Age | Commit message (Collapse) | Author | Files | Lines |
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A couple of the maps had thousands of these... The initiative that
has begun to give empty/free tiles some graphics is a needed one.
A couple of "monster traps" were removed as well, I'll submit a
patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1.
The three swamp/cemetery maps have not yet been checked.
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support.
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Monster fixes, some empty tiles removed and wrongly placed tiles.
Will probably need some more fixing.
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It is not a 'miss', it is a 'strike' that does not hit.
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* Capitalization fix
* Possessive apostrophe, revert this if you *really* do pronounce
Fawkes' /fohks-is/, I believe this spelling caters better to an
international audience but I may be wrong
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* No. 109 by Haay (tweaked by Spit23)
* No. 169 by Spit23
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De-capitalized some descriptions, that they all follow a similar
format.
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I hope it will save time the balancing will be done...
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That will save a little bit of time whan balancing this item.
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Maybe, later on, after balancing, the monster should be made more generic
in its own xml definition, and the dye colors moved to monsters.xml.
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Black Don).
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Fire, and Waterfall)
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items.xml def for real.
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