diff options
Diffstat (limited to 'graphics/sprites/equipment/head')
222 files changed, 3632 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/admcap.png b/graphics/sprites/equipment/head/admcap.png Binary files differnew file mode 100644 index 0000000..2565f1a --- /dev/null +++ b/graphics/sprites/equipment/head/admcap.png diff --git a/graphics/sprites/equipment/head/admcap.xml b/graphics/sprites/equipment/head/admcap.xml new file mode 100644 index 0000000..5eb5e69 --- /dev/null +++ b/graphics/sprites/equipment/head/admcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/admcap.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/afkcap.png b/graphics/sprites/equipment/head/afkcap.png Binary files differnew file mode 100644 index 0000000..e968288 --- /dev/null +++ b/graphics/sprites/equipment/head/afkcap.png diff --git a/graphics/sprites/equipment/head/afkcap.xml b/graphics/sprites/equipment/head/afkcap.xml new file mode 100644 index 0000000..ecce2a8 --- /dev/null +++ b/graphics/sprites/equipment/head/afkcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/afkcap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/alchemisthelmet.png b/graphics/sprites/equipment/head/alchemisthelmet.png Binary files differnew file mode 100644 index 0000000..531174b --- /dev/null +++ b/graphics/sprites/equipment/head/alchemisthelmet.png diff --git a/graphics/sprites/equipment/head/alchemisthelmet.xml b/graphics/sprites/equipment/head/alchemisthelmet.xml new file mode 100644 index 0000000..4a2ed7d --- /dev/null +++ b/graphics/sprites/equipment/head/alchemisthelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/alchemisthelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/alphamouboohead.png b/graphics/sprites/equipment/head/alphamouboohead.png Binary files differnew file mode 100644 index 0000000..9bdbdcb --- /dev/null +++ b/graphics/sprites/equipment/head/alphamouboohead.png diff --git a/graphics/sprites/equipment/head/alphamouboohead.xml b/graphics/sprites/equipment/head/alphamouboohead.xml new file mode 100644 index 0000000..7ab0abd --- /dev/null +++ b/graphics/sprites/equipment/head/alphamouboohead.xml @@ -0,0 +1,135 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/equipment/head/alphamouboohead.png" width="42" height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-16"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="-16"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-15"/> + <frame index="0" delay="150" offsetY="-16"/> + <frame index="0" delay="75" offsetY="-15"/> + <frame index="0" delay="150" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetY="-16"/> + <frame index="1" delay="75" offsetY="-15"/> + <frame index="1" delay="150" offsetY="-16"/> + <frame index="1" delay="75" offsetY="-15"/> + <frame index="1" delay="75" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="2" delay="75" offsetY="-16"/> + <frame index="2" delay="150" offsetY="-17"/> + <frame index="2" delay="75" offsetY="-16"/> + <frame index="2" delay="150" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetY="-16"/> + <frame index="3" delay="75" offsetY="-15"/> + <frame index="3" delay="150" offsetY="-16"/> + <frame index="3" delay="75" offsetY="-15"/> + <frame index="3" delay="75" offsetY="-16"/> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="5"/> + </animation> + <animation direction="left"> + <frame index="6"/> + </animation> + <animation direction="up"> + <frame index="7"/> + </animation> + <animation direction="right"> + <frame index="8"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="75" offsetX="0" offsetY="-14"/> + <frame index="0" delay="75" offsetX="0" offsetY="-15"/> + <frame index="0" delay="75" offsetX="0" offsetY="-12"/> + <frame index="0" delay="75" offsetX="0" offsetY="-11"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="4" offsetY="-17"/> + <frame index="1" delay="75" offsetX="4" offsetY="-18"/> + <frame index="1" delay="75" offsetX="0" offsetY="-15"/> + <frame index="1" delay="75" offsetX="-1" offsetY="-14"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" delay="225" offsetX="-1" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-14"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetX="-3" offsetY="-17"/> + <frame index="3" delay="75" offsetX="-3" offsetY="-18"/> + <frame index="3" delay="75" offsetX="0" offsetY="-15"/> + <frame index="3" delay="75" offsetX="1" offsetY="-14"/> + <end/> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" delay="225" offsetY="-15"/> + <frame index="0" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-15"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="225" offsetX="3" offsetY="-16"/> + <frame index="1" delay="150" offsetX="5" offsetY="-17"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" delay="150" offsetX="0" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-15"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="225" offsetX="-3" offsetY="-16"/> + <frame index="3" delay="150" offsetX="-5" offsetY="-17"/> + <end/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/head/antlerhat.png b/graphics/sprites/equipment/head/antlerhat.png Binary files differnew file mode 100644 index 0000000..0b092dc --- /dev/null +++ b/graphics/sprites/equipment/head/antlerhat.png diff --git a/graphics/sprites/equipment/head/antlershat.xml b/graphics/sprites/equipment/head/antlershat.xml new file mode 100644 index 0000000..6b5dae1 --- /dev/null +++ b/graphics/sprites/equipment/head/antlershat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/antlerhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/archangelhelmet.png b/graphics/sprites/equipment/head/archangelhelmet.png Binary files differnew file mode 100644 index 0000000..b3813e8 --- /dev/null +++ b/graphics/sprites/equipment/head/archangelhelmet.png diff --git a/graphics/sprites/equipment/head/archangelhelmet.xml b/graphics/sprites/equipment/head/archangelhelmet.xml new file mode 100644 index 0000000..b7b8390 --- /dev/null +++ b/graphics/sprites/equipment/head/archangelhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/archangelhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/assassinhood.png b/graphics/sprites/equipment/head/assassinhood.png Binary files differnew file mode 100644 index 0000000..a8bdde4 --- /dev/null +++ b/graphics/sprites/equipment/head/assassinhood.png diff --git a/graphics/sprites/equipment/head/assassinhood.xml b/graphics/sprites/equipment/head/assassinhood.xml new file mode 100644 index 0000000..30eccea --- /dev/null +++ b/graphics/sprites/equipment/head/assassinhood.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/assassinhood.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/axehat.png b/graphics/sprites/equipment/head/axehat.png Binary files differnew file mode 100644 index 0000000..f67b90a --- /dev/null +++ b/graphics/sprites/equipment/head/axehat.png diff --git a/graphics/sprites/equipment/head/axehat.xml b/graphics/sprites/equipment/head/axehat.xml new file mode 100644 index 0000000..793620b --- /dev/null +++ b/graphics/sprites/equipment/head/axehat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/axehat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/bandana.png b/graphics/sprites/equipment/head/bandana.png Binary files differnew file mode 100644 index 0000000..8ebbca1 --- /dev/null +++ b/graphics/sprites/equipment/head/bandana.png diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml new file mode 100644 index 0000000..6a7cbfd --- /dev/null +++ b/graphics/sprites/equipment/head/bandana.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bandana.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/beaniecopter.png b/graphics/sprites/equipment/head/beaniecopter.png Binary files differnew file mode 100644 index 0000000..aef9505 --- /dev/null +++ b/graphics/sprites/equipment/head/beaniecopter.png diff --git a/graphics/sprites/equipment/head/beaniecopter.xml b/graphics/sprites/equipment/head/beaniecopter.xml new file mode 100644 index 0000000..62a4dc8 --- /dev/null +++ b/graphics/sprites/equipment/head/beaniecopter.xml @@ -0,0 +1,381 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/beaniecopter.png" width="30" height="30" offsetY="-44"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" delay="56"/> + <frame index="1" offsetX="-1" delay="56"/> + <frame index="2" offsetX="-1" delay="56"/> + <frame index="3" offsetX="-1" delay="57"/> + <frame index="0" offsetX="-1" delay="55"/> + <frame index="1" offsetX="-1" delay="56"/> + <frame index="2" offsetX="-1" delay="56"/> + <frame index="3" offsetX="-1" delay="58"/> + </animation> + <animation direction="left"> + <frame index="4" offsetY="-1" delay="56"/> + <frame index="5" offsetY="-1" delay="56"/> + <frame index="6" offsetY="-1" delay="56"/> + <frame index="7" offsetY="-1" delay="56"/> + <frame index="4" offsetY="-1" delay="56"/> + <frame index="5" offsetY="-1" delay="56"/> + <frame index="6" offsetY="-1" delay="56"/> + <frame index="7" offsetY="-1" delay="58"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-2" offsetY="-1" delay="56"/> + <frame index="9" offsetX="-2" offsetY="-1" delay="56"/> + <frame index="10" offsetX="-2" offsetY="-1" delay="56"/> + <frame index="11" offsetX="-2" offsetY="-1" delay="57"/> + <frame index="8" offsetX="-2" offsetY="-1" delay="55"/> + <frame index="9" offsetX="-2" offsetY="-1" delay="56"/> + <frame index="10" offsetX="-2" offsetY="-1" delay="56"/> + <frame index="11" offsetX="-2" offsetY="-1" delay="58"/> + </animation> + <animation direction="right"> + <frame index="12" offsetY="-1" delay="56"/> + <frame index="13" offsetY="-1" delay="56"/> + <frame index="14" offsetY="-1" delay="56"/> + <frame index="15" offsetY="-1" delay="56"/> + <frame index="12" offsetY="-1" delay="56"/> + <frame index="13" offsetY="-1" delay="56"/> + <frame index="14" offsetY="-1" delay="56"/> + <frame index="15" offsetY="-1" delay="56"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" delay="56"/> + <frame index="1" offsetX="-1" delay="19"/> + <frame index="1" offsetX="-1" offsetY="-1" delay="37"/> + <frame index="2" offsetX="-1" offsetY="-1" delay="56"/> + <frame index="3" offsetX="-1" offsetY="-1" delay="57"/> + <frame index="0" offsetX="-1" delay="55"/> + <frame index="1" offsetX="-1" delay="20"/> + <frame index="1" offsetX="-1" offsetY="-1" delay="36"/> + <frame index="2" offsetX="-1" offsetY="-1" delay="56"/> + <frame index="3" offsetX="-1" offsetY="-1" delay="58"/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="-1" offsetY="-1" delay="56"/> + <frame index="5" offsetX="-1" offsetY="-1" delay="19"/> + <frame index="5" offsetX="-1" delay="37"/> + <frame index="6" offsetX="-1" delay="38"/> + <frame index="6" offsetX="-1" offsetY="-1" delay="18"/> + <frame index="7" offsetX="-1" offsetY="-1" delay="57"/> + <frame index="4" offsetX="-1" offsetY="-1" delay="55"/> + <frame index="5" offsetX="-1" offsetY="-1" delay="20"/> + <frame index="5" offsetX="-1" delay="36"/> + <frame index="6" offsetX="-1" delay="39"/> + <frame index="6" offsetX="-1" offsetY="-1" delay="17"/> + <frame index="7" offsetX="-1" offsetY="-1" delay="58"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-2" offsetY="-1" delay="56"/> + <frame index="9" offsetX="-2" offsetY="-1" delay="19"/> + <frame index="9" offsetX="-2" offsetY="-2" delay="37"/> + <frame index="10" offsetX="-2" offsetY="-2" delay="56"/> + <frame index="11" offsetX="-2" offsetY="-2" delay="57"/> + <frame index="8" offsetX="-2" offsetY="-1" delay="55"/> + <frame index="9" offsetX="-2" offsetY="-1" delay="20"/> + <frame index="9" offsetX="-2" offsetY="-2" delay="36"/> + <frame index="10" offsetX="-2" offsetY="-2" delay="56"/> + <frame index="11" offsetX="-2" offsetY="-2" delay="58"/> + </animation> + <animation direction="right"> + <frame index="12" offsetY="-1" delay="56"/> + <frame index="13" offsetY="-1" delay="19"/> + <frame index="13" delay="37"/> + <frame index="14" delay="38"/> + <frame index="14" offsetY="-1" delay="18"/> + <frame index="15" offsetY="-1" delay="57"/> + <frame index="12" offsetY="-1" delay="55"/> + <frame index="13" offsetY="-1" delay="20"/> + <frame index="13" delay="36"/> + <frame index="14" delay="39"/> + <frame index="14" offsetY="-1" delay="17"/> + <frame index="15" offsetY="-1" delay="56"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="3" delay="75"/> + <frame index="1" offsetX="-1" offsetY="2" delay="75"/> + <frame index="2" offsetX="-1" offsetY="5" delay="75"/> + <frame index="3" offsetX="-1" offsetY="6" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="3" offsetY="-3" delay="75"/> + <frame index="5" offsetX="3" offsetY="-4" delay="75"/> + <frame index="6" offsetX="-1" offsetY="-1" delay="75"/> + <frame index="7" offsetX="-2" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-3" delay="75"/> + <frame index="9" offsetX="-3" delay="75"/> + <frame index="10" offsetX="-3" delay="75"/> + <frame index="11" offsetX="-3" offsetY="2" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="12" offsetX="-2" offsetY="-2" delay="75"/> + <frame index="13" offsetX="-2" offsetY="-3" delay="75"/> + <frame index="14" offsetX="1" offsetY="1" delay="75"/> + <frame index="15" offsetX="2" offsetY="2" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="1" delay="94"/> + <frame index="1" offsetX="-1" offsetY="1" delay="94"/> + <frame index="2" offsetX="-1" offsetY="1" delay="37"/> + <frame index="2" offsetX="-1" offsetY="2" delay="57"/> + <frame index="3" offsetX="-1" offsetY="2" delay="18"/> + <frame index="3" offsetX="-1" offsetY="1" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="2" offsetY="-1" delay="94"/> + <frame index="5" offsetX="2" offsetY="-1" delay="94"/> + <frame index="6" offsetX="2" offsetY="-1" delay="37"/> + <frame index="6" offsetX="4" offsetY="-2" delay="57"/> + <frame index="7" offsetX="4" offsetY="-2" delay="93"/> + <end/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-2" offsetY="-1" delay="94"/> + <frame