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path: root/src/resources/itemdb.cpp
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2013-06-19Add support for "level" attribute in items.xml.Andrei Karas1-1/+3
2013-05-26dehardcode client data configuration file names.Andrei Karas1-3/+4
Now names stored in paths.xml
2013-05-26Add support for include tag in items.xml.Andrei Karas1-1/+12
Example: <include name="items2.xml"/>
2013-05-15add item option what can prevent sell item to npc without confirmation.Andrei Karas1-0/+3
2013-05-03add comments for translators.Andrei Karas1-0/+6
2013-04-18add delay to action sounds.Andrei Karas1-2/+3
delay now unused.
2013-04-15improve itemdb file.Andrei Karas1-18/+12
2013-04-14add basic client side only support for pets.Andrei Karas1-0/+2
now pets cant move and dont have any ai. pet can be only spawn at player position if equiped item with assigned pet.
2013-02-26Improve string usage in other files.Andrei Karas1-6/+6
2013-01-20Last part with FOR_EACH changes.Andrei Karas1-2/+1
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-12-30Add for incorrect item sound type "strike" alias "miss".Andrei Karas1-1/+1
For now "strike" used like "miss" sound.
2012-12-25Improve empty strings manipulation.Andrei Karas1-1/+1
2012-10-25Add support for different hover/pickup cursors for monsters, npc, items, etc.Andrei Karas1-0/+2
In monsters.xml new monster attribute: hoverCursor - default value "attack". In npcs.xml new npc attribute: hoverCursor - default value "talk". In items.xml new item attribute: pickupCursor - default value "pickup". Warps using "up" cursor for now.
2012-10-16Fix some signed/unsigned chars issues.Andrei Karas1-1/+1
2012-10-06Add particle effect miss-effect-id to items and monsters.Andrei Karas1-0/+3
2012-09-04add const to more classes,Andrei Karas1-1/+2
fix other small style issues.
2012-09-02Add const to more classes.Andrei Karas1-44/+49
2012-08-29Add to replace/reorder sprites pseudo direction "died"Andrei Karas1-1/+43
It allow change sprites in dead players.
2012-08-23Remove useless includes.Andrei Karas1-2/+0
2012-07-04Add option to items.xml to set max floor item pixel offset.Andrei Karas1-1/+3
2012-05-31Add support for each hair style own palete.Andrei Karas1-1/+12
2012-04-25Improve iterators part 2.Andrei Karas1-2/+2
2012-04-01Last part of fixes.Andrei Karas1-1/+1
2012-03-29Replace vectors with strings to short names.Andrei Karas1-2/+2
2012-03-14Add support for other gender.Andrei Karas1-0/+3
Fix per gender and race items separation.
2012-03-13Use per race equipment sprites.Andrei Karas1-6/+7
Example: <sprite gender="male" race="4">...</sprite>
2012-02-06Use client data translation. For now language same as gui language.Andrei Karas1-3/+3
Fix some untranslated gettext lines.
2012-01-10Replace xmlStrEqual to xmlNameEqual.Andrei Karas1-14/+14
2012-01-10Replace all xmlNodePtr to XmlNodePtr.Andrei Karas1-11/+11
2012-01-10Move libxml2 includes to xml.hAndrei Karas1-3/+1
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-11-13Another compotability fix with mana. Use advanced directions onlyAndrei Karas1-2/+28
if server version more than 0.
2011-11-08Fix more gcc 4.7 warnings.Andrei Karas1-1/+1
2011-10-21Fix parsing replace tags without item ids inside in items.xml.Andrei Karas1-10/+25
2011-09-09Last fix part of shadow variables/methods errors.Andrei Karas1-1/+1
2011-09-08Replace most iterator to const_iterator.Andrei Karas1-1/+1
Some other minor changes.
2011-09-01Eliminate asserts from most files.Andrei Karas1-7/+7
2011-08-30Remove debug comment.Andrei Karas1-1/+0
2011-08-29Add pseudo directions upall, downall for sprites replacement logic.Andrei Karas1-21/+85
2011-08-29Fix item sprites replacment issue if mixed directional and non directionalAndrei Karas1-10/+31
replacement rules.
2011-08-12Rename file names log and chatlog to correct logger and chatlogger.Andrei Karas1-1/+1
2011-08-11Remove some unused code.Andrei Karas1-1/+1
2011-07-25Reorders sprites now depend on player direction.Andrei Karas1-5/+29
2011-07-25Add check for incorrect remove sprite configuration.Andrei Karas1-0/+3
2011-07-25Add removing palyers sprite logic depend on players direction.Andrei Karas1-3/+29
2011-07-04Replace some lists to vectors.Andrei Karas1-3/+3
2011-05-24Add simple memory leak detector.Andrei Karas1-0/+2
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it.
2011-05-05Fix align in itemdb.cpp.Andrei Karas1-2/+2
2011-05-01Added customizable on-hit effects for characters.Yohann Ferreira1-1/+7
This patch adds support for the following two parameters in weapon items: hit-effect-id: Effect triggered on the victim on normal hit. critical-hit-effect-id: Triggered on the victim on critical hit. (Specified in effects.xml) The patch also permits the use of custom defaults set in paths.xml by setting the following keys: (Paths are relative to the 'particles' key value, here.) hitEffectId: defaulted to effect id 26. criticalHitEffectId: defaulted to effect id 28. Resolves: Mana-mantis #337. Reviewed-by: bcs86 Conflicts: src/being.cpp src/resources/itemdb.cpp src/resources/iteminfo.h ManaPlus: adding missing checks.