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-rw-r--r--graphics/sprites/equipment/head/admcap.pngbin0 -> 2246 bytes
-rw-r--r--graphics/sprites/equipment/head/admcap.xml12
-rw-r--r--graphics/sprites/equipment/head/afkcap.pngbin0 -> 3161 bytes
-rw-r--r--graphics/sprites/equipment/head/afkcap.xml12
-rw-r--r--graphics/sprites/equipment/head/alchemisthelmet.pngbin0 -> 6483 bytes
-rw-r--r--graphics/sprites/equipment/head/alchemisthelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/alphamouboohead.pngbin0 -> 5834 bytes
-rw-r--r--graphics/sprites/equipment/head/alphamouboohead.xml135
-rw-r--r--graphics/sprites/equipment/head/antlerhat.pngbin0 -> 799 bytes
-rw-r--r--graphics/sprites/equipment/head/antlershat.xml12
-rw-r--r--graphics/sprites/equipment/head/archangelhelmet.pngbin0 -> 4940 bytes
-rw-r--r--graphics/sprites/equipment/head/archangelhelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/assassinhood.pngbin0 -> 2162 bytes
-rw-r--r--graphics/sprites/equipment/head/assassinhood.xml12
-rw-r--r--graphics/sprites/equipment/head/axehat.pngbin0 -> 1137 bytes
-rw-r--r--graphics/sprites/equipment/head/axehat.xml12
-rw-r--r--graphics/sprites/equipment/head/bandana.pngbin0 -> 1842 bytes
-rw-r--r--graphics/sprites/equipment/head/bandana.xml12
-rw-r--r--graphics/sprites/equipment/head/beaniecopter.pngbin0 -> 4058 bytes
-rw-r--r--graphics/sprites/equipment/head/beaniecopter.xml381
-rw-r--r--graphics/sprites/equipment/head/bearhat.pngbin0 -> 1377 bytes
-rw-r--r--graphics/sprites/equipment/head/bearhat.xml12
-rw-r--r--graphics/sprites/equipment/head/beekeeperhat.pngbin0 -> 1342 bytes
-rw-r--r--graphics/sprites/equipment/head/beekeeperhat.xml12
-rw-r--r--graphics/sprites/equipment/head/bhopcap.pngbin0 -> 3731 bytes
-rw-r--r--graphics/sprites/equipment/head/bhopcap.xml12
-rw-r--r--graphics/sprites/equipment/head/bloodymouboohat.pngbin0 -> 4442 bytes
-rw-r--r--graphics/sprites/equipment/head/bloodymouboohat.xml12
-rw-r--r--graphics/sprites/equipment/head/boina.pngbin0 -> 1658 bytes
-rw-r--r--graphics/sprites/equipment/head/boina.xml12
-rw-r--r--graphics/sprites/equipment/head/bountyhunterhelmet.pngbin0 -> 4176 bytes
-rw-r--r--graphics/sprites/equipment/head/bountyhunterhelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/bowlerhat.pngbin0 -> 1601 bytes
-rw-r--r--graphics/sprites/equipment/head/bowlerhat.xml12
-rw-r--r--graphics/sprites/equipment/head/brimmedfeatherhat.pngbin0 -> 2628 bytes
-rw-r--r--graphics/sprites/equipment/head/brimmedfeatherhat.xml12
-rw-r--r--graphics/sprites/equipment/head/brimmedflowerhat.pngbin0 -> 3091 bytes
-rw-r--r--graphics/sprites/equipment/head/brimmedflowerhat.xml12
-rw-r--r--graphics/sprites/equipment/head/brimmedhat.pngbin0 -> 1997 bytes
-rw-r--r--graphics/sprites/equipment/head/brimmedhat.xml13
-rw-r--r--graphics/sprites/equipment/head/bromenalhelmet.pngbin0 -> 4012 bytes
-rw-r--r--graphics/sprites/equipment/head/bromenalhelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/browndeserthat.pngbin0 -> 2540 bytes
-rw-r--r--graphics/sprites/equipment/head/browndeserthat.xml255
-rw-r--r--graphics/sprites/equipment/head/bucket.pngbin0 -> 1587 bytes
-rw-r--r--graphics/sprites/equipment/head/bucket.xml12
-rw-r--r--graphics/sprites/equipment/head/bull.pngbin0 -> 3051 bytes
-rw-r--r--graphics/sprites/equipment/head/bull.xml12
-rw-r--r--graphics/sprites/equipment/head/bunnyears.pngbin0 -> 1163 bytes
-rw-r--r--graphics/sprites/equipment/head/bunnyears.xml12
-rw-r--r--graphics/sprites/equipment/head/candlehelmet.pngbin0 -> 13252 bytes
-rw-r--r--graphics/sprites/equipment/head/candlehelmet.xml298
-rw-r--r--graphics/sprites/equipment/head/candorheadband.pngbin0 -> 1476 bytes
-rw-r--r--graphics/sprites/equipment/head/candorheadband.xml12
-rw-r--r--graphics/sprites/equipment/head/cap.pngbin0 -> 2402 bytes
-rw-r--r--graphics/sprites/equipment/head/cap.xml12
-rw-r--r--graphics/sprites/equipment/head/captaincap.pngbin0 -> 3203 bytes
-rw-r--r--graphics/sprites/equipment/head/captaincap.xml12
-rw-r--r--graphics/sprites/equipment/head/catears.pngbin0 -> 928 bytes
-rw-r--r--graphics/sprites/equipment/head/catears.xml12
-rw-r--r--graphics/sprites/equipment/head/cathelmet.pngbin0 -> 2987 bytes
-rw-r--r--graphics/sprites/equipment/head/cathelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/centurionhelmet.pngbin0 -> 3451 bytes
-rw-r--r--graphics/sprites/equipment/head/centurionhelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/chefhat.pngbin0 -> 1698 bytes
-rw-r--r--graphics/sprites/equipment/head/chefhat.xml12
-rw-r--r--graphics/sprites/equipment/head/clericcap.pngbin0 -> 3512 bytes
-rw-r--r--graphics/sprites/equipment/head/clericcap.xml12
-rw-r--r--graphics/sprites/equipment/head/corsairhat.pngbin0 -> 1028 bytes
-rw-r--r--graphics/sprites/equipment/head/corsairhat.xml12
-rw-r--r--graphics/sprites/equipment/head/crown.pngbin0 -> 3819 bytes
-rw-r--r--graphics/sprites/equipment/head/crown.xml12
-rw-r--r--graphics/sprites/equipment/head/crusadehelmet-female12
-rw-r--r--graphics/sprites/equipment/head/crusadehelmet.pngbin0 -> 4627 bytes
-rw-r--r--graphics/sprites/equipment/head/crusadehelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/darkhelm.pngbin0 -> 2743 bytes
-rw-r--r--graphics/sprites/equipment/head/darkhelm.xml12
-rw-r--r--graphics/sprites/equipment/head/darkknighthelmet.pngbin0 -> 1998 bytes
-rw-r--r--graphics/sprites/equipment/head/darkknighthelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/deserthat.pngbin0 -> 2300 bytes
-rw-r--r--graphics/sprites/equipment/head/deserthat.xml258
-rw-r--r--graphics/sprites/equipment/head/deserthelmet.pngbin0 -> 3722 bytes
-rw-r--r--graphics/sprites/equipment/head/deserthelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/devcap.pngbin0 -> 2602 bytes
-rw-r--r--graphics/sprites/equipment/head/devcap.xml12
-rw-r--r--graphics/sprites/equipment/head/dragoneggshell.pngbin0 -> 2813 bytes
-rw-r--r--graphics/sprites/equipment/head/dragoneggshell.xml12
-rw-r--r--graphics/sprites/equipment/head/earmuffs.pngbin0 -> 1527 bytes
-rw-r--r--graphics/sprites/equipment/head/earmuffs.xml12
-rw-r--r--graphics/sprites/equipment/head/eggshellhat.pngbin0 -> 1694 bytes
-rw-r--r--graphics/sprites/equipment/head/eggshellhat.xml12
-rw-r--r--graphics/sprites/equipment/head/eye-down-blink-argaes.xml13
-rw-r--r--graphics/sprites/equipment/head/eye-down-blink-tonori.xml13
-rw-r--r--graphics/sprites/equipment/head/fafimask.pngbin0 -> 2346 bytes
-rw-r--r--graphics/sprites/equipment/head/fafimask.xml12
-rw-r--r--graphics/sprites/equipment/head/fairyhat.pngbin0 -> 2242 bytes
-rw-r--r--graphics/sprites/equipment/head/fairyhat.xml12
-rw-r--r--graphics/sprites/equipment/head/fancyhat.pngbin0 -> 1231 bytes
-rw-r--r--graphics/sprites/equipment/head/fancyhat.xml12
-rw-r--r--graphics/sprites/equipment/head/farmerhat.pngbin0 -> 4283 bytes
-rw-r--r--graphics/sprites/equipment/head/farmerhat.xml12
-rw-r--r--graphics/sprites/equipment/head/fluffyhat.pngbin0 -> 4058 bytes
-rw-r--r--graphics/sprites/equipment/head/fluffyhat.xml12
-rw-r--r--graphics/sprites/equipment/head/forestshroomhat.pngbin0 -> 1747 bytes
-rw-r--r--graphics/sprites/equipment/head/forestshroomhat.xml12
-rw-r--r--graphics/sprites/equipment/head/funkyhat.pngbin0 -> 4202 bytes
-rw-r--r--graphics/sprites/equipment/head/funkyhat.xml12
-rw-r--r--graphics/sprites/equipment/head/gmcap.pngbin0 -> 2890 bytes
-rw-r--r--graphics/sprites/equipment/head/gmcap.xml12
-rw-r--r--graphics/sprites/equipment/head/graduationcap.pngbin0 -> 1805 bytes
-rw-r--r--graphics/sprites/equipment/head/graduationcap.xml12
-rw-r--r--graphics/sprites/equipment/head/headhood.pngbin0 -> 3009 bytes
-rw-r--r--graphics/sprites/equipment/head/headhood.xml12
-rw-r--r--graphics/sprites/equipment/head/headmodel-male.pngbin0 -> 3847 bytes
-rw-r--r--graphics/sprites/equipment/head/headmodel-male.xml205
-rw-r--r--graphics/sprites/equipment/head/human-eye-blink.xml26
-rw-r--r--graphics/sprites/equipment/head/imperialcrown.pngbin0 -> 2188 bytes
-rw-r--r--graphics/sprites/equipment/head/imperialcrown.xml12
-rw-r--r--graphics/sprites/equipment/head/infantryhelmet.pngbin0 -> 4894 bytes
-rw-r--r--graphics/sprites/equipment/head/infantryhelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/knithat.pngbin0 -> 2886 bytes
-rw-r--r--graphics/sprites/equipment/head/knithat.xml12
-rw-r--r--graphics/sprites/equipment/head/largeheadmodel-male.pngbin0 -> 4148 bytes
-rw-r--r--graphics/sprites/equipment/head/largeheadmodel-male.xml189
-rw-r--r--graphics/sprites/equipment/head/leprechaunhat.pngbin0 -> 1805 bytes
-rw-r--r--graphics/sprites/equipment/head/leprechaunhat.xml12
-rw-r--r--graphics/sprites/equipment/head/lordhelmet.pngbin0 -> 1973 bytes
-rw-r--r--graphics/sprites/equipment/head/lordhelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/magiccatears.pngbin0 -> 1048 bytes
-rw-r--r--graphics/sprites/equipment/head/magiccatears.xml12
-rw-r--r--graphics/sprites/equipment/head/magictophat.pngbin0 -> 3554 bytes
-rw-r--r--graphics/sprites/equipment/head/magictophat.xml12
-rw-r--r--graphics/sprites/equipment/head/minerhat.pngbin0 -> 1430 bytes
-rw-r--r--graphics/sprites/equipment/head/minerhat.xml12
-rw-r--r--graphics/sprites/equipment/head/monsterskullhelmet.bak12
-rw-r--r--graphics/sprites/equipment/head/monsterskullhelmet.pngbin0 -> 6767 bytes
-rw-r--r--graphics/sprites/equipment/head/moonshroomhat.pngbin0 -> 1468 bytes
-rw-r--r--graphics/sprites/equipment/head/moonshroomhat.xml12
-rw-r--r--graphics/sprites/equipment/head/moubihat.pngbin0 -> 5404 bytes
-rw-r--r--graphics/sprites/equipment/head/moubihat.xml11
-rw-r--r--graphics/sprites/equipment/head/mouboohat.pngbin0 -> 2858 bytes
-rw-r--r--graphics/sprites/equipment/head/mouboohat.xml229
-rw-r--r--graphics/sprites/equipment/head/murderercrown.pngbin0 -> 1436 bytes
-rw-r--r--graphics/sprites/equipment/head/murderercrown.xml12
-rw-r--r--graphics/sprites/equipment/head/mushroom.pngbin0 -> 517 bytes
-rw-r--r--graphics/sprites/equipment/head/mushroom.xml229
-rw-r--r--graphics/sprites/equipment/head/ninjamask.pngbin0 -> 1491 bytes
-rw-r--r--graphics/sprites/equipment/head/ninjamask.xml12
-rw-r--r--graphics/sprites/equipment/head/operamask.pngbin0 -> 1438 bytes
-rw-r--r--graphics/sprites/equipment/head/operamask.xml12
-rw-r--r--graphics/sprites/equipment/head/paperbag.pngbin0 -> 6154 bytes
-rw-r--r--graphics/sprites/equipment/head/paperbag.xml12
-rw-r--r--graphics/sprites/equipment/head/pashuacap.pngbin0 -> 6247 bytes
-rw-r--r--graphics/sprites/equipment/head/pashuacap.xml12
-rw-r--r--graphics/sprites/equipment/head/phylactery.pngbin0 -> 916 bytes
-rw-r--r--graphics/sprites/equipment/head/phylactery.xml12
-rw-r--r--graphics/sprites/equipment/head/pinkhelmet.pngbin0 -> 1732 bytes
-rw-r--r--graphics/sprites/equipment/head/pinkhelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/pinkiehat.pngbin0 -> 1051 bytes
-rw-r--r--graphics/sprites/equipment/head/pinkiehat.xml12
-rw-r--r--graphics/sprites/equipment/head/piratebandana.pngbin0 -> 2082 bytes
-rw-r--r--graphics/sprites/equipment/head/piratebandana.xml12
-rw-r--r--graphics/sprites/equipment/head/prsmhelmet.pngbin0 -> 5628 bytes
-rw-r--r--graphics/sprites/equipment/head/prsmhelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/pumpkinhat.pngbin0 -> 2136 bytes
-rw-r--r--graphics/sprites/equipment/head/pumpkinhat.xml12
-rw-r--r--graphics/sprites/equipment/head/purplemodel.pngbin0 -> 635 bytes
-rw-r--r--graphics/sprites/equipment/head/purplemodel.xml189
-rw-r--r--graphics/sprites/equipment/head/ricehat.pngbin0 -> 3065 bytes
-rw-r--r--graphics/sprites/equipment/head/ricehat.xml12
-rw-r--r--graphics/sprites/equipment/head/righteyepatch.pngbin0 -> 762 bytes
-rw-r--r--graphics/sprites/equipment/head/righteyepatch.xml12
-rw-r--r--graphics/sprites/equipment/head/sailorhat-female.xml12
-rw-r--r--graphics/sprites/equipment/head/sailorhat.pngbin0 -> 2001 bytes
-rw-r--r--graphics/sprites/equipment/head/sailorhat.xml12
-rw-r--r--graphics/sprites/equipment/head/samuraihelmet.pngbin0 -> 3691 bytes
-rw-r--r--graphics/sprites/equipment/head/samuraihelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/santabeardhat.pngbin0 -> 2832 bytes
-rw-r--r--graphics/sprites/equipment/head/santabeardhat.xml12
-rw-r--r--graphics/sprites/equipment/head/santahat.pngbin0 -> 1654 bytes
-rw-r--r--graphics/sprites/equipment/head/santahat.xml12
-rw-r--r--graphics/sprites/equipment/head/savior.pngbin0 -> 6048 bytes
-rw-r--r--graphics/sprites/equipment/head/savior.xml12
-rw-r--r--graphics/sprites/equipment/head/serfhat-female.xml12
-rw-r--r--graphics/sprites/equipment/head/serfhat.pngbin0 -> 5454 bytes
-rw-r--r--graphics/sprites/equipment/head/serfhat.xml12
-rw-r--r--graphics/sprites/equipment/head/shroomhat.pngbin0 -> 1705 bytes
-rw-r--r--graphics/sprites/equipment/head/shroomhat.xml12
-rw-r--r--graphics/sprites/equipment/head/silkheadband.pngbin0 -> 2631 bytes
-rw-r--r--graphics/sprites/equipment/head/silkheadband.xml12
-rw-r--r--graphics/sprites/equipment/head/skullmask.pngbin0 -> 2234 bytes
-rw-r--r--graphics/sprites/equipment/head/skullmask.xml12
-rw-r--r--graphics/sprites/equipment/head/smileycap.pngbin0 -> 2574 bytes
-rw-r--r--graphics/sprites/equipment/head/smileycap.xml12
-rw-r--r--graphics/sprites/equipment/head/standardheadband.pngbin0 -> 1062 bytes
-rw-r--r--graphics/sprites/equipment/head/standardheadband.xml12
-rw-r--r--graphics/sprites/equipment/head/terranitehelmet.pngbin0 -> 1812 bytes
-rw-r--r--graphics/sprites/equipment/head/terranitehelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/terranitemask.pngbin0 -> 1456 bytes
-rw-r--r--graphics/sprites/equipment/head/terranitemask.xml12
-rw-r--r--graphics/sprites/equipment/head/tophat.pngbin0 -> 1777 bytes
-rw-r--r--graphics/sprites/equipment/head/tophat.xml12
-rw-r--r--graphics/sprites/equipment/head/trapperhat.pngbin0 -> 1994 bytes
-rw-r--r--graphics/sprites/equipment/head/trapperhat.xml12
-rw-r--r--graphics/sprites/equipment/head/underworldmask.pngbin0 -> 2493 bytes
-rw-r--r--graphics/sprites/equipment/head/underworldmask.xml12
-rw-r--r--graphics/sprites/equipment/head/vikinghelmet.pngbin0 -> 2315 bytes
