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AntumDeluge/manaplus
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Advanced game client for tmwAthena and Evol2 servers.
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Author
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2015-12-26
Fix code style.
Andrei Karas
12
-49
/
+94
2015-12-25
Add restrict keyword to all renderers.
Andrei Karas
20
-272
/
+333
2015-12-25
Add restrict to all methods in graphics.
Andrei Karas
7
-24
/
+33
2015-12-25
Add restrict keyword in softwaregraphicsdef.hpp
Andrei Karas
4
-5
/
+7
2015-12-25
Add restrict keyword in openglgraphicsdefadvanced.hpp
Andrei Karas
6
-29
/
+42
2015-12-25
Add restrict keyword in openglgraphicsdef1.hpp
Andrei Karas
5
-5
/
+5
2015-12-25
Add restrict keyword in openglgraphicsdef.hpp
Andrei Karas
10
-42
/
+42
2015-12-25
Add restrict keyword into graphicsdef.hpp
Andrei Karas
16
-598
/
+732
2015-12-24
Add restrict keyword in graphics_drawImageRect.hpp
Andrei Karas
1
-10
/
+10
2015-12-24
Add restrict keyword in graphics_calcImageRect.hpp
Andrei Karas
1
-10
/
+10
2015-12-24
Fix compilation with clang.
Andrei Karas
1
-79
/
+81
2015-12-24
Add restrict keyword into graphics.
Andrei Karas
2
-102
/
+108
2015-12-23
Add const attribute to render.
Andrei Karas
2
-1
/
+11
2015-12-20
Fix regal and nacl conflict in headers.
Andrei Karas
5
-5
/
+5
2015-12-20
Move nacl rendering related files into nacl directory.
Andrei Karas
4
-9
/
+9
2015-12-20
Move OpenGLX related files into openglx directory.
Andrei Karas
7
-18
/
+18
2015-12-20
Move OpenGL functions related files into opengl directory.
Andrei Karas
22
-49
/
+50
2015-12-18
Fix code style.
Andrei Karas
5
-10
/
+0
2015-12-16
Add sdl2softwarescreenshothelper.
Andrei Karas
1
-0
/
+2
2015-12-16
Use screenshort helpers for creating screenshots
Andrei Karas
14
-381
/
+3
2015-12-16
Add sdlscreenshothelper.
Andrei Karas
1
-0
/
+2
2015-12-15
Replace all left OpenGL calls in mobile and modern backends to defines.
Andrei Karas
4
-9
/
+13
2015-12-15
Replace in openglimagehelper all gl functions calls into defines.
Andrei Karas
1
-0
/
+6
2015-12-15
Add safeopenglimagehelper for using in safe opengl mode only.
Andrei Karas
2
-16
/
+27
2015-12-15
add defines for all nacl functions in interface PPB_OpenGLES2.
Andrei Karas
1
-0
/
+217
2015-12-13
Move spells and graphics related constants into separate files.
Andrei Karas
1
-3
/
+0
2015-12-13
Fix code style.
Andrei Karas
7
-12
/
+19
2015-12-13
Fix compilation warning.
Andrei Karas
1
-2
/
+2
2015-12-13
Allow resize nacl window with OpenGL without recreating context.
Andrei Karas
4
-12
/
+71
2015-12-13
Not build unsupported render backends on nacl.
Andrei Karas
6
-11
/
+11
2015-12-12
Fix compilation warning.
Andrei Karas
1
-2
/
+2
2015-12-12
Fix warnings in nacl.
Andrei Karas
1
-0
/
+2
2015-12-12
Replace glGetString into mglGetString.
Andrei Karas
3
-0
/
+11
2015-12-11
Not allow select unsupported renderers in nacl.
Andrei Karas
3
-2
/
+87
2015-12-11
Add pseudo function for some gl calls.
Andrei Karas
6
-77
/
+107
2015-12-11
Add nacl gl init and nacl defines and includes in most files.
Andrei Karas
10
-55
/
+158
2015-12-11
Add nacl gl functions.
Andrei Karas
1
-0
/
+93
2015-12-11
Fix warnings in mobileopengl2graphics.
Andrei Karas
1
-75
/
+93
2015-12-11
Remove commented code from mobileopengl2graphics.
Andrei Karas
1
-13
/
+0
2015-12-11
In mobileopengl2graphics update texture size uniform only if size changed.
Andrei Karas
2
-5
/
+15
2015-12-11
Impliment initial mobileopengl2graphics as OpenGL ES 2 backend.
Andrei Karas
4
-161
/
+168
2015-12-10
Add pointer to OpenGL function glActiveTexture.
Andrei Karas
4
-0
/
+7
2015-12-10
Dont use VAO in mobileopengl2graphics in nacl.
Andrei Karas
2
-0
/
+8
2015-12-10
Remove all element buffer references from mobile opengl 2 backend.
Andrei Karas
2
-32
/
+0
2015-12-10
Reorder defines in renderers.
Andrei Karas
1
-9
/
+36
2015-12-10
Add pointer to OpenGL function glBindAttribLocation.
Andrei Karas
2
-1
/
+3
2015-12-10
Add function for load OpenGL ES 2 shaders.
Andrei Karas
2
-4
/
+20
2015-12-10
Add support for mobileopengl2 backend (still copy from modern opengl).
Andrei Karas
2
-1
/
+4
2015-12-10
Copy modernopengl into mobileopengl2 backend.
Andrei Karas
4
-12
/
+1536
2015-12-09
Rename "Mobile OpenGL" into "Mobile OpenGL ES".
Andrei Karas
3
-5
/
+5
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