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Fix crash with some compilers flags.
Clean window container to null after it was removed.
Init and deinit physfs globally.
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Add unit tests for layer caching functions.
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But special layer still drawed in old slow way.
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Pre cache next tile position with image.
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Skip same image or empty tiles.
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Pre cache repeated tiles count and width.
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Remove check for existing tile image in each tile.
From now tiles without image hidden.
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textures)
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Fix sse2 dyes.
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