-rw-r--r--graphics/sprites/equipment/head/vikinghelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/warlordhelmet.pngbin0 -> 5921 bytes
-rw-r--r--graphics/sprites/equipment/head/warlordhelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/werewolfhat.pngbin0 -> 5531 bytes
-rw-r--r--graphics/sprites/equipment/head/werewolfhat.xml12
-rw-r--r--graphics/sprites/equipment/head/wickedshroomhat.pngbin0 -> 2229 bytes
-rw-r--r--graphics/sprites/equipment/head/wickedshroomhat.xml12
-rw-r--r--graphics/sprites/equipment/head/witchhat.pngbin0 -> 1135 bytes
-rw-r--r--graphics/sprites/equipment/head/witchhat.xml12
-rw-r--r--graphics/sprites/equipment/head/wizardhat.pngbin0 -> 1470 bytes
-rw-r--r--graphics/sprites/equipment/head/wizardhat.xml12
-rw-r--r--graphics/sprites/equipment/head/wreath.pngbin0 -> 830 bytes
-rw-r--r--graphics/sprites/equipment/head/wreath.xml12
-rw-r--r--graphics/sprites/equipment/head/yetimask.pngbin0 -> 7605 bytes
-rw-r--r--graphics/sprites/equipment/head/yetimask.xml12
222 files changed, 3632 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/admcap.png b/graphics/sprites/equipment/head/admcap.png
new file mode 100644
index 0000000..2565f1a
--- /dev/null
+++ b/graphics/sprites/equipment/head/admcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/admcap.xml b/graphics/sprites/equipment/head/admcap.xml
new file mode 100644
index 0000000..5eb5e69
--- /dev/null
+++ b/graphics/sprites/equipment/head/admcap.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/admcap.png|R"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/afkcap.png b/graphics/sprites/equipment/head/afkcap.png
new file mode 100644
index 0000000..e968288
--- /dev/null
+++ b/graphics/sprites/equipment/head/afkcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/afkcap.xml b/graphics/sprites/equipment/head/afkcap.xml
new file mode 100644
index 0000000..ecce2a8
--- /dev/null
+++ b/graphics/sprites/equipment/head/afkcap.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/afkcap.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/alchemisthelmet.png b/graphics/sprites/equipment/head/alchemisthelmet.png
new file mode 100644
index 0000000..531174b
--- /dev/null
+++ b/graphics/sprites/equipment/head/alchemisthelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/alchemisthelmet.xml b/graphics/sprites/equipment/head/alchemisthelmet.xml
new file mode 100644
index 0000000..4a2ed7d
--- /dev/null
+++ b/graphics/sprites/equipment/head/alchemisthelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/alchemisthelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/alphamouboohead.png b/graphics/sprites/equipment/head/alphamouboohead.png
new file mode 100644
index 0000000..9bdbdcb
--- /dev/null
+++ b/graphics/sprites/equipment/head/alphamouboohead.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/alphamouboohead.xml b/graphics/sprites/equipment/head/alphamouboohead.xml
new file mode 100644
index 0000000..7ab0abd
--- /dev/null
+++ b/graphics/sprites/equipment/head/alphamouboohead.xml
@@ -0,0 +1,135 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/equipment/head/alphamouboohead.png" width="42" height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetY="-16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-16"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetY="-16"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-15"/>
+ <frame index="0" delay="150" offsetY="-16"/>
+ <frame index="0" delay="75" offsetY="-15"/>
+ <frame index="0" delay="150" offsetY="-16"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetY="-16"/>
+ <frame index="1" delay="75" offsetY="-15"/>
+ <frame index="1" delay="150" offsetY="-16"/>
+ <frame index="1" delay="75" offsetY="-15"/>
+ <frame index="1" delay="75" offsetY="-16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="75" offsetY="-16"/>
+ <frame index="2" delay="150" offsetY="-17"/>
+ <frame index="2" delay="75" offsetY="-16"/>
+ <frame index="2" delay="150" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetY="-16"/>
+ <frame index="3" delay="75" offsetY="-15"/>
+ <frame index="3" delay="150" offsetY="-16"/>
+ <frame index="3" delay="75" offsetY="-15"/>
+ <frame index="3" delay="75" offsetY="-16"/>
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="7"/>
+ </animation>
+ <animation direction="right">
+ <frame index="8"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="4" offsetX="20" offsetY="10"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetX="0" offsetY="-14"/>
+ <frame index="0" delay="75" offsetX="0" offsetY="-15"/>
+ <frame index="0" delay="75" offsetX="0" offsetY="-12"/>
+ <frame index="0" delay="75" offsetX="0" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="4" offsetY="-17"/>
+ <frame index="1" delay="75" offsetX="4" offsetY="-18"/>
+ <frame index="1" delay="75" offsetX="0" offsetY="-15"/>
+ <frame index="1" delay="75" offsetX="-1" offsetY="-14"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="225" offsetX="-1" offsetY="-16"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-14"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetX="-3" offsetY="-17"/>
+ <frame index="3" delay="75" offsetX="-3" offsetY="-18"/>
+ <frame index="3" delay="75" offsetX="0" offsetY="-15"/>
+ <frame index="3" delay="75" offsetX="1" offsetY="-14"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="225" offsetY="-15"/>
+ <frame index="0" delay="75" offsetY="-14"/>
+ <frame index="0" delay="75" offsetY="-15"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="225" offsetX="3" offsetY="-16"/>
+ <frame index="1" delay="150" offsetX="5" offsetY="-17"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" delay="150" offsetX="0" offsetY="-16"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-16"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-15"/>
+ <frame index="2" delay="75" offsetX="-1" offsetY="-16"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="225" offsetX="-3" offsetY="-16"/>
+ <frame index="3" delay="150" offsetX="-5" offsetY="-17"/>
+ <end/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/head/antlerhat.png b/graphics/sprites/equipment/head/antlerhat.png
new file mode 100644
index 0000000..0b092dc
--- /dev/null
+++ b/graphics/sprites/equipment/head/antlerhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/antlershat.xml b/graphics/sprites/equipment/head/antlershat.xml
new file mode 100644
index 0000000..6b5dae1
--- /dev/null
+++ b/graphics/sprites/equipment/head/antlershat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/antlerhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/archangelhelmet.png b/graphics/sprites/equipment/head/archangelhelmet.png
new file mode 100644
index 0000000..b3813e8
--- /dev/null
+++ b/graphics/sprites/equipment/head/archangelhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/archangelhelmet.xml b/graphics/sprites/equipment/head/archangelhelmet.xml
new file mode 100644
index 0000000..b7b8390
--- /dev/null
+++ b/graphics/sprites/equipment/head/archangelhelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/archangelhelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/assassinhood.png b/graphics/sprites/equipment/head/assassinhood.png
new file mode 100644
index 0000000..a8bdde4
--- /dev/null
+++ b/graphics/sprites/equipment/head/assassinhood.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/assassinhood.xml b/graphics/sprites/equipment/head/assassinhood.xml
new file mode 100644
index 0000000..30eccea
--- /dev/null
+++ b/graphics/sprites/equipment/head/assassinhood.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/assassinhood.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/axehat.png b/graphics/sprites/equipment/head/axehat.png
new file mode 100644
index 0000000..f67b90a
--- /dev/null
+++ b/graphics/sprites/equipment/head/axehat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/axehat.xml b/graphics/sprites/equipment/head/axehat.xml
new file mode 100644
index 0000000..793620b
--- /dev/null
+++ b/graphics/sprites/equipment/head/axehat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/axehat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/bandana.png b/graphics/sprites/equipment/head/bandana.png
new file mode 100644
index 0000000..8ebbca1
--- /dev/null
+++ b/graphics/sprites/equipment/head/bandana.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml
new file mode 100644
index 0000000..6a7cbfd
--- /dev/null
+++ b/graphics/sprites/equipment/head/bandana.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bandana.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/beaniecopter.png b/graphics/sprites/equipment/head/beaniecopter.png
new file mode 100644
index 0000000..aef9505
--- /dev/null
+++ b/graphics/sprites/equipment/head/beaniecopter.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/beaniecopter.xml b/graphics/sprites/equipment/head/beaniecopter.xml
new file mode 100644
index 0000000..62a4dc8
--- /dev/null
+++ b/graphics/sprites/equipment/head/beaniecopter.xml
@@ -0,0 +1,381 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/beaniecopter.png" width="30" height="30" offsetY="-44"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="56"/>
+ <frame index="1" offsetX="-1" delay="56"/>
+ <frame index="2" offsetX="-1" delay="56"/>
+ <frame index="3" offsetX="-1" delay="57"/>
+ <frame index="0" offsetX="-1" delay="55"/>
+ <frame index="1" offsetX="-1" delay="56"/>
+ <frame index="2" offsetX="-1" delay="56"/>
+ <frame index="3" offsetX="-1" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetY="-1" delay="56"/>
+ <frame index="5" offsetY="-1" delay="56"/>
+ <frame index="6" offsetY="-1" delay="56"/>
+ <frame index="7" offsetY="-1" delay="56"/>
+ <frame index="4" offsetY="-1" delay="56"/>
+ <frame index="5" offsetY="-1" delay="56"/>
+ <frame index="6" offsetY="-1" delay="56"/>
+ <frame index="7" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="57"/>
+ <frame index="8" offsetX="-2" offsetY="-1" delay="55"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="56"/>
+ <frame index="14" offsetY="-1" delay="56"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="56"/>
+ <frame index="14" offsetY="-1" delay="56"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="56"/>
+ <frame index="1" offsetX="-1" delay="19"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="37"/>
+ <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="-1" delay="57"/>
+ <frame index="0" offsetX="-1" delay="55"/>
+ <frame index="1" offsetX="-1" delay="20"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="36"/>
+ <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="5" offsetX="-1" offsetY="-1" delay="19"/>
+ <frame index="5" offsetX="-1" delay="37"/>
+ <frame index="6" offsetX="-1" delay="38"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="18"/>
+ <frame index="7" offsetX="-1" offsetY="-1" delay="57"/>
+ <frame index="4" offsetX="-1" offsetY="-1" delay="55"/>
+ <frame index="5" offsetX="-1" offsetY="-1" delay="20"/>
+ <frame index="5" offsetX="-1" delay="36"/>
+ <frame index="6" offsetX="-1" delay="39"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="17"/>
+ <frame index="7" offsetX="-1" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="19"/>
+ <frame index="9" offsetX="-2" offsetY="-2" delay="37"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="57"/>
+ <frame index="8" offsetX="-2" offsetY="-1" delay="55"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="20"/>
+ <frame index="9" offsetX="-2" offsetY="-2" delay="36"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="19"/>
+ <frame index="13" delay="37"/>
+ <frame index="14" delay="38"/>
+ <frame index="14" offsetY="-1" delay="18"/>
+ <frame index="15" offsetY="-1" delay="57"/>
+ <frame index="12" offsetY="-1" delay="55"/>
+ <frame index="13" offsetY="-1" delay="20"/>
+ <frame index="13" delay="36"/>
+ <frame index="14" delay="39"/>
+ <frame index="14" offsetY="-1" delay="17"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="3" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="2" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="6" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="3" offsetY="-3" delay="75"/>
+ <frame index="5" offsetX="3" offsetY="-4" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="75"/>
+ <frame index="7" offsetX="-2" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" delay="75"/>
+ <frame index="9" offsetX="-3" delay="75"/>
+ <frame index="10" offsetX="-3" delay="75"/>
+ <frame index="11" offsetX="-3" offsetY="2" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-3" delay="75"/>
+ <frame index="14" offsetX="1" offsetY="1" delay="75"/>
+ <frame index="15" offsetX="2" offsetY="2" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="1" delay="94"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="94"/>
+ <frame index="2" offsetX="-1" offsetY="1" delay="37"/>
+ <frame index="2" offsetX="-1" offsetY="2" delay="57"/>
+ <frame index="3" offsetX="-1" offsetY="2" delay="18"/>
+ <frame index="3" offsetX="-1" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="2" offsetY="-1" delay="94"/>
+ <frame index="5" offsetX="2" offsetY="-1" delay="94"/>
+ <frame index="6" offsetX="2" offsetY="-1" delay="37"/>
+ <frame index="6" offsetX="4" offsetY="-2" delay="57"/>
+ <frame index="7" offsetX="4" offsetY="-2" delay="93"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="94"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="94"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="37"/>
+ <frame index="10" offsetX="-3" delay="57"/>
+ <frame index="11" offsetX="-3" delay="18"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-5" offsetY="-1" delay="94"/>
+ <frame index="13" offsetX="-5" offsetY="-1" delay="94"/>
+ <frame index="14" offsetX="-5" offsetY="-1" delay="37"/>
+ <frame index="14" offsetX="-7" offsetY="-2" delay="57"/>
+ <frame index="15" offsetX="-7" offsetY="-2" delay="93"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="1" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="2" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="12" delay="57"/>
+ <frame index="0" offsetX="-1" offsetY="12" delay="55"/>
