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author | Jesusaves <cpntb1@ymail.com> | 2022-10-23 21:44:13 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-10-23 21:44:13 -0300 |
commit | 2f75672ce9c9572e1bcc39eba8b376e41eae6856 (patch) | |
tree | e3ce7e053ffef3e65ec91f4c8919da0260644915 /graphics/sprites/races | |
download | clientdata-2f75672ce9c9572e1bcc39eba8b376e41eae6856.tar.gz clientdata-2f75672ce9c9572e1bcc39eba8b376e41eae6856.tar.bz2 clientdata-2f75672ce9c9572e1bcc39eba8b376e41eae6856.tar.xz clientdata-2f75672ce9c9572e1bcc39eba8b376e41eae6856.zip |
Initial commit (Moubootaur Legends Fork)
Diffstat (limited to 'graphics/sprites/races')
44 files changed, 1824 insertions, 0 deletions
diff --git a/graphics/sprites/races/elven-female.png b/graphics/sprites/races/elven-female.png Binary files differnew file mode 100644 index 0000000..a286a02 --- /dev/null +++ b/graphics/sprites/races/elven-female.png diff --git a/graphics/sprites/races/elven-female.xml b/graphics/sprites/races/elven-female.xml new file mode 100644 index 0000000..820580e --- /dev/null +++ b/graphics/sprites/races/elven-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/elven-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/elven-male.png b/graphics/sprites/races/elven-male.png Binary files differnew file mode 100644 index 0000000..d025190 --- /dev/null +++ b/graphics/sprites/races/elven-male.png diff --git a/graphics/sprites/races/elven-male.xml b/graphics/sprites/races/elven-male.xml new file mode 100644 index 0000000..4fe2d30 --- /dev/null +++ b/graphics/sprites/races/elven-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/elven-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/human-female-dark.png b/graphics/sprites/races/human-female-dark.png Binary files differnew file mode 100644 index 0000000..b20d194 --- /dev/null +++ b/graphics/sprites/races/human-female-dark.png diff --git a/graphics/sprites/races/human-female-dark.xml b/graphics/sprites/races/human-female-dark.xml new file mode 100644 index 0000000..00538da --- /dev/null +++ b/graphics/sprites/races/human-female-dark.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha, Reid +Copyright (C) 2012 - 2019 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/human-female-dark.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/human-female-medium.png b/graphics/sprites/races/human-female-medium.png Binary files differnew file mode 100644 index 0000000..c4fe8d8 --- /dev/null +++ b/graphics/sprites/races/human-female-medium.png diff --git a/graphics/sprites/races/human-female-medium.xml b/graphics/sprites/races/human-female-medium.xml new file mode 100644 index 0000000..44e22ea --- /dev/null +++ b/graphics/sprites/races/human-female-medium.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha, Reid +Copyright (C) 2012 - 2019 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/human-female-medium.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/human-female.png b/graphics/sprites/races/human-female.png Binary files differnew file mode 100644 index 0000000..80c5394 --- /dev/null +++ b/graphics/sprites/races/human-female.png diff --git a/graphics/sprites/races/human-female.xml b/graphics/sprites/races/human-female.xml new file mode 100644 index 0000000..9232551 --- /dev/null +++ b/graphics/sprites/races/human-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/human-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/human-male-dark.png b/graphics/sprites/races/human-male-dark.png Binary files differnew file mode 100644 index 0000000..e57ac51 --- /dev/null +++ b/graphics/sprites/races/human-male-dark.png diff --git a/graphics/sprites/races/human-male-dark.xml b/graphics/sprites/races/human-male-dark.xml new file mode 100644 index 0000000..30cb5f4 --- /dev/null +++ b/graphics/sprites/races/human-male-dark.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha, Reid +Copyright (C) 2012 - 2019 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/human-male-dark.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/human-male-medium.png b/graphics/sprites/races/human-male-medium.png Binary files differnew file mode 100644 index 0000000..53deffc --- /dev/null +++ b/graphics/sprites/races/human-male-medium.png diff --git a/graphics/sprites/races/human-male-medium.xml b/graphics/sprites/races/human-male-medium.xml new file mode 100644 index 0000000..88c4c82 --- /dev/null +++ b/graphics/sprites/races/human-male-medium.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha, Reid +Copyright (C) 2012 - 2019 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/human-male-medium.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/human-male.png b/graphics/sprites/races/human-male.png Binary files differnew file mode 100644 index 0000000..e6f0167 --- /dev/null +++ b/graphics/sprites/races/human-male.png diff --git a/graphics/sprites/races/human-male.xml b/graphics/sprites/races/human-male.xml new file mode 100644 index 0000000..b879695 --- /dev/null +++ b/graphics/sprites/races/human-male.xml @@ -0,0 +1,182 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012-2013 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/human-male.png" + width="64" + height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="16"/> + </animation> + <animation direction="up"> + <frame index="32"/> + </animation> + <animation direction="right"> + <frame index="48"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="80"/> + </animation> + <animation direction="left"> + <sequence start="17" end="22" delay="80"/> + </animation> + <animation direction="up"> + <sequence start="33" end="38" delay="80"/> + </animation> + <animation direction="right"> + <sequence start="49" end="54" delay="80"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="7" end="10" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="23" end="26" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="39" end="42" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="55" end="58" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="11" end="15" delay="80"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="31" delay="80"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="43" end="47" delay="80"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="59" end="63" delay="80"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="64"/><!