Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2015-12-11 | In mobileopengl2graphics update texture size uniform only if size changed. | Andrei Karas | 1 | -1/+4 | |
2015-12-11 | Impliment initial mobileopengl2graphics as OpenGL ES 2 backend. | Andrei Karas | 1 | -3/+7 | |
2015-12-10 | Dont use VAO in mobileopengl2graphics in nacl. | Andrei Karas | 1 | -0/+2 | |
2015-12-10 | Remove all element buffer references from mobile opengl 2 backend. | Andrei Karas | 1 | -4/+0 | |
2015-12-10 | Copy modernopengl into mobileopengl2 backend. | Andrei Karas | 1 | -0/+140 | |
In future it will be reworked into OpenGL ES 2. |