Age | Commit message (Collapse) | Author | Files | Lines |
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from the viewport, and is now located on the beings themselves.
Eventually, this will be changed further so that the targets draw below
the being, instead of maintaining the same logic, but baby steps first.
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colors. Thanks goes to paks for noticing this.
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and speech bubble transitions smoother.
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colors.xml.
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change this in the future to update instantaneously.
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properly implemented line wrapping. Now, there are no more visual
artifacts for speech boxes, and it always chooses the most optimal box
size (which required that npc_text use it also. Do any other gui
classes use the textbox class?).
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I consider this the only way forward. In my tests this code isn't actually
doing worse than what was there before. Of course some cases are a bit broken,
and I'm open to any kind of feedback so that we can fix those issues.
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Inspired by qDeleteAll() from Qt.
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whether the being exists before referencing it. Re-enabled proper MP bar
display. Improved handling of a warp to the same map.
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files, item descriptions on mouse-over, map names in minimap window, speech bubbles)
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to fix inconsistancy of facing direction when walking diagonally.
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configure whether trading is allowed. Based on new popup code, configuration
improvements to store hierarchical data and a table model.
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4031-4044,4046-4058,4061-4062,4064,4066-4067,4069-4070,4072-4079,4082-4092,4094-4097,4099,4101-4109,4112-4115,4117-4129,4131-4150 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r4031 | the_enemy | 2008-04-03 14:53:00 +0200 (Thu, 03 Apr 2008) | 1 line
Tweaked disconnect dialog to fix crash bug id=250
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r4050 | b_lindeijer | 2008-04-07 19:37:23 +0200 (Mon, 07 Apr 2008) | 2 lines
Merged changes made for the 0.0.24.1 release (4046:4048 from 0.0.24 branch).
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r4066 | b_lindeijer | 2008-04-10 23:48:36 +0200 (Thu, 10 Apr 2008) | 2 lines
Fixed compile warning.
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r4076 | b_lindeijer | 2008-04-12 20:36:15 +0200 (Sat, 12 Apr 2008) | 3 lines
Fixed display of item shortcut container. gcn::Widget::setWidth is no longer
virtual.
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r4079 | crush_tmw | 2008-04-14 09:50:25 +0200 (Mon, 14 Apr 2008) | 1 line
Fixed multi-channel image dyeing (patch by fate)
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r4096 | b_lindeijer | 2008-04-16 10:39:59 +0200 (Wed, 16 Apr 2008) | 3 lines
Restored the text wrapping in TextBox, since it was based on overriding a
method that is no longer virtual in Guichan 0.8.0 (gcn::TextBox::setText()).
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r4097 | peaveydk | 2008-04-16 13:27:31 +0200 (Wed, 16 Apr 2008) | 1 line
Fix a basic_string::at sometimes being out of range in BrowserBox::draw when checking for line separators.
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r4099 | peaveydk | 2008-04-16 13:50:12 +0200 (Wed, 16 Apr 2008) | 1 line
Also fix potential out of range in BrowserBox::draw when checking for color codes.
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r4150 | b_lindeijer | 2008-04-20 21:24:33 +0200 (Sun, 20 Apr 2008) | 2 lines
Forgot to remove the sound effects apparently, removed now.
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via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r3828 | crush_tmw | 2007-12-31 17:14:27 +0100 (Mon, 31 Dec 2007) | 1 line
Added config options to set the scroll center. Retained scroll offset during map change for smoother map transitions.
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r3859 | b_lindeijer | 2008-01-26 20:38:43 +0100 (Sat, 26 Jan 2008) | 3 lines
Fixed a GCC 4.3 compile error and constified the usage of auto_ptr, since
that's the way in which we are using them.
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r3876 | crush_tmw | 2008-02-11 20:00:43 +0100 (Mon, 11 Feb 2008) | 1 line
Added music and overlay to snake dungeon.
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r3883 | crush_tmw | 2008-02-12 15:00:22 +0100 (Tue, 12 Feb 2008) | 1 line
Particle emitters are now activated after the parent particle has moved instead of before (small change which allows a little trick to create polar emitters)
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r3887 | umperio | 2008-02-12 20:49:37 +0100 (Tue, 12 Feb 2008) | 1 line
Made pathfinding not halt on collision destination tile, made moving around with mouse smoother. Added possibility to pass through players with key controls.
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r3888 | crush_tmw | 2008-02-13 21:49:55 +0100 (Wed, 13 Feb 2008) | 1 line
Added new headgears by Black Don (thanks to QOAL for testing and implementation)
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r3891 | umperio | 2008-02-18 09:52:06 +0100 (Mon, 18 Feb 2008) | 1 line
Fixed image name.
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r3892 | umperio | 2008-02-18 11:00:45 +0100 (Mon, 18 Feb 2008) | 1 line
Forgot a %s
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r3899 | crush_tmw | 2008-02-19 14:23:34 +0100 (Tue, 19 Feb 2008) | 1 line
Map fixes at snake dungeon by QOAL
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r3900 | crush_tmw | 2008-02-19 14:32:24 +0100 (Tue, 19 Feb 2008) | 1 line
More map fixes at snake dungeon by QOAL
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r3823 | crush_tmw | 2007-12-28 19:36:58 +0100 (Fri, 28 Dec 2007) | 1 line
Added the possibility to assign particle effects to monsters in the monster database. Added flame particle effect to fire goblin as a proof of concept.