-- 68~71 are sit2 --> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="sittop" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="standride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="spawnride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="ride" imageset="base"> + <animation direction="down"> + <frame index="64"/> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="attackride" imageset="base"> + <animation direction="down"> + <frame index="64"/><!-- 68~71 are sit2 --> + </animation> + <animation direction="left"> + <frame index="65"/> + </animation> + <animation direction="up"> + <frame index="66"/> + </animation> + <animation direction="right"> + <frame index="67"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="72"/> + </animation> + <animation direction="left"> + <frame index="72"/> + </animation> + <animation direction="up"> + <frame index="72"/> + </animation> + <animation direction="right"> + <frame index="72"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/races/lof-bodymodel.png b/graphics/sprites/races/lof-bodymodel.png Binary files differnew file mode 100644 index 0000000..e4af552 --- /dev/null +++ b/graphics/sprites/races/lof-bodymodel.png diff --git a/graphics/sprites/races/lof-bodymodel.xml b/graphics/sprites/races/lof-bodymodel.xml new file mode 100644 index 0000000..2062b33 --- /dev/null +++ b/graphics/sprites/races/lof-bodymodel.xml @@ -0,0 +1,96 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/races/lof-bodymodel.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/races/orc-female.png b/graphics/sprites/races/orc-female.png Binary files differnew file mode 100644 index 0000000..fdfa426 --- /dev/null +++ b/graphics/sprites/races/orc-female.png diff --git a/graphics/sprites/races/orc-female.xml b/graphics/sprites/races/orc-female.xml new file mode 100644 index 0000000..6de03d5 --- /dev/null +++ b/graphics/sprites/races/orc-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/orc-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/orc-male.png b/graphics/sprites/races/orc-male.png Binary files differnew file mode 100644 index 0000000..463f4d1 --- /dev/null +++ b/graphics/sprites/races/orc-male.png diff --git a/graphics/sprites/races/orc-male.xml b/graphics/sprites/races/orc-male.xml new file mode 100644 index 0000000..b33077e --- /dev/null +++ b/graphics/sprites/races/orc-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/orc-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/piou-unisex.xml b/graphics/sprites/races/piou-unisex.xml new file mode 100644 index 0000000..13e9dad --- /dev/null +++ b/graphics/sprites/races/piou-unisex.xml @@ -0,0 +1,1337 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012-2013 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/piou.png" + width="10" + height="9" + offsetY="-12"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <!-- Static --> + <frame index="0" delay="1300"/> + <!-- Eating Animation --> + <sequence start="2" end="3" delay="130" repeat="4"/> + <frame index="2" delay="100"/> + <!-- Static --> + <frame index="0" delay="1900"/> + <!-- Looking Around --> + <frame index="30" delay="350"/> + <frame index="0" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="0" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="2" end="3" delay="130" repeat="6"/> + <frame index="2" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="1" end="2" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetX="1" offsetY="-3"/> + <frame index="0" delay="60" offsetX="2" offsetY="-8"/> + <frame index="1" delay="60" offsetX="3" offsetY="-11"/> + <frame index="0" delay="70" offsetX="2" offsetY="-15"/> + <frame index="35" delay="80" offsetX="1" offsetY="-18"/> + <frame index="5" delay="90" offsetX="1" offsetY="-22"/> + <frame index="20" delay="100" offsetY="-25"/> + <frame index="15" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="10" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="2" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="1" delay="90" offsetY="-3"/> + <frame index="0" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- Static --> + <frame index="30" delay="1300"/> + <!-- Eating Animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- Static --> + <frame index="30" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="30" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="31" end="32" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetX="1" offsetY="-3"/> + <frame index="30" delay="60" offsetX="2" offsetY="-8"/> + <frame index="31" delay="60" offsetX="3" offsetY="-11"/> + <frame index="32" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="35" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="31" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> + </animation> + + <animation direction="left"> + <!-- Static --> + <frame index="10" delay="1300"/> + <!-- Eating Animation --> + <sequence start="12" end="13" delay="130" repeat="4"/> + <frame index="12" delay="100"/> + <!-- Static --> + <frame index="10" delay="1900"/> + <!-- Looking Around --> + <frame index="25" delay="350"/> + <frame index="10" delay="500"/> + <frame index="30" delay="400"/> + <!-- Static --> + <frame index="10" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="12" end="13" delay="130" repeat="6"/> + <frame index="12" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="11" end="12" delay="50" offsetY="-1"/> + <frame index="11" delay="50" offsetX="1" offsetY="-3"/> + <frame index="10" delay="60" offsetX="2" offsetY="-8"/> + <frame index="11" delay="60" offsetX="3" offsetY="-11"/> + <frame index="12" delay="70" offsetX="2" offsetY="-15"/> + <frame index="30" delay="80" offsetX="1" offsetY="-18"/> + <frame index="0" delay="90" offsetX="1" offsetY="-22"/> + <frame index="35" delay="100" offsetY="-25"/> + <frame index="5" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="15" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="12" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="11" delay="90" offsetY="-3"/> + <frame index="10" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upleft"> + <!