Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-01-14 | Upgraded to Guichan 0.6.0 (merge from guichan-0.6.0 branch). | Bjørn Lindeijer | 1 | -8/+10 | |
2007-01-04 | Merged 0.0 changes from revision 2898 to 2988 to trunk. | Bjørn Lindeijer | 1 | -2/+2 | |
2007-01-01 | Third time is the charm; changed sprite direction code again. | Guillaume Melquiond | 1 | -9/+11 | |
2006-12-27 | Client-sided implementation of attacks | Philipp Sehmisch | 1 | -32/+11 | |
2006-12-16 | Fixed connection dialog visibility and fixed issues with walking one tile too | Bjørn Lindeijer | 1 | -1/+1 | |
many and changing direction towards an obstacle. | |||||
2006-12-14 | Removed the rather useless remaining draw function from the engine class and | Bjørn Lindeijer | 1 | -1/+1 | |
fixed an issue with fading out damage texts (they were sometimes fully opaque at the end of fading out). | |||||
2006-12-11 | Merged 0.0 changes from revision 2825 to 2898 to trunk. | Bjørn Lindeijer | 1 | -53/+41 | |
2006-12-04 | Introduced a new class Viewport which combines the drawing code from Engine | Bjørn Lindeijer | 1 | -4/+6 | |
with the (rather misplaced) input handling from the Gui class. Also, it's a Container itself which should allow for extending it to show Guichan widgets on map coordinates. | |||||
2006-12-03 | Made NPC names visible. Windows are now invisible by default. | Bjørn Lindeijer | 1 | -32/+8 | |
2006-11-26 | Made Being::mDirection protected, forcing the use of setDirection. Defaulted | Bjørn Lindeijer | 1 | -8/+8 | |
variant argument to 0 since this is the most common situation. Some SpriteDef refactoring, splitting up the loading into several methods, in preparation of adding support for including other sprites. | |||||
2006-11-19 | Separated sprite definition from playback. | Bjørn Lindeijer | 1 | -7/+7 | |
2006-11-12 | Worked around a Guichan exception thrown for mice with many buttons (patch by | Bjørn Lindeijer | 1 | -2/+12 | |
Roel van Dijk). | |||||
2006-11-02 | Merged trunk changes from revision 2716 to 2756 into the 0.1.0 branch. | Bjørn Lindeijer | 1 | -17/+12 | |
2006-11-02 | Network layer refactoring. | Björn Steinbrink | 1 | -11/+11 | |
2006-10-01 | Accepted patches by GDO and VictorSan that fix problems with hiding windows | Bjørn Lindeijer | 1 | -17/+12 | |
using h and problems with trade window positioning. | |||||
2006-09-29 | Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch. | Bjørn Lindeijer | 1 | -22/+55 | |
2006-09-17 | Stop using the sticky window attribute which is unneeded for the current ↵ | Björn Steinbrink | 1 | -9/+3 | |
implementation, instead adjust the set of affected windows by the 'hide' shortcut. | |||||
2006-09-11 | Small followup fix to solve the blackout after 100 seconds. | Bjørn Lindeijer | 1 | -0/+4 | |
2006-09-11 | Simplified fps limiting a bit and added some comments. Now based on | Bjørn Lindeijer | 1 | -19/+30 | |
ConfigListener so that the fpslimit option doesn't need to be queried the whole time. | |||||
2006-09-11 | Fixed more fps issues | Eugenio Favalli | 1 | -1/+4 | |
2006-09-06 | Fixed fps limiter when disabled | Eugenio Favalli | 1 | -2/+11 | |
2006-09-06 | Fixed fps limiter issues and increased default limit to 60 | Eugenio Favalli | 1 | -8/+8 | |
2006-09-02 | Applied patch by Bernard Lidicky, adding targetting nearest monster with either | Bjørn Lindeijer | 1 | -0/+12 | |
keyboard or mouse. Also made clicking beings in general a bit easier (patch applied by Bjørn Lindeijer). | |||||
2006-08-28 | Merged trunk development between revisions 2530 and 2618 to the 0.1.0 branch. | Bjørn Lindeijer | 1 | -1/+28 | |
2006-08-27 | Changed to pixel-based coordinates for beings. | Guillaume Melquiond | 1 | -9/+5 | |
2006-08-26 | Made the Network class a purely static interface, as there is only one instance. | Guillaume Melquiond | 1 | -22/+20 | |
2006-08-24 | Added support for sticky windows as discussed with doener. Patch by AHarrison | Eugenio Favalli | 1 | -1/+28 | |
2006-08-20 | Fixed selection of player character and implemented sending of game and chat | Bjørn Lindeijer | 1 | -1/+0 | |
server tokens. It gets you in the game (or what's left of it), but not on any map yet. | |||||
2006-08-19 | Removed incoming packets queue. Messages are now processed as they come in. | Bjørn Lindeijer | 1 | -1/+0 | |
2006-08-13 | Merged cleanups and content changes from the trunk. Also fixed compiling with | Bjørn Lindeijer | 1 | -22/+8 | |
OpenGL enabled. | |||||
2006-08-13 | Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updates | Bjørn Lindeijer | 1 | -2/+2 | |
from the 0.1.0 branch. | |||||
2006-08-07 | A bunch of cleanups. | Björn Steinbrink | 1 | -2/+1 | |
2006-08-05 | Some cleanups, mostly lowering indentation levels. | Björn Steinbrink | 1 | -20/+7 | |
2006-07-30 | Updated TMW to be compatible with Guichan 0.5.0 (merged from guichan-0.5.0 | Bjørn Lindeijer | 1 | -2/+2 | |
branch). | |||||
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -1/+1 | |
2006-05-03 | FPS limit can now be set in setup dialog. Default value for FPS is 50. (Code ↵ | Eugenio Favalli | 1 | -5/+11 | |
based on peoro's patch). | |||||
2006-05-03 | Increased fps limit granularity and cleaned some code, fixed some xml ↵ | Eugenio Favalli | 1 | -3/+18 | |
library name in Dev-C++ project file, switched version to 0.0.20. | |||||
2006-03-19 | Removed some useless null pointer checks. | Björn Steinbrink | 1 | -5/+2 | |
2006-03-09 | Made all local action listeners structs and moved them into anonymous ↵ | Björn Steinbrink | 1 | -7/+9 | |
namespaces. | |||||
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -15/+15 | |
2006-03-09 | Use std::auto_ptr in some places. | Björn Steinbrink | 1 | -34/+22 | |
2006-02-07 | Made the being directions being stored in a bitfield. | Björn Steinbrink | 1 | -101/+53 | |
2006-02-06 | Added a Joystick class. | Björn Steinbrink | 1 | -93/+28 | |
2006-02-06 | Added a FloorItemManager class. | Björn Steinbrink | 1 | -4/+12 | |
2006-02-01 | Created a Game class. | Björn Steinbrink | 1 | -62/+71 | |
2006-02-01 | Made the OkDialog and ConfirmDialog classes proxies for their buttons' ↵ | Björn Steinbrink | 1 | -2/+2 | |
events. Removed the RequestTradeWindow class, replaced with a plain ConfirmDialog. Fixed a memory leak along the way. | |||||
2006-01-26 | Moved some setup code out of the game loop into the setup functions. Setup ↵ | Björn Steinbrink | 1 | -30/+48 | |
functions are now called from the outside. | |||||
2006-01-22 | Make dispatchMessages actually handle more than one message per call. | Björn Steinbrink | 1 | -3/+1 | |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -1307/+137 | |
2006-01-09 | Fixed canceled/cancelled inconsistency. | Eugenio Favalli | 1 | -3/+3 | |