index
:
AntumDeluge/manaplus
master
Advanced game client for tmwAthena and Evol2 servers.
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
Files
Lines
2014-06-15
Fix compilation warning.
Andrei Karas
1
-2
/
+1
2014-06-15
In normalopengl dont bind buffers pointers if it already binded.
Andrei Karas
1
-35
/
+44
2014-06-15
Add OpenGL extension GL_ARB_invalidate_subdata.
Andrei Karas
10
-0
/
+46
2014-06-15
Remove debug logging in maplayer.
Andrei Karas
1
-1
/
+0
2014-06-14
In modernopengl add support for EBO, but unused.
Andrei Karas
2
-2
/
+34
2014-06-14
Fix chat input field size if smiles button is hidden.
Andrei Karas
1
-0
/
+1
2014-06-14
Add another build in fps test, unused.
Andrei Karas
2
-0
/
+51
2014-06-14
Fix compilation warnings.
Andrei Karas
2
-64
/
+21
2014-06-14
Add missing files into tarball.
Andrei Karas
2
-0
/
+2
2014-06-14
Add --renderer command flag to override renderer
Andrei Karas
3
-2
/
+15
2014-06-14
Add OpenGL function glVertexAttribIPointer.
Andrei Karas
5
-0
/
+9
2014-06-14
Fix draw test in normalopengl and safeopengl.
Andrei Karas
2
-8
/
+12
2014-06-14
Switch modernopengl from float into int buffers.
Andrei Karas
6
-144
/
+149
2014-06-14
In fps tests show fps on console.
Andrei Karas
1
-0
/
+2
2014-06-14
fix modernoepngl drawing.
Andrei Karas
15
-10
/
+236
2014-06-13
Fix crash with software renderer.
Andrei Karas
1
-2
/
+9
2014-06-13
In modernopengl use correct buffer flags STATIC/STREAM.
Andrei Karas
1
-10
/
+10
2014-06-13
Allow pattern/batched draw in modernopengl.
Andrei Karas
1
-2
/
+1
2014-06-13
In modernopengl add calcimagerect.
Andrei Karas
2
-0
/
+12
2014-06-13
In modernopengl add support for draw cached tile vertexes.
Andrei Karas
2
-1
/
+67
2014-06-13
Remove debug logging from modernopengl.
Andrei Karas
1
-8
/
+0
2014-06-13
Ignore for now "cached" functions in modernopengl.
Andrei Karas
2
-7
/
+9
2014-06-13
In modernopengl add support for buffered draw tile collection.
Andrei Karas
20
-4
/
+232
2014-06-12
Rename NormalOpenGLGraphicsVertexes into OpenGLGraphicsVertexes.
Andrei Karas
11
-36
/
+36
2014-06-12
Add set vbo function into modernopengl.
Andrei Karas
2
-7
/
+14
2014-06-12
In modernopengl enable scissor.
Andrei Karas
1
-5
/
+0
2014-06-12
For now disable batch draw in modern opengl because it not implimented.
Andrei Karas
1
-1
/
+2
2014-06-12
In modernopengl add drawimagerect function.
Andrei Karas
1
-0
/
+1
2014-06-12
In modernopengl add drawnet function.
Andrei Karas
2
-0
/
+68
2014-06-12
In modernopengl add rescaleddraw.
Andrei Karas
2
-4
/
+76
2014-06-12
In modernopengl add draw rescaled image.
Andrei Karas
3
-6
/
+66
2014-06-12
In modernopengl add support for draw point and draw line.
Andrei Karas
1
-0
/
+25
2014-06-12
Add points and lines in draw test.
Andrei Karas
1
-0
/
+7
2014-06-12
Use only one shader program for all drawing.
Andrei Karas
5
-99
/
+55
2014-06-11
In modernopengl add alpha for textures.
Andrei Karas
3
-12
/
+13
2014-06-11
In modernopengl for textures use one attribute (before was two)
Andrei Karas
2
-16
/
+1
2014-06-11
Add OpenGL glBindVertexBuffers.
Andrei Karas
4
-0
/
+23
2014-06-11
in modernopengl use new api for vertex attributes.
Andrei Karas
1
-15
/
+26
2014-06-10
Add some vertex OpenGL functions.
Andrei Karas
4
-0
/
+19
2014-06-10
In modernopengl implimented drawpattern.
Andrei Karas
2
-4
/
+106
2014-06-10
In modernopengl dont set color if it already same.
Andrei Karas
1
-16
/
+19
2014-06-10
In modernopengl Use one global VBO
Andrei Karas
2
-13
/
+6
2014-06-10
In modernopengl add basic VAO usage.
Andrei Karas
2
-18
/
+21
2014-06-10
In modernopengl use glProgramUniform.
Andrei Karas
1
-15
/
+0
2014-06-10
test
Andrei Karas
1
-5
/
+12
2014-06-10
In drawtest add outline color for text.
Andrei Karas
1
-1
/
+2
2014-06-10
Add OpenGL functions glProgramUniformXf.
Andrei Karas
4
-0
/
+24
2014-06-10
Remove unused buffers from modernopengl.
Andrei Karas
2
-24
/
+13
2014-06-10
Use cliparea for texture drawing position in modernopengl.
Andrei Karas
2
-3
/
+6
2014-06-10
Use same varaible names in simple and texture shaders.
Andrei Karas
1
-3
/
+3
[next]