diff options
Diffstat (limited to 'graphics/sprites/ml/equipment')
163 files changed, 3652 insertions, 0 deletions
diff --git a/graphics/sprites/ml/equipment/chest/chainmail-female.xml b/graphics/sprites/ml/equipment/chest/chainmail-female.xml new file mode 100644 index 0000000..6bde184 --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/chainmail-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/chainmail-female.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/chainmail-male.xml b/graphics/sprites/ml/equipment/chest/chainmail-male.xml new file mode 100644 index 0000000..d32acdc --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/chainmail-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/chainmail-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/cottonshirt-female.xml b/graphics/sprites/ml/equipment/chest/cottonshirt-female.xml new file mode 100644 index 0000000..2959842 --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/cottonshirt-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/cottonshirt-female.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/cottonshirt-male.xml b/graphics/sprites/ml/equipment/chest/cottonshirt-male.xml new file mode 100644 index 0000000..2ee9750 --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/cottonshirt-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/cottonshirt-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/leathershirt-female.xml b/graphics/sprites/ml/equipment/chest/leathershirt-female.xml new file mode 100644 index 0000000..624bcbb --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/leathershirt-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/leathershirt-female.png|W;R" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/leathershirt-male.xml b/graphics/sprites/ml/equipment/chest/leathershirt-male.xml new file mode 100644 index 0000000..79265a1 --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/leathershirt-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/leathershirt-male.png|W;R" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/lightplatemail-female.xml b/graphics/sprites/ml/equipment/chest/lightplatemail-female.xml new file mode 100644 index 0000000..7257b0f --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/lightplatemail-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/lightplatemail-female.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/lightplatemail-male.xml b/graphics/sprites/ml/equipment/chest/lightplatemail-male.xml new file mode 100644 index 0000000..d835a68 --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/lightplatemail-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/lightplatemail-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/shirt-female.xml b/graphics/sprites/ml/equipment/chest/shirt-female.xml new file mode 100644 index 0000000..fea02d8 --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/shirt-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/shirt-female.png|W;R" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/shirt-male.xml b/graphics/sprites/ml/equipment/chest/shirt-male.xml new file mode 100644 index 0000000..84f658a --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/shirt-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/shirt-male.png|W;R" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/silkrobe-female.xml b/graphics/sprites/ml/equipment/chest/silkrobe-female.xml new file mode 100644 index 0000000..a771c7c --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/silkrobe-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc + --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/silkrobe-female.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/silkrobe-male.xml b/graphics/sprites/ml/equipment/chest/silkrobe-male.xml new file mode 100644 index 0000000..76814ed --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/silkrobe-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/silkrobe-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/warlordplate-female.xml b/graphics/sprites/ml/equipment/chest/warlordplate-female.xml new file mode 100644 index 0000000..a4a8564 --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/warlordplate-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +--> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/warlordplate-female.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/chest/warlordplate-male.xml b/graphics/sprites/ml/equipment/chest/warlordplate-male.xml new file mode 100644 index 0000000..dd46cf2 --- /dev/null +++ b/graphics/sprites/ml/equipment/chest/warlordplate-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/warlordplate-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/feet/assassinboots-female.xml b/graphics/sprites/ml/equipment/feet/assassinboots-female.xml new file mode 100644 index 0000000..30d9a86 --- /dev/null +++ b/graphics/sprites/ml/equipment/feet/assassinboots-female.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/assassinboots-female.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/feet/assassinboots-male.xml b/graphics/sprites/ml/equipment/feet/assassinboots-male.xml new file mode 100644 index 0000000..f335693 --- /dev/null +++ b/graphics/sprites/ml/equipment/feet/assassinboots-male.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/assassinboots-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/feet/boots-female.xml b/graphics/sprites/ml/equipment/feet/boots-female.xml new file mode 100644 index 0000000..886f838 --- /dev/null +++ b/graphics/sprites/ml/equipment/feet/boots-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/boots-female.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/feet/boots-male.xml b/graphics/sprites/ml/equipment/feet/boots-male.xml new file mode 100644 index 0000000..90b4dbd --- /dev/null +++ b/graphics/sprites/ml/equipment/feet/boots-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/boots-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/feet/cottonboots-female.xml b/graphics/sprites/ml/equipment/feet/cottonboots-female.xml new file mode 100644 index 0000000..2b9862a --- /dev/null +++ b/graphics/sprites/ml/equipment/feet/cottonboots-female.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/cottonboots-female.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/hands/armbands-female.xml b/graphics/sprites/ml/equipment/hands/armbands-female.xml new file mode 100644 index 0000000..ab051c5 --- /dev/null +++ b/graphics/sprites/ml/equipment/hands/armbands-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/hands/armbands-female.png|S" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/hands/armbands-male.xml b/graphics/sprites/ml/equipment/hands/armbands-male.xml new file mode 100644 index 0000000..e836821 --- /dev/null +++ b/graphics/sprites/ml/equipment/hands/armbands-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/hands/armbands-male.png|S" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/hands/cottongloves-female.xml b/graphics/sprites/ml/equipment/hands/cottongloves-female.xml new file mode 100644 index 0000000..41ecacc --- /dev/null +++ b/graphics/sprites/ml/equipment/hands/cottongloves-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/hands/cottongloves-female.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/hands/cottongloves-male.xml b/graphics/sprites/ml/equipment/hands/cottongloves-male.xml new file mode 100644 index 0000000..f05cace --- /dev/null +++ b/graphics/sprites/ml/equipment/hands/cottongloves-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/hands/cottongloves-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/head/admcap.xml b/graphics/sprites/ml/equipment/head/admcap.xml new file mode 100644 index 0000000..5eb5e69 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/admcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/admcap.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/head/afkcap.xml b/graphics/sprites/ml/equipment/head/afkcap.xml new file mode 100644 index 0000000..ecce2a8 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/afkcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/afkcap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/head/alchemisthelmet.xml b/graphics/sprites/ml/equipment/head/alchemisthelmet.xml new file mode 100644 index 0000000..4a2ed7d --- /dev/null +++ b/graphics/sprites/ml/equipment/head/alchemisthelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/alchemisthelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/head/alphamouboohead.xml b/graphics/sprites/ml/equipment/head/alphamouboohead.xml new file mode 100644 index 0000000..7ab0abd --- /dev/null +++ b/graphics/sprites/ml/equipment/head/alphamouboohead.xml @@ -0,0 +1,135 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/equipment/head/alphamouboohead.png" width="42" height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-16"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="-16"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-15"/> + <frame index="0" delay="150" offsetY="-16"/> + <frame index="0" delay="75" offsetY="-15"/> + <frame index="0" delay="150" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetY="-16"/> + <frame index="1" delay="75" offsetY="-15"/> + <frame index="1" delay="150" offsetY="-16"/> + <frame index="1" delay="75" offsetY="-15"/> + <frame index="1" delay="75" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="2" delay="75" offsetY="-16"/> + <frame index="2" delay="150" offsetY="-17"/> + <frame index="2" delay="75" offsetY="-16"/> + <frame index="2" delay="150" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetY="-16"/> + <frame index="3" delay="75" offsetY="-15"/> + <frame index="3" delay="150" offsetY="-16"/> + <frame index="3" delay="75" offsetY="-15"/> + <frame index="3" delay="75" offsetY="-16"/> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="5"/> + </animation> + <animation direction="left"> + <frame index="6"/> + </animation> + <animation direction="up"> + <frame index="7"/> + </animation> + <animation direction="right"> + <frame index="8"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="75" offsetX="0" offsetY="-14"/> + <frame index="0" delay="75" offsetX="0" offsetY="-15"/> + <frame index="0" delay="75" offsetX="0" offsetY="-12"/> + <frame index="0" delay="75" offsetX="0" offsetY="-11"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="4" offsetY="-17"/> + <frame index="1" delay="75" offsetX="4" offsetY="-18"/> + <frame index="1" delay="75" offsetX="0" offsetY="-15"/> + <frame index="1" delay="75" offsetX="-1" offsetY="-14"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" delay="225" offsetX="-1" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-14"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetX="-3" offsetY="-17"/> + <frame index="3" delay="75" offsetX="-3" offsetY="-18"/> + <frame index="3" delay="75" offsetX="0" offsetY="-15"/> + <frame index="3" delay="75" offsetX="1" offsetY="-14"/> + <end/> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" delay="225" offsetY="-15"/> + <frame