index="9" offsetX="-2" offsetY="-1" delay="94"/> + <frame index="10" offsetX="-2" offsetY="-1" delay="37"/> + <frame index="10" offsetX="-3" delay="57"/> + <frame index="11" offsetX="-3" delay="18"/> + <frame index="11" offsetX="-3" offsetY="-1" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="12" offsetX="-5" offsetY="-1" delay="94"/> + <frame index="13" offsetX="-5" offsetY="-1" delay="94"/> + <frame index="14" offsetX="-5" offsetY="-1" delay="37"/> + <frame index="14" offsetX="-7" offsetY="-2" delay="57"/> + <frame index="15" offsetX="-7" offsetY="-2" delay="93"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="12" delay="56"/> + <frame index="1" offsetX="-1" offsetY="12" delay="56"/> + <frame index="2" offsetX="-1" offsetY="12" delay="56"/> + <frame index="3" offsetX="-1" offsetY="12" delay="57"/> + <frame index="0" offsetX="-1" offsetY="12" delay="55"/> + <frame index="1" offsetX="-1" offsetY="12" delay="56"/> + <frame index="2" offsetX="-1" offsetY="12" delay="56"/> + <frame index="3" offsetX="-1" offsetY="12" delay="58"/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="4" offsetY="8" delay="56"/> + <frame index="5" offsetX="4" offsetY="8" delay="56"/> + <frame index="6" offsetX="4" offsetY="8" delay="56"/> + <frame index="7" offsetX="4" offsetY="8" delay="56"/> + <frame index="4" offsetX="4" offsetY="8" delay="56"/> + <frame index="5" offsetX="4" offsetY="8" delay="56"/> + <frame index="6" offsetX="4" offsetY="8" delay="56"/> + <frame index="7" offsetX="4" offsetY="8" delay="58"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-1" offsetY="8" delay="56"/> + <frame index="9" offsetX="-1" offsetY="8" delay="56"/> + <frame index="10" offsetX="-1" offsetY="8" delay="56"/> + <frame index="11" offsetX="-1" offsetY="8" delay="57"/> + <frame index="8" offsetX="-1" offsetY="8" delay="55"/> + <frame index="9" offsetX="-1" offsetY="8" delay="56"/> + <frame index="10" offsetX="-1" offsetY="8" delay="56"/> + <frame index="11" offsetX="-1" offsetY="8" delay="58"/> + </animation> + <animation direction="right"> + <frame index="12" offsetX="-6" offsetY="8" delay="56"/> + <frame index="13" offsetX="-6" offsetY="8" delay="56"/> + <frame index="14" offsetX="-6" offsetY="8" delay="56"/> + <frame index="15" offsetX="-6" offsetY="8" delay="56"/> + <frame index="12" offsetX="-6" offsetY="8" delay="56"/> + <frame index="13" offsetX="-6" offsetY="8" delay="56"/> + <frame index="14" offsetX="-6" offsetY="8" delay="56"/> + <frame index="15" offsetX="-6" offsetY="8" delay="56"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="16" offsetX="32" offsetY="30"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="1" delay="70"/> + <frame index="1" offsetX="-1" offsetY="1" delay="70"/> + <frame index="2" offsetX="-1" offsetY="5" delay="70"/> + <frame index="3" offsetX="-1" offsetY="5" delay="70"/> + <frame index="0" offsetX="-1" offsetY="0" delay="70"/> + <frame index="1" offsetX="-1" offsetY="0" delay="70"/> + <frame index="2" offsetX="-1" offsetY="5" delay="70"/> + <frame index="3" offsetX="-1" offsetY="5" delay="70"/> + <end/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="0" offsetY="0" delay="70"/> + <frame index="5" offsetX="0" offsetY="0" delay="70"/> + <frame index="6" offsetX="3" offsetY="-3" delay="70"/> + <frame index="7" offsetX="3" offsetY="-3" delay="70"/> + <frame index="4" offsetX="5" offsetY="-3" delay="70"/> + <frame index="5" offsetX="5" offsetY="-3" delay="70"/> + <frame index="6" offsetX="-2" offsetY="1" delay="70"/> + <frame index="7" offsetX="-2" offsetY="1" delay="70"/> + <end/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-3" offsetY="-1" delay="70"/> + <frame index="9" offsetX="-3" offsetY="-1" delay="70"/> + <frame index="10" offsetX="-3" offsetY="-1" delay="70"/> + <frame index="11" offsetX="-3" offsetY="-1" delay="70"/> + <frame index="8" offsetX="-3" offsetY="1" delay="70"/> + <frame index="9" offsetX="-3" offsetY="1" delay="70"/> + <frame index="10" offsetX="-2" offsetY="-2" delay="70"/> + <frame index="11" offsetX="-2" offsetY="-2" delay="70"/> + <end/> + </animation> + <animation direction="right"> + <frame index="12" offsetX="2" offsetY="0" delay="70"/> + <frame index="13" offsetX="2" offsetY="0" delay="70"/> + <frame index="14" offsetX="-1" offsetY="-3" delay="70"/> + <frame index="15" offsetX="-1" offsetY="-3" delay="70"/> + <frame index="12" offsetX="-3" offsetY="-3" delay="70"/> + <frame index="13" offsetX="-3" offsetY="-3" delay="70"/> + <frame index="14" offsetX="2" offsetY="1" delay="70"/> + <frame index="15" offsetX="2" offsetY="1" delay="70"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="2" delay="100"/> + <frame index="1" offsetX="-1" offsetY="1" delay="100"/> + <frame index="2" offsetX="-1" offsetY="4" delay="100"/> + <frame index="3" offsetX="-1" offsetY="5" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="1" offsetY="-2" delay="100"/> + <frame index="5" offsetX="1" offsetY="-3" delay="100"/> + <frame index="6" offsetX="-2" offsetY="0" delay="100"/> + <frame index="7" offsetX="-4" offsetY="1" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-3" offsetY="-1" delay="100"/> + <frame index="9" offsetX="-3" offsetY="-1" delay="100"/> + <frame index="10" offsetX="-3" offsetY="-1" delay="100"/> + <frame index="11" offsetX="-3" offsetY="1" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="12" offsetX="-3" 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<frame index="14" offsetX="-4" offsetY="-3" delay="75"/> + <frame index="15" offsetX="-4" offsetY="-3" delay="75"/> + <frame index="12" offsetX="1" offsetY="-4" delay="75"/> + <frame index="13" offsetX="1" offsetY="-4" delay="75"/> + <frame index="14" offsetX="3" offsetY="1" delay="75"/> + <frame index="15" offsetX="3" offsetY="1" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="2" delay="70"/> + <frame index="1" offsetX="-1" offsetY="2" delay="70"/> + <frame index="2" offsetX="-2" offsetY="1" delay="70"/> + <frame index="3" offsetX="-2" offsetY="1" delay="70"/> + <frame index="0" offsetX="-1" offsetY="-1" delay="70"/> + <frame index="1" offsetX="-1" offsetY="-1" delay="70"/> + <frame index="2" offsetX="-1" offsetY="4" delay="70"/> + <frame index="3" offsetX="-1" offsetY="4" delay="70"/> + <end/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="4" offsetY="-4" delay="70"/> + <frame index="5" offsetX="4" offsetY="-4" delay="70"/> + <frame index="6" offsetX="4" offsetY="-3" delay="70"/> + <frame index="7" offsetX="4" offsetY="-3" delay="70"/> + <frame index="4" offsetX="5" offsetY="-4" delay="70"/> + <frame index="5" offsetX="5" offsetY="-4" delay="70"/> + <frame index="6" offsetX="-1" offsetY="0" delay="70"/> + <frame index="7" offsetX="-1" offsetY="0" delay="70"/> + <end/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="-3" offsetY="-1" delay="70"/> + <frame index="9" offsetX="-3" offsetY="-1" delay="70"/> + <frame index="10" offsetX="-3" offsetY="-1" delay="70"/> + <frame index="11" offsetX="-3" offsetY="-1" delay="70"/> + <frame index="8" offsetX="-3" offsetY="1" delay="70"/> + <frame index="9" offsetX="-3" offsetY="1" delay="70"/> + <frame index="10" offsetX="-3" offsetY="1" delay="70"/> + <frame index="11" offsetX="-3" offsetY="1" delay="70"/> + <end/> + </animation> + <animation direction="right"> + <frame index="12" offsetX="-2" offsetY="-4" delay="70"/> + <frame index="13" offsetX="-2" offsetY="-4" delay="70"/> + <frame index="14" offsetX="-2" offsetY="-3" delay="70"/> + <frame index="15" offsetX="-2" offsetY="-3" delay="70"/> + <frame index="12" offsetX="-1" offsetY="-4" delay="70"/> + <frame index="13" offsetX="-1" offsetY="-4" delay="70"/> + <frame index="14" offsetX="3" offsetY="-2" delay="70"/> + <frame index="15" offsetX="3" offsetY="-2" delay="70"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/bearhat.png b/graphics/sprites/equipment/head/bearhat.png Binary files differnew file mode 100644 index 0000000..cbda1de --- /dev/null +++ b/graphics/sprites/equipment/head/bearhat.png diff --git a/graphics/sprites/equipment/head/bearhat.xml b/graphics/sprites/equipment/head/bearhat.xml new file mode 100644 index 0000000..6869b5a --- /dev/null +++ b/graphics/sprites/equipment/head/bearhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bearhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/beekeeperhat.png b/graphics/sprites/equipment/head/beekeeperhat.png Binary files differnew file mode 100644 index 0000000..0242877 --- /dev/null +++ b/graphics/sprites/equipment/head/beekeeperhat.png diff --git a/graphics/sprites/equipment/head/beekeeperhat.xml b/graphics/sprites/equipment/head/beekeeperhat.xml new file mode 100644 index 0000000..8c00bf5 --- /dev/null +++ b/graphics/sprites/equipment/head/beekeeperhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/beekeeperhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/bhopcap.png b/graphics/sprites/equipment/head/bhopcap.png Binary files differnew file mode 100644 index 0000000..c886560 --- /dev/null +++ b/graphics/sprites/equipment/head/bhopcap.png diff --git a/graphics/sprites/equipment/head/bhopcap.xml b/graphics/sprites/equipment/head/bhopcap.xml new file mode 100644 index 0000000..faa45b9 --- /dev/null +++ b/graphics/sprites/equipment/head/bhopcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bhopcap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/bloodymouboohat.png b/graphics/sprites/equipment/head/bloodymouboohat.png Binary files differnew file mode 100644 index 0000000..12eefcf --- /dev/null +++ b/graphics/sprites/equipment/head/bloodymouboohat.png diff --git a/graphics/sprites/equipment/head/bloodymouboohat.xml b/graphics/sprites/equipment/head/bloodymouboohat.xml new file mode 100644 index 0000000..98c7c3e --- /dev/null +++ b/graphics/sprites/equipment/head/bloodymouboohat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2019 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bloodymouboohat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/largeheadmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/boina.png b/graphics/sprites/equipment/head/boina.png Binary files differnew file mode 100644 index 0000000..2b19209 --- /dev/null +++ b/graphics/sprites/equipment/head/boina.png diff --git a/graphics/sprites/equipment/head/boina.xml b/graphics/sprites/equipment/head/boina.xml new file mode 100644 index 0000000..6a69e1b --- /dev/null +++ b/graphics/sprites/equipment/head/boina.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/boina.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/bountyhunterhelmet.png b/graphics/sprites/equipment/head/bountyhunterhelmet.png Binary files differnew file mode 100644 index 0000000..6227c6a --- /dev/null +++ b/graphics/sprites/equipment/head/bountyhunterhelmet.png diff --git a/graphics/sprites/equipment/head/bountyhunterhelmet.xml b/graphics/sprites/equipment/head/bountyhunterhelmet.xml new file mode 100644 index 0000000..fbc06ff --- /dev/null +++ b/graphics/sprites/equipment/head/bountyhunterhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bountyhunterhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/bowlerhat.png b/graphics/sprites/equipment/head/bowlerhat.png Binary files differnew file mode 100644 index 0000000..bd8b47e --- /dev/null +++ b/graphics/sprites/equipment/head/bowlerhat.png diff --git a/graphics/sprites/equipment/head/bowlerhat.xml b/graphics/sprites/equipment/head/bowlerhat.xml new file mode 100644 index 0000000..1ef7c08 --- /dev/null +++ b/graphics/sprites/equipment/head/bowlerhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bowlerhat.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/brimmedfeatherhat.png b/graphics/sprites/equipment/head/brimmedfeatherhat.png Binary files differnew file mode 100644 index 0000000..db4ba80 --- /dev/null +++ b/graphics/sprites/equipment/head/brimmedfeatherhat.png diff --git a/graphics/sprites/equipment/head/brimmedfeatherhat.xml b/graphics/sprites/equipment/head/brimmedfeatherhat.xml new file mode 100644 index 0000000..94b55eb --- /dev/null +++ b/graphics/sprites/equipment/head/brimmedfeatherhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/brimmedfeatherhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/brimmedflowerhat.png b/graphics/sprites/equipment/head/brimmedflowerhat.png Binary files differnew file mode 100644 index 0000000..a3fcc36 --- /dev/null +++ b/graphics/sprites/equipment/head/brimmedflowerhat.png diff --git a/graphics/sprites/equipment/head/brimmedflowerhat.xml b/graphics/sprites/equipment/head/brimmedflowerhat.xml new file mode 100644 index 0000000..dd194a7 --- /dev/null +++ b/graphics/sprites/equipment/head/brimmedflowerhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/brimmedflowerhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/brimmedhat.png b/graphics/sprites/equipment/head/brimmedhat.png Binary files differnew file mode 100644 index 0000000..972ab4f --- /dev/null +++ b/graphics/sprites/equipment/head/brimmedhat.png diff --git a/graphics/sprites/equipment/head/brimmedhat.xml b/graphics/sprites/equipment/head/brimmedhat.xml new file mode 100644 index 0000000..d126d6b --- /dev/null +++ b/graphics/sprites/equipment/head/brimmedhat.