-- Static --> + <frame index="25" delay="1300"/> + <!-- Eating Animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- Static --> + <frame index="25" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="25" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="26" end="27" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetX="1" offsetY="-3"/> + <frame index="25" delay="60" offsetX="2" offsetY="-8"/> + <frame index="26" delay="60" offsetX="3" offsetY="-11"/> + <frame index="27" delay="70" offsetX="2" offsetY="-15"/> + <frame index="10" delay="80" offsetX="1" offsetY="-18"/> + <frame index="30" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="26" delay="90" offsetY="-3"/> + <frame index="25" delay="100" offsetY="-1"/> + </animation> + + <animation direction="up"> + <!-- Static --> + <frame index="15" delay="1300"/> + <!-- Eating Animation --> + <sequence start="17" end="18" delay="130" repeat="4"/> + <frame index="17" delay="100"/> + <!-- Static --> + <frame index="15" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="15" delay="500"/> + <frame index="25" delay="400"/> + <!-- Static --> + <frame index="15" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="17" end="18" delay="130" repeat="6"/> + <frame index="17" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="16" end="17" delay="50" offsetY="-1"/> + <frame index="16" delay="50" offsetX="1" offsetY="-3"/> + <frame index="15" delay="60" offsetX="2" offsetY="-8"/> + <frame index="16" delay="60" offsetX="3" offsetY="-11"/> + <frame index="17" delay="70" offsetX="2" offsetY="-15"/> + <frame index="25" delay="80" offsetX="1" offsetY="-18"/> + <frame index="10" delay="90" offsetX="1" offsetY="-22"/> + <frame index="30" delay="100" offsetY="-25"/> + <frame index="0" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="17" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="16" delay="90" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upright"> + <!-- Static --> + <frame index="20" delay="1300"/> + <!-- Eating Animation --> + <sequence start="22" end="23" delay="130" repeat="4"/> + <frame index="22" delay="100"/> + <!-- Static --> + <frame index="20" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="20" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="20" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="22" end="23" delay="130" repeat="6"/> + <frame index="22" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="21" end="22" delay="50" offsetY="-1"/> + <frame index="21" delay="50" offsetX="1" offsetY="-3"/> + <frame index="20" delay="60" offsetX="2" offsetY="-8"/> + <frame index="21" delay="60" offsetX="3" offsetY="-11"/> + <frame index="22" delay="70" offsetX="2" offsetY="-15"/> + <frame index="15" delay="80" offsetX="1" offsetY="-18"/> + <frame index="25" delay="90" offsetX="1" offsetY="-22"/> + <frame index="10" delay="100" offsetY="-25"/> + <frame index="30" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="35" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="22" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="21" delay="90" offsetY="-3"/> + <frame index="20" delay="100" offsetY="-1"/> + </animation> + + <animation direction="right"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating Animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- Static --> + <frame index="5" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="5" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="6" end="7" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetX="1" offsetY="-3"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="7" delay="70" offsetX="2" offsetY="-15"/> + <frame index="20" delay="80" offsetX="1" offsetY="-18"/> + <frame index="15" delay="90" offsetX="1" offsetY="-22"/> + <frame index="25" delay="100" offsetY="-25"/> + <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downright"> + <!-- Static --> + <frame index="35" delay="1300"/> + <!-- Eating Animation --> + <sequence start="37" end="38" delay="130" repeat="4"/> + <frame index="37" delay="100"/> + <!-- Static --> + <frame index="35" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="35" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="35" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="37" end="38" delay="130" repeat="6"/> + <frame index="37" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="36" end="37" delay="50" offsetY="-1"/> + <frame index="36" delay="50" offsetX="1" offsetY="-3"/> + <frame index="35" delay="60" offsetX="2" offsetY="-8"/> + <frame index="36" delay="60" offsetX="3" offsetY="-11"/> + <frame index="37" delay="70" offsetX="2" offsetY="-15"/> + <frame index="5" delay="80" offsetX="1" offsetY="-18"/> + <frame index="20" delay="90" offsetX="1" offsetY="-22"/> + <frame index="15" delay="100" offsetY="-25"/> + <frame index="25" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="30" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="37" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="36" delay="90" offsetY="-3"/> + <frame index="35" delay="100" offsetY="-1"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <!-- Normal Jump x2 --> + <sequence start="0" end="1" delay="50" offsetY="-1"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="50" offsetY="-3"/> + <sequence value="2,1" delay="50" offsetY="-2"/> + <sequence value="2,1" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="0" end="1" delay="50" offsetY="-1"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-5"/> + <sequence value="37,7,22,17,27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-4"/> + <frame index="2" delay="60" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="0" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="0" end="1" delay="50" offsetY="-1"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-5"/> + <sequence value="32,12,27,17,22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="2" delay="60" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="0" delay="50" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- Normal Jump x2 --> + <sequence start="30" end="31" delay="50" offsetY="-1"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="50" offsetY="-3"/> + <sequence value="32,31" delay="50" offsetY="-2"/> + <sequence value="32,31" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="30" end="31" delay="50" offsetY="-1"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <sequence value="2,37,7,22,17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="30" end="31" delay="50" offsetY="-1"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <sequence value="12,27,17,22,7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + </animation> + + <animation direction="left"> + <!-- Normal Jump x2 --> + <sequence start="10" end="11" delay="50" offsetY="-1"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="50" offsetY="-3"/> + <sequence value="12,11" delay="50" offsetY="-2"/> + <sequence value="12,11" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="10" end="11" delay="50" offsetY="-1"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="60" offsetY="-5"/> + <sequence value="32,2,37,7,22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-4"/> + <frame index="12" delay="60" offsetY="-3"/> + <frame index="11" delay="50" offsetY="-2"/> + <frame index="10" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="11" delay="50" offsetY="-1"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="10" end="11" delay="50" offsetY="-1"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="60" offsetY="-5"/> + <sequence value="27,17,22,7,37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-4"/> + <frame index="12" delay="60" offsetY="-3"/> + <frame index="11" delay="50" offsetY="-2"/> + <frame index="10" delay="50" offsetY="-1"/> + </animation> + + <animation direction="upleft"> + <!-- Normal Jump x2 --> + <sequence start="25" end="26" delay="50" offsetY="-1"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-4"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-4"/> + <frame index="26" delay="50" offsetY="-3"/> + <sequence value="27,26" delay="50" offsetY="-2"/> + <sequence value="27,26" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="25" end="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <sequence value="12,32,2,37,7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-4"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="25" end="26" delay="50" offsetY="-1"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <sequence value="17,22,7,37,2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + </animation> + + <animation direction="up"> + <!-- Normal Jump x2 --> + <sequence start="15" end="16" delay="50" offsetY="-1"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="50" offsetY="-3"/> + <sequence value="17,16" delay="50" offsetY="-2"/> + <sequence value="17,16" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="15" end="16" delay="50" offsetY="-1"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="60" offsetY="-5"/> + <sequence value="27,12,32,2,37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-3"/> + <frame index="16" delay="50" offsetY="-2"/> + <frame index="15" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="16" delay="50" offsetY="-1"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="15" end="16" delay="50" offsetY="-1"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="60" offsetY="-5"/> + <sequence value="22,7,37,2,32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-3"/> + <frame index="16" delay="50" offsetY="-2"/> + <frame index="15" delay="50" offsetY="-1"/> + </animation> + + <animation direction="upright"> + <!-- Normal Jump x2 --> + <sequence start="20" end="21" delay="50" offsetY="-1"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="50" offsetY="-3"/> + <sequence value="22,21" delay="50" offsetY="-2"/> + <sequence value="22,21" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="20" end="21" delay="50" offsetY="-1"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="60" offsetY="-5"/> + <sequence value="17,27,12,32,2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="22" delay="60" offsetY="-3"/> + <frame index="21" delay="50" offsetY="-2"/> + <frame index="20" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="21" delay="50" offsetY="-1"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="20" end="21" delay="50" offsetY="-1"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="60" offsetY="-5"/> + <sequence value="7,37,2,32,12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="22" delay="60" offsetY="-3"/> + <frame index="21" delay="50" offsetY="-2"/> + <frame index="20" delay="50" offsetY="-1"/> + </animation> + + <animation direction="right"> + <!-- Normal Jump x2 --> + <sequence start="5" end="6" delay="50" offsetY="-1"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="50" offsetY="-3"/> + <sequence value="7,6" delay="50" offsetY="-2"/> + <sequence value="7,6" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="5" end="6" delay="50" offsetY="-1"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <sequence value="22,17,27,12,32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="5" end="6" delay="50" offsetY="-1"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <sequence value="37,2,32,12,27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + </animation> + + <animation direction="downright"> + <!