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AgeCommit message (Collapse)AuthorFilesLines
2013-12-26remove duplicate sprite name in itemdb.Andrei Karas1-1/+1
2013-12-25add support for pet sit direction logic.Andrei Karas3-0/+13
New pet db attribute: sitDirectionType It can be set same values like in directionType.
2013-12-25add direction logic to pets.Andrei Karas2-0/+9
New pet db attribute: directionType Possible values: 0 - not change direction. 1 - use same direction as owner. 2 - always look to owner. 3 - always look outside from owner.
2013-12-25add pet think time.Andrei Karas2-0/+9
New pet db attribute: thinkTime time in milliseconds. also remove extra pet logic calls.
2013-12-25add support for pet offsets if owner is sitting.Andrei Karas3-0/+20
2013-12-25extend pet follow logic with follow in fixed position to owner.Andrei Karas1-1/+1
2013-12-25add pet spawn offset in tiles from owner position.Andrei Karas1-0/+5
New pet db attributes: offsetX, offsetY Offset counted from player direction.
2013-12-24add missing const int beinginfo.Andrei Karas1-7/+7
2013-12-24add support for warp pets if distance very long.Andrei Karas3-0/+11
New pet db option: warpDistance
2013-12-24add speed parameter for pets.Andrei Karas3-0/+11
New pet db option: walkSpeed
2013-12-24dehardcode pet logic parameters.Andrei Karas3-0/+21
New pet db parameters: startFollowDistance - distance from pet start follow owner. followDistance - distance on what pet preffer follow owner.
2013-12-19add noexcept into animation.Andrei Karas2-20/+20
2013-12-19add noexcept into action.Andrei Karas2-10/+13
2013-12-19add new parallax attributes.Andrei Karas2-6/+10
Old attribute: parallax New attributes: parallaxX, parallaxY Before parallax was used for x and y. If parallaxX or parallaxY missing can be used parallax.
2013-12-19improve a bit ambientlayer.Andrei Karas2-4/+5
2013-12-18fix code style.Andrei Karas1-1/+2
2013-12-18add restrict into chardb.Andrei Karas2-2/+4
2013-12-18add restrict into surfaceimagehelper.Andrei Karas2-8/+8
2013-12-18add restrict into spritedef.Andrei Karas2-4/+4
2013-12-18add restrict into sdlimagehelper.Andrei Karas2-8/+8
2013-12-18add restrict into sdl2softwareimagehelper.Andrei Karas2-8/+8
2013-12-18add restrict into sdl2imagehelper.Andrei Karas2-8/+8
2013-12-18add restrict into resourcemanager.Andrei Karas2-15/+18
2013-12-18add restrict into mapreader.Andrei Karas2-20/+31
2013-12-18add restrict into atlasmanager.Andrei Karas2-6/+6
2013-12-17add restrict into image.Andrei Karas2-6/+8
2013-12-17add restrict keyword into dye class.Andrei Karas2-15/+21
2013-12-15in updater window cut news to 50 lines and show link to full news.Andrei Karas2-7/+6
2013-12-14Improve a bit separate images drawing.Andrei Karas1-1/+1
2013-11-25add ability to replace body/race sprite by equipped item.Andrei Karas1-14/+30
add support for empty replace tag to remove all sprites. Example: <replace />
2013-11-20add option to enable/disable map tiles animations.Andrei Karas1-1/+1
Misc \ Map \ Play map animations.
2013-11-16Remove unused particle-effect attributes from items.xml.Andrei Karas3-12/+0
2013-11-10add support for item particles.Andrei Karas1-0/+5
For this used particlefx tag in items.xml
2013-11-07remove client.h include from some files.Andrei Karas5-5/+4
2013-11-06improve images loading speed in software mode with SDL1.2Andrei Karas1-4/+7
2013-11-05add configure option --without-internalsdlgfx for not use emdedded sdl2gfx.Andrei Karas1-0/+4
2013-11-05fix compilation warnings.Andrei Karas1-3/+3
2013-11-03improve alpha change speed in software modeAndrei Karas1-20/+53
aslo fix random wrong textures alpha in software mode.
2013-11-02fix images in did you know dialog.Andrei Karas1-5/+13
2013-11-01add dyecmd tool into automake.Andrei Karas1-0/+3
2013-11-01Move timers from client into timers file.Andrei Karas1-1/+1
2013-11-01move package directory variable from client into paths.Andrei Karas1-2/+2
2013-10-29Initial porting to NACL by Vasily_Makarov.Andrei Karas1-0/+1
2013-10-27fix compilation with gcc 4.4Andrei Karas1-1/+1
2013-10-26allow load and use mask in ambient layers.Andrei Karas2-5/+15
default layer mask is 1.
2013-10-26Loading map layer masks from layer properties.Andrei Karas1-9/+23
2013-10-25fix code style.Andrei Karas1-1/+2
2013-10-25dont use void pointer type.Andrei Karas1-1/+1
2013-10-24add final keyword to resources files.Andrei Karas7-24/+33
2013-10-23replace some malloc/free by new/delete.Andrei Karas1-2/+2