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path: root/src/resources
AgeCommit message (Collapse)AuthorFilesLines
2013-12-17add restrict into image.Andrei Karas2-6/+8
2013-12-17add restrict keyword into dye class.Andrei Karas2-15/+21
2013-12-15in updater window cut news to 50 lines and show link to full news.Andrei Karas2-7/+6
2013-12-14Improve a bit separate images drawing.Andrei Karas1-1/+1
2013-11-25add ability to replace body/race sprite by equipped item.Andrei Karas1-14/+30
add support for empty replace tag to remove all sprites. Example: <replace />
2013-11-20add option to enable/disable map tiles animations.Andrei Karas1-1/+1
Misc \ Map \ Play map animations.
2013-11-16Remove unused particle-effect attributes from items.xml.Andrei Karas3-12/+0
2013-11-10add support for item particles.Andrei Karas1-0/+5
For this used particlefx tag in items.xml
2013-11-07remove client.h include from some files.Andrei Karas5-5/+4
2013-11-06improve images loading speed in software mode with SDL1.2Andrei Karas1-4/+7
2013-11-05add configure option --without-internalsdlgfx for not use emdedded sdl2gfx.Andrei Karas1-0/+4
2013-11-05fix compilation warnings.Andrei Karas1-3/+3
2013-11-03improve alpha change speed in software modeAndrei Karas1-20/+53
aslo fix random wrong textures alpha in software mode.
2013-11-02fix images in did you know dialog.Andrei Karas1-5/+13
2013-11-01add dyecmd tool into automake.Andrei Karas1-0/+3
2013-11-01Move timers from client into timers file.Andrei Karas1-1/+1
2013-11-01move package directory variable from client into paths.Andrei Karas1-2/+2
2013-10-29Initial porting to NACL by Vasily_Makarov.Andrei Karas1-0/+1
2013-10-27fix compilation with gcc 4.4Andrei Karas1-1/+1
2013-10-26allow load and use mask in ambient layers.Andrei Karas2-5/+15
default layer mask is 1.
2013-10-26Loading map layer masks from layer properties.Andrei Karas1-9/+23
2013-10-25fix code style.Andrei Karas1-1/+2
2013-10-25dont use void pointer type.Andrei Karas1-1/+1
2013-10-24add final keyword to resources files.Andrei Karas7-24/+33
2013-10-23replace some malloc/free by new/delete.Andrei Karas1-2/+2
2013-10-19fix code styleAndrei Karas1-1/+1
2013-10-19improve function pointer usage in wallpaper.Andrei Karas1-1/+1
2013-10-19fix initialisation in sdlimagehelper.Andrei Karas1-2/+1
2013-10-19remove unused vars from resourcemanager.Andrei Karas2-4/+0
2013-10-19improve pointers using in resourcemanager.Andrei Karas1-12/+13
2013-10-19fix initialisation in monsterdb.Andrei Karas1-2/+1
2013-10-19add missing initialisation in mapreader.Andrei Karas1-2/+2
2013-10-19fix definition in iteminfo.Andrei Karas1-1/+1
2013-10-19fix definition in itemdb.Andrei Karas1-1/+1
2013-10-19add missing initialisation in itemdb.Andrei Karas1-1/+1
2013-10-19remove default parameter from Image constructor.Andrei Karas2-2/+2
2013-10-19remove virtual keyword from unload method in Image.Andrei Karas1-1/+1
This need to avoid virtual function call from destructor.
2013-10-19remove unused variable from dyeAndrei Karas1-2/+0
2013-10-08add support for sounds take and put.Andrei Karas1-0/+2
"take" played if take item from container like inventory "put" played if put item into container.
2013-10-08remove unused system headers.Andrei Karas3-4/+2
also remplace legacy headers.
2013-10-04add pickup and drop sound effects.Andrei Karas1-0/+2
Works like equip/unequip effects.
2013-10-04add sound effects for equip/unequip/use items for local player.Andrei Karas2-1/+5
It using: "equip", "unequip", "use" effects from items. If no item effect present, fallback to same effects from player race.
2013-10-04Add new item sound events constants.Andrei Karas6-28/+36
2013-10-04add generic way for loading item sounds.Andrei Karas1-8/+20
2013-10-04fix code style.Andrei Karas12-36/+36
2013-10-01replace tile size from 32 to mapTitleSize.Andrei Karas4-7/+9
2013-09-30move db files into db directory.Andrei Karas29-17/+19
2013-09-30move mgl files into render directory.Andrei Karas1-1/+1
2013-09-29change smaller letter literalt into capital letter.Andrei Karas1-4/+4
2013-09-28add const for methods return values.Andrei Karas4-6/+7