-- Normal Jump x2 --> + <sequence start="35" end="36" delay="50" offsetY="-1"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="50" offsetY="-3"/> + <sequence value="37,36" delay="50" offsetY="-2"/> + <sequence value="37,36" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="35" end="36" delay="50" offsetY="-1"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="60" offsetY="-5"/> + <sequence value="7,22,17,27,12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="37" delay="60" offsetY="-3"/> + <frame index="36" delay="50" offsetY="-2"/> + <frame index="35" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="36" delay="50" offsetY="-1"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="35" end="36" delay="50" offsetY="-1"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="60" offsetY="-5"/> + <sequence value="2,32,12,27,17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="37" delay="60" offsetY="-3"/> + <frame index="36" delay="50" offsetY="-2"/> + <frame index="35" delay="50" offsetY="-1"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="0" delay="60" offsetY="2"/> + <frame index="1" delay="60" offsetY="4"/> + <frame index="2" delay="60" offsetY="6"/> + <frame index="3" delay="60" offsetY="8"/> + <frame index="1" delay="40" offsetY="6"/> + <frame index="1" delay="40" offsetY="4"/> + <frame index="0" delay="40" offsetY="2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="30" delay="60" offsetX="-2" offsetY="2"/> + <frame index="31" delay="60" offsetX="-4" offsetY="4"/> + <frame index="32" delay="60" offsetX="-6" offsetY="6"/> + <frame index="33" delay="60" offsetX="-8" offsetY="8"/> + <frame index="31" delay="40" offsetX="-6" offsetY="6"/> + <frame index="31" delay="40" offsetX="-4" offsetY="4"/> + <frame index="30" delay="40" offsetX="-2" offsetY="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="10" delay="60" offsetX="-2"/> + <frame index="11" delay="60" offsetX="-4"/> + <frame index="12" delay="60" offsetX="-6"/> + <frame index="13" delay="60" offsetX="-8"/> + <frame index="11" delay="40" offsetX="-6"/> + <frame index="11" delay="40" offsetX="-4"/> + <frame index="10" delay="40" offsetX="-2"/> + <end /> + </animation> + + <animation direction="upleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="up"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="15" delay="60" offsetY="-2"/> + <frame index="16" delay="60" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-6"/> + <frame index="18" delay="60" offsetY="-8"/> + <frame index="16" delay="40" offsetY="-6"/> + <frame index="16" delay="40" offsetY="-4"/> + <frame index="15" delay="40" offsetY="-2"/> + <end /> + </animation> + + <animation direction="upright"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="20" delay="60" offsetX="2" offsetY="-2"/> + <frame index="21" delay="60" offsetX="4" offsetY="-4"/> + <frame index="22" delay="60" offsetX="6" offsetY="-6"/> + <frame index="23" delay="60" offsetX="8" offsetY="-8"/> + <frame index="21" delay="40" offsetX="6" offsetY="-6"/> + <frame index="21" delay="40" offsetX="4" offsetY="-4"/> + <frame index="20" delay="40" offsetX="2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="right"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="5" delay="60" offsetX="2"/> + <frame index="6" delay="60" offsetX="4"/> + <frame index="7" delay="60" offsetX="6"/> + <frame index="8" delay="60" offsetX="8"/> + <frame index="6" delay="40" offsetX="6"/> + <frame index="6" delay="40" offsetX="4"/> + <frame index="5" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="35" delay="60" offsetX="2" offsetY="2"/> + <frame index="36" delay="60" offsetX="4" offsetY="4"/> + <frame index="37" delay="60" offsetX="6" offsetY="6"/> + <frame index="38" delay="60" offsetX="8" offsetY="8"/> + <frame index="36" delay="40" offsetX="6" offsetY="6"/> + <frame index="36" delay="40" offsetX="4" offsetY="4"/> + <frame index="35" delay="40" offsetX="2" offsetY="2"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="mob"> + <animation direction="down"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="0" delay="60" offsetY="2"/> + <frame index="1" delay="60" offsetY="4"/> + <frame index="2" delay="60" offsetY="6"/> + <frame index="3" delay="60" offsetY="8"/> + <frame index="1" delay="40" offsetY="6"/> + <frame index="1" delay="40" offsetY="4"/> + <frame index="0" delay="40" offsetY="2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="30" delay="60" offsetX="-2" offsetY="2"/> + <frame index="31" delay="60" offsetX="-4" offsetY="4"/> + <frame index="32" delay="60" offsetX="-6" offsetY="6"/> + <frame index="33" delay="60" offsetX="-8" offsetY="8"/> + <frame index="31" delay="40" offsetX="-6" offsetY="6"/> + <frame index="31" delay="40" offsetX="-4" offsetY="4"/> + <frame index="30" delay="40" offsetX="-2" offsetY="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="10" delay="60" offsetX="-2"/> + <frame index="11" delay="60" offsetX="-4"/> + <frame index="12" delay="60" offsetX="-6"/> + <frame index="13" delay="60" offsetX="-8"/> + <frame index="11" delay="40" offsetX="-6"/> + <frame index="11" delay="40" offsetX="-4"/> + <frame index="10" delay="40" offsetX="-2"/> + <end /> + </animation> + + <animation direction="upleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="up"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="15" delay="60" offsetY="-2"/> + <frame index="16" delay="60" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-6"/> + <frame index="18" delay="60" offsetY="-8"/> + <frame index="16" delay="40" offsetY="-6"/> + <frame index="16" delay="40" offsetY="-4"/> + <frame index="15" delay="40" offsetY="-2"/> + <end /> + </animation> + + <animation direction="upright"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="20" delay="60" offsetX="2" offsetY="-2"/> + <frame index="21" delay="60" offsetX="4" offsetY="-4"/> + <frame index="22" delay="60" offsetX="6" offsetY="-6"/> + <frame index="23" delay="60" offsetX="8" offsetY="-8"/> + <frame index="21" delay="40" offsetX="6" offsetY="-6"/> + <frame index="21" delay="40" offsetX="4" offsetY="-4"/> + <frame index="20" delay="40" offsetX="2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="right"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="5" delay="60" offsetX="2"/> + <frame index="6" delay="60" offsetX="4"/> + <frame index="7" delay="60" offsetX="6"/> + <frame index="8" delay="60" offsetX="8"/> + <frame index="6" delay="40" offsetX="6"/> + <frame index="6" delay="40" offsetX="4"/> + <frame index="5" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="35" delay="60" offsetX="2" offsetY="2"/> + <frame index="36" delay="60" offsetX="4" offsetY="4"/> + <frame index="37" delay="60" offsetX="6" offsetY="6"/> + <frame index="38" delay="60" offsetX="8" offsetY="8"/> + <frame index="36" delay="40" offsetX="6" offsetY="6"/> + <frame index="36" delay="40" offsetX="4" offsetY="4"/> + <frame index="35" delay="40" offsetX="2" offsetY="2"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="mob"> + <animation direction="down"> + <!