index="0" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-15"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="225" offsetX="3" offsetY="-16"/> + <frame index="1" delay="150" offsetX="5" offsetY="-17"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" delay="150" offsetX="0" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-15"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="225" offsetX="-3" offsetY="-16"/> + <frame index="3" delay="150" offsetX="-5" offsetY="-17"/> + <end/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/ml/equipment/head/antlershat.xml b/graphics/sprites/ml/equipment/head/antlershat.xml new file mode 100644 index 0000000..6b5dae1 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/antlershat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/antlerhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/axehat.xml b/graphics/sprites/ml/equipment/head/axehat.xml new file mode 100644 index 0000000..793620b --- /dev/null +++ b/graphics/sprites/ml/equipment/head/axehat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/axehat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/head/bearhat.xml b/graphics/sprites/ml/equipment/head/bearhat.xml new file mode 100644 index 0000000..6869b5a --- /dev/null +++ b/graphics/sprites/ml/equipment/head/bearhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bearhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/beekeeperhat.xml b/graphics/sprites/ml/equipment/head/beekeeperhat.xml new file mode 100644 index 0000000..8c00bf5 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/beekeeperhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/beekeeperhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/bloodymouboohat.xml b/graphics/sprites/ml/equipment/head/bloodymouboohat.xml new file mode 100644 index 0000000..98c7c3e --- /dev/null +++ b/graphics/sprites/ml/equipment/head/bloodymouboohat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2019 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bloodymouboohat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/largeheadmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/boina.xml b/graphics/sprites/ml/equipment/head/boina.xml new file mode 100644 index 0000000..6a69e1b --- /dev/null +++ b/graphics/sprites/ml/equipment/head/boina.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/boina.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/bountyhunterhelmet.xml b/graphics/sprites/ml/equipment/head/bountyhunterhelmet.xml new file mode 100644 index 0000000..fbc06ff --- /dev/null +++ b/graphics/sprites/ml/equipment/head/bountyhunterhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bountyhunterhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/bowlerhat.xml b/graphics/sprites/ml/equipment/head/bowlerhat.xml new file mode 100644 index 0000000..1ef7c08 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/bowlerhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bowlerhat.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/brimmedfeatherhat.xml b/graphics/sprites/ml/equipment/head/brimmedfeatherhat.xml new file mode 100644 index 0000000..94b55eb --- /dev/null +++ b/graphics/sprites/ml/equipment/head/brimmedfeatherhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/brimmedfeatherhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/head/brimmedflowerhat.xml b/graphics/sprites/ml/equipment/head/brimmedflowerhat.xml new file mode 100644 index 0000000..dd194a7 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/brimmedflowerhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/brimmedflowerhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/brimmedhat.xml b/graphics/sprites/ml/equipment/head/brimmedhat.xml new file mode 100644 index 0000000..d126d6b --- /dev/null +++ b/graphics/sprites/ml/equipment/head/brimmedhat.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid, Saulc +Copyright (C) 2014 Evol Online +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/brimmedhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/bromenalhelmet.xml b/graphics/sprites/ml/equipment/head/bromenalhelmet.xml new file mode 100644 index 0000000..533565a --- /dev/null +++ b/graphics/sprites/ml/equipment/head/bromenalhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bromenalhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/bucket.xml b/graphics/sprites/ml/equipment/head/bucket.xml new file mode 100644 index 0000000..2ef7bb5 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/bucket.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bucket.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/bull.xml b/graphics/sprites/ml/equipment/head/bull.xml new file mode 100644 index 0000000..421723e --- /dev/null +++ b/graphics/sprites/ml/equipment/head/bull.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bull.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/bunnyears.xml b/graphics/sprites/ml/equipment/head/bunnyears.xml new file mode 100644 index 0000000..4eab193 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/bunnyears.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bunnyears.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/candlehelmet.xml b/graphics/sprites/ml/equipment/head/candlehelmet.xml new file mode 100644 index 0000000..9d676b0 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/candlehelmet.xml @@ -0,0 +1,298 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/candlehelmet.png" width="25" height="44"/> + <imageset name="base_dead" src="graphics/sprites/equipment/head/candlehelmet.png" width="50" height="44"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="5" offsetX="-1" offsetY="-39" delay="75"/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="7" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="8" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="9" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="10" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="11" offsetX="-2" offsetY="-38" delay="75"/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="13" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="14" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="15" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="16" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="17" offsetX="-2" offsetY="-38" delay="75"/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="1" offsetY="-40" delay="75"/> + <frame index="19" offsetX="1" offsetY="-40" delay="75"/> + <frame index="20" offsetX="1" offsetY="-40" delay="75"/> + <frame index="21" offsetX="1" offsetY="-40" delay="75"/> + <frame index="22" offsetX="1" offsetY="-40" delay="75"/> + <frame index="23" offsetX="1" offsetY="-40" delay="75"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="5" offsetX="-1" offsetY="-39" delay="75"/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="7" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="8" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="9" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="10" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="11" offsetX="-2" offsetY="-38" delay="75"/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="13" offsetX="-2" offsetY="-39" delay="75"/> + <frame index="14" offsetX="-2" offsetY="-39" delay="75"/> + <frame index="15" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="16" offsetX="-2" offsetY="-39" delay="75"/> + <frame index="17" offsetX="-2" offsetY="-39" delay="75"/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="1" offsetY="-40" delay="75"/> + <frame index="19" offsetX="1" offsetY="-39" delay="75"/> + <frame index="20" offsetX="1" offsetY="-40" delay="75"/> + <frame index="21" offsetX="1" offsetY="-40" delay="75"/> + <frame index="22" offsetX="1" offsetY="-39" delay="75"/> + <frame index="23" offsetX="1" offsetY="-40" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-39" delay="75"/> + <frame index="7" offsetX="2" offsetY="-40" delay="75"/> + <frame index="8" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="9" offsetX="-3" offsetY="-36" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="75"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="75"/> + <frame index="14" offsetX="-3" offsetY="-38" delay="75"/> + <frame index="15" offsetX="-3" offsetY="-35" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-2" offsetY="-41" delay="75"/> + <frame index="19" offsetX="-2" offsetY="-42" delay="75"/> + <frame index="20" offsetX="1" offsetY="-39" delay="75"/> + <frame index="21" offsetX="2" offsetY="-38" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-40" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="3" offsetY="-41" delay="75"/> + <frame index="7" offsetX="3" offsetY="-41" delay="75"/> + <frame index="8" offsetX="3" offsetY="-41" delay="75"/> + <frame index="9" offsetX="5" offsetY="-42" delay="75"/> + <frame index="10" offsetX="5" offsetY="-42" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-2" offsetY="-42" delay="75"/> + <frame index="13" offsetX="-2" offsetY="-42" delay="75"/> + <frame index="14" offsetX="-3" offsetY="-42" delay="75"/> + <frame index="15" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="16" offsetX="-3" offsetY="-42" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="19" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="20" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="21" offsetX="-5" offsetY="-42" delay="75"/> + <frame index="22" offsetX="-5" offsetY="-42" delay="75"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="5" offsetX="-1" offsetY="-27" delay="75"/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-30" delay="75"/> + <frame index="7" offsetX="2" offsetY="-30" delay="75"/> + <frame index="8" offsetX="2" offsetY="-30" delay="75"/> + <frame index="9" offsetX="2" offsetY="-30" delay="75"/> + <frame index="10" offsetX="2" offsetY="-30" delay="75"/> + <frame index="11" offsetX="2" offsetY="-30" delay="75"/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-1" offsetY="-30" delay="75"/> + <frame index="13" offsetX="-1" offsetY="-30" delay="75"/> + <frame index="14" offsetX="-1" offsetY="-30" delay="75"/> + <frame index="15" offsetX="-1" offsetY="-30" delay="75"/> + <frame index="16" offsetX="-1" offsetY="-30" delay="75"/> + <frame index="17" offsetX="-1" offsetY="-30" delay="75"/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-5" offsetY="-30" delay="75"/> + <frame index="19" offsetX="-5" offsetY="-30" delay="75"/> + <frame index="20" offsetX="-5" offsetY="-30" delay="75"/> + <frame index="21" offsetX="-5" offsetY="-30" delay="75"/> + <frame index="22" offsetX="-5" offsetY="-30" delay="75"/> + <frame index="23" offsetX="-5" offsetY="-30" delay="75"/> + </animation> + </action> + <action name="dead" imageset="base_dead"> + <animation direction="default"> + <frame index="12" offsetX="40" offsetY="-7" delay="140"/> + <frame index="13" offsetX="40" offsetY="-7" delay="140"/> + <frame