+ <frame index="1" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="2" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="12" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="5" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="6" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="7" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="4" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="5" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="6" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="7" offsetX="4" offsetY="8" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="9" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="10" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="11" offsetX="-1" offsetY="8" delay="57"/>
+ <frame index="8" offsetX="-1" offsetY="8" delay="55"/>
+ <frame index="9" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="10" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="11" offsetX="-1" offsetY="8" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="13" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="14" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="15" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="12" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="13" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="14" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="15" offsetX="-6" offsetY="8" delay="56"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="16" offsetX="32" offsetY="30"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="1" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="70"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="0" offsetX="-1" offsetY="0" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="0" delay="70"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="0" offsetY="0" delay="70"/>
+ <frame index="5" offsetX="0" offsetY="0" delay="70"/>
+ <frame index="6" offsetX="3" offsetY="-3" delay="70"/>
+ <frame index="7" offsetX="3" offsetY="-3" delay="70"/>
+ <frame index="4" offsetX="5" offsetY="-3" delay="70"/>
+ <frame index="5" offsetX="5" offsetY="-3" delay="70"/>
+ <frame index="6" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="7" offsetX="-2" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="8" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="70"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="2" offsetY="0" delay="70"/>
+ <frame index="13" offsetX="2" offsetY="0" delay="70"/>
+ <frame index="14" offsetX="-1" offsetY="-3" delay="70"/>
+ <frame index="15" offsetX="-1" offsetY="-3" delay="70"/>
+ <frame index="12" offsetX="-3" offsetY="-3" delay="70"/>
+ <frame index="13" offsetX="-3" offsetY="-3" delay="70"/>
+ <frame index="14" offsetX="2" offsetY="1" delay="70"/>
+ <frame index="15" offsetX="2" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="2" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="4" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="1" offsetY="-2" delay="100"/>
+ <frame index="5" offsetX="1" offsetY="-3" delay="100"/>
+ <frame index="6" offsetX="-2" offsetY="0" delay="100"/>
+ <frame index="7" offsetX="-4" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="11" offsetX="-3" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="100"/>
+ <frame index="13" offsetX="-3" offsetY="-3" delay="100"/>
+ <frame index="14" offsetX="0" offsetY="0" delay="100"/>
+ <frame index="15" offsetX="1" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="5" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="5" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="5" offsetY="-2" delay="75"/>
+ <frame index="5" offsetX="5" offsetY="-2" delay="75"/>
+ <frame index="6" offsetX="6" offsetY="-3" delay="75"/>
+ <frame index="7" offsetX="6" offsetY="-3" delay="75"/>
+ <frame index="4" offsetX="2" offsetY="-4" delay="75"/>
+ <frame index="5" offsetX="2" offsetY="-4" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="1" delay="75"/>
+ <frame index="7" offsetX="-1" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="8" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="10" offsetX="-4" offsetY="-4" delay="75"/>
+ <frame index="11" offsetX="-4" offsetY="-4" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="75"/>
+ <frame index="13" offsetX="-3" offsetY="-2" delay="75"/>
+ <frame index="14" offsetX="-4" offsetY="-3" delay="75"/>
+ <frame index="15" offsetX="-4" offsetY="-3" delay="75"/>
+ <frame index="12" offsetX="1" offsetY="-4" delay="75"/>
+ <frame index="13" offsetX="1" offsetY="-4" delay="75"/>
+ <frame index="14" offsetX="3" offsetY="1" delay="75"/>
+ <frame index="15" offsetX="3" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="2" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="2" delay="70"/>
+ <frame index="2" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="3" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="0" offsetX="-1" offsetY="-1" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="70"/>
+ <frame index="2" offsetX="-1" offsetY="4" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="4" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="4" offsetY="-4" delay="70"/>
+ <frame index="5" offsetX="4" offsetY="-4" delay="70"/>
+ <frame index="6" offsetX="4" offsetY="-3" delay="70"/>
+ <frame index="7" offsetX="4" offsetY="-3" delay="70"/>
+ <frame index="4" offsetX="5" offsetY="-4" delay="70"/>
+ <frame index="5" offsetX="5" offsetY="-4" delay="70"/>
+ <frame index="6" offsetX="-1" offsetY="0" delay="70"/>
+ <frame index="7" offsetX="-1" offsetY="0" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="8" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-2" offsetY="-4" delay="70"/>
+ <frame index="13" offsetX="-2" offsetY="-4" delay="70"/>
+ <frame index="14" offsetX="-2" offsetY="-3" delay="70"/>
+ <frame index="15" offsetX="-2" offsetY="-3" delay="70"/>
+ <frame index="12" offsetX="-1" offsetY="-4" delay="70"/>
+ <frame index="13" offsetX="-1" offsetY="-4" delay="70"/>
+ <frame index="14" offsetX="3" offsetY="-2" delay="70"/>
+ <frame index="15" offsetX="3" offsetY="-2" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bearhat.png b/graphics/sprites/equipment/head/bearhat.png
new file mode 100644
index 0000000..cbda1de
--- /dev/null
+++ b/graphics/sprites/equipment/head/bearhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bearhat.xml b/graphics/sprites/equipment/head/bearhat.xml
new file mode 100644
index 0000000..6869b5a
--- /dev/null
+++ b/graphics/sprites/equipment/head/bearhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bearhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/beekeeperhat.png b/graphics/sprites/equipment/head/beekeeperhat.png
new file mode 100644
index 0000000..0242877
--- /dev/null
+++ b/graphics/sprites/equipment/head/beekeeperhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/beekeeperhat.xml b/graphics/sprites/equipment/head/beekeeperhat.xml
new file mode 100644
index 0000000..8c00bf5
--- /dev/null
+++ b/graphics/sprites/equipment/head/beekeeperhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/beekeeperhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bhopcap.png b/graphics/sprites/equipment/head/bhopcap.png
new file mode 100644
index 0000000..c886560
--- /dev/null
+++ b/graphics/sprites/equipment/head/bhopcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bhopcap.xml b/graphics/sprites/equipment/head/bhopcap.xml
new file mode 100644
index 0000000..faa45b9
--- /dev/null
+++ b/graphics/sprites/equipment/head/bhopcap.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bhopcap.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bloodymouboohat.png b/graphics/sprites/equipment/head/bloodymouboohat.png
new file mode 100644
index 0000000..12eefcf
--- /dev/null
+++ b/graphics/sprites/equipment/head/bloodymouboohat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bloodymouboohat.xml b/graphics/sprites/equipment/head/bloodymouboohat.xml
new file mode 100644
index 0000000..98c7c3e
--- /dev/null
+++ b/graphics/sprites/equipment/head/bloodymouboohat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018-2019 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bloodymouboohat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/largeheadmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/boina.png b/graphics/sprites/equipment/head/boina.png
new file mode 100644
index 0000000..2b19209
--- /dev/null
+++ b/graphics/sprites/equipment/head/boina.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/boina.xml b/graphics/sprites/equipment/head/boina.xml
new file mode 100644
index 0000000..6a69e1b
--- /dev/null
+++ b/graphics/sprites/equipment/head/boina.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/boina.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bountyhunterhelmet.png b/graphics/sprites/equipment/head/bountyhunterhelmet.png
new file mode 100644
index 0000000..6227c6a
--- /dev/null
+++ b/graphics/sprites/equipment/head/bountyhunterhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bountyhunterhelmet.xml b/graphics/sprites/equipment/head/bountyhunterhelmet.xml
new file mode 100644
index 0000000..fbc06ff
--- /dev/null
+++ b/graphics/sprites/equipment/head/bountyhunterhelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bountyhunterhelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bowlerhat.png b/graphics/sprites/equipment/head/bowlerhat.png
new file mode 100644
index 0000000..bd8b47e
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowlerhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bowlerhat.xml b/graphics/sprites/equipment/head/bowlerhat.xml
new file mode 100644
index 0000000..1ef7c08
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowlerhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bowlerhat.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/brimmedfeatherhat.png b/graphics/sprites/equipment/head/brimmedfeatherhat.png
new file mode 100644
index 0000000..db4ba80
--- /dev/null
+++ b/graphics/sprites/equipment/head/brimmedfeatherhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/brimmedfeatherhat.xml b/graphics/sprites/equipment/head/brimmedfeatherhat.xml
new file mode 100644
index 0000000..94b55eb
--- /dev/null
+++ b/graphics/sprites/equipment/head/brimmedfeatherhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/brimmedfeatherhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/brimmedflowerhat.png b/graphics/sprites/equipment/head/brimmedflowerhat.png
new file mode 100644
index 0000000..a3fcc36
--- /dev/null
+++ b/graphics/sprites/equipment/head/brimmedflowerhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/brimmedflowerhat.xml b/graphics/sprites/equipment/head/brimmedflowerhat.xml
new file mode 100644
index 0000000..dd194a7
--- /dev/null
+++ b/graphics/sprites/equipment/head/brimmedflowerhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/brimmedflowerhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/brimmedhat.png b/graphics/sprites/equipment/head/brimmedhat.png
new file mode 100644
index 0000000..972ab4f
--- /dev/null
+++ b/graphics/sprites/equipment/head/brimmedhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/brimmedhat.xml b/graphics/sprites/equipment/head/brimmedhat.xml
new file mode 100644
index 0000000..d126d6b
--- /dev/null
+++ b/graphics/sprites/equipment/head/brimmedhat.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid, Saulc
+Copyright (C) 2014 Evol Online
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/brimmedhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bromenalhelmet.png b/graphics/sprites/equipment/head/bromenalhelmet.png
new file mode 100644
index 0000000..51d9410
--- /dev/null
+++ b/graphics/sprites/equipment/head/bromenalhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bromenalhelmet.xml b/graphics/sprites/equipment/head/bromenalhelmet.xml
new file mode 100644
index 0000000..533565a
--- /dev/null
+++ b/graphics/sprites/equipment/head/bromenalhelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bromenalhelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/browndeserthat.png b/graphics/sprites/equipment/head/browndeserthat.png
new file mode 100644
index 0000000..18ae203
--- /dev/null
+++ b/graphics/sprites/equipment/head/browndeserthat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/browndeserthat.xml b/graphics/sprites/equipment/head/browndeserthat.xml
new file mode 100644
index 0000000..615c199
--- /dev/null
+++ b/graphics/sprites/equipment/head/browndeserthat.xml
@@ -0,0 +1,255 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/browndeserthat.png|R" width="32" height="35"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="22" offsetX="0" offsetY="-32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="-32" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="9" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="10" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="11" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="12" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="13" offsetX="-1" offsetY="-32" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="18" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="19" offsetX="-2" offsetY="-32" delay="75"/>
+ <frame index="20" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="21" offsetX="-2" offsetY="-33" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="24" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="26" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="27" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="28" offsetX="0" offsetY="-32" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-33" delay="75"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="75"/>
+ <frame index="10" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="24" offsetX="-3" offsetY="-33" delay="75"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="75"/>
+ <frame index="26" offsetX="1" offsetY="-31" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-32" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="9" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="10" offsetX="2" offsetY="-32" delay="75"/>