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid, Saulc +Copyright (C) 2014 Evol Online +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/brimmedhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/bromenalhelmet.png b/graphics/sprites/equipment/head/bromenalhelmet.png Binary files differnew file mode 100644 index 0000000..51d9410 --- /dev/null +++ b/graphics/sprites/equipment/head/bromenalhelmet.png diff --git a/graphics/sprites/equipment/head/bromenalhelmet.xml b/graphics/sprites/equipment/head/bromenalhelmet.xml new file mode 100644 index 0000000..533565a --- /dev/null +++ b/graphics/sprites/equipment/head/bromenalhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bromenalhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/browndeserthat.png b/graphics/sprites/equipment/head/browndeserthat.png Binary files differnew file mode 100644 index 0000000..18ae203 --- /dev/null +++ b/graphics/sprites/equipment/head/browndeserthat.png diff --git a/graphics/sprites/equipment/head/browndeserthat.xml b/graphics/sprites/equipment/head/browndeserthat.xml new file mode 100644 index 0000000..615c199 --- /dev/null +++ b/graphics/sprites/equipment/head/browndeserthat.xml @@ -0,0 +1,255 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/browndeserthat.png|R" width="32" height="35"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-32"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="-1" offsetY="-32"/> + </animation> + <animation direction="up"> + <frame index="15" offsetX="-2" offsetY="-32"/> + </animation> + <animation direction="right"> + <frame index="22" offsetX="0" offsetY="-32"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="5" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="6" offsetX="-1" offsetY="-32" delay="75"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="9" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="10" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="11" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="12" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="13" offsetX="-1" offsetY="-32" delay="75"/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-2" offsetY="-32" delay="75"/> + <frame index="17" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="18" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="19" offsetX="-2" offsetY="-32" delay="75"/> + <frame index="20" offsetX="-2" offsetY="-33" delay="75"/> + <frame index="21" offsetX="-2" offsetY="-33" delay="75"/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="0" offsetY="-32" delay="75"/> + <frame index="24" offsetX="0" offsetY="-31" delay="75"/> + <frame index="25" offsetX="0" offsetY="-32" 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index="18" offsetX="-3" offsetY="-32" delay="75"/> + <frame index="19" offsetX="-3" offsetY="-31" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-3" offsetY="-33" delay="75"/> + <frame index="24" offsetX="-3" offsetY="-33" delay="75"/> + <frame index="25" offsetX="0" offsetY="-32" delay="75"/> + <frame index="26" offsetX="1" offsetY="-31" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-32" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-30" delay="75"/> + <frame index="5" offsetX="-1" offsetY="-32" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="2" offsetY="-32" delay="75"/> + <frame index="9" offsetX="2" offsetY="-32" delay="75"/> + <frame 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offsetX="-1" offsetY="-20"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="3" offsetY="-23"/> + </animation> + <animation direction="up"> + <frame index="15" offsetX="-1" offsetY="-24"/> + </animation> + <animation direction="right"> + <frame index="22" offsetX="-6" offsetY="-23"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="14" offsetX="20" offsetY="-6"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-33" delay="140"/> + <frame index="4" offsetX="-1" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="9" offsetX="2" offsetY="-34" delay="140"/> + <frame index="10" 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<frame index="4" offsetX="-1" offsetY="-26" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="3" offsetY="-33" delay="100"/> + <frame index="9" offsetX="3" offsetY="-34" delay="100"/> + <frame index="10" offsetX="0" offsetY="-32" delay="100"/> + <frame index="11" offsetX="-1" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="100"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="100"/> + <frame index="18" offsetX="-3" offsetY="-32" delay="100"/> + <frame index="19" offsetX="-3" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-3" offsetY="-33" delay="100"/> + <frame index="24" offsetX="-3" offsetY="-33" delay="100"/> + <frame index="25" offsetX="0" offsetY="-32" delay="100"/> + <frame index="26" offsetX="1" offsetY="-31" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="4" offsetX="-2" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="4" offsetY="-33" delay="140"/> + <frame index="9" offsetX="5" offsetY="-34" delay="140"/> + <frame index="10" offsetX="1" offsetY="-36" delay="140"/> + <frame index="11" offsetX="-1" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="18" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="19" offsetX="-4" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-3" offsetY="-33" delay="140"/> + <frame index="24" offsetX="-4" offsetY="-33" delay="140"/> + <frame index="25" offsetX="1" offsetY="-36" delay="140"/> + <frame index="26" offsetX="3" offsetY="-31" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-30" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="4" offsetX="-1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="3" offsetY="-35" delay="140"/> + <frame index="9" offsetX="3" offsetY="-34" delay="140"/> + <frame index="10" offsetX="4" offsetY="-36" delay="140"/> + <frame index="11" offsetX="-1" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="18" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="19" offsetX="-3" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="24" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="25" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="26" offsetX="3" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/bucket.png b/graphics/sprites/equipment/head/bucket.png Binary files differnew file mode 100644 index 0000000..a7cfcda --- /dev/null +++ b/graphics/sprites/equipment/head/bucket.png diff --git a/graphics/sprites/equipment/head/bucket.xml b/graphics/sprites/equipment/head/bucket.xml new file mode 100644 index 0000000..2ef7bb5 --- /dev/null +++ b/graphics/sprites/equipment/head/bucket.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bucket.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/bull.png b/graphics/sprites/equipment/head/bull.png Binary files differnew file mode 100644 index 0000000..3cc51ad --- /dev/null +++ b/graphics/sprites/equipment/head/bull.png diff --git a/graphics/sprites/equipment/head/bull.xml b/graphics/sprites/equipment/head/bull.xml new file mode 100644 index 0000000..421723e --- /dev/null +++ b/graphics/sprites/equipment/head/bull.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bull.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/bunnyears.png b/graphics/sprites/equipment/head/bunnyears.png Binary files differnew file mode 100644 index 0000000..ee04c4a --- /dev/null +++ b/graphics/sprites/equipment/head/bunnyears.png diff --git a/graphics/sprites/equipment/head/bunnyears.xml b/graphics/sprites/equipment/head/bunnyears.xml new file mode 100644 index 0000000..4eab193 --- /dev/null +++ b/graphics/sprites/equipment/head/bunnyears.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/bunnyears.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/candlehelmet.png b/graphics/sprites/equipment/head/candlehelmet.png Binary files differnew file mode 100644 index 0000000..74b9b43 --- /dev/null +++ b/graphics/sprites/equipment/head/candlehelmet.png diff --git a/graphics/sprites/equipment/head/candlehelmet.xml b/graphics/sprites/equipment/head/candlehelmet.xml new file mode 100644 index 0000000..9d676b0 --- /dev/null +++ b/graphics/sprites/equipment/head/candlehelmet.xml @@ -0,0 +1,298 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/candlehelmet.png" width="25" height="44"/> + <imageset name="base_dead" src="graphics/sprites/equipment/head/candlehelmet.png" width="50" height="44"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="5" offsetX="-1" offsetY="-39" delay="75"/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="7" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="8" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="9" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="10" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="11" offsetX="-2" offsetY="-38" delay="75"/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="13" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="14" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="15" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="16" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="17" offsetX="-2" offsetY="-38" delay="75"/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="1" offsetY="-40" delay="75"/> + <frame index="19" offsetX="1" offsetY="-40" delay="75"/> + <frame index="20" offsetX="1" offsetY="-40" delay="75"/> + <frame index="21" offsetX="1" offsetY="-40" delay="75"/> + <frame index="22" offsetX="1" offsetY="-40" delay="75"/> + <frame index="23" offsetX="1" offsetY="-40" delay="75"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="5" offsetX="-1" offsetY="-39" delay="75"/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="7" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="8" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="9" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="10" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="11" offsetX="-2" offsetY="-38" delay="75"/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="13" offsetX="-2" offsetY="-39" delay="75"/> + <frame index="14" offsetX="-2" offsetY="-39" delay="75"/> + <frame index="15" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="16" offsetX="-2" offsetY="-39" delay="75"/> + <frame index="17" offsetX="-2" offsetY="-39" delay="75"/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="1" offsetY="-40" delay="75"/> + <frame index="19" offsetX="1" offsetY="-39" delay="75"/> + <frame index="20" offsetX="1" offsetY="-40" delay="75"/> + <frame index="21" offsetX="1" offsetY="-40" delay="75"/> + <frame index="22" offsetX="1" offsetY="-39" delay="75"/> + <frame index="23" offsetX="1" offsetY="-40" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-39" delay="75"/> + <frame index="7" offsetX="2" offsetY="-40" delay="75"/> + <frame index="8" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="9" offsetX="-3" offsetY="-36" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="75"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="75"/> + <frame index="14" offsetX="-3" offsetY="-38" delay="75"/> + <frame index="15" offsetX="-3" offsetY="-35" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-2" offsetY="-41" delay="75"/> + <frame index="19" offsetX="-2" offsetY="-42" delay="75"/> + <frame index="20" offsetX="1" offsetY="-39" delay="75"/> + <frame index="21" offsetX="2" offsetY="-38" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-40" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="3" offsetY="-41" delay="75"/> + <frame index="7" offsetX="3" offsetY="-41" delay="75"/> + <frame index="8" offsetX="3" offsetY="-41" delay="75"/> + <frame index="9" offsetX="5" offsetY="-42" delay="75"/> + <frame index="10" offsetX="5" offsetY="-42" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-2" offsetY="-42" delay="75"/> + <frame index="13" offsetX="-2" offsetY="-42" delay="75"/> + <frame index="14" offsetX="-3" offsetY="-42" delay="75"/> + <frame index="15" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="16" offsetX="-3" offsetY="-42" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="19" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="20" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="21" offsetX="-5" offsetY="-42" delay="75"/> + <frame index="22" offsetX="-5" offsetY="-42" delay="75"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="4" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="5" offsetX="-1" offsetY="-27" delay="75"/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-30" delay="75"/> + <frame index="7" offsetX="2" offsetY="-30" delay="75"/> + <frame index="8" offsetX="2" offsetY="-30" delay="75"/> + <frame index="9" offsetX="2" offsetY="-30" delay="75"/> + <frame index="10" offsetX="2" offsetY="-30" delay="75"/> + <frame index="11" offsetX="2" offsetY="-30" delay="75"/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-1" offsetY="-30" delay="75"/> + <frame index="13" offsetX="-1" offsetY="-30" delay="75"/> + <frame index="14" offsetX="-1" offsetY="-30" delay="75"/> + <frame index="15" offsetX="-1" offsetY="-30" delay="75"/> + <frame index="16" offsetX="-1" offsetY="-30" delay="75"/> + <frame index="17" offsetX="-1" offsetY="-30" delay="75"/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-5" offsetY="-30" delay="75"/> + <frame index="19" offsetX="-5" offsetY="-30" delay="75"/> + <frame index="20" offsetX="-5" offsetY="-30" delay="75"/> + <frame index="21" offsetX="-5" 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delay="140"/> + <frame index="9" offsetX="-4" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="14" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="15" offsetX="-2" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="3" offsetY="-39" delay="140"/> + <frame index="19" offsetX="0" offsetY="-42" delay="140"/> + <frame index="20" offsetX="-2" offsetY="-42" delay="140"/> + <frame index="21" offsetX="3" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="100"/> + <frame index="2" offsetX="-1" offsetY="-35" delay="100"/> + <frame index="3" offsetX="-1" 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<animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-39" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-40" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="3" offsetY="-39" delay="140"/> + <frame index="7" offsetX="4" offsetY="-40" delay="140"/> + <frame index="8" offsetX="-1" offsetY="-41" delay="140"/> + <frame index="9" offsetX="-3" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="14" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="15" offsetX="-4" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-2" offsetY="-41" delay="140"/> + <frame index="19" offsetX="-3" offsetY="-42" delay="140"/> + <frame index="20" offsetX="2" offsetY="-43" delay="140"/> + <frame index="21" offsetX="4" offsetY="-38" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-40" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-41" delay="140"/> + <frame index="7" offsetX="2" offsetY="-40" delay="140"/> + <frame index="8" offsetX="2" offsetY="-41" delay="140"/> + <frame index="9" offsetX="-3" offsetY="-37" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="12" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="13" offsetX="-3" offsetY="-38" delay="140"/> + <frame index="14" offsetX="-3" offsetY="-36" delay="140"/> + <frame index="15" offsetX="-3" offsetY="-35" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="18" offsetX="-1" offsetY="-43" delay="140"/> + <frame index="19" offsetX="-1" offsetY="-42" delay="140"/> + <frame index="20" offsetX="0" offsetY="-43" delay="140"/> + <frame index="21" offsetX="4" offsetY="-39" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/candorheadband.png b/graphics/sprites/equipment/head/candorheadband.png Binary files differnew file mode 100644 index 0000000..cffae75 --- /dev/null +++ b/graphics/sprites/equipment/head/candorheadband.png diff --git a/graphics/sprites/equipment/head/candorheadband.xml b/graphics/sprites/equipment/head/candorheadband.xml new file mode 100644 index 0000000..8905283 --- /dev/null +++ b/graphics/sprites/equipment/head/candorheadband.