index="14" offsetX="40" offsetY="-7" delay="5000"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="7" offsetX="1" offsetY="-40" delay="140"/> + <frame index="8" offsetX="3" offsetY="-40" delay="140"/> + <frame index="9" offsetX="-4" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="14" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="15" offsetX="-2" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="3" offsetY="-39" delay="140"/> + <frame index="19" offsetX="0" offsetY="-42" delay="140"/> + <frame index="20" offsetX="-2" offsetY="-42" delay="140"/> + <frame index="21" offsetX="3" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="100"/> + <frame index="2" offsetX="-1" offsetY="-35" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-34" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-39" delay="100"/> + <frame index="7" offsetX="2" offsetY="-40" delay="100"/> + <frame index="8" offsetX="-2" offsetY="-37" delay="100"/> + <frame index="9" offsetX="-3" offsetY="-36" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="100"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="100"/> + <frame index="14" offsetX="-3" offsetY="-38" delay="100"/> + <frame index="15" offsetX="-3" offsetY="-35" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-2" offsetY="-41" delay="100"/> + <frame index="19" offsetX="-2" offsetY="-42" delay="100"/> + <frame index="20" offsetX="1" offsetY="-39" delay="100"/> + <frame index="21" offsetX="2" offsetY="-38" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-40" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="3" offsetY="-39" delay="140"/> + <frame index="7" offsetX="4" offsetY="-40" delay="140"/> + <frame index="8" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="9" offsetX="-3" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="14" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="15" offsetX="-4" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="19" offsetX="-3" offsetY="-42" delay="140"/> + <frame index="20" offsetX="2" offsetY="-43" delay="140"/> + <frame index="21" offsetX="4" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-41" delay="140"/> + <frame index="7" offsetX="2" offsetY="-40" delay="140"/> + <frame index="8" offsetX="2" offsetY="-41" delay="140"/> + <frame index="9" offsetX="-3" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="14" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="15" offsetX="-3" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-1" offsetY="-43" delay="140"/> + <frame index="19" offsetX="-1" offsetY="-42" delay="140"/> + <frame index="20" offsetX="0" offsetY="-43" delay="140"/> + <frame index="21" offsetX="4" offsetY="-39" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/candorheadband.xml b/graphics/sprites/ml/equipment/head/candorheadband.xml new file mode 100644 index 0000000..8905283 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/candorheadband.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/candorheadband.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/cap.xml b/graphics/sprites/ml/equipment/head/cap.xml new file mode 100644 index 0000000..53fa74f --- /dev/null +++ b/graphics/sprites/ml/equipment/head/cap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/cap.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/captaincap.xml b/graphics/sprites/ml/equipment/head/captaincap.xml new file mode 100644 index 0000000..2ff8b2f --- /dev/null +++ b/graphics/sprites/ml/equipment/head/captaincap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/captaincap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/catears.xml b/graphics/sprites/ml/equipment/head/catears.xml new file mode 100644 index 0000000..d1c73e4 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/catears.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/catears.png|M;W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/head/centurionhelmet.xml b/graphics/sprites/ml/equipment/head/centurionhelmet.xml new file mode 100644 index 0000000..1a3220e --- /dev/null +++ b/graphics/sprites/ml/equipment/head/centurionhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/centurionhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/chefhat.xml b/graphics/sprites/ml/equipment/head/chefhat.xml new file mode 100644 index 0000000..4940492 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/chefhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/chefhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/clericcap.xml b/graphics/sprites/ml/equipment/head/clericcap.xml new file mode 100644 index 0000000..e1db461 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/clericcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/clericcap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/corsairhat.xml b/graphics/sprites/ml/equipment/head/corsairhat.xml new file mode 100644 index 0000000..d19239a --- /dev/null +++ b/graphics/sprites/ml/equipment/head/corsairhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/corsairhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/crusadehelmet.xml b/graphics/sprites/ml/equipment/head/crusadehelmet.xml new file mode 100644 index 0000000..417f25c --- /dev/null +++ b/graphics/sprites/ml/equipment/head/crusadehelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/crusadehelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/darkhelm.xml b/graphics/sprites/ml/equipment/head/darkhelm.xml new file mode 100644 index 0000000..14abd4b --- /dev/null +++ b/graphics/sprites/ml/equipment/head/darkhelm.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/darkhelm.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/darkknighthelmet.xml b/graphics/sprites/ml/equipment/head/darkknighthelmet.xml new file mode 100644 index 0000000..fd0d871 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/darkknighthelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/darkknighthelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/deserthat.xml b/graphics/sprites/ml/equipment/head/deserthat.xml new file mode 100644 index 0000000..5296d1c --- /dev/null +++ b/graphics/sprites/ml/equipment/head/deserthat.xml @@ -0,0 +1,258 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/deserthat.png|R" width="32" height="35"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-32"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="-1" offsetY="-32"/> + </animation> + <animation direction="up"> + <frame index="15" offsetX="-2" offsetY="-32"/> + </animation> + <animation direction="right"> + <frame index="22" offsetX="0" offsetY="-32"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="4" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="5" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="6" offsetX="-1" offsetY="-32" delay="80"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="9" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="10" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="11" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="12" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="13" offsetX="-1" offsetY="-32" delay="80"/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-2" offsetY="-32" delay="80"/> + <frame index="17" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="18" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="19" offsetX="-2" offsetY="-32" delay="80"/> + <frame index="20" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="21" offsetX="-2" offsetY="-33" delay="80"/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="0" offsetY="-32" delay="80"/> + <frame index="24" offsetX="0" offsetY="-31" delay="80"/> + <frame index="25" offsetX="0" offsetY="-32" delay="80"/> + <frame index="26" offsetX="0" offsetY="-32" delay="80"/> + <frame index="27" offsetX="0" offsetY="-31" delay="80"/> + <frame index="28" offsetX="0" offsetY="-32" delay="80"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-30" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="3" offsetX="-1" offsetY="-29" delay="80"/> + <frame index="4" offsetX="-1" offsetY="-26" delay="80"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="3" offsetY="-33" delay="80"/> + <frame index="9" offsetX="3" offsetY="-34" delay="80"/> + <frame index="10" offsetX="0" offsetY="-32" delay="80"/> + <frame index="11" offsetX="-1" offsetY="-31" delay="80"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="18" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="19" offsetX="-3" offsetY="-31" delay="80"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-3" offsetY="-33" delay="80"/> + <frame index="24" offsetX="-3" offsetY="-33" delay="80"/> + <frame index="25" offsetX="0" offsetY="-32" delay="80"/> + <frame index="26" offsetX="1" offsetY="-31" delay="80"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="4" offsetX="-1" offsetY="-30" delay="80"/> + <frame index="5" offsetX="-1" offsetY="-32" delay="80"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="2" offsetY="-32" delay="80"/> + <frame index="9" offsetX="2" offsetY="-32" delay="80"/> + <frame index="10" offsetX="2" offsetY="-32" delay="80"/> + <frame index="11" offsetX="4" offsetY="-33" delay="80"/> + <frame index="12" offsetX="4" offsetY="-33" delay="80"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="17" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="18" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="19" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="20" offsetX="-3" offsetY="-33" delay="80"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="24" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="25" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="26" offsetX="-5" offsetY="-33" delay="80"/> + <frame index="27" offsetX="-5" offsetY="-33" delay="80"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-20"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="3" offsetY="-23"/> + </animation> + <animation direction="up"> + <frame index="15" offsetX="-1" offsetY="-24"/> + </animation> + <animation direction="right"> + <frame index="22" offsetX="-6" offsetY="-23"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="14" offsetX="20" offsetY="-6"/> + </animation> + </action> + <!-- FIXME MISSING: sittop standride spawnride ride attackride --> + <!-- + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-33" delay="140"/> + <frame index="4" offsetX="-1" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="9" offsetX="2" offsetY="-34" delay="140"/> + <frame index="10" offsetX="5" offsetY="-35" delay="140"/> + <frame index="11" offsetX="-2" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="18" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="19" offsetX="-2" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="2" offsetY="-31" delay="140"/> + <frame index="24" offsetX="-1" offsetY="-33" delay="140"/> + <frame index="25" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="26" offsetX="2" offsetY="-31" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-30" delay="100"/> + <frame index="2" offsetX="-1" offsetY="-31" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-29" delay="100"/> + <frame index="4" offsetX="-1" offsetY="-26" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="3" offsetY="-33" delay="100"/> + <frame index="9" offsetX="3" offsetY="-34" delay="100"/> + <frame index="10" offsetX="0" offsetY="-32" delay="100"/> + <frame index="11" offsetX="-1" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="100"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="100"/> + <frame index="18" offsetX="-3" offsetY="-32" delay="100"/> + <frame index="19" offsetX="-3" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-3" offsetY="-33" delay="100"/> + <frame index="24" offsetX="-3" offsetY="-33" delay="100"/> + <frame index="25" offsetX="0" offsetY="-32" delay="100"/> + <frame index="26" offsetX="1" offsetY="-31" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="4" offsetX="-2" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="4" offsetY="-33" delay="140"/> + <frame index="9" offsetX="5" offsetY="-34" delay="140"/> + <frame index="10" offsetX="1" offsetY="-36" delay="140"/> + <frame index="11" offsetX="-1" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="18" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="19" offsetX="-4" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-3" offsetY="-33" delay="140"/> + <frame index="24" offsetX="-4" offsetY="-33" delay="140"/> + <frame index="25" offsetX="1" offsetY="-36" delay="140"/> + <frame index="26" offsetX="3" offsetY="-31" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-30" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="4" offsetX="-1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="3" offsetY="-35" delay="140"/> + <frame index="9" offsetX="3" offsetY="-34" delay="140"/> + <frame index="10" offsetX="4" offsetY="-36" delay="140"/> + <frame index="11" offsetX="-1" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="18" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="19" offsetX="-3" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="24" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="25" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="26" offsetX="3" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> + --> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/deserthelmet.xml b/graphics/sprites/ml/equipment/head/deserthelmet.xml new file mode 100644 index 0000000..bac40cd --- /dev/null +++ b/graphics/sprites/ml/equipment/head/deserthelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/deserthelmet.png" + width="32" + height="64" + offsetY="0"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/devcap.xml b/graphics/sprites/ml/equipment/head/devcap.xml new file mode 100644 index 0000000..b4964d3 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/devcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/devcap.png|W;R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/dragoneggshell.xml b/graphics/sprites/ml/equipment/head/dragoneggshell.xml new file mode 100644 index 0000000..2572667 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/dragoneggshell.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/dragoneggshell.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/earmuffs.xml b/graphics/sprites/ml/equipment/head/earmuffs.xml new file mode 100644 index 0000000..1bca85d --- /dev/null +++ b/graphics/sprites/ml/equipment/head/earmuffs.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/earmuffs.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/eggshellhat.xml b/graphics/sprites/ml/equipment/head/eggshellhat.xml new file mode 100644 index 0000000..dbc6974 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/eggshellhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/eggshellhat.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/eye-down-blink-argaes.xml b/graphics/sprites/ml/equipment/head/eye-down-blink-argaes.xml new file mode 100644 index 0000000..cdca166 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/eye-down-blink-argaes.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2021 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="eye" + src="graphics/sprites/accessories/eye-down-blink-argaes.png" + width="16" + height="8" + offsetY="-41" + offsetX="-1"/> + + <include file="equipment/head/human-eye-blink.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/eye-down-blink-tonori.xml b/graphics/sprites/ml/equipment/head/eye-down-blink-tonori.xml new file mode 100644 index 0000000..884258d --- /dev/null +++ b/graphics/sprites/ml/equipment/head/eye-down-blink-tonori.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2021 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="eye" + src="graphics/sprites/accessories/eye-down-blink-tonori.png" + width="16" + height="8" + offsetY="-41" + offsetX="-1"/> + + <include file="equipment/head/human-eye-blink.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/fafimask.xml b/graphics/sprites/ml/equipment/head/fafimask.xml new file mode 100644 index 0000000..b8b200f --- /dev/null +++ b/graphics/sprites/ml/equipment/head/fafimask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/fafimask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/fairyhat.xml b/graphics/sprites/ml/equipment/head/fairyhat.xml new file mode 100644 index 0000000..62030b8 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/fairyhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/fairyhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/fancyhat.xml b/graphics/sprites/ml/equipment/head/fancyhat.xml new file mode 100644 index 0000000..1886b37 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/fancyhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/fancyhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/farmerhat.xml b/graphics/sprites/ml/equipment/head/farmerhat.xml new file mode 100644 index 0000000..72c8919 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/farmerhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/farmerhat.png|W" + width="96" + height="64" + offsetY="1"/> + + <include file="equipment/head/largeheadmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/fluffyhat.xml b/graphics/sprites/ml/equipment/head/fluffyhat.xml new file mode 100644 index 0000000..c0b103b --- /dev/null +++ b/graphics/sprites/ml/equipment/head/fluffyhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/fluffyhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/forestshroomhat.xml b/graphics/sprites/ml/equipment/head/forestshroomhat.xml new file mode 100644 index 0000000..e893500 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/forestshroomhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/forestshroomhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/funkyhat.xml b/graphics/sprites/ml/equipment/head/funkyhat.xml new file mode 100644 index 0000000..bc72b57 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/funkyhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/funkyhat.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/gmcap.xml b/graphics/sprites/ml/equipment/head/gmcap.xml new file mode 100644 index 0000000..651ea0e --- /dev/null +++ b/graphics/sprites/ml/equipment/head/gmcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/gmcap.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/graduationcap.xml b/graphics/sprites/ml/equipment/head/graduationcap.xml new file mode 100644 index 0000000..76d57d6 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/graduationcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/graduationcap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/headhood.xml b/graphics/sprites/ml/equipment/head/headhood.xml new file mode 100644 index 0000000..5b20b68 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/headhood.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/headhood.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/human-eye-blink.xml b/graphics/sprites/ml/equipment/head/human-eye-blink.xml new file mode 100644 index 0000000..45ec983 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/human-eye-blink.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2013 Evol Online --> +<sprite> + <imageset name="eye" + src="graphics/sprites/accessories/eye-down-blink.png" + width="16" + height="8" + offsetY="-41" + offsetX="-1"/> + + <action name="stand" imageset="eye"> + <animation direction="default"> + <frame index="0" delay="1872"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> + <action name="sit" imageset="eye"> + <animation direction="default"> + <frame index="0" delay="1872" offsetY="11"/> + <frame index="1" delay="60" offsetY="11"/> + <frame index="2" delay="80" offsetY="11"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/imperialcrown.xml b/graphics/sprites/ml/equipment/head/imperialcrown.xml new file mode 100644 index 0000000..53e70a4 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/imperialcrown.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/imperialcrown.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/infantryhelmet.xml b/graphics/sprites/ml/equipment/head/infantryhelmet.xml new file mode 100644 index 0000000..ff4fdcf --- /dev/null +++ b/graphics/sprites/ml/equipment/head/infantryhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/infantryhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/knithat.xml b/graphics/sprites/ml/equipment/head/knithat.xml new file mode 100644 index 0000000..6761d16 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/knithat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/knithat.png|W;Y;R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/leprechaunhat.xml b/graphics/sprites/ml/equipment/head/leprechaunhat.xml new file mode 100644 index 0000000..b53b480 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/leprechaunhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/leprechaunhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/head/magictophat.xml b/graphics/sprites/ml/equipment/head/magictophat.xml new file mode 100644 index 0000000..15988e5 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/magictophat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/magictophat.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/minerhat.xml b/graphics/sprites/ml/equipment/head/minerhat.xml new file mode 100644 index 0000000..c550024 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/minerhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/minerhat.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/moonshroomhat.xml b/graphics/sprites/ml/equipment/head/moonshroomhat.xml new file mode 100644 index 0000000..69cb303 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/moonshroomhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2019 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/moonshroomhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/moubihat.xml b/graphics/sprites/ml/equipment/head/moubihat.xml new file mode 100644 index 0000000..bedcec5 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/moubihat.