+ <frame index="11" offsetX="4" offsetY="-33" delay="75"/>
+ <frame index="12" offsetX="4" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-33" delay="75"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="19" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="20" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="24" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="25" offsetX="-3" offsetY="-32" delay="75"/>
+ <frame index="26" offsetX="-5" offsetY="-33" delay="75"/>
+ <frame index="27" offsetX="-5" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="3" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="22" offsetX="-6" offsetY="-23"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="14" offsetX="20" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="9" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="5" offsetY="-35" delay="140"/>
+ <frame index="11" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="19" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="24" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="26" offsetX="2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="100"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-33" delay="100"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="100"/>
+ <frame index="10" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="24" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="26" offsetX="1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="4" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="4" offsetY="-33" delay="140"/>
+ <frame index="9" offsetX="5" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="19" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="24" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="26" offsetX="3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="4" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="11" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="24" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="26" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bucket.png b/graphics/sprites/equipment/head/bucket.png
new file mode 100644
index 0000000..a7cfcda
--- /dev/null
+++ b/graphics/sprites/equipment/head/bucket.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bucket.xml b/graphics/sprites/equipment/head/bucket.xml
new file mode 100644
index 0000000..2ef7bb5
--- /dev/null
+++ b/graphics/sprites/equipment/head/bucket.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bucket.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bull.png b/graphics/sprites/equipment/head/bull.png
new file mode 100644
index 0000000..3cc51ad
--- /dev/null
+++ b/graphics/sprites/equipment/head/bull.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bull.xml b/graphics/sprites/equipment/head/bull.xml
new file mode 100644
index 0000000..421723e
--- /dev/null
+++ b/graphics/sprites/equipment/head/bull.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bull.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bunnyears.png b/graphics/sprites/equipment/head/bunnyears.png
new file mode 100644
index 0000000..ee04c4a
--- /dev/null
+++ b/graphics/sprites/equipment/head/bunnyears.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bunnyears.xml b/graphics/sprites/equipment/head/bunnyears.xml
new file mode 100644
index 0000000..4eab193
--- /dev/null
+++ b/graphics/sprites/equipment/head/bunnyears.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bunnyears.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/candlehelmet.png b/graphics/sprites/equipment/head/candlehelmet.png
new file mode 100644
index 0000000..74b9b43
--- /dev/null
+++ b/graphics/sprites/equipment/head/candlehelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/candlehelmet.xml b/graphics/sprites/equipment/head/candlehelmet.xml
new file mode 100644
index 0000000..9d676b0
--- /dev/null
+++ b/graphics/sprites/equipment/head/candlehelmet.xml
@@ -0,0 +1,298 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/candlehelmet.png" width="25" height="44"/>
+ <imageset name="base_dead" src="graphics/sprites/equipment/head/candlehelmet.png" width="50" height="44"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="7" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="8" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="9" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="10" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="11" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="14" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="15" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="16" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="19" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="20" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="21" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="22" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="23" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="7" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="8" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="9" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="10" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="11" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="14" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="15" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="16" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="19" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="20" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="21" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="22" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="23" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="19" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="20" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="21" offsetX="2" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="7" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="8" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="9" offsetX="5" offsetY="-42" delay="75"/>
+ <frame index="10" offsetX="5" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="14" offsetX="-3" offsetY="-42" delay="75"/>
+ <frame index="15" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="16" offsetX="-3" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="19" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="20" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="21" offsetX="-5" offsetY="-42" delay="75"/>
+ <frame index="22" offsetX="-5" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-27" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="7" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="8" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="9" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="10" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="11" offsetX="2" offsetY="-30" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="13" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="14" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="15" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="16" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="17" offsetX="-1" offsetY="-30" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="19" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="20" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="21" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="22" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="23" offsetX="-5" offsetY="-30" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base_dead">
+ <animation direction="default">
+ <frame index="12" offsetX="40" offsetY="-7" delay="140"/>
+ <frame index="13" offsetX="40" offsetY="-7" delay="140"/>
+ <frame index="14" offsetX="40" offsetY="-7" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="7" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="9" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="15" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="19" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="21" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="100"/>
+ <frame index="19" offsetX="-2" offsetY="-42" delay="100"/>
+ <frame index="20" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="21" offsetX="2" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="7" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="15" offsetX="-4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="19" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="21" offsetX="4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="9" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="19" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="21" offsetX="4" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/candorheadband.png b/graphics/sprites/equipment/head/candorheadband.png
new file mode 100644
index 0000000..cffae75
--- /dev/null
+++ b/graphics/sprites/equipment/head/candorheadband.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/candorheadband.xml b/graphics/sprites/equipment/head/candorheadband.xml
new file mode 100644
index 0000000..8905283
--- /dev/null
+++ b/graphics/sprites/equipment/head/candorheadband.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/candorheadband.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/cap.png b/graphics/sprites/equipment/head/cap.png
new file mode 100644
index 0000000..c243141
--- /dev/null
+++ b/graphics/sprites/equipment/head/cap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/cap.xml b/graphics/sprites/equipment/head/cap.xml
new file mode 100644
index 0000000..53fa74f
--- /dev/null
+++ b/graphics/sprites/equipment/head/cap.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/cap.png|R"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/captaincap.png b/graphics/sprites/equipment/head/captaincap.png
new file mode 100644
index 0000000..bc3be2d
--- /dev/null
+++ b/graphics/sprites/equipment/head/captaincap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/captaincap.xml b/graphics/sprites/equipment/head/captaincap.xml
new file mode 100644
index 0000000..2ff8b2f
--- /dev/null
+++ b/graphics/sprites/equipment/head/captaincap.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/captaincap.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/catears.png b/graphics/sprites/equipment/head/catears.png
new file mode 100644
index 0000000..34b580a
--- /dev/null
+++ b/graphics/sprites/equipment/head/catears.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/catears.xml b/graphics/sprites/equipment/head/catears.xml
new file mode 100644
index 0000000..d1c73e4
--- /dev/null
+++ b/graphics/sprites/equipment/head/catears.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/catears.png|M;W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/cathelmet.png b/graphics/sprites/equipment/head/cathelmet.png
new file mode 100644
index 0000000..b85259c
--- /dev/null
+++ b/graphics/sprites/equipment/head/cathelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/cathelmet.xml b/graphics/sprites/equipment/head/cathelmet.xml
new file mode 100644
index 0000000..68e34d6
--- /dev/null
+++ b/graphics/sprites/equipment/head/cathelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/cathelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/centurionhelmet.png b/graphics/sprites/equipment/head/centurionhelmet.png
new file mode 100644
index 0000000..3b4dca4
--- /dev/null
+++ b/graphics/sprites/equipment/head/centurionhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/centurionhelmet.xml b/graphics/sprites/equipment/head/centurionhelmet.xml
new file mode 100644
index 0000000..1a3220e
--- /dev/null
+++ b/graphics/sprites/equipment/head/centurionhelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/centurionhelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/chefhat.png b/graphics/sprites/equipment/head/chefhat.png
new file mode 100644
index 0000000..46c3a26
--- /dev/null
+++ b/graphics/sprites/equipment/head/chefhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/chefhat.xml b/graphics/sprites/equipment/head/chefhat.xml
new file mode 100644
index 0000000..4940492
--- /dev/null
+++ b/graphics/sprites/equipment/head/chefhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/chefhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/clericcap.png b/graphics/sprites/equipment/head/clericcap.png
new file mode 100644
index 0000000..d3e9f88
--- /dev/null
+++ b/graphics/sprites/equipment/head/clericcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/clericcap.xml b/graphics/sprites/equipment/head/clericcap.xml
new file mode 100644
index 0000000..e1db461
--- /dev/null
+++ b/graphics/sprites/equipment/head/clericcap.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/clericcap.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/corsairhat.png b/graphics/sprites/equipment/head/corsairhat.png
new file mode 100644
index 0000000..d1216b3
--- /dev/null
+++ b/graphics/sprites/equipment/head/corsairhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/corsairhat.xml b/graphics/sprites/equipment/head/corsairhat.xml
new file mode 100644
index 0000000..d19239a
--- /dev/null
+++ b/graphics/sprites/equipment/head/corsairhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/corsairhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/crown.png b/graphics/sprites/equipment/head/crown.png
new file mode 100644
index 0000000..cd85bc9
--- /dev/null
+++ b/graphics/sprites/equipment/head/crown.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/crown.xml b/graphics/sprites/equipment/head/crown.xml
new file mode 100644
index 0000000..bbf89ca
--- /dev/null
+++ b/graphics/sprites/equipment/head/crown.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/crown.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/crusadehelmet-female b/graphics/sprites/equipment/head/crusadehelmet-female
new file mode 100644
index 0000000..417f25c
--- /dev/null
+++ b/graphics/sprites/equipment/head/crusadehelmet-female
