Age | Commit message (Collapse) | Author | Files | Lines |
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It need because not always possible set opacity to exact 1.0
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For enable this mode for layer need add property: TileCondition
and set value to one of BlockMask bits.
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Also fix horse sprites actions issue.
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remote usage.
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This allow change collision types from server.
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This can reduce memory usage by near 1 MB.
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Located in settings / players / Log players actions (for GM)
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New npc attribute: allowDelete
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Now it contains only image pointer.
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Now it also support 'all' and 'wall' attributes.
Also allow set walk mask by complex values like this: walkMask="water,wall"
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Also change protocol version to 12.
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