-- Static --> + <frame index="0" delay="1300"/> + <!-- Eating Animation --> + <sequence start="2" end="3" delay="130" repeat="4"/> + <frame index="2" delay="100"/> + <!-- Static --> + <frame index="0" delay="1900"/> + <!-- Looking Around --> + <frame index="30" delay="350"/> + <frame index="0" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="0" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="2" end="3" delay="130" repeat="6"/> + <frame index="2" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="1" end="2" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetX="1" offsetY="-3"/> + <frame index="0" delay="60" offsetX="2" offsetY="-8"/> + <frame index="1" delay="60" offsetX="3" offsetY="-11"/> + <frame index="0" delay="70" offsetX="2" offsetY="-15"/> + <frame index="35" delay="80" offsetX="1" offsetY="-18"/> + <frame index="5" delay="90" offsetX="1" offsetY="-22"/> + <frame index="20" delay="100" offsetY="-25"/> + <frame index="15" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="10" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="2" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="1" delay="90" offsetY="-3"/> + <frame index="0" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- Static --> + <frame index="30" delay="1300"/> + <!-- Eating Animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- Static --> + <frame index="30" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="30" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="31" end="32" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetX="1" offsetY="-3"/> + <frame index="30" delay="60" offsetX="2" offsetY="-8"/> + <frame index="31" delay="60" offsetX="3" offsetY="-11"/> + <frame index="32" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="35" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="31" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> + </animation> + + <animation direction="left"> + <!-- Static --> + <frame index="10" delay="1300"/> + <!-- Eating Animation --> + <sequence start="12" end="13" delay="130" repeat="4"/> + <frame index="12" delay="100"/> + <!-- Static --> + <frame index="10" delay="1900"/> + <!-- Looking Around --> + <frame index="25" delay="350"/> + <frame index="10" delay="500"/> + <frame index="30" delay="400"/> + <!-- Static --> + <frame index="10" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="12" end="13" delay="130" repeat="6"/> + <frame index="12" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="11" end="12" delay="50" offsetY="-1"/> + <frame index="11" delay="50" offsetX="1" offsetY="-3"/> + <frame index="10" delay="60" offsetX="2" offsetY="-8"/> + <frame index="11" delay="60" offsetX="3" offsetY="-11"/> + <frame index="12" delay="70" offsetX="2" offsetY="-15"/> + <frame index="30" delay="80" offsetX="1" offsetY="-18"/> + <frame index="0" delay="90" offsetX="1" offsetY="-22"/> + <frame index="35" delay="100" offsetY="-25"/> + <frame index="5" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="15" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="12" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="11" delay="90" offsetY="-3"/> + <frame index="10" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upleft"> + <!-- Static --> + <frame index="25" delay="1300"/> + <!-- Eating Animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- Static --> + <frame index="25" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="25" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="26" end="27" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetX="1" offsetY="-3"/> + <frame index="25" delay="60" offsetX="2" offsetY="-8"/> + <frame index="26" delay="60" offsetX="3" offsetY="-11"/> + <frame index="27" delay="70" offsetX="2" offsetY="-15"/> + <frame index="10" delay="80" offsetX="1" offsetY="-18"/> + <frame index="30" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="26" delay="90" offsetY="-3"/> + <frame index="25" delay="100" offsetY="-1"/> + </animation> + + <animation direction="up"> + <!-- Static --> + <frame index="15" delay="1300"/> + <!-- Eating Animation --> + <sequence start="17" end="18" delay="130" repeat="4"/> + <frame index="17" delay="100"/> + <!-- Static --> + <frame index="15" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="15" delay="500"/> + <frame index="25" delay="400"/> + <!-- Static --> + <frame index="15" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="17" end="18" delay="130" repeat="6"/> + <frame index="17" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="16" end="17" delay="50" offsetY="-1"/> + <frame index="16" delay="50" offsetX="1" offsetY="-3"/> + <frame index="15" delay="60" offsetX="2" offsetY="-8"/> + <frame index="16" delay="60" offsetX="3" offsetY="-11"/> + <frame index="17" delay="70" offsetX="2" offsetY="-15"/> + <frame index="25" delay="80" offsetX="1" offsetY="-18"/> + <frame index="10" delay="90" offsetX="1" offsetY="-22"/> + <frame index="30" delay="100" offsetY="-25"/> + <frame index="0" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="17" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="16" delay="90" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upright"> + <!-- Static --> + <frame index="20" delay="1300"/> + <!-- Eating Animation --> + <sequence start="22" end="23" delay="130" repeat="4"/> + <frame index="22" delay="100"/> + <!