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/candorheadband.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/cap.png b/graphics/sprites/equipment/head/cap.png Binary files differnew file mode 100644 index 0000000..c243141 --- /dev/null +++ b/graphics/sprites/equipment/head/cap.png diff --git a/graphics/sprites/equipment/head/cap.xml b/graphics/sprites/equipment/head/cap.xml new file mode 100644 index 0000000..53fa74f --- /dev/null +++ b/graphics/sprites/equipment/head/cap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/cap.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/captaincap.png b/graphics/sprites/equipment/head/captaincap.png Binary files differnew file mode 100644 index 0000000..bc3be2d --- /dev/null +++ b/graphics/sprites/equipment/head/captaincap.png diff --git a/graphics/sprites/equipment/head/captaincap.xml b/graphics/sprites/equipment/head/captaincap.xml new file mode 100644 index 0000000..2ff8b2f --- /dev/null +++ b/graphics/sprites/equipment/head/captaincap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/captaincap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/catears.png b/graphics/sprites/equipment/head/catears.png Binary files differnew file mode 100644 index 0000000..34b580a --- /dev/null +++ b/graphics/sprites/equipment/head/catears.png diff --git a/graphics/sprites/equipment/head/catears.xml b/graphics/sprites/equipment/head/catears.xml new file mode 100644 index 0000000..d1c73e4 --- /dev/null +++ b/graphics/sprites/equipment/head/catears.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/catears.png|M;W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/cathelmet.png b/graphics/sprites/equipment/head/cathelmet.png Binary files differnew file mode 100644 index 0000000..b85259c --- /dev/null +++ b/graphics/sprites/equipment/head/cathelmet.png diff --git a/graphics/sprites/equipment/head/cathelmet.xml b/graphics/sprites/equipment/head/cathelmet.xml new file mode 100644 index 0000000..68e34d6 --- /dev/null +++ b/graphics/sprites/equipment/head/cathelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/cathelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/centurionhelmet.png b/graphics/sprites/equipment/head/centurionhelmet.png Binary files differnew file mode 100644 index 0000000..3b4dca4 --- /dev/null +++ b/graphics/sprites/equipment/head/centurionhelmet.png diff --git a/graphics/sprites/equipment/head/centurionhelmet.xml b/graphics/sprites/equipment/head/centurionhelmet.xml new file mode 100644 index 0000000..1a3220e --- /dev/null +++ b/graphics/sprites/equipment/head/centurionhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/centurionhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/chefhat.png b/graphics/sprites/equipment/head/chefhat.png Binary files differnew file mode 100644 index 0000000..46c3a26 --- /dev/null +++ b/graphics/sprites/equipment/head/chefhat.png diff --git a/graphics/sprites/equipment/head/chefhat.xml b/graphics/sprites/equipment/head/chefhat.xml new file mode 100644 index 0000000..4940492 --- /dev/null +++ b/graphics/sprites/equipment/head/chefhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/chefhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/clericcap.png b/graphics/sprites/equipment/head/clericcap.png Binary files differnew file mode 100644 index 0000000..d3e9f88 --- /dev/null +++ b/graphics/sprites/equipment/head/clericcap.png diff --git a/graphics/sprites/equipment/head/clericcap.xml b/graphics/sprites/equipment/head/clericcap.xml new file mode 100644 index 0000000..e1db461 --- /dev/null +++ b/graphics/sprites/equipment/head/clericcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/clericcap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/corsairhat.png b/graphics/sprites/equipment/head/corsairhat.png Binary files differnew file mode 100644 index 0000000..d1216b3 --- /dev/null +++ b/graphics/sprites/equipment/head/corsairhat.png diff --git a/graphics/sprites/equipment/head/corsairhat.xml b/graphics/sprites/equipment/head/corsairhat.xml new file mode 100644 index 0000000..d19239a --- /dev/null +++ b/graphics/sprites/equipment/head/corsairhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/corsairhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/crown.png b/graphics/sprites/equipment/head/crown.png Binary files differnew file mode 100644 index 0000000..cd85bc9 --- /dev/null +++ b/graphics/sprites/equipment/head/crown.png diff --git a/graphics/sprites/equipment/head/crown.xml b/graphics/sprites/equipment/head/crown.xml new file mode 100644 index 0000000..bbf89ca --- /dev/null +++ b/graphics/sprites/equipment/head/crown.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/crown.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/crusadehelmet-female b/graphics/sprites/equipment/head/crusadehelmet-female new file mode 100644 index 0000000..417f25c --- /dev/null +++ b/graphics/sprites/equipment/head/crusadehelmet-female @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/crusadehelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/crusadehelmet.png b/graphics/sprites/equipment/head/crusadehelmet.png Binary files differnew file mode 100644 index 0000000..1c69769 --- /dev/null +++ b/graphics/sprites/equipment/head/crusadehelmet.png diff --git a/graphics/sprites/equipment/head/crusadehelmet.xml b/graphics/sprites/equipment/head/crusadehelmet.xml new file mode 100644 index 0000000..417f25c --- /dev/null +++ b/graphics/sprites/equipment/head/crusadehelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/crusadehelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/darkhelm.png b/graphics/sprites/equipment/head/darkhelm.png Binary files differnew file mode 100644 index 0000000..d003156 --- /dev/null +++ b/graphics/sprites/equipment/head/darkhelm.png diff --git a/graphics/sprites/equipment/head/darkhelm.xml b/graphics/sprites/equipment/head/darkhelm.xml new file mode 100644 index 0000000..14abd4b --- /dev/null +++ b/graphics/sprites/equipment/head/darkhelm.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/darkhelm.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/darkknighthelmet.png b/graphics/sprites/equipment/head/darkknighthelmet.png Binary files differnew file mode 100644 index 0000000..3225f7e --- /dev/null +++ b/graphics/sprites/equipment/head/darkknighthelmet.png diff --git a/graphics/sprites/equipment/head/darkknighthelmet.xml b/graphics/sprites/equipment/head/darkknighthelmet.xml new file mode 100644 index 0000000..fd0d871 --- /dev/null +++ b/graphics/sprites/equipment/head/darkknighthelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/darkknighthelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/deserthat.png b/graphics/sprites/equipment/head/deserthat.png Binary files differnew file mode 100644 index 0000000..8c61e88 --- /dev/null +++ b/graphics/sprites/equipment/head/deserthat.png diff --git a/graphics/sprites/equipment/head/deserthat.xml b/graphics/sprites/equipment/head/deserthat.xml new file mode 100644 index 0000000..5296d1c --- /dev/null +++ b/graphics/sprites/equipment/head/deserthat.xml @@ -0,0 +1,258 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/deserthat.png|R" width="32" height="35"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-32"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="-1" offsetY="-32"/> + </animation> + <animation direction="up"> + <frame index="15" offsetX="-2" offsetY="-32"/> + </animation> + <animation direction="right"> + <frame index="22" offsetX="0" offsetY="-32"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="4" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="5" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="6" offsetX="-1" offsetY="-32" delay="80"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="9" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="10" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="11" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="12" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="13" offsetX="-1" offsetY="-32" delay="80"/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-2" offsetY="-32" delay="80"/> + <frame index="17" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="18" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="19" offsetX="-2" offsetY="-32" delay="80"/> + <frame index="20" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="21" offsetX="-2" offsetY="-33" delay="80"/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="0" offsetY="-32" delay="80"/> + <frame index="24" offsetX="0" offsetY="-31" delay="80"/> + <frame index="25" offsetX="0" offsetY="-32" delay="80"/> + <frame index="26" offsetX="0" offsetY="-32" delay="80"/> + <frame index="27" offsetX="0" offsetY="-31" delay="80"/> + <frame index="28" offsetX="0" offsetY="-32" delay="80"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-30" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="3" offsetX="-1" offsetY="-29" delay="80"/> + <frame index="4" offsetX="-1" offsetY="-26" delay="80"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="3" offsetY="-33" delay="80"/> + <frame index="9" offsetX="3" offsetY="-34" delay="80"/> + <frame index="10" offsetX="0" offsetY="-32" delay="80"/> + <frame index="11" offsetX="-1" offsetY="-31" delay="80"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="18" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="19" offsetX="-3" offsetY="-31" delay="80"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-3" offsetY="-33" delay="80"/> + <frame index="24" offsetX="-3" offsetY="-33" delay="80"/> + <frame index="25" offsetX="0" offsetY="-32" delay="80"/> + <frame index="26" offsetX="1" offsetY="-31" delay="80"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-32" delay="80"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="80"/> + <frame index="4" offsetX="-1" offsetY="-30" delay="80"/> + <frame index="5" offsetX="-1" offsetY="-32" delay="80"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="2" offsetY="-32" delay="80"/> + <frame index="9" offsetX="2" offsetY="-32" delay="80"/> + <frame index="10" offsetX="2" offsetY="-32" delay="80"/> + <frame index="11" offsetX="4" offsetY="-33" delay="80"/> + <frame index="12" offsetX="4" offsetY="-33" delay="80"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="17" offsetX="-2" offsetY="-33" delay="80"/> + <frame index="18" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="19" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="20" offsetX="-3" offsetY="-33" delay="80"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="24" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="25" offsetX="-3" offsetY="-32" delay="80"/> + <frame index="26" offsetX="-5" offsetY="-33" delay="80"/> + <frame index="27" offsetX="-5" offsetY="-33" delay="80"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-20"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="3" offsetY="-23"/> + </animation> + <animation direction="up"> + <frame index="15" offsetX="-1" offsetY="-24"/> + </animation> + <animation direction="right"> + <frame index="22" offsetX="-6" offsetY="-23"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="14" offsetX="20" offsetY="-6"/> + </animation> + </action> + <!-- FIXME MISSING: sittop standride spawnride ride attackride --> + <!-- + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-33" delay="140"/> + <frame index="4" offsetX="-1" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="9" offsetX="2" offsetY="-34" delay="140"/> + <frame index="10" offsetX="5" offsetY="-35" delay="140"/> + <frame index="11" offsetX="-2" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="18" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="19" offsetX="-2" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="2" offsetY="-31" delay="140"/> + <frame index="24" offsetX="-1" offsetY="-33" delay="140"/> + <frame index="25" offsetX="-3" offsetY="-35" delay="140"/> + <frame index="26" offsetX="2" offsetY="-31" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-30" delay="100"/> + <frame index="2" offsetX="-1" offsetY="-31" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-29" delay="100"/> + <frame index="4" offsetX="-1" offsetY="-26" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="3" offsetY="-33" delay="100"/> + <frame index="9" offsetX="3" offsetY="-34" delay="100"/> + <frame index="10" offsetX="0" offsetY="-32" delay="100"/> + <frame index="11" offsetX="-1" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="100"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="100"/> + <frame index="18" offsetX="-3" offsetY="-32" delay="100"/> + <frame index="19" offsetX="-3" offsetY="-31" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-3" offsetY="-33" delay="100"/> + <frame index="24" offsetX="-3" offsetY="-33" delay="100"/> + <frame index="25" offsetX="0" offsetY="-32" delay="100"/> + <frame index="26" offsetX="1" offsetY="-31" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="4" offsetX="-2" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="4" offsetY="-33" delay="140"/> + <frame index="9" offsetX="5" offsetY="-34" delay="140"/> + <frame index="10" offsetX="1" offsetY="-36" delay="140"/> + <frame index="11" offsetX="-1" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="18" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="19" offsetX="-4" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-3" offsetY="-33" delay="140"/> + <frame index="24" offsetX="-4" offsetY="-33" delay="140"/> + <frame index="25" offsetX="1" offsetY="-36" delay="140"/> + <frame index="26" offsetX="3" offsetY="-31" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="1" offsetX="-1" offsetY="-30" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="4" offsetX="-1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="3" offsetY="-35" delay="140"/> + <frame index="9" offsetX="3" offsetY="-34" delay="140"/> + <frame index="10" offsetX="4" offsetY="-36" delay="140"/> + <frame index="11" offsetX="-1" offsetY="-32" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="16" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="17" offsetX="-3" offsetY="-32" delay="140"/> + <frame index="18" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="19" offsetX="-3" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" offsetX="-2" offsetY="-35" delay="140"/> + <frame index="24" offsetX="-2" offsetY="-33" delay="140"/> + <frame index="25" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="26" offsetX="3" offsetY="-32" delay="140"/> + <end/> + </animation> + </action> + --> +</sprite> diff --git a/graphics/sprites/equipment/head/deserthelmet.png b/graphics/sprites/equipment/head/deserthelmet.png Binary files differnew file mode 100644 index 0000000..3890362 --- /dev/null +++ b/graphics/sprites/equipment/head/deserthelmet.png diff --git a/graphics/sprites/equipment/head/deserthelmet.xml b/graphics/sprites/equipment/head/deserthelmet.xml new file mode 100644 index 0000000..bac40cd --- /dev/null +++ b/graphics/sprites/equipment/head/deserthelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/deserthelmet.png" + width="32" + height="64" + offsetY="0"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/devcap.png b/graphics/sprites/equipment/head/devcap.png Binary files differnew file mode 100644 index 0000000..2e32c9b --- /dev/null +++ b/graphics/sprites/equipment/head/devcap.png diff --git a/graphics/sprites/equipment/head/devcap.xml b/graphics/sprites/equipment/head/devcap.xml new file mode 100644 index 0000000..b4964d3 --- /dev/null +++ b/graphics/sprites/equipment/head/devcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/devcap.png|W;R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/dragoneggshell.png b/graphics/sprites/equipment/head/dragoneggshell.png Binary files differnew file mode 100644 index 0000000..6208766 --- /dev/null +++ b/graphics/sprites/equipment/head/dragoneggshell.png diff --git a/graphics/sprites/equipment/head/dragoneggshell.xml b/graphics/sprites/equipment/head/dragoneggshell.xml new file mode 100644 index 0000000..2572667 --- /dev/null +++ b/graphics/sprites/equipment/head/dragoneggshell.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/dragoneggshell.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/earmuffs.png b/graphics/sprites/equipment/head/earmuffs.png Binary files differnew file mode 100644 index 0000000..0cbabe8 --- /dev/null +++ b/graphics/sprites/equipment/head/earmuffs.png diff --git a/graphics/sprites/equipment/head/earmuffs.xml b/graphics/sprites/equipment/head/earmuffs.xml new file mode 100644 index 0000000..1bca85d --- /dev/null +++ b/graphics/sprites/equipment/head/earmuffs.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/earmuffs.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/eggshellhat.png b/graphics/sprites/equipment/head/eggshellhat.png Binary files differnew file mode 100644 index 0000000..bb6fe9e --- /dev/null +++ b/graphics/sprites/equipment/head/eggshellhat.png diff --git a/graphics/sprites/equipment/head/eggshellhat.xml b/graphics/sprites/equipment/head/eggshellhat.xml new file mode 100644 index 0000000..dbc6974 --- /dev/null +++ b/graphics/sprites/equipment/head/eggshellhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/eggshellhat.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/eye-down-blink-argaes.xml b/graphics/sprites/equipment/head/eye-down-blink-argaes.xml new file mode 100644 index 0000000..cdca166 --- /dev/null +++ b/graphics/sprites/equipment/head/eye-down-blink-argaes.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2021 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="eye" + src="graphics/sprites/accessories/eye-down-blink-argaes.png" + width="16" + height="8" + offsetY="-41" + offsetX="-1"/> + + <include file="equipment/head/human-eye-blink.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/eye-down-blink-tonori.xml b/graphics/sprites/equipment/head/eye-down-blink-tonori.xml new file mode 100644 index 0000000..884258d --- /dev/null +++ b/graphics/sprites/equipment/head/eye-down-blink-tonori.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2021 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="eye" + src="graphics/sprites/accessories/eye-down-blink-tonori.png" + width="16" + height="8" + offsetY="-41" + offsetX="-1"/> + + <include file="equipment/head/human-eye-blink.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/fafimask.png b/graphics/sprites/equipment/head/fafimask.png Binary files differnew file mode 100644 index 0000000..aa66a72 --- /dev/null +++ b/graphics/sprites/equipment/head/fafimask.png diff --git a/graphics/sprites/equipment/head/fafimask.xml b/graphics/sprites/equipment/head/fafimask.xml new file mode 100644 index 0000000..b8b200f --- /dev/null +++ b/graphics/sprites/equipment/head/fafimask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/fafimask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/fairyhat.png b/graphics/sprites/equipment/head/fairyhat.png Binary files differnew file mode 100644 index 0000000..3e77462 --- /dev/null +++ b/graphics/sprites/equipment/head/fairyhat.png diff --git a/graphics/sprites/equipment/head/fairyhat.xml b/graphics/sprites/equipment/head/fairyhat.xml new file mode 100644 index 0000000..62030b8 --- /dev/null +++ b/graphics/sprites/equipment/head/fairyhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/fairyhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/fancyhat.png b/graphics/sprites/equipment/head/fancyhat.png Binary files differnew file mode 100644 index 0000000..87453a1 --- /dev/null +++ b/graphics/sprites/equipment/head/fancyhat.png diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml new file mode 100644 index 0000000..1886b37 --- /dev/null +++ b/graphics/sprites/equipment/head/fancyhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/fancyhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/farmerhat.png b/graphics/sprites/equipment/head/farmerhat.png Binary files differnew file mode 100644 index 0000000..d421dc2 --- /dev/null +++ b/graphics/sprites/equipment/head/farmerhat.png diff --git a/graphics/sprites/equipment/head/farmerhat.xml b/graphics/sprites/equipment/head/farmerhat.xml new file mode 100644 index 0000000..72c8919 --- /dev/null +++ b/graphics/sprites/equipment/head/farmerhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/farmerhat.png|W" + width="96" + height="64" + offsetY="1"/> + + <include file="equipment/head/largeheadmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/fluffyhat.png b/graphics/sprites/equipment/head/fluffyhat.png Binary files differnew file mode 100644 index 0000000..fa713cc --- /dev/null +++ b/graphics/sprites/equipment/head/fluffyhat.png diff --git a/graphics/sprites/equipment/head/fluffyhat.xml b/graphics/sprites/equipment/head/fluffyhat.xml new file mode 100644 index 0000000..c0b103b --- /dev/null +++ b/graphics/sprites/equipment/head/fluffyhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/fluffyhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/forestshroomhat.png b/graphics/sprites/equipment/head/forestshroomhat.png Binary files differnew file mode 100644 index 0000000..e1c6b06 --- /dev/null +++ b/graphics/sprites/equipment/head/forestshroomhat.png diff --git a/graphics/sprites/equipment/head/forestshroomhat.xml b/graphics/sprites/equipment/head/forestshroomhat.xml new file mode 100644 index 0000000..e893500 --- /dev/null +++ b/graphics/sprites/equipment/head/forestshroomhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/forestshroomhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/funkyhat.png b/graphics/sprites/equipment/head/funkyhat.png Binary files differnew file mode 100644 index 0000000..5da2755 --- /dev/null +++ b/graphics/sprites/equipment/head/funkyhat.png diff --git a/graphics/sprites/equipment/head/funkyhat.xml b/graphics/sprites/equipment/head/funkyhat.xml new file mode 100644 index 0000000..bc72b57 --- /dev/null +++ b/graphics/sprites/equipment/head/funkyhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/funkyhat.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/gmcap.png b/graphics/sprites/equipment/head/gmcap.png Binary files differnew file mode 100644 index 0000000..200d3f8 --- /dev/null +++ b/graphics/sprites/equipment/head/gmcap.png diff --git a/graphics/sprites/equipment/head/gmcap.xml b/graphics/sprites/equipment/head/gmcap.xml new file mode 100644 index 0000000..651ea0e --- /dev/null +++ b/graphics/sprites/equipment/head/gmcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/gmcap.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/graduationcap.png b/graphics/sprites/equipment/head/graduationcap.png Binary files differnew file mode 100644 index 0000000..43c00a4 --- /dev/null +++ b/graphics/sprites/equipment/head/graduationcap.png diff --git a/graphics/sprites/equipment/head/graduationcap.xml b/graphics/sprites/equipment/head/graduationcap.xml new file mode 100644 index 0000000..76d57d6 --- /dev/null +++ b/graphics/sprites/equipment/head/graduationcap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/graduationcap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/headhood.png b/graphics/sprites/equipment/head/headhood.png Binary files differnew file mode 100644 index 0000000..44cf582 --- /dev/null +++ b/graphics/sprites/equipment/head/headhood.png diff --git a/graphics/sprites/equipment/head/headhood.xml b/graphics/sprites/equipment/head/headhood.xml new file mode 100644 index 0000000..5b20b68 --- /dev/null +++ b/graphics/sprites/equipment/head/headhood.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/headhood.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/headmodel-male.png b/graphics/sprites/equipment/head/headmodel-male.png Binary files differnew file mode 100644 index 0000000..90aeb98 --- /dev/null +++ b/graphics/sprites/equipment/head/headmodel-male.png diff --git a/graphics/sprites/equipment/head/headmodel-male.xml b/graphics/sprites/equipment/head/headmodel-male.xml new file mode 100644 index 0000000..dba605f --- /dev/null +++ b/graphics/sprites/equipment/head/headmodel-male.xml @@ -0,0 +1,205 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/headmodel-male.png" + width="32" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-27"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-27" delay="160"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="80"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-28" delay="160"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-27" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-27" delay="160"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-27" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-28" delay="80"/> + <frame index="1" offsetX="3" offsetY="-29" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-27" delay="240"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-28" delay="80"/> + <frame index="3" offsetX="-3" offsetY="-30" delay="80"/> + <frame index="3" offsetY="-26" delay="80"/> + <frame index="3" offsetY="-25" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="240"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-27" delay="240"/> + <frame index="1" offsetX="4" offsetY="-28" delay="160"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-27" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="240"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="160"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-17"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="attackride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <!-- FIXME --> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="13" offsetY="8"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/human-eye-blink.xml b/graphics/sprites/equipment/head/human-eye-blink.xml new file mode 100644 index 0000000..45ec983 --- /dev/null +++ b/graphics/sprites/equipment/head/human-eye-blink.