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2019 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/moubihat.png" + width="28" + height="32"/> + + <include file="equipment/head/mouboohat.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/mouboohat.xml b/graphics/sprites/ml/equipment/head/mouboohat.xml new file mode 100644 index 0000000..fb3f037 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/mouboohat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/mouboohat.png" width="28" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-35"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-35"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-35" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-35" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-35" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-35" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-35" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-35" delay="75"/> + <frame index="3" offsetX="2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="2" offsetY="-35" delay="150"/> + <frame index="3" offsetX="2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="2" offsetY="-35" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="5" offsetX="0" offsetY="-33" delay="75"/> + <frame index="5" offsetX="0" offsetY="-34" delay="75"/> + <frame index="5" offsetX="0" offsetY="-31" delay="75"/> + <frame index="5" offsetX="0" offsetY="-30" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-36" delay="75"/> + <frame index="6" offsetX="2" offsetY="-37" delay="75"/> + <frame index="6" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="6" offsetX="-3" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-35" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="8" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="8" offsetX="2" offsetY="-34" delay="75"/> + <frame index="8" offsetX="3" offsetY="-33" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="225"/> + <frame index="0" offsetX="0" offsetY="-33" delay="75"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-35" delay="225"/> + <frame index="1" offsetX="3" offsetY="-36" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-35" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-35" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-35" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-36" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-23"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-26"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-26"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="27" offsetY="-6"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="5" offsetX="0" offsetY="-34" delay="140"/> + <frame index="5" offsetX="0" offsetY="-30" delay="140"/> + <frame index="5" offsetX="0" offsetY="-35" delay="140"/> + <frame index="5" offsetX="0" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="-2" offsetY="-34" delay="140"/> + <frame index="6" offsetX="1" offsetY="-37" delay="140"/> + <frame index="6" offsetX="4" offsetY="-37" delay="140"/> + <frame index="6" offsetX="-4" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-35" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="4" offsetY="-34" delay="140"/> + <frame index="8" offsetX="1" offsetY="-37" delay="140"/> + <frame index="8" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="8" offsetX="4" offsetY="-33" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="5" offsetX="0" offsetY="-33" delay="100"/> + <frame index="5" offsetX="0" offsetY="-34" delay="100"/> + <frame index="5" offsetX="0" offsetY="-31" delay="100"/> + <frame index="5" offsetX="0" offsetY="-30" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-36" delay="100"/> + <frame index="6" offsetX="2" offsetY="-37" delay="100"/> + <frame index="6" offsetX="-1" offsetY="-34" delay="100"/> + <frame index="6" offsetX="-3" offsetY="-33" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-35" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="-1" offsetY="-36" delay="100"/> + <frame index="8" offsetX="-1" offsetY="-37" delay="100"/> + <frame index="8" offsetX="2" offsetY="-34" delay="100"/> + <frame index="8" offsetX="3" offsetY="-33" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="5" offsetX="-1" offsetY="-36" delay="280"/> + <frame index="5" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="5" offsetX="-1" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="3" offsetY="-36" delay="140"/> + <frame index="6" offsetX="4" offsetY="-37" delay="140"/> + <frame index="6" offsetX="0" offsetY="-38" delay="140"/> + <frame index="6" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-35" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="8" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="8" offsetX="3" offsetY="-38" delay="140"/> + <frame index="8" offsetX="5" offsetY="-33" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="5" offsetX="0" offsetY="-33" delay="140"/> + <frame index="5" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="5" offsetX="0" offsetY="-36" delay="140"/> + <frame index="5" offsetX="0" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-38" delay="140"/> + <frame index="6" offsetX="2" offsetY="-37" delay="140"/> + <frame index="6" offsetX="3" offsetY="-38" delay="140"/> + <frame index="6" offsetX="-3" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-35" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="0" offsetY="-38" delay="140"/> + <frame index="8" offsetX="0" offsetY="-37" delay="140"/> + <frame index="8" offsetX="1" offsetY="-38" delay="140"/> + <frame index="8" offsetX="5" offsetY="-34" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/murderercrown.xml b/graphics/sprites/ml/equipment/head/murderercrown.xml new file mode 100644 index 0000000..50e4547 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/murderercrown.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/murderercrown.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/mushroom.xml b/graphics/sprites/ml/equipment/head/mushroom.xml new file mode 100644 index 0000000..8fb5b8e --- /dev/null +++ b/graphics/sprites/ml/equipment/head/mushroom.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/mushroom.png" width="26" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="0" offsetY="-48"/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-2" offsetY="-48"/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="0" offsetY="-48" delay="75"/> + <frame index="0" offsetX="0" offsetY="-47" delay="75"/> + <frame index="0" offsetX="0" offsetY="-48" delay="150"/> + <frame index="0" offsetX="0" offsetY="-47" delay="75"/> + <frame index="0" offsetX="0" offsetY="-48" delay="75"/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-2" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-49" delay="150"/> + <frame index="0" offsetX="-2" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-49" delay="150"/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-49" delay="75"/> + <frame index="0" offsetX="4" offsetY="-50" delay="75"/> + <frame index="0" offsetX="0" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="225"/> + <frame index="0" offsetX="-3" offsetY="-46" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-4" offsetY="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY="-50" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="0" offsetY="-46" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="3" offsetY="-48" delay="225"/> + <frame index="0" offsetX="5" offsetY="-49" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-2" offsetY="-48" delay="225"/> + <frame index="0" offsetX="-3" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-3" offsetY="-48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-4" offsetY="-48" delay="225"/> + <frame index="0" offsetX="-6" offsetY="-49" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-1" offsetY="-40"/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-7" offsetY="-38"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="1" offsetX="37" offsetY="-6"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="0" offsetY="-47" delay="140"/> + <frame index="0" offsetX="3" offsetY="-50" delay="140"/> + <frame index="0" offsetX="5" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-49" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="1" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-4" offsetY="-50" delay="140"/> + <frame index="0" offsetX="1" offsetY="-46" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-49" delay="100"/> + <frame index="0" offsetX="4" offsetY="-50" delay="100"/> + <frame index="0" offsetX="0" offsetY="-47" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="300"/> + <frame index="0" offsetX="-3" offsetY="-46" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-4" offsetY="-49" delay="100"/> + <frame index="0" offsetX="-4" offsetY="-50" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="0" offsetX="0" offsetY="-46" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-49" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="5" offsetY="-49" delay="140"/> + <frame index="0" offsetX="6" offsetY="-50" delay="140"/> + <frame index="0" offsetX="1" offsetY="-51" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="420"/> + <frame index="0" offsetX="-4" offsetY="-51" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-4" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-5" offsetY="-50" delay="140"/> + <frame index="0" offsetX="0" offsetY="-51" delay="140"/> + <frame index="0" offsetX="2" offsetY="-46" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-51" delay="140"/> + <frame index="0" offsetX="4" offsetY="-50" delay="140"/> + <frame index="0" offsetX="4" offsetY="-51" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-46" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-3" offsetY="-51" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-51" delay="140"/> + <frame index="0" offsetX="2" offsetY="-47" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/operamask.xml b/graphics/sprites/ml/equipment/head/operamask.xml new file mode 100644 index 0000000..8960a1d --- /dev/null +++ b/graphics/sprites/ml/equipment/head/operamask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/operamask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/paperbag.xml b/graphics/sprites/ml/equipment/head/paperbag.xml new file mode 100644 index 0000000..18e62c9 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/paperbag.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/paperbag.