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AntumDeluge/manaplus
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Advanced game client for tmwAthena and Evol2 servers.
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src
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render
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sdl2graphics.cpp
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Author
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2016-06-14
Remove some useless includes.
Andrei Karas
1
-7
/
+0
2016-06-07
Move image class into image directory.
Andrei Karas
1
-1
/
+2
2016-04-26
Split graphicsvetexes into multiply files.
Andrei Karas
1
-1
/
+1
2016-04-26
Move graphicsvertexes into render/vertexes.
Andrei Karas
1
-1
/
+2
2016-03-07
In renderers in function drawTileCollection add non null attributes.
Andrei Karas
1
-2
/
+0
2016-02-07
Replace most static_cast<Type> to shorter versions from defines.
Andrei Karas
1
-76
/
+76
2016-01-02
Update copyrights year.
Andrei Karas
1
-1
/
+1
2015-12-25
Add restrict keyword to all renderers.
Andrei Karas
1
-5
/
+5
2015-12-25
Add restrict keyword in softwaregraphicsdef.hpp
Andrei Karas
1
-1
/
+2
2015-12-25
Add restrict keyword into graphicsdef.hpp
Andrei Karas
1
-54
/
+56
2015-12-16
Use screenshort helpers for creating screenshots
Andrei Karas
1
-22
/
+0
2015-11-02
Add some missing checks in renderers.
Andrei Karas
1
-0
/
+2
2015-06-25
Add missing checks into render directory.
Andrei Karas
1
-0
/
+6
2015-01-01
Update copyrights year.
Andrei Karas
1
-1
/
+1
2014-06-29
Remove useless bool return value from renderers.
Andrei Karas
1
-18
/
+14
2014-06-29
In renderers add copyImage function.
Andrei Karas
1
-0
/
+6
For now it same with drawImage.
2014-06-06
Remove some duplicate code.
Andrei Karas
1
-15
/
+11
2014-06-05
Remove duplicate code in renderers.
Andrei Karas
1
-14
/
+0
2014-05-19
fix code style.
Andrei Karas
1
-0
/
+1
2014-05-01
Add missing const.
Andrei Karas
1
-1
/
+1
2014-04-30
Fix code style in render.
Andrei Karas
1
-6
/
+11
2014-03-24
fix code style.
Andrei Karas
1
-2
/
+2
2014-02-28
fix code style.
Andrei Karas
1
-1
/
+1
2014-02-24
Rename Rectangle into Rect.
Andrei Karas
1
-18
/
+18
Rename ClipRectangle into ClipRect.
2014-02-23
Rename drawImage2 methods into drawImage.
Andrei Karas
1
-2
/
+2
2014-02-22
Move Rectangle and ClipRectangle into gui directory.
Andrei Karas
1
-18
/
+18
2014-02-20
fix code style.
Andrei Karas
1
-0
/
+1
2014-02-17
move sdlpixel file into utils directory.
Andrei Karas
1
-1
/
+1
2014-02-15
move some methods from base/graphics into render/graphics.
Andrei Karas
1
-2
/
+45
Remove base/graphcs.
2014-02-15
move exguichan files into gui/base/
Andrei Karas
1
-1
/
+1
2014-01-28
add support for screen scale in OpenGL modes.
Andrei Karas
1
-5
/
+9
2014-01-01
update copyright year in all sources.
Andrei Karas
1
-1
/
+1
2013-12-31
fix compilation errors with different flags.
Andrei Karas
1
-1
/
+1
2013-12-30
add drawImageInline into renders for internal usage.
Andrei Karas
1
-0
/
+6
2013-12-30
add calcTileVertexesInline into renders for internal usage.
Andrei Karas
1
-0
/
+8
2013-12-30
add calcPatternInline into renders for internal usage.
Andrei Karas
1
-3
/
+11
2013-12-30
add calcImageRect into each renderer. but copy function body to shared file.
Andrei Karas
1
-4
/
+10
2013-12-30
add drawPatternInline into renders for internal usage.
Andrei Karas
1
-0
/
+7
2013-12-30
add drawImageRect into each renderer. but copy function body to shared file.
Andrei Karas
1
-0
/
+7
2013-12-30
Improve calcImageRect in renderers.
Andrei Karas
1
-4
/
+1
2013-12-30
Improve drawRescaledImage in renderers.
Andrei Karas
1
-8
/
+5
2013-12-29
improve draw image calls.
Andrei Karas
1
-9
/
+8
2013-12-29
Add cached draw methods into renderers.
Andrei Karas
1
-0
/
+83
2013-12-28
In renderers replace ImagePattern in methods into Pattern.
Andrei Karas
1
-18
/
+18
2013-12-15
rename drawTile methods into separate names drawTileVertexes, ↵
Andrei Karas
1
-2
/
+3
drawTileCollection.
2013-12-15
rename calcTile methods into separate names calcTileVertexes, calTileCollection.
Andrei Karas
1
-6
/
+6
2013-11-17
fix drawing outside of allowed area in SDL2 default renderer.
Andrei Karas
1
-5
/
+5
2013-09-16
remove unused includes from render files.
Andrei Karas
1
-3
/
+1
2013-09-01
fix renderer names and types.
Andrei Karas
1
-0
/
+2
2013-09-01
add SDL2 default render mode.
Andrei Karas
1
-1
/
+2
in this mode SDL using own driver with hardware acceleration.
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