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/crusadehelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/crusadehelmet.png b/graphics/sprites/equipment/head/crusadehelmet.png
new file mode 100644
index 0000000..1c69769
--- /dev/null
+++ b/graphics/sprites/equipment/head/crusadehelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/crusadehelmet.xml b/graphics/sprites/equipment/head/crusadehelmet.xml
new file mode 100644
index 0000000..417f25c
--- /dev/null
+++ b/graphics/sprites/equipment/head/crusadehelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/crusadehelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/darkhelm.png b/graphics/sprites/equipment/head/darkhelm.png
new file mode 100644
index 0000000..d003156
--- /dev/null
+++ b/graphics/sprites/equipment/head/darkhelm.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/darkhelm.xml b/graphics/sprites/equipment/head/darkhelm.xml
new file mode 100644
index 0000000..14abd4b
--- /dev/null
+++ b/graphics/sprites/equipment/head/darkhelm.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/darkhelm.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/darkknighthelmet.png b/graphics/sprites/equipment/head/darkknighthelmet.png
new file mode 100644
index 0000000..3225f7e
--- /dev/null
+++ b/graphics/sprites/equipment/head/darkknighthelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/darkknighthelmet.xml b/graphics/sprites/equipment/head/darkknighthelmet.xml
new file mode 100644
index 0000000..fd0d871
--- /dev/null
+++ b/graphics/sprites/equipment/head/darkknighthelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/darkknighthelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/deserthat.png b/graphics/sprites/equipment/head/deserthat.png
new file mode 100644
index 0000000..8c61e88
--- /dev/null
+++ b/graphics/sprites/equipment/head/deserthat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/deserthat.xml b/graphics/sprites/equipment/head/deserthat.xml
new file mode 100644
index 0000000..5296d1c
--- /dev/null
+++ b/graphics/sprites/equipment/head/deserthat.xml
@@ -0,0 +1,258 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/deserthat.png|R" width="32" height="35"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-1" offsetY="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15" offsetX="-2" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="22" offsetX="0" offsetY="-32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-31" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-32" delay="80"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="80"/>
+ <frame index="4" offsetX="-1" offsetY="-31" delay="80"/>
+ <frame index="5" offsetX="-1" offsetY="-32" delay="80"/>
+ <frame index="6" offsetX="-1" offsetY="-32" delay="80"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="-1" offsetY="-32" delay="80"/>
+ <frame index="9" offsetX="-1" offsetY="-31" delay="80"/>
+ <frame index="10" offsetX="-1" offsetY="-32" delay="80"/>
+ <frame index="11" offsetX="-1" offsetY="-32" delay="80"/>
+ <frame index="12" offsetX="-1" offsetY="-31" delay="80"/>
+ <frame index="13" offsetX="-1" offsetY="-32" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-2" offsetY="-32" delay="80"/>
+ <frame index="17" offsetX="-2" offsetY="-33" delay="80"/>
+ <frame index="18" offsetX="-2" offsetY="-33" delay="80"/>
+ <frame index="19" offsetX="-2" offsetY="-32" delay="80"/>
+ <frame index="20" offsetX="-2" offsetY="-33" delay="80"/>
+ <frame index="21" offsetX="-2" offsetY="-33" delay="80"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="0" offsetY="-32" delay="80"/>
+ <frame index="24" offsetX="0" offsetY="-31" delay="80"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="80"/>
+ <frame index="26" offsetX="0" offsetY="-32" delay="80"/>
+ <frame index="27" offsetX="0" offsetY="-31" delay="80"/>
+ <frame index="28" offsetX="0" offsetY="-32" delay="80"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="80"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="80"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-33" delay="80"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="80"/>
+ <frame index="10" offsetX="0" offsetY="-32" delay="80"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="80"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="80"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="80"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="80"/>
+ <frame index="24" offsetX="-3" offsetY="-33" delay="80"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="80"/>
+ <frame index="26" offsetX="1" offsetY="-31" delay="80"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-32" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-32" delay="80"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="80"/>
+ <frame index="4" offsetX="-1" offsetY="-30" delay="80"/>
+ <frame index="5" offsetX="-1" offsetY="-32" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="2" offsetY="-32" delay="80"/>
+ <frame index="9" offsetX="2" offsetY="-32" delay="80"/>
+ <frame index="10" offsetX="2" offsetY="-32" delay="80"/>
+ <frame index="11" offsetX="4" offsetY="-33" delay="80"/>
+ <frame index="12" offsetX="4" offsetY="-33" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-2" offsetY="-33" delay="80"/>
+ <frame index="17" offsetX="-2" offsetY="-33" delay="80"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="80"/>
+ <frame index="19" offsetX="-3" offsetY="-32" delay="80"/>
+ <frame index="20" offsetX="-3" offsetY="-33" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-32" delay="80"/>
+ <frame index="24" offsetX="-3" offsetY="-32" delay="80"/>
+ <frame index="25" offsetX="-3" offsetY="-32" delay="80"/>
+ <frame index="26" offsetX="-5" offsetY="-33" delay="80"/>
+ <frame index="27" offsetX="-5" offsetY="-33" delay="80"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="3" offsetY="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="15" offsetX="-1" offsetY="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="22" offsetX="-6" offsetY="-23"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="14" offsetX="20" offsetY="-6"/>
+ </animation>
+ </action>
+ <!-- FIXME MISSING: sittop standride spawnride ride attackride -->
+ <!--
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="9" offsetX="2" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="5" offsetY="-35" delay="140"/>
+ <frame index="11" offsetX="-2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="19" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="2" offsetY="-31" delay="140"/>
+ <frame index="24" offsetX="-1" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="-3" offsetY="-35" delay="140"/>
+ <frame index="26" offsetX="2" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="100"/>
+ <frame index="4" offsetX="-1" offsetY="-26" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-33" delay="100"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="100"/>
+ <frame index="10" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="100"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="24" offsetX="-3" offsetY="-33" delay="100"/>
+ <frame index="25" offsetX="0" offsetY="-32" delay="100"/>
+ <frame index="26" offsetX="1" offsetY="-31" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="4" offsetX="-2" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="4" offsetY="-33" delay="140"/>
+ <frame index="9" offsetX="5" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="11" offsetX="-1" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="19" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="24" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="1" offsetY="-36" delay="140"/>
+ <frame index="26" offsetX="3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="1" offsetX="-1" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="4" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="3" offsetY="-35" delay="140"/>
+ <frame index="9" offsetX="3" offsetY="-34" delay="140"/>
+ <frame index="10" offsetX="4" offsetY="-36" delay="140"/>
+ <frame index="11" offsetX="-1" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="16" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="17" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="18" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="19" offsetX="-3" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="23" offsetX="-2" offsetY="-35" delay="140"/>
+ <frame index="24" offsetX="-2" offsetY="-33" delay="140"/>
+ <frame index="25" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="26" offsetX="3" offsetY="-32" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ -->
+</sprite>
diff --git a/graphics/sprites/equipment/head/deserthelmet.png b/graphics/sprites/equipment/head/deserthelmet.png
new file mode 100644
index 0000000..3890362
--- /dev/null
+++ b/graphics/sprites/equipment/head/deserthelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/deserthelmet.xml b/graphics/sprites/equipment/head/deserthelmet.xml
new file mode 100644
index 0000000..bac40cd
--- /dev/null
+++ b/graphics/sprites/equipment/head/deserthelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/deserthelmet.png"
+ width="32"
+ height="64"
+ offsetY="0"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/devcap.png b/graphics/sprites/equipment/head/devcap.png
new file mode 100644
index 0000000..2e32c9b
--- /dev/null
+++ b/graphics/sprites/equipment/head/devcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/devcap.xml b/graphics/sprites/equipment/head/devcap.xml
new file mode 100644
index 0000000..b4964d3
--- /dev/null
+++ b/graphics/sprites/equipment/head/devcap.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/devcap.png|W;R"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/dragoneggshell.png b/graphics/sprites/equipment/head/dragoneggshell.png
new file mode 100644
index 0000000..6208766
--- /dev/null
+++ b/graphics/sprites/equipment/head/dragoneggshell.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/dragoneggshell.xml b/graphics/sprites/equipment/head/dragoneggshell.xml
new file mode 100644
index 0000000..2572667
--- /dev/null
+++ b/graphics/sprites/equipment/head/dragoneggshell.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/dragoneggshell.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/earmuffs.png b/graphics/sprites/equipment/head/earmuffs.png
new file mode 100644
index 0000000..0cbabe8
--- /dev/null
+++ b/graphics/sprites/equipment/head/earmuffs.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/earmuffs.xml b/graphics/sprites/equipment/head/earmuffs.xml
new file mode 100644
index 0000000..1bca85d
--- /dev/null
+++ b/graphics/sprites/equipment/head/earmuffs.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/earmuffs.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/eggshellhat.png b/graphics/sprites/equipment/head/eggshellhat.png
new file mode 100644
index 0000000..bb6fe9e
--- /dev/null
+++ b/graphics/sprites/equipment/head/eggshellhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/eggshellhat.xml b/graphics/sprites/equipment/head/eggshellhat.xml
new file mode 100644
index 0000000..dbc6974
--- /dev/null
+++ b/graphics/sprites/equipment/head/eggshellhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/eggshellhat.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/eye-down-blink-argaes.xml b/graphics/sprites/equipment/head/eye-down-blink-argaes.xml
new file mode 100644
index 0000000..cdca166
--- /dev/null
+++ b/graphics/sprites/equipment/head/eye-down-blink-argaes.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2021 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="eye"
+ src="graphics/sprites/accessories/eye-down-blink-argaes.png"
+ width="16"
+ height="8"
+ offsetY="-41"
+ offsetX="-1"/>
+
+ <include file="equipment/head/human-eye-blink.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/eye-down-blink-tonori.xml b/graphics/sprites/equipment/head/eye-down-blink-tonori.xml
new file mode 100644
index 0000000..884258d
--- /dev/null
+++ b/graphics/sprites/equipment/head/eye-down-blink-tonori.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2021 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="eye"
+ src="graphics/sprites/accessories/eye-down-blink-tonori.png"
+ width="16"
+ height="8"
+ offsetY="-41"
+ offsetX="-1"/>
+
+ <include file="equipment/head/human-eye-blink.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/fafimask.png b/graphics/sprites/equipment/head/fafimask.png
new file mode 100644
index 0000000..aa66a72
--- /dev/null
+++ b/graphics/sprites/equipment/head/fafimask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/fafimask.xml b/graphics/sprites/equipment/head/fafimask.xml
new file mode 100644
index 0000000..b8b200f
--- /dev/null
+++ b/graphics/sprites/equipment/head/fafimask.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/fafimask.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/fairyhat.png b/graphics/sprites/equipment/head/fairyhat.png
new file mode 100644
index 0000000..3e77462
--- /dev/null
+++ b/graphics/sprites/equipment/head/fairyhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/fairyhat.xml b/graphics/sprites/equipment/head/fairyhat.xml
new file mode 100644
index 0000000..62030b8
--- /dev/null
+++ b/graphics/sprites/equipment/head/fairyhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/fairyhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/fancyhat.png b/graphics/sprites/equipment/head/fancyhat.png
new file mode 100644
index 0000000..87453a1
--- /dev/null
+++ b/graphics/sprites/equipment/head/fancyhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml
new file mode 100644
index 0000000..1886b37
--- /dev/null
+++ b/graphics/sprites/equipment/head/fancyhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/fancyhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/farmerhat.png b/graphics/sprites/equipment/head/farmerhat.png
new file mode 100644
index 0000000..d421dc2
--- /dev/null
+++ b/graphics/sprites/equipment/head/farmerhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/farmerhat.xml b/graphics/sprites/equipment/head/farmerhat.xml