-- Static --> + <frame index="20" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="20" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="20" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="22" end="23" delay="130" repeat="6"/> + <frame index="22" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="21" end="22" delay="50" offsetY="-1"/> + <frame index="21" delay="50" offsetX="1" offsetY="-3"/> + <frame index="20" delay="60" offsetX="2" offsetY="-8"/> + <frame index="21" delay="60" offsetX="3" offsetY="-11"/> + <frame index="22" delay="70" offsetX="2" offsetY="-15"/> + <frame index="15" delay="80" offsetX="1" offsetY="-18"/> + <frame index="25" delay="90" offsetX="1" offsetY="-22"/> + <frame index="10" delay="100" offsetY="-25"/> + <frame index="30" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="35" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="22" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="21" delay="90" offsetY="-3"/> + <frame index="20" delay="100" offsetY="-1"/> + </animation> + + <animation direction="right"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating Animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- Static --> + <frame index="5" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="5" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="6" end="7" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetX="1" offsetY="-3"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="7" delay="70" offsetX="2" offsetY="-15"/> + <frame index="20" delay="80" offsetX="1" offsetY="-18"/> + <frame index="15" delay="90" offsetX="1" offsetY="-22"/> + <frame index="25" delay="100" offsetY="-25"/> + <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downright"> + <!-- Static --> + <frame index="35" delay="1300"/> + <!-- Eating Animation --> + <sequence start="37" end="38" delay="130" repeat="4"/> + <frame index="37" delay="100"/> + <!-- Static --> + <frame index="35" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="35" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="35" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="37" end="38" delay="130" repeat="6"/> + <frame index="37" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="36" end="37" delay="50" offsetY="-1"/> + <frame index="36" delay="50" offsetX="1" offsetY="-3"/> + <frame index="35" delay="60" offsetX="2" offsetY="-8"/> + <frame index="36" delay="60" offsetX="3" offsetY="-11"/> + <frame index="37" delay="70" offsetX="2" offsetY="-15"/> + <frame index="5" delay="80" offsetX="1" offsetY="-18"/> + <frame index="20" delay="90" offsetX="1" offsetY="-22"/> + <frame index="15" delay="100" offsetY="-25"/> + <frame index="25" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="30" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="37" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="36" delay="90" offsetY="-3"/> + <frame index="35" delay="100" offsetY="-1"/> + </animation> + </action> + + <action name="sittop" imageset="mob"> + <animation direction="down"> + <!-- Static --> + <frame index="0" delay="1300"/> + <!-- Eating Animation --> + <sequence start="2" end="3" delay="130" repeat="4"/> + <frame index="2" delay="100"/> + <!-- Static --> + <frame index="0" delay="1900"/> + <!-- Looking Around --> + <frame index="30" delay="350"/> + <frame index="0" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="0" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="2" end="3" delay="130" repeat="6"/> + <frame index="2" delay="100"/> + </animation> + + <animation direction="downleft"> + <!-- Static --> + <frame index="30" delay="1300"/> + <!-- Eating Animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- Static --> + <frame index="30" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="30" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + </animation> + + <animation direction="left"> + <!-- Static --> + <frame index="10" delay="1300"/> + <!-- Eating Animation --> + <sequence start="12" end="13" delay="130" repeat="4"/> + <frame index="12" delay="100"/> + <!-- Static --> + <frame index="10" delay="1900"/> + <!-- Looking Around --> + <frame index="25" delay="350"/> + <frame index="10" delay="500"/> + <frame index="30" delay="400"/> + <!-- Static --> + <frame index="10" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="12" end="13" delay="130" repeat="6"/> + <frame index="12" delay="100"/> + </animation> + + <animation direction="upleft"> + <!-- Static --> + <frame index="25" delay="1300"/> + <!-- Eating Animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- Static --> + <frame index="25" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="25" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + </animation> + + <animation direction="up"> + <!-- Static --> + <frame index="15" delay="1300"/> + <!-- Eating Animation --> + <sequence start="17" end="18" delay="130" repeat="4"/> + <frame index="17" delay="100"/> + <!-- Static --> + <frame index="15" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="15" delay="500"/> + <frame index="25" delay="400"/> + <!-- Static --> + <frame index="15" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="17" end="18" delay="130" repeat="6"/> + <frame index="17" delay="100"/> + </animation> + + <animation direction="upright"> + <!-- Static --> + <frame index="20" delay="1300"/> + <!-- Eating Animation --> + <sequence start="22" end="23" delay="130" repeat="4"/> + <frame index="22" delay="100"/> + <!-- Static --> + <frame index="20" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="20" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="20" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="22" end="23" delay="130" repeat="6"/> + <frame index="22" delay="100"/> + </animation> + + <animation direction="right"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating Animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- Static --> + <frame index="5" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="5" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + </animation> + + <animation direction="downright"> + <!-- Static --> + <frame index="35" delay="1300"/> + <!-- Eating Animation --> + <sequence start="37" end="38" delay="130" repeat="4"/> + <frame index="37" delay="100"/> + <!