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/pinkhelmet.xml b/graphics/sprites/ml/equipment/head/pinkhelmet.xml new file mode 100644 index 0000000..37be223 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/pinkhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/pinkhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/pinkiehat.xml b/graphics/sprites/ml/equipment/head/pinkiehat.xml new file mode 100644 index 0000000..2d16301 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/pinkiehat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/pinkiehat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/prsmhelmet.xml b/graphics/sprites/ml/equipment/head/prsmhelmet.xml new file mode 100644 index 0000000..d3a63d5 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/prsmhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/prsmhelmet.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/pumpkinhat.xml b/graphics/sprites/ml/equipment/head/pumpkinhat.xml new file mode 100644 index 0000000..5d5670f --- /dev/null +++ b/graphics/sprites/ml/equipment/head/pumpkinhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/pumpkinhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/ricehat.xml b/graphics/sprites/ml/equipment/head/ricehat.xml new file mode 100644 index 0000000..8f5741f --- /dev/null +++ b/graphics/sprites/ml/equipment/head/ricehat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/ricehat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/righteyepatch.xml b/graphics/sprites/ml/equipment/head/righteyepatch.xml new file mode 100644 index 0000000..d1928e3 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/righteyepatch.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/righteyepatch.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/samuraihelmet.xml b/graphics/sprites/ml/equipment/head/samuraihelmet.xml new file mode 100644 index 0000000..548b864 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/samuraihelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/samuraihelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/santabeardhat.xml b/graphics/sprites/ml/equipment/head/santabeardhat.xml new file mode 100644 index 0000000..1cfbdbd --- /dev/null +++ b/graphics/sprites/ml/equipment/head/santabeardhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/santabeardhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/santahat.xml b/graphics/sprites/ml/equipment/head/santahat.xml new file mode 100644 index 0000000..4a4b428 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/santahat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/santahat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/serfhat.xml b/graphics/sprites/ml/equipment/head/serfhat.xml new file mode 100644 index 0000000..87cea66 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/serfhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/serfhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/shroomhat.xml b/graphics/sprites/ml/equipment/head/shroomhat.xml new file mode 100644 index 0000000..c71cfed --- /dev/null +++ b/graphics/sprites/ml/equipment/head/shroomhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/shroomhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/skullmask.xml b/graphics/sprites/ml/equipment/head/skullmask.xml new file mode 100644 index 0000000..4ddd7ff --- /dev/null +++ b/graphics/sprites/ml/equipment/head/skullmask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/skullmask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/smileycap.xml b/graphics/sprites/ml/equipment/head/smileycap.xml new file mode 100644 index 0000000..52deeb4 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/smileycap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Seeds +Copyright (C) 2020 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/smileycap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/standardheadband.xml b/graphics/sprites/ml/equipment/head/standardheadband.xml new file mode 100644 index 0000000..a82b4ab --- /dev/null +++ b/graphics/sprites/ml/equipment/head/standardheadband.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/standardheadband.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/terranitehelmet.xml b/graphics/sprites/ml/equipment/head/terranitehelmet.xml new file mode 100644 index 0000000..348c418 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/terranitehelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc, seeds +Copyright (C) 2018-2020 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/terranitehelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/terranitemask.xml b/graphics/sprites/ml/equipment/head/terranitemask.xml new file mode 100644 index 0000000..c7339c0 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/terranitemask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2019 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/terranitemask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/tophat.xml b/graphics/sprites/ml/equipment/head/tophat.xml new file mode 100644 index 0000000..f4a506d --- /dev/null +++ b/graphics/sprites/ml/equipment/head/tophat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/tophat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/trapperhat.xml b/graphics/sprites/ml/equipment/head/trapperhat.xml new file mode 100644 index 0000000..bf7b95f --- /dev/null +++ b/graphics/sprites/ml/equipment/head/trapperhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/trapperhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/vikinghelmet.xml b/graphics/sprites/ml/equipment/head/vikinghelmet.xml new file mode 100644 index 0000000..1cc47d2 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/vikinghelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/vikinghelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/warlordhelmet.xml b/graphics/sprites/ml/equipment/head/warlordhelmet.xml new file mode 100644 index 0000000..04c05f1 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/warlordhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/warlordhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/wickedshroomhat.xml b/graphics/sprites/ml/equipment/head/wickedshroomhat.xml new file mode 100644 index 0000000..7f4a7aa --- /dev/null +++ b/graphics/sprites/ml/equipment/head/wickedshroomhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/wickedshroomhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/wreath.xml b/graphics/sprites/ml/equipment/head/wreath.xml new file mode 100644 index 0000000..5bbe27b --- /dev/null +++ b/graphics/sprites/ml/equipment/head/wreath.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/wreath.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/head/yetimask.xml b/graphics/sprites/ml/equipment/head/yetimask.xml new file mode 100644 index 0000000..d960ac7 --- /dev/null +++ b/graphics/sprites/ml/equipment/head/yetimask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/yetimask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/legs/cottontrousers-female.xml b/graphics/sprites/ml/equipment/legs/cottontrousers-female.xml new file mode 100644 index 0000000..2ec20c4 --- /dev/null +++ b/graphics/sprites/ml/equipment/legs/cottontrousers-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/cottontrousers-female.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/legs/cottontrousers-male.xml b/graphics/sprites/ml/equipment/legs/cottontrousers-male.xml new file mode 100644 index 0000000..e0a8a81 --- /dev/null +++ b/graphics/sprites/ml/equipment/legs/cottontrousers-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/cottontrousers-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/legs/shorts-female.xml b/graphics/sprites/ml/equipment/legs/shorts-female.xml new file mode 100644 index 0000000..8980708 --- /dev/null +++ b/graphics/sprites/ml/equipment/legs/shorts-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/shorts-female.png|S" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/legs/shorts-male.xml b/graphics/sprites/ml/equipment/legs/shorts-male.xml new file mode 100644 index 0000000..ac975fd --- /dev/null +++ b/graphics/sprites/ml/equipment/legs/shorts-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/shorts-male.png|S" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/neck/autumnmask.xml b/graphics/sprites/ml/equipment/neck/autumnmask.xml new file mode 100644 index 0000000..ee01c51 --- /dev/null +++ b/graphics/sprites/ml/equipment/neck/autumnmask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 Moubootaur Legends--> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/neck/autumnmask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/neck/sunglasses.xml b/graphics/sprites/ml/equipment/neck/sunglasses.xml new file mode 100644 index 0000000..e0a0fe2 --- /dev/null +++ b/graphics/sprites/ml/equipment/neck/sunglasses.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/neck/sunglasses.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/shields/barrel.xml b/graphics/sprites/ml/equipment/shields/barrel.xml new file mode 100644 index 0000000..0dfd92a --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/barrel.xml @@ -0,0 +1,156 @@ +<?xml version="1.0"?> +<!-- Author possibly from TMW, TMW or UFB projects +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/shields/barrel.png" width="64" height="96" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="1"/> + </animation> + <animation direction="up"> + <frame index="2"/> + </animation> + <animation direction="right"> + <frame index="3"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="1"/> + </animation> + <animation direction="up"> + <frame index="2"/> + </animation> + <animation direction="right"> + <frame index="3"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3"/> + <end/> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3"/> + <end/> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="10"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="10"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="10"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="10"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="10"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/ml/equipment/shields/bladeshield.xml b/graphics/sprites/ml/equipment/shields/bladeshield.xml new file mode 100644 index 0000000..0aee31b --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/bladeshield.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/bladeshield.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/shields/braknar.xml b/graphics/sprites/ml/equipment/shields/braknar.xml new file mode 100644 index 0000000..afc85ef --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/braknar.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/braknar.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/shields/britshield.xml b/graphics/sprites/ml/equipment/shields/britshield.xml new file mode 100644 index 0000000..2378f23 --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/britshield.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/britshield.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/shields/buckler.xml b/graphics/sprites/ml/equipment/shields/buckler.xml new file mode 100644 index 0000000..6991760 --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/buckler.