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2013 Evol Online --> +<sprite> + <imageset name="eye" + src="graphics/sprites/accessories/eye-down-blink.png" + width="16" + height="8" + offsetY="-41" + offsetX="-1"/> + + <action name="stand" imageset="eye"> + <animation direction="default"> + <frame index="0" delay="1872"/> + <frame index="1" delay="60"/> + <frame index="2" delay="80"/> + </animation> + </action> + <action name="sit" imageset="eye"> + <animation direction="default"> + <frame index="0" delay="1872" offsetY="11"/> + <frame index="1" delay="60" offsetY="11"/> + <frame index="2" delay="80" offsetY="11"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/imperialcrown.png b/graphics/sprites/equipment/head/imperialcrown.png Binary files differnew file mode 100644 index 0000000..0e3c531 --- /dev/null +++ b/graphics/sprites/equipment/head/imperialcrown.png diff --git a/graphics/sprites/equipment/head/imperialcrown.xml b/graphics/sprites/equipment/head/imperialcrown.xml new file mode 100644 index 0000000..53e70a4 --- /dev/null +++ b/graphics/sprites/equipment/head/imperialcrown.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/imperialcrown.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/infantryhelmet.png b/graphics/sprites/equipment/head/infantryhelmet.png Binary files differnew file mode 100644 index 0000000..ea45233 --- /dev/null +++ b/graphics/sprites/equipment/head/infantryhelmet.png diff --git a/graphics/sprites/equipment/head/infantryhelmet.xml b/graphics/sprites/equipment/head/infantryhelmet.xml new file mode 100644 index 0000000..ff4fdcf --- /dev/null +++ b/graphics/sprites/equipment/head/infantryhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/infantryhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/knithat.png b/graphics/sprites/equipment/head/knithat.png Binary files differnew file mode 100644 index 0000000..29da646 --- /dev/null +++ b/graphics/sprites/equipment/head/knithat.png diff --git a/graphics/sprites/equipment/head/knithat.xml b/graphics/sprites/equipment/head/knithat.xml new file mode 100644 index 0000000..6761d16 --- /dev/null +++ b/graphics/sprites/equipment/head/knithat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/knithat.png|W;Y;R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/largeheadmodel-male.png b/graphics/sprites/equipment/head/largeheadmodel-male.png Binary files differnew file mode 100644 index 0000000..d164dd0 --- /dev/null +++ b/graphics/sprites/equipment/head/largeheadmodel-male.png diff --git a/graphics/sprites/equipment/head/largeheadmodel-male.xml b/graphics/sprites/equipment/head/largeheadmodel-male.xml new file mode 100644 index 0000000..84c936c --- /dev/null +++ b/graphics/sprites/equipment/head/largeheadmodel-male.xml @@ -0,0 +1,189 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW 2 Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/largeheadmodel-male.png" + width="96" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-26"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="160"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-25" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="160"/> + <frame index="3" offsetX="1" offsetY="-25" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-21" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-27" delay="80"/> + <frame index="1" offsetX="3" offsetY="-28" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-26" delay="240"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="80"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="80"/> + <frame index="3" offsetY="-25" delay="80"/> + <frame index="3" offsetY="-24" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="240"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-26" delay="240"/> + <frame index="1" offsetX="4" offsetY="-27" delay="160"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-26" delay="240"/> + <frame index="3" offsetX="-5" offsetY="-27" delay="160"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-17"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="13" offsetY="8"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/leprechaunhat.png b/graphics/sprites/equipment/head/leprechaunhat.png Binary files differnew file mode 100644 index 0000000..13ae63a --- /dev/null +++ b/graphics/sprites/equipment/head/leprechaunhat.png diff --git a/graphics/sprites/equipment/head/leprechaunhat.xml b/graphics/sprites/equipment/head/leprechaunhat.xml new file mode 100644 index 0000000..b53b480 --- /dev/null +++ b/graphics/sprites/equipment/head/leprechaunhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/leprechaunhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/lordhelmet.png b/graphics/sprites/equipment/head/lordhelmet.png Binary files differnew file mode 100644 index 0000000..4afa8ef --- /dev/null +++ b/graphics/sprites/equipment/head/lordhelmet.png diff --git a/graphics/sprites/equipment/head/lordhelmet.xml b/graphics/sprites/equipment/head/lordhelmet.xml new file mode 100644 index 0000000..0320d11 --- /dev/null +++ b/graphics/sprites/equipment/head/lordhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/lordhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/magiccatears.png b/graphics/sprites/equipment/head/magiccatears.png Binary files differnew file mode 100644 index 0000000..4a11bc5 --- /dev/null +++ b/graphics/sprites/equipment/head/magiccatears.png diff --git a/graphics/sprites/equipment/head/magiccatears.xml b/graphics/sprites/equipment/head/magiccatears.xml new file mode 100644 index 0000000..3a6fb99 --- /dev/null +++ b/graphics/sprites/equipment/head/magiccatears.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/magiccatears.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/magictophat.png b/graphics/sprites/equipment/head/magictophat.png Binary files differnew file mode 100644 index 0000000..191ff03 --- /dev/null +++ b/graphics/sprites/equipment/head/magictophat.png diff --git a/graphics/sprites/equipment/head/magictophat.xml b/graphics/sprites/equipment/head/magictophat.xml new file mode 100644 index 0000000..15988e5 --- /dev/null +++ b/graphics/sprites/equipment/head/magictophat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/magictophat.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/minerhat.png b/graphics/sprites/equipment/head/minerhat.png Binary files differnew file mode 100644 index 0000000..33bb605 --- /dev/null +++ b/graphics/sprites/equipment/head/minerhat.png diff --git a/graphics/sprites/equipment/head/minerhat.xml b/graphics/sprites/equipment/head/minerhat.xml new file mode 100644 index 0000000..c550024 --- /dev/null +++ b/graphics/sprites/equipment/head/minerhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/minerhat.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/monsterskullhelmet.bak b/graphics/sprites/equipment/head/monsterskullhelmet.bak new file mode 100644 index 0000000..15ba618 --- /dev/null +++ b/graphics/sprites/equipment/head/monsterskullhelmet.bak @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/monsterskullhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/monsterskullhelmet.png b/graphics/sprites/equipment/head/monsterskullhelmet.png Binary files differnew file mode 100644 index 0000000..de77014 --- /dev/null +++ b/graphics/sprites/equipment/head/monsterskullhelmet.png diff --git a/graphics/sprites/equipment/head/moonshroomhat.png b/graphics/sprites/equipment/head/moonshroomhat.png Binary files differnew file mode 100644 index 0000000..c6b933b --- /dev/null +++ b/graphics/sprites/equipment/head/moonshroomhat.png diff --git a/graphics/sprites/equipment/head/moonshroomhat.xml b/graphics/sprites/equipment/head/moonshroomhat.xml new file mode 100644 index 0000000..69cb303 --- /dev/null +++ b/graphics/sprites/equipment/head/moonshroomhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2019 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/moonshroomhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/moubihat.png b/graphics/sprites/equipment/head/moubihat.png Binary files differnew file mode 100644 index 0000000..7dae4c3 --- /dev/null +++ b/graphics/sprites/equipment/head/moubihat.png diff --git a/graphics/sprites/equipment/head/moubihat.xml b/graphics/sprites/equipment/head/moubihat.xml new file mode 100644 index 0000000..bedcec5 --- /dev/null +++ b/graphics/sprites/equipment/head/moubihat.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2019 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/moubihat.png" + width="28" + height="32"/> + + <include file="equipment/head/mouboohat.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/mouboohat.png b/graphics/sprites/equipment/head/mouboohat.png Binary files differnew file mode 100644 index 0000000..02d3627 --- /dev/null +++ b/graphics/sprites/equipment/head/mouboohat.png diff --git a/graphics/sprites/equipment/head/mouboohat.xml b/graphics/sprites/equipment/head/mouboohat.xml new file mode 100644 index 0000000..fb3f037 --- /dev/null +++ b/graphics/sprites/equipment/head/mouboohat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/mouboohat.png" width="28" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-35"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-35"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-35"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-35"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <frame index="0" offsetX="0" offsetY="-35" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-35" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-35" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-35" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-35" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-35" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-35" delay="75"/> + <frame index="3" offsetX="2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="2" offsetY="-35" delay="150"/> + <frame index="3" offsetX="2" offsetY="-34" delay="75"/> + <frame index="3" offsetX="2" offsetY="-35" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="5" offsetX="0" offsetY="-33" delay="75"/> + <frame index="5" offsetX="0" offsetY="-34" delay="75"/> + <frame index="5" offsetX="0" offsetY="-31" delay="75"/> + <frame index="5" offsetX="0" offsetY="-30" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-36" delay="75"/> + <frame index="6" offsetX="2" offsetY="-37" delay="75"/> + <frame index="6" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="6" offsetX="-3" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-35" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="8" offsetX="-1" offsetY="-37" delay="75"/> + <frame index="8" offsetX="2" offsetY="-34" delay="75"/> + <frame index="8" offsetX="3" offsetY="-33" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-34" delay="225"/> + <frame index="0" offsetX="0" offsetY="-33" delay="75"/> + <frame index="0" offsetX="0" offsetY="-34" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-35" delay="225"/> + <frame index="1" offsetX="3" offsetY="-36" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-35" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-35" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-35" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-36" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-23"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-26"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-27"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-26"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="27" offsetY="-6"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="5" offsetX="0" offsetY="-34" delay="140"/> + <frame index="5" offsetX="0" offsetY="-30" delay="140"/> + <frame index="5" offsetX="0" offsetY="-35" delay="140"/> + <frame index="5" offsetX="0" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="-2" offsetY="-34" delay="140"/> + <frame index="6" offsetX="1" offsetY="-37" delay="140"/> + <frame index="6" offsetX="4" offsetY="-37" delay="140"/> + <frame index="6" offsetX="-4" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-35" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="4" offsetY="-34" delay="140"/> + <frame index="8" offsetX="1" offsetY="-37" delay="140"/> + <frame index="8" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="8" offsetX="4" offsetY="-33" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="5" offsetX="0" offsetY="-33" delay="100"/> + <frame index="5" offsetX="0" offsetY="-34" delay="100"/> + <frame index="5" offsetX="0" offsetY="-31" delay="100"/> + <frame index="5" offsetX="0" offsetY="-30" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-36" delay="100"/> + <frame index="6" offsetX="2" offsetY="-37" delay="100"/> + <frame index="6" offsetX="-1" offsetY="-34" delay="100"/> + <frame index="6" offsetX="-3" offsetY="-33" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-35" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="-1" offsetY="-36" delay="100"/> + <frame index="8" offsetX="-1" offsetY="-37" delay="100"/> + <frame index="8" offsetX="2" offsetY="-34" delay="100"/> + <frame index="8" offsetX="3" offsetY="-33" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="5" offsetX="-1" offsetY="-36" delay="280"/> + <frame index="5" offsetX="-1" offsetY="-37" delay="140"/> + <frame index="5" offsetX="-1" offsetY="-30" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="3" offsetY="-36" delay="140"/> + <frame index="6" offsetX="4" offsetY="-37" delay="140"/> + <frame index="6" offsetX="0" offsetY="-38" delay="140"/> + <frame index="6" offsetX="-3" offsetY="-33" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-35" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="-1" offsetY="-36" delay="140"/> + <frame index="8" offsetX="-2" offsetY="-37" delay="140"/> + <frame index="8" offsetX="3" offsetY="-38" delay="140"/> + <frame index="8" offsetX="5" offsetY="-33" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="5" offsetX="0" offsetY="-33" delay="140"/> + <frame index="5" offsetX="-1" offsetY="-34" delay="140"/> + <frame index="5" offsetX="0" offsetY="-36" delay="140"/> + <frame index="5" offsetX="0" offsetY="-31" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="2" offsetY="-38" delay="140"/> + <frame index="6" offsetX="2" offsetY="-37" delay="140"/> + <frame index="6" offsetX="3" offsetY="-38" delay="140"/> + <frame index="6" offsetX="-3" offsetY="-34" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-35" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-33" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="0" offsetY="-38" delay="140"/> + <frame index="8" offsetX="0" offsetY="-37" delay="140"/> + <frame index="8" offsetX="1" offsetY="-38" delay="140"/> + <frame index="8" offsetX="5" offsetY="-34" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/murderercrown.png b/graphics/sprites/equipment/head/murderercrown.png Binary files differnew file mode 100644 index 0000000..7e7aba1 --- /dev/null +++ b/graphics/sprites/equipment/head/murderercrown.png diff --git a/graphics/sprites/equipment/head/murderercrown.xml b/graphics/sprites/equipment/head/murderercrown.xml new file mode 100644 index 0000000..50e4547 --- /dev/null +++ b/graphics/sprites/equipment/head/murderercrown.