-- Static --> + <frame index="35" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="35" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="35" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="37" end="38" delay="130" repeat="6"/> + <frame index="37" delay="100"/> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="4"/> + </animation> + + <animation direction="downleft"> + <frame index="34"/> + </animation> + + <animation direction="left"> + <frame index="14"/> + </animation> + + <animation direction="upleft"> + <frame index="29"/> + </animation> + + <animation direction="up"> + <frame index="19"/> + </animation> + + <animation direction="upright"> + <frame index="24"/> + </animation> + + <animation direction="right"> + <frame index="9"/> + </animation> + + <animation direction="downright"> + <frame index="39"/> + </animation> + </action> +</sprite> + diff --git a/graphics/sprites/races/raijin-female.png b/graphics/sprites/races/raijin-female.png Binary files differnew file mode 100644 index 0000000..c4ab506 --- /dev/null +++ b/graphics/sprites/races/raijin-female.png diff --git a/graphics/sprites/races/raijin-female.xml b/graphics/sprites/races/raijin-female.xml new file mode 100644 index 0000000..6852c8d --- /dev/null +++ b/graphics/sprites/races/raijin-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/raijin-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/raijin-male.png b/graphics/sprites/races/raijin-male.png Binary files differnew file mode 100644 index 0000000..8d879c0 --- /dev/null +++ b/graphics/sprites/races/raijin-male.png diff --git a/graphics/sprites/races/raijin-male.xml b/graphics/sprites/races/raijin-male.xml new file mode 100644 index 0000000..c446959 --- /dev/null +++ b/graphics/sprites/races/raijin-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/raijin-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/redy-female.png b/graphics/sprites/races/redy-female.png Binary files differnew file mode 100644 index 0000000..b682904 --- /dev/null +++ b/graphics/sprites/races/redy-female.png diff --git a/graphics/sprites/races/redy-female.xml b/graphics/sprites/races/redy-female.xml new file mode 100644 index 0000000..a8d215f --- /dev/null +++ b/graphics/sprites/races/redy-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/redy-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/redy-male.png b/graphics/sprites/races/redy-male.png Binary files differnew file mode 100644 index 0000000..69f8f7f --- /dev/null +++ b/graphics/sprites/races/redy-male.png diff --git a/graphics/sprites/races/redy-male.xml b/graphics/sprites/races/redy-male.xml new file mode 100644 index 0000000..780e99b --- /dev/null +++ b/graphics/sprites/races/redy-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/redy-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/savior-female.png b/graphics/sprites/races/savior-female.png Binary files differnew file mode 100644 index 0000000..5cf5022 --- /dev/null +++ b/graphics/sprites/races/savior-female.png diff --git a/graphics/sprites/races/savior-female.xml b/graphics/sprites/races/savior-female.xml new file mode 100644 index 0000000..66f041d --- /dev/null +++ b/graphics/sprites/races/savior-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha, Reid +Copyright (C) 2012 - 2019 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/savior-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/savior-male.png b/graphics/sprites/races/savior-male.png Binary files differnew file mode 100644 index 0000000..3b308a1 --- /dev/null +++ b/graphics/sprites/races/savior-male.png diff --git a/graphics/sprites/races/savior-male.xml b/graphics/sprites/races/savior-male.xml new file mode 100644 index 0000000..3f6bd35 --- /dev/null +++ b/graphics/sprites/races/savior-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha, Reid +Copyright (C) 2012 - 2019 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/savior-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/skeleton.png b/graphics/sprites/races/skeleton.png Binary files differnew file mode 100644 index 0000000..ed4f0bd --- /dev/null +++ b/graphics/sprites/races/skeleton.png diff --git a/graphics/sprites/races/tritan-female.png b/graphics/sprites/races/tritan-female.png Binary files differnew file mode 100644 index 0000000..7f8d887 --- /dev/null +++ b/graphics/sprites/races/tritan-female.png diff --git a/graphics/sprites/races/tritan-female.xml b/graphics/sprites/races/tritan-female.xml new file mode 100644 index 0000000..e46faae --- /dev/null +++ b/graphics/sprites/races/tritan-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/tritan-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/tritan-male.png b/graphics/sprites/races/tritan-male.png Binary files differnew file mode 100644 index 0000000..1c0ce77 --- /dev/null +++ b/graphics/sprites/races/tritan-male.png diff --git a/graphics/sprites/races/tritan-male.xml b/graphics/sprites/races/tritan-male.xml new file mode 100644 index 0000000..4fa9553 --- /dev/null +++ b/graphics/sprites/races/tritan-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/tritan-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/ukar-female.png b/graphics/sprites/races/ukar-female.png Binary files differnew file mode 100644 index 0000000..c316b97 --- /dev/null +++ b/graphics/sprites/races/ukar-female.png diff --git a/graphics/sprites/races/ukar-female.xml b/graphics/sprites/races/ukar-female.xml new file mode 100644 index 0000000..85049ca --- /dev/null +++ b/graphics/sprites/races/ukar-female.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/ukar-female.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/races/ukar-male.png b/graphics/sprites/races/ukar-male.png Binary files differnew file mode 100644 index 0000000..a8eeece --- /dev/null +++ b/graphics/sprites/races/ukar-male.png diff --git a/graphics/sprites/races/ukar-male.xml b/graphics/sprites/races/ukar-male.xml new file mode 100644 index 0000000..6ea2272 --- /dev/null +++ b/graphics/sprites/races/ukar-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/races/ukar-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> |