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="shield" src="graphics/sprites/equipment/shields/buckler.png" width="64" height="64" /> + + <action name="default" imageset="shield"> + </action> + + <action name="stand" imageset="shield"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="shield"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="shield"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="shield"> + <animation direction="down"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="shield"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="shield"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/ml/equipment/shields/candorbola.xml b/graphics/sprites/ml/equipment/shields/candorbola.xml new file mode 100644 index 0000000..079ee5e --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/candorbola.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Mouboutaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/shields/candorbola.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/shields/dragon.xml b/graphics/sprites/ml/equipment/shields/dragon.xml new file mode 100644 index 0000000..844e2ef --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/dragon.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/dragon.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/shields/kidbola.xml b/graphics/sprites/ml/equipment/shields/kidbola.xml new file mode 100644 index 0000000..d6c9032 --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/kidbola.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Mouboutaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/shields/kidbola.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/shields/knight.xml b/graphics/sprites/ml/equipment/shields/knight.xml new file mode 100644 index 0000000..1ba2eb8 --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/knight.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/knight.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/shields/leather.xml b/graphics/sprites/ml/equipment/shields/leather.xml new file mode 100644 index 0000000..9ee3b50 --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/leather.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/leather.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/shields/masterbola.xml b/graphics/sprites/ml/equipment/shields/masterbola.xml new file mode 100644 index 0000000..ec7f5d8 --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/masterbola.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Mouboutaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/shields/masterbola.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/shields/pioubola.xml b/graphics/sprites/ml/equipment/shields/pioubola.xml new file mode 100644 index 0000000..a05b953 --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/pioubola.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Mouboutaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/shields/pioubola.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/shields/purplebola.xml b/graphics/sprites/ml/equipment/shields/purplebola.xml new file mode 100644 index 0000000..0acd7e1 --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/purplebola.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Mouboutaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/shields/purplebola.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/shields/snakebola.xml b/graphics/sprites/ml/equipment/shields/snakebola.xml new file mode 100644 index 0000000..23ade26 --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/snakebola.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Mouboutaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/shields/snakebola.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/shields/steel.xml b/graphics/sprites/ml/equipment/shields/steel.xml new file mode 100644 index 0000000..19d7a9a --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/steel.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/steel.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/shields/tulimsharbola.xml b/graphics/sprites/ml/equipment/shields/tulimsharbola.xml new file mode 100644 index 0000000..a167c66 --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/tulimsharbola.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Mouboutaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/shields/tulimsharbola.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/shields/wooden.xml b/graphics/sprites/ml/equipment/shields/wooden.xml new file mode 100644 index 0000000..e79b839 --- /dev/null +++ b/graphics/sprites/ml/equipment/shields/wooden.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="shield" + src="graphics/sprites/equipment/shields/wooden.png" + width="64" + height="64"/> + + <include file="equipment/shields/standard.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/arcane.xml b/graphics/sprites/ml/equipment/weapons/arcane.xml new file mode 100644 index 0000000..05d665f --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/arcane.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2020 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/arcane.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/backsword.xml b/graphics/sprites/ml/equipment/weapons/backsword.xml new file mode 100644 index 0000000..9c44a6b --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/backsword.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/backsword.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/weapons/banshee.xml b/graphics/sprites/ml/equipment/weapons/banshee.xml new file mode 100644 index 0000000..e984099 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/banshee.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="banshee-bow" src="graphics/sprites/equipment/weapons/banshee.png|B" width="128" height="128"/> + <action name="default" imageset="banshee-bow"/> + <action name="stand" imageset="banshee-bow"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="banshee-bow"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="banshee-bow"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="banshee-bow"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_bow" imageset="banshee-bow"> + <animation direction="down"> + <sequence offsetY="32" start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/bow.xml b/graphics/sprites/ml/equipment/weapons/bow.xml new file mode 100644 index 0000000..ce17928 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/bow.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/bow.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/bugslayer.xml b/graphics/sprites/ml/equipment/weapons/bugslayer.xml new file mode 100644 index 0000000..dbe3469 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/bugslayer.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/bugslayer.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/chopper.xml b/graphics/sprites/ml/equipment/weapons/chopper.xml new file mode 100644 index 0000000..0cf68b6 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/chopper.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2020 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/chopper.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/gun.xml b/graphics/sprites/ml/equipment/weapons/gun.xml new file mode 100644 index 0000000..e1417c1 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/gun.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="weapon" src="graphics/sprites/equipment/weapons/gun.png" width="64" height="64" /> + + <action name="default" imageset="weapon"> + </action> + + <action name="attack_bow" imageset="weapon"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/halberd.xml b/graphics/sprites/ml/equipment/weapons/halberd.xml new file mode 100644 index 0000000..27c5725 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/halberd.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2019 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/halberd.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/heavyaxe.xml b/graphics/sprites/ml/equipment/weapons/heavyaxe.xml new file mode 100644 index 0000000..f4e4af8 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/heavyaxe.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8"?> +<sprite> + <imageset name="weapon" + src="graphics/sprites/equipment/weapons/heavyaxe.png" + width="64" + height="64"/> + + <include file="equipment/weapons/kanabo.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/immortal.xml b/graphics/sprites/ml/equipment/weapons/immortal.xml new file mode 100644 index 0000000..1909a1d --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/immortal.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva, dangerDuck +Copyright (C) 2018-2020 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/immortal.png" + width="128" + height="128"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/jackal.xml b/graphics/sprites/ml/equipment/weapons/jackal.xml new file mode 100644 index 0000000..8145206 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/jackal.xml @@ -0,0 +1,100 @@ +<?xml version="1.0"?> +<!-- (C) The Mana World Brazil Team --> +<sprite> + <imageset name="sword" src="graphics/sprites/equipment/weapons/jackal.png" width="128" height="128" /> + + <action name="default" imageset="sword"> + </action> + + <action name="stand" imageset="sword"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="32" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="48" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="walk" imageset="sword"> + <animation direction="down"> + <frame index="1" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="left"> + <frame index="17" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="up"> + <frame index="33" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="right"> + <frame index="49" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="sword"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="23" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="39" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="55" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="dead" imageset="sword"> + <animation direction="down"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="sword"> + <animation direction="down"> + <frame index="9" offsetX="0" offsetY ="32" delay="75" /> + <frame index="10" offsetX="0" offsetY ="32" delay="75" /> + <frame index="11" offsetX="0" offsetY ="32" delay="75" /> + <frame index="8" offsetX="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="27" offsetX="0" offsetY ="32" delay="75" /> + <frame index="24" offsetX="0" offsetY ="32" delay="75" /> + <frame index="25" offsetX="0" offsetY ="32" delay="75" /> + <frame index="26" offsetX="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="43" offsetX="0" offsetY ="32" delay="75" /> + <frame index="40" offsetX="0" offsetY ="32" delay="75" /> + <frame index="41" offsetX="0" offsetY ="32" delay="75" /> + <frame index="42" offsetX="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <frame index="59" offsetX="0" offsetY ="32" delay="75" /> + <frame index="56" offsetX="0" offsetY ="32" delay="75" /> + <frame index="57" offsetX="0" offsetY ="32" delay="75" /> + <frame index="58" offsetX="0" offsetY ="32" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/kanabo.xml b/graphics/sprites/ml/equipment/weapons/kanabo.xml new file mode 100644 index 0000000..d855388 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/kanabo.