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/murderercrown.png|R" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/mushroom.png b/graphics/sprites/equipment/head/mushroom.png Binary files differnew file mode 100644 index 0000000..9a38d60 --- /dev/null +++ b/graphics/sprites/equipment/head/mushroom.png diff --git a/graphics/sprites/equipment/head/mushroom.xml b/graphics/sprites/equipment/head/mushroom.xml new file mode 100644 index 0000000..8fb5b8e --- /dev/null +++ b/graphics/sprites/equipment/head/mushroom.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/mushroom.png" width="26" height="15"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="0" offsetY="-48"/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-2" offsetY="-48"/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="0" offsetY="-48" delay="75"/> + <frame index="0" offsetX="0" offsetY="-47" delay="75"/> + <frame index="0" offsetX="0" offsetY="-48" delay="150"/> + <frame index="0" offsetX="0" offsetY="-47" delay="75"/> + <frame index="0" offsetX="0" offsetY="-48" delay="75"/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-2" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-49" delay="150"/> + <frame index="0" offsetX="-2" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-2" offsetY="-49" delay="150"/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-49" delay="75"/> + <frame index="0" offsetX="4" offsetY="-50" delay="75"/> + <frame index="0" offsetX="0" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="225"/> + <frame index="0" offsetX="-3" offsetY="-46" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-4" offsetY="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY="-50" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="0" offsetY="-46" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="3" offsetY="-48" delay="225"/> + <frame index="0" offsetX="5" offsetY="-49" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-2" offsetY="-48" delay="225"/> + <frame index="0" offsetX="-3" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-3" offsetY="-48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-4" offsetY="-48" delay="225"/> + <frame index="0" offsetX="-6" offsetY="-49" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-1" offsetY="-40"/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-7" offsetY="-38"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="1" offsetX="37" offsetY="-6"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="0" offsetY="-47" delay="140"/> + <frame index="0" offsetX="3" offsetY="-50" delay="140"/> + <frame index="0" offsetX="5" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-49" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="1" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-4" offsetY="-50" delay="140"/> + <frame index="0" offsetX="1" offsetY="-46" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-49" delay="100"/> + <frame index="0" offsetX="4" offsetY="-50" delay="100"/> + <frame index="0" offsetX="0" offsetY="-47" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="300"/> + <frame index="0" offsetX="-3" offsetY="-46" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-4" offsetY="-49" delay="100"/> + <frame index="0" offsetX="-4" offsetY="-50" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="0" offsetX="0" offsetY="-46" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-49" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="5" offsetY="-49" delay="140"/> + <frame index="0" offsetX="6" offsetY="-50" delay="140"/> + <frame index="0" offsetX="1" offsetY="-51" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="420"/> + <frame index="0" offsetX="-4" offsetY="-51" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-4" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-5" offsetY="-50" delay="140"/> + <frame index="0" offsetX="0" offsetY="-51" delay="140"/> + <frame index="0" offsetX="2" offsetY="-46" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" offsetX="4" offsetY="-51" delay="140"/> + <frame index="0" offsetX="4" offsetY="-50" delay="140"/> + <frame index="0" offsetX="4" offsetY="-51" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" offsetX="-3" offsetY="-48" delay="280"/> + <frame index="0" offsetX="-3" offsetY="-46" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" offsetX="-3" offsetY="-51" delay="140"/> + <frame index="0" offsetX="-3" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-51" delay="140"/> + <frame index="0" offsetX="2" offsetY="-47" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/ninjamask.png b/graphics/sprites/equipment/head/ninjamask.png Binary files differnew file mode 100644 index 0000000..126f84f --- /dev/null +++ b/graphics/sprites/equipment/head/ninjamask.png diff --git a/graphics/sprites/equipment/head/ninjamask.xml b/graphics/sprites/equipment/head/ninjamask.xml new file mode 100644 index 0000000..709356b --- /dev/null +++ b/graphics/sprites/equipment/head/ninjamask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/ninjamask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/operamask.png b/graphics/sprites/equipment/head/operamask.png Binary files differnew file mode 100644 index 0000000..93deffa --- /dev/null +++ b/graphics/sprites/equipment/head/operamask.png diff --git a/graphics/sprites/equipment/head/operamask.xml b/graphics/sprites/equipment/head/operamask.xml new file mode 100644 index 0000000..8960a1d --- /dev/null +++ b/graphics/sprites/equipment/head/operamask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/operamask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/paperbag.png b/graphics/sprites/equipment/head/paperbag.png Binary files differnew file mode 100644 index 0000000..f18ee59 --- /dev/null +++ b/graphics/sprites/equipment/head/paperbag.png diff --git a/graphics/sprites/equipment/head/paperbag.xml b/graphics/sprites/equipment/head/paperbag.xml new file mode 100644 index 0000000..18e62c9 --- /dev/null +++ b/graphics/sprites/equipment/head/paperbag.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/paperbag.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/pashuacap.png b/graphics/sprites/equipment/head/pashuacap.png Binary files differnew file mode 100644 index 0000000..4366a7a --- /dev/null +++ b/graphics/sprites/equipment/head/pashuacap.png diff --git a/graphics/sprites/equipment/head/pashuacap.xml b/graphics/sprites/equipment/head/pashuacap.xml new file mode 100644 index 0000000..7e8d96d --- /dev/null +++ b/graphics/sprites/equipment/head/pashuacap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/pashuacap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/phylactery.png b/graphics/sprites/equipment/head/phylactery.png Binary files differnew file mode 100644 index 0000000..583edea --- /dev/null +++ b/graphics/sprites/equipment/head/phylactery.png diff --git a/graphics/sprites/equipment/head/phylactery.xml b/graphics/sprites/equipment/head/phylactery.xml new file mode 100644 index 0000000..9de2ae1 --- /dev/null +++ b/graphics/sprites/equipment/head/phylactery.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/phylactery.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/pinkhelmet.png b/graphics/sprites/equipment/head/pinkhelmet.png Binary files differnew file mode 100644 index 0000000..fb353e3 --- /dev/null +++ b/graphics/sprites/equipment/head/pinkhelmet.png diff --git a/graphics/sprites/equipment/head/pinkhelmet.xml b/graphics/sprites/equipment/head/pinkhelmet.xml new file mode 100644 index 0000000..37be223 --- /dev/null +++ b/graphics/sprites/equipment/head/pinkhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/pinkhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/pinkiehat.png b/graphics/sprites/equipment/head/pinkiehat.png Binary files differnew file mode 100644 index 0000000..556fe28 --- /dev/null +++ b/graphics/sprites/equipment/head/pinkiehat.png diff --git a/graphics/sprites/equipment/head/pinkiehat.xml b/graphics/sprites/equipment/head/pinkiehat.xml new file mode 100644 index 0000000..2d16301 --- /dev/null +++ b/graphics/sprites/equipment/head/pinkiehat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/pinkiehat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/piratebandana.png b/graphics/sprites/equipment/head/piratebandana.png Binary files differnew file mode 100644 index 0000000..17ea398 --- /dev/null +++ b/graphics/sprites/equipment/head/piratebandana.png diff --git a/graphics/sprites/equipment/head/piratebandana.xml b/graphics/sprites/equipment/head/piratebandana.xml new file mode 100644 index 0000000..fefd8d3 --- /dev/null +++ b/graphics/sprites/equipment/head/piratebandana.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/piratebandana.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/prsmhelmet.png b/graphics/sprites/equipment/head/prsmhelmet.png Binary files differnew file mode 100644 index 0000000..9796517 --- /dev/null +++ b/graphics/sprites/equipment/head/prsmhelmet.png diff --git a/graphics/sprites/equipment/head/prsmhelmet.xml b/graphics/sprites/equipment/head/prsmhelmet.xml new file mode 100644 index 0000000..d3a63d5 --- /dev/null +++ b/graphics/sprites/equipment/head/prsmhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/prsmhelmet.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/pumpkinhat.png b/graphics/sprites/equipment/head/pumpkinhat.png Binary files differnew file mode 100644 index 0000000..adced03 --- /dev/null +++ b/graphics/sprites/equipment/head/pumpkinhat.png diff --git a/graphics/sprites/equipment/head/pumpkinhat.xml b/graphics/sprites/equipment/head/pumpkinhat.xml new file mode 100644 index 0000000..5d5670f --- /dev/null +++ b/graphics/sprites/equipment/head/pumpkinhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/pumpkinhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/purplemodel.png b/graphics/sprites/equipment/head/purplemodel.png Binary files differnew file mode 100644 index 0000000..42d1b66 --- /dev/null +++ b/graphics/sprites/equipment/head/purplemodel.png diff --git a/graphics/sprites/equipment/head/purplemodel.xml b/graphics/sprites/equipment/head/purplemodel.xml new file mode 100644 index 0000000..c4f8e02 --- /dev/null +++ b/graphics/sprites/equipment/head/purplemodel.xml @@ -0,0 +1,189 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/purplemodel.png" + width="32" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-26"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-26" delay="160"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="80"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-1" offsetY="-27" delay="160"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + <frame index="3" offsetX="1" offsetY="-25" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="160"/> + <frame index="3" offsetX="1" offsetY="-25" delay="80"/> + <frame index="3" offsetX="1" offsetY="-26" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-21" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-27" delay="80"/> + <frame index="1" offsetX="3" offsetY="-28" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-25" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-26" delay="240"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-27" delay="80"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="80"/> + <frame index="3" offsetY="-25" delay="80"/> + <frame index="3" offsetY="-24" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-25" delay="240"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-26" delay="240"/> + <frame index="1" offsetX="4" offsetY="-27" delay="160"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-26" delay="160"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="80"/> + <frame index="2" offsetX="-2" offsetY="-26" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-26" delay="240"/> + <frame index="3" offsetX="-5" offsetY="-27" delay="160"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-18"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-17"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-14"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-17"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-17"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="13" offsetY="8"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/ricehat.png b/graphics/sprites/equipment/head/ricehat.png Binary files differnew file mode 100644 index 0000000..669f3ad --- /dev/null +++ b/graphics/sprites/equipment/head/ricehat.png diff --git a/graphics/sprites/equipment/head/ricehat.xml b/graphics/sprites/equipment/head/ricehat.xml new file mode 100644 index 0000000..8f5741f --- /dev/null +++ b/graphics/sprites/equipment/head/ricehat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/ricehat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/righteyepatch.png b/graphics/sprites/equipment/head/righteyepatch.png Binary files differnew file mode 100644 index 0000000..8febbde --- /dev/null +++ b/graphics/sprites/equipment/head/righteyepatch.png diff --git a/graphics/sprites/equipment/head/righteyepatch.xml b/graphics/sprites/equipment/head/righteyepatch.xml new file mode 100644 index 0000000..d1928e3 --- /dev/null +++ b/graphics/sprites/equipment/head/righteyepatch.