Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-12-25 | Fixed name of image. | Bjørn Lindeijer | 1 | -1/+1 | |
2006-12-25 | Added Christmas tree by Pauan. | Bjørn Lindeijer | 1 | -0/+0 | |
2006-12-23 | Removed database files, minimaps, items, monster sprites, maps and sounds from | Bjørn Lindeijer | 9 | -392/+5 | |
the release. They will be released dynamically only. | |||||
2006-12-22 | Updated Makefiles. | Bjørn Lindeijer | 4 | -68/+94 | |
2006-12-22 | Added new Christmas themed headwear by Pauan. | Bjørn Lindeijer | 13 | -0/+568 | |
2006-12-18 | New version of the inventory icon for the V-neck sweater by Saphy. | Philipp Sehmisch | 1 | -0/+0 | |
2006-12-15 | Removed some unused legacy tiles and added variant tiles for the cliffs. | Philipp Sehmisch | 1 | -0/+0 | |
Many pixel had to die to bring you these tiles. | |||||
2006-12-11 | Added new sweaters by Saphy. Info for server admins: Item IDs are 564 for ↵ | Philipp Sehmisch | 14 | -3/+437 | |
turtleneck (should already be in there) and 624 for v-neck. The visible sprite IDs are 19 for turtleneck and 20 for v-neck. By the way, I would have liked to rename armor-chest-woolsweater.png to armor-chest-tnecksweater.png instead of deleting and adding it, but sourceforge didn't allowed it (got a 403 error). | |||||
2006-12-09 | Added pirate NPC | Eugenio Favalli | 1 | -0/+0 | |
2006-12-06 | accidentally left in some working copies of some tiles | Philipp Sehmisch | 1 | -0/+0 | |
2006-12-06 | More tiling related fixes at the cliffs. | Philipp Sehmisch | 2 | -0/+0 | |
2006-12-05 | forgot to include some changes from the last update | Philipp Sehmisch | 1 | -0/+0 | |
2006-12-05 | Improved the tiling behavior of the cliffs (still not gridless but at least ↵ | Philipp Sehmisch | 1 | -0/+0 | |
the edges fit together in the most common situations) | |||||
2006-12-02 | A little change at the female leather shirt by mangamaniac. | Philipp Sehmisch | 1 | -0/+0 | |
2006-12-01 | Monster sound effect patch | Philipp Sehmisch | 1 | -2/+8 | |
2006-11-29 | Implemented MonsterDB namespace | Philipp Sehmisch | 50 | -1426/+1426 | |
2006-11-26 | Updated Makefiles and CMake Lists | Philipp Sehmisch | 4 | -7/+15 | |
2006-11-26 | Equipment database namespace and support for gender specific equipment sprites | Philipp Sehmisch | 6 | -0/+218 | |
2006-11-17 | Fixed some filenames. | Björn Steinbrink | 1 | -5/+5 | |
2006-11-15 | Added woodland village outdoor tileset and maps. Modified gates on the ↵ | Philipp Sehmisch | 5 | -3/+7 | |
nearby maps. | |||||
2006-11-05 | Reverted wallpaper and added more useful logging to ResourceManager. | Bjørn Lindeijer | 1 | -0/+0 | |
2006-11-05 | fix for automake. | Yohann Ferreira | 1 | -4/+4 | |
2006-11-05 | Use tabs instead of spaces as required by automake (AFAIK) | Björn Steinbrink | 1 | -8/+8 | |
2006-11-04 | added scythe as a permanent weapon. | Philipp Sehmisch | 9 | -23/+71 | |
When you want to test it: either spawn an item with the id 623 or uncomment the lines 439-441 in being.cpp to use the sharp knive as scythe. | |||||
2006-11-04 | added minimap and music to woodland cave level 2 | Philipp Sehmisch | 3 | -2/+4 | |
2006-11-01 | Added support for å and Å (with help of Håkan Rönn) | Bjørn Lindeijer | 3 | -0/+0 | |
2006-10-31 | adding a bunch of graphical improvements by VxD | Philipp Sehmisch | 2 | -0/+0 | |
2006-10-31 | Fixed some graphical issues, mostly a cosmetic update. | Frode Lindeijer | 5 | -40/+40 | |
2006-10-30 | Replaced knife with scythe | Eugenio Favalli | 1 | -0/+0 | |
2006-10-30 | Synced with autotools config. | Björn Steinbrink | 1 | -1/+21 | |
2006-10-30 | Fixed wrong filenames | Eugenio Favalli | 1 | -16/+16 | |
2006-10-30 | Fixed wrong filename | Eugenio Favalli | 1 | -1/+1 | |
2006-10-30 | Halloween related contents | Eugenio Favalli | 1 | -0/+0 | |
2006-10-30 | Added new visible equipments | Eugenio Favalli | 17 | -0/+1152 | |
2006-10-30 | Added new items to CMake config. | Björn Steinbrink | 1 | -2/+10 | |
2006-10-30 | Added new monsters | Eugenio Favalli | 5 | -0/+114 | |
2006-10-30 | Added new items | Eugenio Favalli | 9 | -0/+8 | |
2006-10-28 | Added monster20 to autotools config. | Björn Steinbrink | 1 | -0/+2 | |
2006-10-28 | oops, uploaded the wrong monster. ;) | Philipp Sehmisch | 2 | -1/+1 | |
2006-10-28 | adding pumpkin monster for halloween event | Philipp Sehmisch | 3 | -1/+45 | |
2006-10-26 | Merged CMake branch | Björn Steinbrink | 7 | -0/+306 | |
2006-10-24 | adding image for night ambient effect | Philipp Sehmisch | 1 | -0/+0 | |
2006-10-12 | Updated the clothes salesman. | Frode Lindeijer | 1 | -0/+0 | |
2006-10-12 | Enlarge the trunk and the base of the trees in the woodland tileset. | Cédric Borgese | 1 | -0/+0 | |
2006-10-03 | Removed empty frames from headgears. | Bjørn Lindeijer | 10 | -260/+255 | |
2006-09-24 | Removed unused hairstyle frames and applied patch by Rogier Polak to solve the | Bjørn Lindeijer | 14 | -364/+364 | |
problem with an OpenGL related redefinition. | |||||
2006-09-21 | Added missing tileset | Eugenio Favalli | 1 | -0/+1 | |
2006-09-20 | tweaks at the animation system (mostly about fixing the looping attack ↵ | Philipp Sehmisch | 37 | -13/+233 | |
animations of the monsters) | |||||
2006-09-20 | added a missing minimap and cloud effects for new woodland maps | Philipp Sehmisch | 1 | -2/+7 | |
2006-09-20 | added drops for new monsters. | Philipp Sehmisch | 5 | -0/+4 | |