new file mode 100644
index 0000000..72c8919
--- /dev/null
+++ b/graphics/sprites/equipment/head/farmerhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/farmerhat.png|W"
+ width="96"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/largeheadmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/fluffyhat.png b/graphics/sprites/equipment/head/fluffyhat.png
new file mode 100644
index 0000000..fa713cc
--- /dev/null
+++ b/graphics/sprites/equipment/head/fluffyhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/fluffyhat.xml b/graphics/sprites/equipment/head/fluffyhat.xml
new file mode 100644
index 0000000..c0b103b
--- /dev/null
+++ b/graphics/sprites/equipment/head/fluffyhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/fluffyhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/forestshroomhat.png b/graphics/sprites/equipment/head/forestshroomhat.png
new file mode 100644
index 0000000..e1c6b06
--- /dev/null
+++ b/graphics/sprites/equipment/head/forestshroomhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/forestshroomhat.xml b/graphics/sprites/equipment/head/forestshroomhat.xml
new file mode 100644
index 0000000..e893500
--- /dev/null
+++ b/graphics/sprites/equipment/head/forestshroomhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/forestshroomhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/funkyhat.png b/graphics/sprites/equipment/head/funkyhat.png
new file mode 100644
index 0000000..5da2755
--- /dev/null
+++ b/graphics/sprites/equipment/head/funkyhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/funkyhat.xml b/graphics/sprites/equipment/head/funkyhat.xml
new file mode 100644
index 0000000..bc72b57
--- /dev/null
+++ b/graphics/sprites/equipment/head/funkyhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/funkyhat.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/gmcap.png b/graphics/sprites/equipment/head/gmcap.png
new file mode 100644
index 0000000..200d3f8
--- /dev/null
+++ b/graphics/sprites/equipment/head/gmcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/gmcap.xml b/graphics/sprites/equipment/head/gmcap.xml
new file mode 100644
index 0000000..651ea0e
--- /dev/null
+++ b/graphics/sprites/equipment/head/gmcap.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/gmcap.png|R"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/graduationcap.png b/graphics/sprites/equipment/head/graduationcap.png
new file mode 100644
index 0000000..43c00a4
--- /dev/null
+++ b/graphics/sprites/equipment/head/graduationcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/graduationcap.xml b/graphics/sprites/equipment/head/graduationcap.xml
new file mode 100644
index 0000000..76d57d6
--- /dev/null
+++ b/graphics/sprites/equipment/head/graduationcap.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/graduationcap.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/headhood.png b/graphics/sprites/equipment/head/headhood.png
new file mode 100644
index 0000000..44cf582
--- /dev/null
+++ b/graphics/sprites/equipment/head/headhood.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/headhood.xml b/graphics/sprites/equipment/head/headhood.xml
new file mode 100644
index 0000000..5b20b68
--- /dev/null
+++ b/graphics/sprites/equipment/head/headhood.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/headhood.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/headmodel-male.png b/graphics/sprites/equipment/head/headmodel-male.png
new file mode 100644
index 0000000..90aeb98
--- /dev/null
+++ b/graphics/sprites/equipment/head/headmodel-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/headmodel-male.xml b/graphics/sprites/equipment/head/headmodel-male.xml
new file mode 100644
index 0000000..dba605f
--- /dev/null
+++ b/graphics/sprites/equipment/head/headmodel-male.xml
@@ -0,0 +1,205 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/headmodel-male.png"
+ width="32"
+ height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-27"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="160"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="160"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="160"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-27" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="160"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28" delay="80"/>
+ <frame index="1" offsetX="3" offsetY="-29" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-27" delay="240"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-28" delay="80"/>
+ <frame index="3" offsetX="-3" offsetY="-30" delay="80"/>
+ <frame index="3" offsetY="-26" delay="80"/>
+ <frame index="3" offsetY="-25" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="240"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-27" delay="240"/>
+ <frame index="1" offsetX="4" offsetY="-28" delay="160"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-27" delay="240"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="160"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="attackride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <!-- FIXME -->
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="13" offsetY="8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/human-eye-blink.xml b/graphics/sprites/equipment/head/human-eye-blink.xml
new file mode 100644
index 0000000..45ec983
--- /dev/null
+++ b/graphics/sprites/equipment/head/human-eye-blink.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2011-2013 Evol Online -->
+<sprite>
+ <imageset name="eye"
+ src="graphics/sprites/accessories/eye-down-blink.png"
+ width="16"
+ height="8"
+ offsetY="-41"
+ offsetX="-1"/>
+
+ <action name="stand" imageset="eye">
+ <animation direction="default">
+ <frame index="0" delay="1872"/>
+ <frame index="1" delay="60"/>
+ <frame index="2" delay="80"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="eye">
+ <animation direction="default">
+ <frame index="0" delay="1872" offsetY="11"/>
+ <frame index="1" delay="60" offsetY="11"/>
+ <frame index="2" delay="80" offsetY="11"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/imperialcrown.png b/graphics/sprites/equipment/head/imperialcrown.png
new file mode 100644
index 0000000..0e3c531
--- /dev/null
+++ b/graphics/sprites/equipment/head/imperialcrown.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/imperialcrown.xml b/graphics/sprites/equipment/head/imperialcrown.xml
new file mode 100644
index 0000000..53e70a4
--- /dev/null
+++ b/graphics/sprites/equipment/head/imperialcrown.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/imperialcrown.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/infantryhelmet.png b/graphics/sprites/equipment/head/infantryhelmet.png
new file mode 100644
index 0000000..ea45233
--- /dev/null
+++ b/graphics/sprites/equipment/head/infantryhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/infantryhelmet.xml b/graphics/sprites/equipment/head/infantryhelmet.xml
new file mode 100644
index 0000000..ff4fdcf
--- /dev/null
+++ b/graphics/sprites/equipment/head/infantryhelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/infantryhelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/knithat.png b/graphics/sprites/equipment/head/knithat.png
new file mode 100644
index 0000000..29da646
--- /dev/null
+++ b/graphics/sprites/equipment/head/knithat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/knithat.xml b/graphics/sprites/equipment/head/knithat.xml
new file mode 100644
index 0000000..6761d16
--- /dev/null
+++ b/graphics/sprites/equipment/head/knithat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/knithat.png|W;Y;R"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/largeheadmodel-male.png b/graphics/sprites/equipment/head/largeheadmodel-male.png
new file mode 100644
index 0000000..d164dd0
--- /dev/null
+++ b/graphics/sprites/equipment/head/largeheadmodel-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/largeheadmodel-male.xml b/graphics/sprites/equipment/head/largeheadmodel-male.xml
new file mode 100644
index 0000000..84c936c
--- /dev/null
+++ b/graphics/sprites/equipment/head/largeheadmodel-male.xml
@@ -0,0 +1,189 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW 2 Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/largeheadmodel-male.png"
+ width="96"
+ height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-26"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="160"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="160"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="160"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-25" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="160"/>
+ <frame index="3" offsetX="1" offsetY="-25" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-24" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-21" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-27" delay="80"/>
+ <frame index="1" offsetX="3" offsetY="-28" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-26" delay="240"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-27" delay="80"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="80"/>
+ <frame index="3" offsetY="-25" delay="80"/>
+ <frame index="3" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="240"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-26" delay="240"/>
+ <frame index="1" offsetX="4" offsetY="-27" delay="160"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-26" delay="160"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-26" delay="240"/>
+ <frame index="3" offsetX="-5" offsetY="-27" delay="160"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="13" offsetY="8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/leprechaunhat.png b/graphics/sprites/equipment/head/leprechaunhat.png
new file mode 100644
index 0000000..13ae63a
--- /dev/null
+++ b/graphics/sprites/equipment/head/leprechaunhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/leprechaunhat.xml b/graphics/sprites/equipment/head/leprechaunhat.xml
new file mode 100644
index 0000000..b53b480
--- /dev/null
+++ b/graphics/sprites/equipment/head/leprechaunhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/leprechaunhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/lordhelmet.png b/graphics/sprites/equipment/head/lordhelmet.png
new file mode 100644
index 0000000..4afa8ef
--- /dev/null
+++ b/graphics/sprites/equipment/head/lordhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/lordhelmet.xml b/graphics/sprites/equipment/head/lordhelmet.xml
new file mode 100644
index 0000000..0320d11
--- /dev/null
+++ b/graphics/sprites/equipment/head/lordhelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/lordhelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/magiccatears.png b/graphics/sprites/equipment/head/magiccatears.png
new file mode 100644
index 0000000..4a11bc5
--- /dev/null
+++ b/graphics/sprites/equipment/head/magiccatears.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/magiccatears.xml b/graphics/sprites/equipment/head/magiccatears.xml
new file mode 100644
index 0000000..3a6fb99
--- /dev/null
+++ b/graphics/sprites/equipment/head/magiccatears.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/magiccatears.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/magictophat.png b/graphics/sprites/equipment/head/magictophat.png
new file mode 100644
index 0000000..191ff03
--- /dev/null
+++ b/graphics/sprites/equipment/head/magictophat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/magictophat.xml b/graphics/sprites/equipment/head/magictophat.xml
new file mode 100644
index 0000000..15988e5
--- /dev/null
+++ b/graphics/sprites/equipment/head/magictophat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/magictophat.png|R"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/minerhat.png b/graphics/sprites/equipment/head/minerhat.png
new file mode 100644
index 0000000..33bb605
--- /dev/null
+++ b/graphics/sprites/equipment/head/minerhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/minerhat.xml b/graphics/sprites/equipment/head/minerhat.xml
new file mode 100644
index 0000000..c550024
--- /dev/null
+++ b/graphics/sprites/equipment/head/minerhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/minerhat.png|R"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/monsterskullhelmet.bak b/graphics/sprites/equipment/head/monsterskullhelmet.bak
new file mode 100644
index 0000000..15ba618
--- /dev/null
+++ b/graphics/sprites/equipment/head/monsterskullhelmet.bak
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/monsterskullhelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/monsterskullhelmet.png b/graphics/sprites/equipment/head/monsterskullhelmet.png
new file mode 100644
index 0000000..de77014
--- /dev/null
+++ b/graphics/sprites/equipment/head/monsterskullhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/moonshroomhat.png b/graphics/sprites/equipment/head/moonshroomhat.png
new file mode 100644
index 0000000..c6b933b
--- /dev/null
+++ b/graphics/sprites/equipment/head/moonshroomhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/moonshroomhat.xml b/graphics/sprites/equipment/head/moonshroomhat.xml
new file mode 100644
index 0000000..69cb303
--- /dev/null
+++ b/graphics/sprites/equipment/head/moonshroomhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018-2019 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/moonshroomhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/moubihat.png b/graphics/sprites/equipment/head/moubihat.png
new file mode 100644
index 0000000..7dae4c3
--- /dev/null
+++ b/graphics/sprites/equipment/head/moubihat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/moubihat.xml b/graphics/sprites/equipment/head/moubihat.xml
new file mode 100644
index 0000000..bedcec5
--- /dev/null
+++ b/graphics/sprites/equipment/head/moubihat.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018-2019 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/moubihat.png"
+ width="28"
+ height="32"/>
+
+ <include file="equipment/head/mouboohat.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/mouboohat.png b/graphics/sprites/equipment/head/mouboohat.png
new file mode 100644