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/righteyepatch.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/sailorhat-female.xml b/graphics/sprites/equipment/head/sailorhat-female.xml new file mode 100644 index 0000000..f71c665 --- /dev/null +++ b/graphics/sprites/equipment/head/sailorhat-female.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/sailorhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/sailorhat.png b/graphics/sprites/equipment/head/sailorhat.png Binary files differnew file mode 100644 index 0000000..5fc6a47 --- /dev/null +++ b/graphics/sprites/equipment/head/sailorhat.png diff --git a/graphics/sprites/equipment/head/sailorhat.xml b/graphics/sprites/equipment/head/sailorhat.xml new file mode 100644 index 0000000..f71c665 --- /dev/null +++ b/graphics/sprites/equipment/head/sailorhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/sailorhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/samuraihelmet.png b/graphics/sprites/equipment/head/samuraihelmet.png Binary files differnew file mode 100644 index 0000000..c95b4bc --- /dev/null +++ b/graphics/sprites/equipment/head/samuraihelmet.png diff --git a/graphics/sprites/equipment/head/samuraihelmet.xml b/graphics/sprites/equipment/head/samuraihelmet.xml new file mode 100644 index 0000000..548b864 --- /dev/null +++ b/graphics/sprites/equipment/head/samuraihelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/samuraihelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/santabeardhat.png b/graphics/sprites/equipment/head/santabeardhat.png Binary files differnew file mode 100644 index 0000000..72c3159 --- /dev/null +++ b/graphics/sprites/equipment/head/santabeardhat.png diff --git a/graphics/sprites/equipment/head/santabeardhat.xml b/graphics/sprites/equipment/head/santabeardhat.xml new file mode 100644 index 0000000..1cfbdbd --- /dev/null +++ b/graphics/sprites/equipment/head/santabeardhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/santabeardhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/santahat.png b/graphics/sprites/equipment/head/santahat.png Binary files differnew file mode 100644 index 0000000..e6016ef --- /dev/null +++ b/graphics/sprites/equipment/head/santahat.png diff --git a/graphics/sprites/equipment/head/santahat.xml b/graphics/sprites/equipment/head/santahat.xml new file mode 100644 index 0000000..4a4b428 --- /dev/null +++ b/graphics/sprites/equipment/head/santahat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/santahat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/savior.png b/graphics/sprites/equipment/head/savior.png Binary files differnew file mode 100644 index 0000000..891272b --- /dev/null +++ b/graphics/sprites/equipment/head/savior.png diff --git a/graphics/sprites/equipment/head/savior.xml b/graphics/sprites/equipment/head/savior.xml new file mode 100644 index 0000000..72c59f9 --- /dev/null +++ b/graphics/sprites/equipment/head/savior.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2019 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/savior.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/serfhat-female.xml b/graphics/sprites/equipment/head/serfhat-female.xml new file mode 100644 index 0000000..87cea66 --- /dev/null +++ b/graphics/sprites/equipment/head/serfhat-female.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/serfhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/serfhat.png b/graphics/sprites/equipment/head/serfhat.png Binary files differnew file mode 100644 index 0000000..7b06eaa --- /dev/null +++ b/graphics/sprites/equipment/head/serfhat.png diff --git a/graphics/sprites/equipment/head/serfhat.xml b/graphics/sprites/equipment/head/serfhat.xml new file mode 100644 index 0000000..87cea66 --- /dev/null +++ b/graphics/sprites/equipment/head/serfhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/serfhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/shroomhat.png b/graphics/sprites/equipment/head/shroomhat.png Binary files differnew file mode 100644 index 0000000..f5d7020 --- /dev/null +++ b/graphics/sprites/equipment/head/shroomhat.png diff --git a/graphics/sprites/equipment/head/shroomhat.xml b/graphics/sprites/equipment/head/shroomhat.xml new file mode 100644 index 0000000..c71cfed --- /dev/null +++ b/graphics/sprites/equipment/head/shroomhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/shroomhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/silkheadband.png b/graphics/sprites/equipment/head/silkheadband.png Binary files differnew file mode 100644 index 0000000..5e00613 --- /dev/null +++ b/graphics/sprites/equipment/head/silkheadband.png diff --git a/graphics/sprites/equipment/head/silkheadband.xml b/graphics/sprites/equipment/head/silkheadband.xml new file mode 100644 index 0000000..821e4af --- /dev/null +++ b/graphics/sprites/equipment/head/silkheadband.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/silkheadband.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/skullmask.png b/graphics/sprites/equipment/head/skullmask.png Binary files differnew file mode 100644 index 0000000..f1dc680 --- /dev/null +++ b/graphics/sprites/equipment/head/skullmask.png diff --git a/graphics/sprites/equipment/head/skullmask.xml b/graphics/sprites/equipment/head/skullmask.xml new file mode 100644 index 0000000..4ddd7ff --- /dev/null +++ b/graphics/sprites/equipment/head/skullmask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/skullmask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/smileycap.png b/graphics/sprites/equipment/head/smileycap.png Binary files differnew file mode 100644 index 0000000..cfcc911 --- /dev/null +++ b/graphics/sprites/equipment/head/smileycap.png diff --git a/graphics/sprites/equipment/head/smileycap.xml b/graphics/sprites/equipment/head/smileycap.xml new file mode 100644 index 0000000..52deeb4 --- /dev/null +++ b/graphics/sprites/equipment/head/smileycap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Seeds +Copyright (C) 2020 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/smileycap.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/standardheadband.png b/graphics/sprites/equipment/head/standardheadband.png Binary files differnew file mode 100644 index 0000000..a9f26c8 --- /dev/null +++ b/graphics/sprites/equipment/head/standardheadband.png diff --git a/graphics/sprites/equipment/head/standardheadband.xml b/graphics/sprites/equipment/head/standardheadband.xml new file mode 100644 index 0000000..a82b4ab --- /dev/null +++ b/graphics/sprites/equipment/head/standardheadband.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/standardheadband.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/terranitehelmet.png b/graphics/sprites/equipment/head/terranitehelmet.png Binary files differnew file mode 100644 index 0000000..6e0cf9f --- /dev/null +++ b/graphics/sprites/equipment/head/terranitehelmet.png diff --git a/graphics/sprites/equipment/head/terranitehelmet.xml b/graphics/sprites/equipment/head/terranitehelmet.xml new file mode 100644 index 0000000..348c418 --- /dev/null +++ b/graphics/sprites/equipment/head/terranitehelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc, seeds +Copyright (C) 2018-2020 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/terranitehelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/terranitemask.png b/graphics/sprites/equipment/head/terranitemask.png Binary files differnew file mode 100644 index 0000000..f5970f8 --- /dev/null +++ b/graphics/sprites/equipment/head/terranitemask.png diff --git a/graphics/sprites/equipment/head/terranitemask.xml b/graphics/sprites/equipment/head/terranitemask.xml new file mode 100644 index 0000000..c7339c0 --- /dev/null +++ b/graphics/sprites/equipment/head/terranitemask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018-2019 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/terranitemask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/tophat.png b/graphics/sprites/equipment/head/tophat.png Binary files differnew file mode 100644 index 0000000..f483319 --- /dev/null +++ b/graphics/sprites/equipment/head/tophat.png diff --git a/graphics/sprites/equipment/head/tophat.xml b/graphics/sprites/equipment/head/tophat.xml new file mode 100644 index 0000000..f4a506d --- /dev/null +++ b/graphics/sprites/equipment/head/tophat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/tophat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/trapperhat.png b/graphics/sprites/equipment/head/trapperhat.png Binary files differnew file mode 100644 index 0000000..e6a9d04 --- /dev/null +++ b/graphics/sprites/equipment/head/trapperhat.png diff --git a/graphics/sprites/equipment/head/trapperhat.xml b/graphics/sprites/equipment/head/trapperhat.xml new file mode 100644 index 0000000..bf7b95f --- /dev/null +++ b/graphics/sprites/equipment/head/trapperhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/trapperhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/underworldmask.png b/graphics/sprites/equipment/head/underworldmask.png Binary files differnew file mode 100644 index 0000000..a490fad --- /dev/null +++ b/graphics/sprites/equipment/head/underworldmask.png diff --git a/graphics/sprites/equipment/head/underworldmask.xml b/graphics/sprites/equipment/head/underworldmask.xml new file mode 100644 index 0000000..d069b7c --- /dev/null +++ b/graphics/sprites/equipment/head/underworldmask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/underworldmask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/vikinghelmet.png b/graphics/sprites/equipment/head/vikinghelmet.png Binary files differnew file mode 100644 index 0000000..b4e7448 --- /dev/null +++ b/graphics/sprites/equipment/head/vikinghelmet.png diff --git a/graphics/sprites/equipment/head/vikinghelmet.xml b/graphics/sprites/equipment/head/vikinghelmet.xml new file mode 100644 index 0000000..1cc47d2 --- /dev/null +++ b/graphics/sprites/equipment/head/vikinghelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/vikinghelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/warlordhelmet.png b/graphics/sprites/equipment/head/warlordhelmet.png Binary files differnew file mode 100644 index 0000000..2ce60b5 --- /dev/null +++ b/graphics/sprites/equipment/head/warlordhelmet.png diff --git a/graphics/sprites/equipment/head/warlordhelmet.xml b/graphics/sprites/equipment/head/warlordhelmet.xml new file mode 100644 index 0000000..04c05f1 --- /dev/null +++ b/graphics/sprites/equipment/head/warlordhelmet.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/warlordhelmet.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/werewolfhat.png b/graphics/sprites/equipment/head/werewolfhat.png Binary files differnew file mode 100644 index 0000000..500b62d --- /dev/null +++ b/graphics/sprites/equipment/head/werewolfhat.png diff --git a/graphics/sprites/equipment/head/werewolfhat.xml b/graphics/sprites/equipment/head/werewolfhat.xml new file mode 100644 index 0000000..2c46d69 --- /dev/null +++ b/graphics/sprites/equipment/head/werewolfhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/werewolfhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/equipment/head/wickedshroomhat.png b/graphics/sprites/equipment/head/wickedshroomhat.png Binary files differnew file mode 100644 index 0000000..cbd7ed2 --- /dev/null +++ b/graphics/sprites/equipment/head/wickedshroomhat.png diff --git a/graphics/sprites/equipment/head/wickedshroomhat.xml b/graphics/sprites/equipment/head/wickedshroomhat.xml new file mode 100644 index 0000000..7f4a7aa --- /dev/null +++ b/graphics/sprites/equipment/head/wickedshroomhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/wickedshroomhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/witchhat.png b/graphics/sprites/equipment/head/witchhat.png Binary files differnew file mode 100644 index 0000000..cd7013e --- /dev/null +++ b/graphics/sprites/equipment/head/witchhat.png diff --git a/graphics/sprites/equipment/head/witchhat.xml b/graphics/sprites/equipment/head/witchhat.xml new file mode 100644 index 0000000..73f5a05 --- /dev/null +++ b/graphics/sprites/equipment/head/witchhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/witchhat.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/wizardhat.png b/graphics/sprites/equipment/head/wizardhat.png Binary files differnew file mode 100644 index 0000000..eaa0617 --- /dev/null +++ b/graphics/sprites/equipment/head/wizardhat.png diff --git a/graphics/sprites/equipment/head/wizardhat.xml b/graphics/sprites/equipment/head/wizardhat.xml new file mode 100644 index 0000000..a6af34b --- /dev/null +++ b/graphics/sprites/equipment/head/wizardhat.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/wizardhat.png|W" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/wreath.png b/graphics/sprites/equipment/head/wreath.png Binary files differnew file mode 100644 index 0000000..63b5331 --- /dev/null +++ b/graphics/sprites/equipment/head/wreath.png diff --git a/graphics/sprites/equipment/head/wreath.xml b/graphics/sprites/equipment/head/wreath.xml new file mode 100644 index 0000000..5bbe27b --- /dev/null +++ b/graphics/sprites/equipment/head/wreath.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/wreath.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/yetimask.png b/graphics/sprites/equipment/head/yetimask.png Binary files differnew file mode 100644 index 0000000..0331f9a --- /dev/null +++ b/graphics/sprites/equipment/head/yetimask.png diff --git a/graphics/sprites/equipment/head/yetimask.xml b/graphics/sprites/equipment/head/yetimask.xml new file mode 100644 index 0000000..d960ac7 --- /dev/null +++ b/graphics/sprites/equipment/head/yetimask.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2 --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/yetimask.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> |