Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-09-06 | Fixed fps limiter when disabled | Eugenio Favalli | 1 | -2/+11 | |
2006-09-06 | Fixed fps limiter issues and increased default limit to 60 | Eugenio Favalli | 1 | -8/+8 | |
2006-09-02 | Applied patch by Bernard Lidicky, adding targetting nearest monster with either | Bjørn Lindeijer | 1 | -0/+12 | |
keyboard or mouse. Also made clicking beings in general a bit easier (patch applied by Bjørn Lindeijer). | |||||
2006-08-28 | Merged trunk development between revisions 2530 and 2618 to the 0.1.0 branch. | Bjørn Lindeijer | 1 | -1/+28 | |
2006-08-27 | Changed to pixel-based coordinates for beings. | Guillaume Melquiond | 1 | -9/+5 | |
2006-08-26 | Made the Network class a purely static interface, as there is only one instance. | Guillaume Melquiond | 1 | -22/+20 | |
2006-08-24 | Added support for sticky windows as discussed with doener. Patch by AHarrison | Eugenio Favalli | 1 | -1/+28 | |
2006-08-20 | Fixed selection of player character and implemented sending of game and chat | Bjørn Lindeijer | 1 | -1/+0 | |
server tokens. It gets you in the game (or what's left of it), but not on any map yet. | |||||
2006-08-19 | Removed incoming packets queue. Messages are now processed as they come in. | Bjørn Lindeijer | 1 | -1/+0 | |
2006-08-13 | Merged cleanups and content changes from the trunk. Also fixed compiling with | Bjørn Lindeijer | 1 | -22/+8 | |
OpenGL enabled. | |||||
2006-08-13 | Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updates | Bjørn Lindeijer | 1 | -2/+2 | |
from the 0.1.0 branch. | |||||
2006-08-07 | A bunch of cleanups. | Björn Steinbrink | 1 | -2/+1 | |
2006-08-05 | Some cleanups, mostly lowering indentation levels. | Björn Steinbrink | 1 | -20/+7 | |
2006-07-30 | Updated TMW to be compatible with Guichan 0.5.0 (merged from guichan-0.5.0 | Bjørn Lindeijer | 1 | -2/+2 | |
branch). | |||||
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -1/+1 | |
2006-05-03 | FPS limit can now be set in setup dialog. Default value for FPS is 50. (Code ↵ | Eugenio Favalli | 1 | -5/+11 | |
based on peoro's patch). | |||||
2006-05-03 | Increased fps limit granularity and cleaned some code, fixed some xml ↵ | Eugenio Favalli | 1 | -3/+18 | |
library name in Dev-C++ project file, switched version to 0.0.20. | |||||
2006-03-19 | Removed some useless null pointer checks. | Björn Steinbrink | 1 | -5/+2 | |
2006-03-09 | Made all local action listeners structs and moved them into anonymous ↵ | Björn Steinbrink | 1 | -7/+9 | |
namespaces. | |||||
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -15/+15 | |
2006-03-09 | Use std::auto_ptr in some places. | Björn Steinbrink | 1 | -34/+22 | |
2006-02-07 | Made the being directions being stored in a bitfield. | Björn Steinbrink | 1 | -101/+53 | |
2006-02-06 | Added a Joystick class. | Björn Steinbrink | 1 | -93/+28 | |
2006-02-06 | Added a FloorItemManager class. | Björn Steinbrink | 1 | -4/+12 | |
2006-02-01 | Created a Game class. | Björn Steinbrink | 1 | -62/+71 | |
2006-02-01 | Made the OkDialog and ConfirmDialog classes proxies for their buttons' ↵ | Björn Steinbrink | 1 | -2/+2 | |
events. Removed the RequestTradeWindow class, replaced with a plain ConfirmDialog. Fixed a memory leak along the way. | |||||
2006-01-26 | Moved some setup code out of the game loop into the setup functions. Setup ↵ | Björn Steinbrink | 1 | -30/+48 | |
functions are now called from the outside. | |||||
2006-01-22 | Make dispatchMessages actually handle more than one message per call. | Björn Steinbrink | 1 | -3/+1 | |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -1307/+137 | |
2006-01-09 | Fixed canceled/cancelled inconsistency. | Eugenio Favalli | 1 | -3/+3 | |
2006-01-07 | Removed --skipupdate option from Dev.Cpp project file, splitted the setup ↵ | Eugenio Favalli | 1 | -9/+10 | |
window into 3 tabs and added a joystick calibration tool. | |||||
2006-01-05 | Remove some useless code. | Björn Steinbrink | 1 | -8/+3 | |
2006-01-04 | FreeBSD Fixes from Icy. | Yohann Ferreira | 1 | -1/+1 | |
2006-01-03 | Enabled some /commands. | Eugenio Favalli | 1 | -1/+10 | |
2006-01-03 | Really disabled /commands and added proper message when logging in and banned. | Eugenio Favalli | 1 | -24/+24 | |
2005-12-29 | Removed duplicate pick up code | Björn Steinbrink | 1 | -13/+4 | |
2005-12-29 | Added popup support to the Gui class. Moved all mouse input handling into ↵ | Björn Steinbrink | 1 | -135/+0 | |
the Gui class. | |||||
2005-12-15 | Fixed setup window behaviour. | Eugenio Favalli | 1 | -8/+1 | |
2005-10-16 | Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}. | Björn Steinbrink | 1 | -238/+238 | |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 1 | -1/+2 | |
2005-10-16 | The connection should be non-blocking now and fixed the problem with sound ↵ | Eugenio Favalli | 1 | -1/+1 | |
not being played at startup. | |||||
2005-10-13 | Make sure Alt shortcuts don't appear in chatbox. | Bjørn Lindeijer | 1 | -0/+3 | |
2005-10-10 | Introduced new window shortcuts and corrected position of job xp bar. Also | Bjørn Lindeijer | 1 | -78/+49 | |
corrected strange commit by ElvenProgrammer. | |||||
2005-10-10 | Always compile with debug window and hide it on startup. Also added fading out | Bjørn Lindeijer | 1 | -17/+6 | |
effect on damage font (only works in OpenGL). | |||||
2005-10-09 | Corrected the white browser font bug and the black hp/mp bug which were ↵ | Yohann Ferreira | 1 | -3/+24 | |
linked. Added a debug window. | |||||
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -4/+3 | |
2005-10-09 | Fixed display of [TARGET] and Alt keys for toggling windows. | Bjørn Lindeijer | 1 | -3/+2 | |
2005-10-09 | Fixed map switch to crash the client. | Bjørn Lindeijer | 1 | -18/+5 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -47/+43 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -1/+1 | |
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map. |