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r3826 | crush_tmw | 2007-12-30 01:02:14 +0100 (Sun, 30 Dec 2007) | 1 line
Added a key for targeting the nearest player character based on patches by Trinexx. Some mapping fixes at snake dungeon map.
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r3839 | the_enemy | 2008-01-13 17:28:50 +0100 (Sun, 13 Jan 2008) | 1 line
Fixed non-default location music loading
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r3842 | crush_tmw | 2008-01-14 11:48:13 +0100 (Mon, 14 Jan 2008) | 1 line
ixed an error in Davids last commit (couldn't compile that way).
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asynchronisation.
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interpretation of the attacktype parameter of attack messages and visualize monster attacks other than id 1 with a particle effect. Prepared to get attack particle effects and animation types from the monster database.
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r3762 | crush_tmw | 2007-12-04 00:25:25 +0100 (Tue, 04 Dec 2007) | 1 line
Added/renamed some headgears for the christmas event.
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r3763 | crush_tmw | 2007-12-04 14:51:20 +0100 (Tue, 04 Dec 2007) | 1 line
tophead -> tophat
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r3764 | b_lindeijer | 2007-12-05 21:20:25 +0100 (Wed, 05 Dec 2007) | 3 lines
Fix drawing of very high fringe tiles by keeping track of the maximum tile
height.
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r3765 | crush_tmw | 2007-12-07 01:50:15 +0100 (Fri, 07 Dec 2007) | 1 line
Added a new drop item for the christmas event.
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r3768 | crush_tmw | 2007-12-09 20:45:53 +0100 (Sun, 09 Dec 2007) | 1 line
New versions of funky hat and elf hat by QOAL.
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r3769 | crush_tmw | 2007-12-10 03:22:59 +0100 (Mon, 10 Dec 2007) | 1 line
Simplified player subsprite handling by treating equipment, hairstyle and base sprites alike. Implementing female hairstyles is now a purely content-sided task.
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r3770 | crush_tmw | 2007-12-10 03:50:15 +0100 (Mon, 10 Dec 2007) | 1 line
Added an option to show log messages in the chat console.
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r3771 | crush_tmw | 2007-12-10 17:12:56 +0100 (Mon, 10 Dec 2007) | 1 line
Implemented female hairstyles.
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r3772 | b_lindeijer | 2007-12-10 21:42:11 +0100 (Mon, 10 Dec 2007) | 2 lines
Include cassert header.
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r3777 | crush_tmw | 2007-12-14 18:33:45 +0100 (Fri, 14 Dec 2007) | 1 line
Fixed some errors with the filenames of the new items (unrelated to my eAthena problems).
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r3778 | crush_tmw | 2007-12-14 19:21:39 +0100 (Fri, 14 Dec 2007) | 1 line
fixed some more screwups with the new items.
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r3780 | crush_tmw | 2007-12-14 19:40:12 +0100 (Fri, 14 Dec 2007) | 1 line
Put new items in equipment.xml for backward compatibility with the last client release.
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r3782 | b_lindeijer | 2007-12-17 16:59:04 +0100 (Mon, 17 Dec 2007) | 2 lines
Fixed the item tags.
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with mouse smoother. Added possibility to pass through players with key controls.
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database. Added flame particle effect to fire goblin as a proof of concept.
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base sprites alike. Implementing female hairstyles is now a purely content-sided task.
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svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk
(dynamic recoloring of sprites and related changes)
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r3705 | gmelquio | 2007-11-03 10:58:25 +0100 (Sat, 03 Nov 2007) | 1 line
Fixed double load of hair graphics.
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r3706 | gmelquio | 2007-11-03 22:04:51 +0100 (Sat, 03 Nov 2007) | 1 line
Added automatic recoloring of images. Inspired by fungos' ideas (PR #41).
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r3707 | gmelquio | 2007-11-03 22:08:21 +0100 (Sat, 03 Nov 2007) | 1 line
Experimented recoloring on scorpions.
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r3708 | gmelquio | 2007-11-04 12:52:44 +0100 (Sun, 04 Nov 2007) | 1 line
Tightened palette handling.
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r3709 | gmelquio | 2007-11-04 12:54:31 +0100 (Sun, 04 Nov 2007) | 1 line
Experimented with scorpions again.
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r3710 | gmelquio | 2007-11-04 16:40:37 +0100 (Sun, 04 Nov 2007) | 1 line
Applied recoloring to hair styles.
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r3711 | gmelquio | 2007-11-04 17:50:37 +0100 (Sun, 04 Nov 2007) | 1 line
Converted slimes to recoloring.
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r3742 | gmelquio | 2007-11-16 14:16:00 +0100 (Fri, 16 Nov 2007) | 1 line
Sped up recoloring of transparent pixels.
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk
(but kept looks in Being class, since eAthena works that way)
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r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line
Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items.
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r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line
Fixed changelog message.
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missing sprites. Merged weapon-type and attack-type fields for items.
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to native for some files that were still missing this property. This is
a feeble attempt to reduce the amount of conflicts for future merges.
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art attribute. Removed the now unnecessary multiplication of weapon IDs with
10000. Added a fallback item icon and used it for unknown items or when an item
image fails to load.
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functionality for the debug window and renamed Particle::mVector to
Particle::mVelocity for clarity.
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through the equipment sprite database. (use -u to ignore updates)
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(thanks to tuchs for reporting).
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Guichan color structure.
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