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="weapon" src="graphics/sprites/equipment/weapons/kanabo.png" width="64" height="64" /> + + <action name="default" imageset="weapon"> + </action> + + <action name="attack" imageset="weapon"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/knife.xml b/graphics/sprites/ml/equipment/weapons/knife.xml new file mode 100644 index 0000000..02d4894 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/knife.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/knife.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/weapons/kurogane.xml b/graphics/sprites/ml/equipment/weapons/kurogane.xml new file mode 100644 index 0000000..23df596 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/kurogane.xml @@ -0,0 +1,89 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="kurogane" src="graphics/sprites/equipment/weapons/kurogane.png" width="128" height="128"/> + + <action name="default" imageset="kurogane"> + </action> + + <action name="stand" imageset="kurogane"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetX="0" offsetY="32"/> + </animation> + </action> + + <action name="walk" imageset="kurogane"> + <animation direction="down"> + <sequence start="1" end="6" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" offsetX="0" offsetY="32" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="kurogane"> + <animation direction="down"> + <sequence start="9" end="12" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="kurogane"> + <animation direction="down"> + <frame index="7" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="25" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="43" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="61" offsetX="0" offsetY="32"/> + </animation> + </action> + + <action name="dead" imageset="kurogane"> + <animation direction="down"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + </action> + + + +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/legend-wand.xml b/graphics/sprites/ml/equipment/weapons/legend-wand.xml new file mode 100644 index 0000000..a0c22d1 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/legend-wand.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="staff" src="graphics/sprites/equipment/weapons/weapon-staff.png" width="128" height="128" /> + + <include file="equipment/weapons/scorpionkinglance.xml"/> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/weapons/lidersword.xml b/graphics/sprites/ml/equipment/weapons/lidersword.xml new file mode 100644 index 0000000..2002cf5 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/lidersword.xml @@ -0,0 +1,89 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="lider" src="graphics/sprites/equipment/weapons/lidersword.png" width="128" height="128"/> + + <action name="default" imageset="lider"> + </action> + + <action name="stand" imageset="lider"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetX="0" offsetY="32"/> + </animation> + </action> + + <action name="walk" imageset="lider"> + <animation direction="down"> + <sequence start="1" end="6" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" offsetX="0" offsetY="32" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="lider"> + <animation direction="down"> + <sequence start="9" end="12" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="lider"> + <animation direction="down"> + <frame index="7" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="25" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="43" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="61" offsetX="0" offsetY="32"/> + </animation> + </action> + + <action name="dead" imageset="lider"> + <animation direction="down"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + </action> + + + +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/pickaxe.xml b/graphics/sprites/ml/equipment/weapons/pickaxe.xml new file mode 100644 index 0000000..6b39c57 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/pickaxe.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8"?> +<sprite> + <imageset name="weapon" + src="graphics/sprites/equipment/weapons/pickaxe.png" + width="64" + height="64"/> + + <include file="equipment/weapons/kanabo.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/scorpionkinglance.xml b/graphics/sprites/ml/equipment/weapons/scorpionkinglance.xml new file mode 100644 index 0000000..b75c3cd --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/scorpionkinglance.xml @@ -0,0 +1,88 @@ +<?xml version="1.0"?> +<!-- (C) TMW-BR, licensed under GPL 2 --> +<sprite> + <imageset name="staff" src="graphics/sprites/equipment/weapons/scorpionkinglance.png" width="128" height="128" /> + + <action name="default" imageset="staff"> + </action> + + <action name="stand" imageset="staff"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="32" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="48" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="walk" imageset="staff"> + <animation direction="down"> + <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="staff"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="23" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="39" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="55" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="dead" imageset="staff"> + <animation direction="down"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="staff"> + <animation direction="down"> + <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/scythe.xml b/graphics/sprites/ml/equipment/weapons/scythe.xml new file mode 100644 index 0000000..d179699 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/scythe.xml @@ -0,0 +1,29 @@ +<?xml version="1.0"?> +<!-- Author: TMW-BR, Jesusalva +Copyright (C) 2006-2016 The Mana World Brazil +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="scythe" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" /> + + <action name="default" imageset="scythe"> + </action> + + <action name="attack" imageset="scythe"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/shortgladius.xml b/graphics/sprites/ml/equipment/weapons/shortgladius.xml new file mode 100644 index 0000000..8f45f0c --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/shortgladius.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/shortgladius.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/staff-warped.xml b/graphics/sprites/ml/equipment/weapons/staff-warped.xml new file mode 100644 index 0000000..6e68855 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/staff-warped.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2019 - 2020 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/staff-warped.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/staff-wizard.xml b/graphics/sprites/ml/equipment/weapons/staff-wizard.xml new file mode 100644 index 0000000..9338ef1 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/staff-wizard.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2019 - 2020 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/staff-wizard.png|W" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/sword-bronze.xml b/graphics/sprites/ml/equipment/weapons/sword-bronze.xml new file mode 100644 index 0000000..58caaab --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/sword-bronze.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2020 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/sword-bronze.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/sword-iron-long.xml b/graphics/sprites/ml/equipment/weapons/sword-iron-long.xml new file mode 100644 index 0000000..b4e80af --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/sword-iron-long.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2020 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/sword-iron-long.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/sword-iron.xml b/graphics/sprites/ml/equipment/weapons/sword-iron.xml new file mode 100644 index 0000000..5e78d97 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/sword-iron.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2020 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/sword-iron.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/trainingwand.xml b/graphics/sprites/ml/equipment/weapons/trainingwand.xml new file mode 100644 index 0000000..aa5d766 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/trainingwand.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/trainingwand.png|W" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/weapon-staff-blue.xml b/graphics/sprites/ml/equipment/weapons/weapon-staff-blue.xml new file mode 100644 index 0000000..ff033f7 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/weapon-staff-blue.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="staff" src="graphics/sprites/equipment/weapons/weapon-staff-blue.png" width="128" height="128" /> + + <include file="equipment/weapons/scorpionkinglance.xml"/> + +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/weapon-staff-red.xml b/graphics/sprites/ml/equipment/weapons/weapon-staff-red.xml new file mode 100644 index 0000000..124eb06 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/weapon-staff-red.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="staff" src="graphics/sprites/equipment/weapons/weapon-staff-red.png" width="128" height="128" /> + + <include file="equipment/weapons/scorpionkinglance.xml"/> + +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/weapon-staff.xml b/graphics/sprites/ml/equipment/weapons/weapon-staff.xml new file mode 100644 index 0000000..8e28aef --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/weapon-staff.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="staff" src="graphics/sprites/equipment/weapons/weapon-staff.png" width="128" height="128" /> + + <include file="equipment/weapons/scorpionkinglance.xml"/> + +</sprite> diff --git a/graphics/sprites/ml/equipment/weapons/woodenbow.xml b/graphics/sprites/ml/equipment/weapons/woodenbow.xml new file mode 100644 index 0000000..6b5f9f6 --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/woodenbow.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/woodenbow.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/ml/equipment/weapons/woodensword.xml b/graphics/sprites/ml/equipment/weapons/woodensword.xml new file mode 100644 index 0000000..156b47b --- /dev/null +++ b/graphics/sprites/ml/equipment/weapons/woodensword.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/woodensword.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite>
\ No newline at end of file |