exhaustive.
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-2/+2
modernize-use-auto modernize-use-nullptr modernize-use-override modernize-use-using
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2012-01-16Renamed some file names for consistency with the class namesThorbjørn Lindeijer1-0/+326
This was already done by ManaPlus. It's a good idea anyway and it makes comparing the code a little easier. Reviewed-by: Yohann Ferreira