index 0000000..02d3627
--- /dev/null
+++ b/graphics/sprites/equipment/head/mouboohat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/mouboohat.xml b/graphics/sprites/equipment/head/mouboohat.xml
new file mode 100644
index 0000000..fb3f037
--- /dev/null
+++ b/graphics/sprites/equipment/head/mouboohat.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/mouboohat.png" width="28" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-35"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-35"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-35" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="5" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="5" offsetX="0" offsetY="-31" delay="75"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-36" delay="75"/>
+ <frame index="6" offsetX="2" offsetY="-37" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="-34" delay="75"/>
+ <frame index="6" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="8" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="8" offsetX="2" offsetY="-34" delay="75"/>
+ <frame index="8" offsetX="3" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-34" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-35" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-35" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-35" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-36" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-23"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-26"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-34" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-34" delay="140"/>
+ <frame index="6" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="-4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="4" offsetY="-34" delay="140"/>
+ <frame index="8" offsetX="1" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="4" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-33" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-34" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-31" delay="100"/>
+ <frame index="5" offsetX="0" offsetY="-30" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-36" delay="100"/>
+ <frame index="6" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="6" offsetX="-1" offsetY="-34" delay="100"/>
+ <frame index="6" offsetX="-3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="8" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="8" offsetX="2" offsetY="-34" delay="100"/>
+ <frame index="8" offsetX="3" offsetY="-33" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="-1" offsetY="-36" delay="280"/>
+ <frame index="5" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-30" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="3" offsetY="-36" delay="140"/>
+ <frame index="6" offsetX="4" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="6" offsetX="-3" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="3" offsetY="-38" delay="140"/>
+ <frame index="8" offsetX="5" offsetY="-33" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="5" offsetX="0" offsetY="-33" delay="140"/>
+ <frame index="5" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-36" delay="140"/>
+ <frame index="5" offsetX="0" offsetY="-31" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-38" delay="140"/>
+ <frame index="6" offsetX="2" offsetY="-37" delay="140"/>
+ <frame index="6" offsetX="3" offsetY="-38" delay="140"/>
+ <frame index="6" offsetX="-3" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-35" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-33" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="8" offsetX="0" offsetY="-37" delay="140"/>
+ <frame index="8" offsetX="1" offsetY="-38" delay="140"/>
+ <frame index="8" offsetX="5" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/murderercrown.png b/graphics/sprites/equipment/head/murderercrown.png
new file mode 100644
index 0000000..7e7aba1
--- /dev/null
+++ b/graphics/sprites/equipment/head/murderercrown.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/murderercrown.xml b/graphics/sprites/equipment/head/murderercrown.xml
new file mode 100644
index 0000000..50e4547
--- /dev/null
+++ b/graphics/sprites/equipment/head/murderercrown.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/murderercrown.png|R"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/mushroom.png b/graphics/sprites/equipment/head/mushroom.png
new file mode 100644
index 0000000..9a38d60
--- /dev/null
+++ b/graphics/sprites/equipment/head/mushroom.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/mushroom.xml b/graphics/sprites/equipment/head/mushroom.xml
new file mode 100644
index 0000000..8fb5b8e
--- /dev/null
+++ b/graphics/sprites/equipment/head/mushroom.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/mushroom.png" width="26" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="0" offsetY="-48"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-2" offsetY="-48"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-1" offsetY="-48"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-48" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-48" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-2" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="150"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="4" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="4" offsetY="-50" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="-3" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="3" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="5" offsetY="-49" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-2" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="-3" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-3" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-4" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="-6" offsetY="-49" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="4" offsetY="-39"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-7" offsetY="-38"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="1" offsetX="37" offsetY="-6"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="3" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="5" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="4" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="300"/>
+ <frame index="0" offsetX="-3" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="100"/>
+ <frame index="0" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-49" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="5" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="6" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="1" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="420"/>
+ <frame index="0" offsetX="-4" offsetY="-51" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-4" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-5" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetX="-3" offsetY="-48" delay="280"/>
+ <frame index="0" offsetX="-3" offsetY="-46" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/ninjamask.png b/graphics/sprites/equipment/head/ninjamask.png
new file mode 100644
index 0000000..126f84f
--- /dev/null
+++ b/graphics/sprites/equipment/head/ninjamask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/ninjamask.xml b/graphics/sprites/equipment/head/ninjamask.xml
new file mode 100644
index 0000000..709356b
--- /dev/null
+++ b/graphics/sprites/equipment/head/ninjamask.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/ninjamask.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/operamask.png b/graphics/sprites/equipment/head/operamask.png
new file mode 100644
index 0000000..93deffa
--- /dev/null
+++ b/graphics/sprites/equipment/head/operamask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/operamask.xml b/graphics/sprites/equipment/head/operamask.xml
new file mode 100644
index 0000000..8960a1d
--- /dev/null
+++ b/graphics/sprites/equipment/head/operamask.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/operamask.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/paperbag.png b/graphics/sprites/equipment/head/paperbag.png
new file mode 100644
index 0000000..f18ee59
--- /dev/null
+++ b/graphics/sprites/equipment/head/paperbag.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/paperbag.xml b/graphics/sprites/equipment/head/paperbag.xml
new file mode 100644
index 0000000..18e62c9
--- /dev/null
+++ b/graphics/sprites/equipment/head/paperbag.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/paperbag.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pashuacap.png b/graphics/sprites/equipment/head/pashuacap.png
new file mode 100644
index 0000000..4366a7a
--- /dev/null
+++ b/graphics/sprites/equipment/head/pashuacap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pashuacap.xml b/graphics/sprites/equipment/head/pashuacap.xml
new file mode 100644
index 0000000..7e8d96d
--- /dev/null
+++ b/graphics/sprites/equipment/head/pashuacap.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/pashuacap.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/phylactery.png b/graphics/sprites/equipment/head/phylactery.png
new file mode 100644
index 0000000..583edea
--- /dev/null
+++ b/graphics/sprites/equipment/head/phylactery.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/phylactery.xml b/graphics/sprites/equipment/head/phylactery.xml
new file mode 100644
index 0000000..9de2ae1
--- /dev/null
+++ b/graphics/sprites/equipment/head/phylactery.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/phylactery.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pinkhelmet.png b/graphics/sprites/equipment/head/pinkhelmet.png
new file mode 100644
index 0000000..fb353e3
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pinkhelmet.xml b/graphics/sprites/equipment/head/pinkhelmet.xml
new file mode 100644
index 0000000..37be223
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkhelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/pinkhelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pinkiehat.png b/graphics/sprites/equipment/head/pinkiehat.png
new file mode 100644
index 0000000..556fe28
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkiehat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pinkiehat.xml b/graphics/sprites/equipment/head/pinkiehat.xml
new file mode 100644
index 0000000..2d16301
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkiehat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/pinkiehat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/piratebandana.png b/graphics/sprites/equipment/head/piratebandana.png
new file mode 100644
index 0000000..17ea398
--- /dev/null
+++ b/graphics/sprites/equipment/head/piratebandana.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/piratebandana.xml b/graphics/sprites/equipment/head/piratebandana.xml
new file mode 100644
index 0000000..fefd8d3
--- /dev/null
+++ b/graphics/sprites/equipment/head/piratebandana.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/piratebandana.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/prsmhelmet.png b/graphics/sprites/equipment/head/prsmhelmet.png
new file mode 100644
index 0000000..9796517
--- /dev/null
+++ b/graphics/sprites/equipment/head/prsmhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/prsmhelmet.xml b/graphics/sprites/equipment/head/prsmhelmet.xml
new file mode 100644
index 0000000..d3a63d5
--- /dev/null
+++ b/graphics/sprites/equipment/head/prsmhelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/prsmhelmet.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pumpkinhat.png b/graphics/sprites/equipment/head/pumpkinhat.png
new file mode 100644
index 0000000..adced03
--- /dev/null
+++ b/graphics/sprites/equipment/head/pumpkinhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pumpkinhat.xml b/graphics/sprites/equipment/head/pumpkinhat.xml
new file mode 100644
index 0000000..5d5670f
--- /dev/null
+++ b/graphics/sprites/equipment/head/pumpkinhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/pumpkinhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/purplemodel.png b/graphics/sprites/equipment/head/purplemodel.png
new file mode 100644
index 0000000..42d1b66
--- /dev/null
+++ b/graphics/sprites/equipment/head/purplemodel.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/purplemodel.xml b/graphics/sprites/equipment/head/purplemodel.xml
new file mode 100644
index 0000000..c4f8e02
--- /dev/null
+++ b/graphics/sprites/equipment/head/purplemodel.xml
@@ -0,0 +1,189 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/purplemodel.png"
+ width="32"
+ height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-26"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="160"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="160"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="160"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-25" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="160"/>
+ <frame index="3" offsetX="1" offsetY="-25" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-24" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-21" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-27" delay="80"/>
+ <frame index="1" offsetX="3" offsetY="-28" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-26" delay="240"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-27" delay="80"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="80"/>
+ <frame index="3" offsetY="-25" delay="80"/>
+ <frame index="3" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="240"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-26" delay="240"/>
+ <frame index="1" offsetX="4" offsetY="-27" delay="160"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-26" delay="160"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-26" delay="240"/>
+ <frame index="3" offsetX="-5" offsetY="-27" delay="160"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="13" offsetY="8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/ricehat.png b/graphics/sprites/equipment/head/ricehat.png
new file mode 100644
index 0000000..669f3ad
