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path: root/src/map.cpp
AgeCommit message (Collapse)AuthorFilesLines
2013-09-20improve a bit code speed.Andrei Karas1-1/+1
2013-09-17add walking on map height.Andrei Karas1-0/+7
using collisions from actual and not drawing tile. still have issue with fringe layer objects.
2013-09-17add code for loading map heights.Andrei Karas1-2/+12
2013-09-09remove useless includes from some files.Andrei Karas1-2/+2
2013-09-02dehardcode some mode render mode constans usage.Andrei Karas1-5/+5
2013-09-01add way to map render mode selection to actual modes.Andrei Karas1-2/+2
2013-08-31move being related files into being dir.Andrei Karas1-1/+2
2013-08-31move particles into particle dir.Andrei Karas1-1/+2
2013-08-31fix code style and some minor issues.Andrei Karas1-1/+1
2013-08-26disable map reduce in SDL2.Andrei Karas1-0/+4
2013-08-24improve dirs usage in Client.Andrei Karas1-1/+1
2013-07-23Add new sprite actions for water and sky.Andrei Karas1-0/+10
New actions: fly, swim, standsky, standwater, sitsky, sitwater, attacksky, attackwater, spawnsky, spawnwater, deadsky, deadwater For now attacksky and attackwater unused.
2013-06-30improve size() usage in map.Andrei Karas1-2/+5
2013-04-30rename variable in map class.Andrei Karas1-4/+4
2013-04-20fix style in other files.Andrei Karas1-2/+13
2013-04-14another fixes from cpplint.Andrei Karas1-1/+1
2013-04-14some more style fixes from cpplint.Andrei Karas1-2/+3
2013-04-12Fix code style and other small issues.Andrei Karas1-1/+1
2013-04-12first part of style fixed after cpplint checks.Andrei Karas1-5/+5
2013-04-07some fixes after auto check.Andrei Karas1-1/+1
2013-03-17add walkmaps support.Andrei Karas1-0/+7
Fast detecting between two targets is they in same walkable area.
2013-03-11Fix some issues from previous commits.Andrei Karas1-9/+9
2013-03-09Improve map class.Andrei Karas1-77/+72
2013-03-02Last fixes after Coverity checks.Andrei Karas1-4/+2
2013-02-24Improve string usage in some files.Andrei Karas1-10/+17
2013-02-21Improve physfs calls to get dir separator.Andrei Karas1-1/+1
2013-02-18move most direct calls to physfs to separate file.Andrei Karas1-2/+2
2013-02-05Add checks and const to animatedsprites and related classes.Andrei Karas1-1/+1
2013-01-26Add support for manual compression selection.Andrei Karas1-2/+2
2013-01-24Fix map layers draw again.Andrei Karas1-1/+1
2013-01-24Fix draw most left visible tiles in map layers.Andrei Karas1-1/+1
2013-01-20Another part with FOR_EACH changes.Andrei Karas1-2/+3
2013-01-20Replace for to FOR_EACH in some classes.Andrei Karas1-30/+11
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-11-21Enable batch map draw always in OpenGL modes.Andrei Karas1-1/+2
It using bit more cpu, but look like anyway faster.
2012-11-20Add debug option to show draw calls per frame.Andrei Karas1-2/+2
Also fix map draw and text in debug window with mobile OpenGL.
2012-11-07Add own profiler and profiler info to some code.Andrei Karas1-0/+11
2012-10-08Fix compilation errors and warnings in different modes.Andrei Karas1-0/+4
2012-09-30add atlas textures support.Andrei Karas1-1/+7
2012-09-22Add final keyword to most classes.Andrei Karas1-2/+2
2012-09-16Add const to variables with type size_t.Andrei Karas1-4/+2
2012-09-11Fix code style and small perfomance issues.Andrei Karas1-2/+1
2012-09-11comment unused method in map class.Andrei Karas1-0/+2
2012-09-08Improve constructors in some classes.Andrei Karas1-0/+1
2012-09-04add const to more classes,Andrei Karas1-3/+2
fix other small style issues.
2012-09-02Add const to more classes.Andrei Karas1-86/+95
2012-08-29Add const to more classes.Andrei Karas1-1/+1
2012-08-23Remove useless includes.Andrei Karas1-2/+3
2012-08-21next code style changes.Andrei Karas1-2/+3
2012-08-17Improve size calculations.Andrei Karas1-2/+3