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AntumDeluge/manaplus
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Advanced game client for tmwAthena and Evol2 servers.
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2016-07-28
Move soundeffect load code into soundloader.
Andrei Karas
3
-44
/
+24
2016-07-28
Move sdlmusic load code into musicloader.
Andrei Karas
3
-44
/
+22
2016-07-28
Split musicloader into musicloader and soundloader.
Andrei Karas
7
-15
/
+111
2016-07-28
Remove eathena flag from make files and configure.
Andrei Karas
2
-229
/
+208
2016-07-28
Remove macro A_TMWA_UNUSED.
Andrei Karas
4
-7
/
+6
2016-07-28
Remove define EATHENA_SUPPORT from all code.
Andrei Karas
130
-783
/
+11
2016-07-27
Show hp bar for mercenary.
Andrei Karas
2
-1
/
+82
2016-07-27
Fix tab width in status window.
Andrei Karas
1
-1
/
+1
2016-07-27
Impliment packet SMSG_MERCENARY_UPDATE 0x02a2.
Andrei Karas
2
-5
/
+33
2016-07-27
Impliment packet SMSG_HOMUNCULUS_EXP 0x0b22.
Andrei Karas
5
-0
/
+26
2016-07-27
Show hp bar in own homunculus.
Andrei Karas
2
-7
/
+96
2016-07-27
Remove extra includes from statspages.
Andrei Karas
2
-12
/
+0
2016-07-27
Fix some style issues in statspages.
Andrei Karas
3
-3
/
+9
2016-07-27
Remove unused variable from StatusWindow.
Andrei Karas
1
-2
/
+0
2016-07-27
Remove all pages after status window deleted.
Andrei Karas
2
-1
/
+17
2016-07-27
Calculate damage per second for homunculus and mercenary.
Andrei Karas
4
-17
/
+33
2016-07-26
Remove unused homunculus attribute.
Andrei Karas
1
-1
/
+0
2016-07-26
For mercenary set stats and not attributes.
Andrei Karas
1
-18
/
+18
2016-07-26
For homunculus set stats and not attributes.
Andrei Karas
1
-17
/
+17
2016-07-26
Try update attributes/stats in stat pages in any changes.
Andrei Karas
3
-2
/
+21
2016-07-26
Add support for loading stats pages from stats.xml
Andrei Karas
5
-11
/
+28
2016-07-26
Add tabs for stats in status window.
Andrei Karas
11
-164
/
+400
2016-07-25
Remove extra include from changedisplay.cpp
Andrei Karas
1
-1
/
+0
2016-07-25
Fix too big lines.
Andrei Karas
6
-16
/
+31
2016-07-25
Remove extra includes from statuswindow.cpp
Andrei Karas
1
-4
/
+0
2016-07-25
Move changedisplay class into separate file.
Andrei Karas
5
-87
/
+128
2016-07-25
Move derdisplay class into separate file.
Andrei Karas
6
-26
/
+89
2016-07-25
Move attrdisplay class into separate file.
Andrei Karas
6
-84
/
+154
2016-07-25
Allow load stats for different pages from stats.xml
Andrei Karas
1
-7
/
+19
2016-07-25
Add mercenary attributes. Set mercenary attributes from server.
Andrei Karas
2
-16
/
+56
2016-07-25
Add homunculus attributes. Set homunculus attributes from server.
Andrei Karas
2
-15
/
+56
2016-07-25
Add into player attributes prefix PLAYER_.
Andrei Karas
24
-331
/
+340
2016-07-24
Remove extra includes.
Andrei Karas
4
-7
/
+0
2016-07-24
Remove useless virtual keyword from castingeffect.h
Andrei Karas
1
-1
/
+1
2016-07-24
Fix wrong assert for portals.
Andrei Karas
1
-1
/
+2
2016-07-24
Remove completly support for tmwa version 0.
Andrei Karas
5
-19
/
+3
2016-07-24
Drop native guild support from tmwa.
Andrei Karas
10
-351
/
+17
2016-07-24
Add castingeffect object for draw casting effect in specified position and so...
Andrei Karas
6
-66
/
+202
2016-07-24
Use switch in Being::setSubtype.
Andrei Karas
1
-118
/
+120
2016-07-24
Add xml loader. For now unused.
Andrei Karas
6
-2
/
+110
2016-07-23
Remove mapinfo object after load empty atlas.
Andrei Karas
1
-0
/
+1
2016-07-23
Play casting ground animation if skill casted to being.
Andrei Karas
1
-0
/
+9
2016-07-23
Add separate attribute for ground skill effect: castingGroundEffectId
Andrei Karas
3
-1
/
+5
2016-07-23
Allow skill source and destination particle effects depend on skill level.
Andrei Karas
8
-89
/
+40
2016-07-23
Remove extra include from actorsprite.cpp
Andrei Karas
1
-1
/
+0
2016-07-23
Add skill attacking src and dst effects.
Andrei Karas
6
-0
/
+44
2016-07-23
Allow delete untracker being particle effects.
Andrei Karas
10
-13
/
+77
2016-07-23
Add skill casting particle arrow effect.
Andrei Karas
6
-3
/
+28
2016-07-21
Remove extra include from skilldialog.h
Andrei Karas
1
-1
/
+0
2016-07-21
Fix crash with outdated or broken equipmentwindow.xml
Andrei Karas
1
-0
/
+2
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