--- /dev/null
+++ b/graphics/sprites/equipment/head/ricehat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/ricehat.xml b/graphics/sprites/equipment/head/ricehat.xml
new file mode 100644
index 0000000..8f5741f
--- /dev/null
+++ b/graphics/sprites/equipment/head/ricehat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/ricehat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/righteyepatch.png b/graphics/sprites/equipment/head/righteyepatch.png
new file mode 100644
index 0000000..8febbde
--- /dev/null
+++ b/graphics/sprites/equipment/head/righteyepatch.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/righteyepatch.xml b/graphics/sprites/equipment/head/righteyepatch.xml
new file mode 100644
index 0000000..d1928e3
--- /dev/null
+++ b/graphics/sprites/equipment/head/righteyepatch.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/righteyepatch.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/sailorhat-female.xml b/graphics/sprites/equipment/head/sailorhat-female.xml
new file mode 100644
index 0000000..f71c665
--- /dev/null
+++ b/graphics/sprites/equipment/head/sailorhat-female.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/sailorhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/sailorhat.png b/graphics/sprites/equipment/head/sailorhat.png
new file mode 100644
index 0000000..5fc6a47
--- /dev/null
+++ b/graphics/sprites/equipment/head/sailorhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/sailorhat.xml b/graphics/sprites/equipment/head/sailorhat.xml
new file mode 100644
index 0000000..f71c665
--- /dev/null
+++ b/graphics/sprites/equipment/head/sailorhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/sailorhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/samuraihelmet.png b/graphics/sprites/equipment/head/samuraihelmet.png
new file mode 100644
index 0000000..c95b4bc
--- /dev/null
+++ b/graphics/sprites/equipment/head/samuraihelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/samuraihelmet.xml b/graphics/sprites/equipment/head/samuraihelmet.xml
new file mode 100644
index 0000000..548b864
--- /dev/null
+++ b/graphics/sprites/equipment/head/samuraihelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/samuraihelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/santabeardhat.png b/graphics/sprites/equipment/head/santabeardhat.png
new file mode 100644
index 0000000..72c3159
--- /dev/null
+++ b/graphics/sprites/equipment/head/santabeardhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/santabeardhat.xml b/graphics/sprites/equipment/head/santabeardhat.xml
new file mode 100644
index 0000000..1cfbdbd
--- /dev/null
+++ b/graphics/sprites/equipment/head/santabeardhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/santabeardhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/santahat.png b/graphics/sprites/equipment/head/santahat.png
new file mode 100644
index 0000000..e6016ef
--- /dev/null
+++ b/graphics/sprites/equipment/head/santahat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/santahat.xml b/graphics/sprites/equipment/head/santahat.xml
new file mode 100644
index 0000000..4a4b428
--- /dev/null
+++ b/graphics/sprites/equipment/head/santahat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/santahat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/savior.png b/graphics/sprites/equipment/head/savior.png
new file mode 100644
index 0000000..891272b
--- /dev/null
+++ b/graphics/sprites/equipment/head/savior.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/savior.xml b/graphics/sprites/equipment/head/savior.xml
new file mode 100644
index 0000000..72c59f9
--- /dev/null
+++ b/graphics/sprites/equipment/head/savior.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018-2019 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/savior.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/serfhat-female.xml b/graphics/sprites/equipment/head/serfhat-female.xml
new file mode 100644
index 0000000..87cea66
--- /dev/null
+++ b/graphics/sprites/equipment/head/serfhat-female.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/serfhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/serfhat.png b/graphics/sprites/equipment/head/serfhat.png
new file mode 100644
index 0000000..7b06eaa
--- /dev/null
+++ b/graphics/sprites/equipment/head/serfhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/serfhat.xml b/graphics/sprites/equipment/head/serfhat.xml
new file mode 100644
index 0000000..87cea66
--- /dev/null
+++ b/graphics/sprites/equipment/head/serfhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/serfhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/shroomhat.png b/graphics/sprites/equipment/head/shroomhat.png
new file mode 100644
index 0000000..f5d7020
--- /dev/null
+++ b/graphics/sprites/equipment/head/shroomhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/shroomhat.xml b/graphics/sprites/equipment/head/shroomhat.xml
new file mode 100644
index 0000000..c71cfed
--- /dev/null
+++ b/graphics/sprites/equipment/head/shroomhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/shroomhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/silkheadband.png b/graphics/sprites/equipment/head/silkheadband.png
new file mode 100644
index 0000000..5e00613
--- /dev/null
+++ b/graphics/sprites/equipment/head/silkheadband.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/silkheadband.xml b/graphics/sprites/equipment/head/silkheadband.xml
new file mode 100644
index 0000000..821e4af
--- /dev/null
+++ b/graphics/sprites/equipment/head/silkheadband.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/silkheadband.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/skullmask.png b/graphics/sprites/equipment/head/skullmask.png
new file mode 100644
index 0000000..f1dc680
--- /dev/null
+++ b/graphics/sprites/equipment/head/skullmask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/skullmask.xml b/graphics/sprites/equipment/head/skullmask.xml
new file mode 100644
index 0000000..4ddd7ff
--- /dev/null
+++ b/graphics/sprites/equipment/head/skullmask.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/skullmask.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/smileycap.png b/graphics/sprites/equipment/head/smileycap.png
new file mode 100644
index 0000000..cfcc911
--- /dev/null
+++ b/graphics/sprites/equipment/head/smileycap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/smileycap.xml b/graphics/sprites/equipment/head/smileycap.xml
new file mode 100644
index 0000000..52deeb4
--- /dev/null
+++ b/graphics/sprites/equipment/head/smileycap.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Seeds
+Copyright (C) 2020 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/smileycap.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/standardheadband.png b/graphics/sprites/equipment/head/standardheadband.png
new file mode 100644
index 0000000..a9f26c8
--- /dev/null
+++ b/graphics/sprites/equipment/head/standardheadband.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/standardheadband.xml b/graphics/sprites/equipment/head/standardheadband.xml
new file mode 100644
index 0000000..a82b4ab
--- /dev/null
+++ b/graphics/sprites/equipment/head/standardheadband.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/standardheadband.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/terranitehelmet.png b/graphics/sprites/equipment/head/terranitehelmet.png
new file mode 100644
index 0000000..6e0cf9f
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranitehelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/terranitehelmet.xml b/graphics/sprites/equipment/head/terranitehelmet.xml
new file mode 100644
index 0000000..348c418
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranitehelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc, seeds
+Copyright (C) 2018-2020 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/terranitehelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/terranitemask.png b/graphics/sprites/equipment/head/terranitemask.png
new file mode 100644
index 0000000..f5970f8
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranitemask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/terranitemask.xml b/graphics/sprites/equipment/head/terranitemask.xml
new file mode 100644
index 0000000..c7339c0
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranitemask.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018-2019 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/terranitemask.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/tophat.png b/graphics/sprites/equipment/head/tophat.png
new file mode 100644
index 0000000..f483319
--- /dev/null
+++ b/graphics/sprites/equipment/head/tophat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/tophat.xml b/graphics/sprites/equipment/head/tophat.xml
new file mode 100644
index 0000000..f4a506d
--- /dev/null
+++ b/graphics/sprites/equipment/head/tophat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/tophat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/trapperhat.png b/graphics/sprites/equipment/head/trapperhat.png
new file mode 100644
index 0000000..e6a9d04
--- /dev/null
+++ b/graphics/sprites/equipment/head/trapperhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/trapperhat.xml b/graphics/sprites/equipment/head/trapperhat.xml
new file mode 100644
index 0000000..bf7b95f
--- /dev/null
+++ b/graphics/sprites/equipment/head/trapperhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/trapperhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/underworldmask.png b/graphics/sprites/equipment/head/underworldmask.png
new file mode 100644
index 0000000..a490fad
--- /dev/null
+++ b/graphics/sprites/equipment/head/underworldmask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/underworldmask.xml b/graphics/sprites/equipment/head/underworldmask.xml
new file mode 100644
index 0000000..d069b7c
--- /dev/null
+++ b/graphics/sprites/equipment/head/underworldmask.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/underworldmask.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/vikinghelmet.png b/graphics/sprites/equipment/head/vikinghelmet.png
new file mode 100644
index 0000000..b4e7448
--- /dev/null
+++ b/graphics/sprites/equipment/head/vikinghelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/vikinghelmet.xml b/graphics/sprites/equipment/head/vikinghelmet.xml
new file mode 100644
index 0000000..1cc47d2
--- /dev/null
+++ b/graphics/sprites/equipment/head/vikinghelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/vikinghelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/warlordhelmet.png b/graphics/sprites/equipment/head/warlordhelmet.png
new file mode 100644
index 0000000..2ce60b5
--- /dev/null
+++ b/graphics/sprites/equipment/head/warlordhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/warlordhelmet.xml b/graphics/sprites/equipment/head/warlordhelmet.xml
new file mode 100644
index 0000000..04c05f1
--- /dev/null
+++ b/graphics/sprites/equipment/head/warlordhelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/warlordhelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/werewolfhat.png b/graphics/sprites/equipment/head/werewolfhat.png
new file mode 100644
index 0000000..500b62d
--- /dev/null
+++ b/graphics/sprites/equipment/head/werewolfhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/werewolfhat.xml b/graphics/sprites/equipment/head/werewolfhat.xml
new file mode 100644
index 0000000..2c46d69
--- /dev/null
+++ b/graphics/sprites/equipment/head/werewolfhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/werewolfhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/wickedshroomhat.png b/graphics/sprites/equipment/head/wickedshroomhat.png
new file mode 100644
index 0000000..cbd7ed2
--- /dev/null
+++ b/graphics/sprites/equipment/head/wickedshroomhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/wickedshroomhat.xml b/graphics/sprites/equipment/head/wickedshroomhat.xml
new file mode 100644
index 0000000..7f4a7aa
--- /dev/null
+++ b/graphics/sprites/equipment/head/wickedshroomhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/wickedshroomhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/witchhat.png b/graphics/sprites/equipment/head/witchhat.png
new file mode 100644
index 0000000..cd7013e
--- /dev/null
+++ b/graphics/sprites/equipment/head/witchhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/witchhat.xml b/graphics/sprites/equipment/head/witchhat.xml
new file mode 100644
index 0000000..73f5a05
--- /dev/null
+++ b/graphics/sprites/equipment/head/witchhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/witchhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/wizardhat.png b/graphics/sprites/equipment/head/wizardhat.png
new file mode 100644
index 0000000..eaa0617
--- /dev/null
+++ b/graphics/sprites/equipment/head/wizardhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/wizardhat.xml b/graphics/sprites/equipment/head/wizardhat.xml
new file mode 100644
index 0000000..a6af34b
--- /dev/null
+++ b/graphics/sprites/equipment/head/wizardhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/wizardhat.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/wreath.png b/graphics/sprites/equipment/head/wreath.png
new file mode 100644
index 0000000..63b5331
--- /dev/null
+++ b/graphics/sprites/equipment/head/wreath.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/wreath.xml b/graphics/sprites/equipment/head/wreath.xml
new file mode 100644
index 0000000..5bbe27b
--- /dev/null
+++ b/graphics/sprites/equipment/head/wreath.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/wreath.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/yetimask.png b/graphics/sprites/equipment/head/yetimask.png
new file mode 100644
index 0000000..0331f9a
--- /dev/null
+++ b/graphics/sprites/equipment/head/yetimask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/yetimask.xml b/graphics/sprites/equipment/head/yetimask.xml
new file mode 100644
index 0000000..d960ac7
--- /dev/null
+++ b/graphics/sprites/equipment/head/yetimask.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/yetimask.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>