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AntumDeluge/manaplus
master
Advanced game client for tmwAthena and Evol2 servers.
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gui
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Author
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2015-05-31
Convert InputAction enum into strong typed enum.
Andrei Karas
41
-137
/
+152
2015-05-30
Move inputaction into enums directory.
Andrei Karas
20
-27
/
+27
2015-05-30
Move relation enum into separate file.
Andrei Karas
5
-19
/
+18
2015-05-30
Move user defined colors enum into separate file.
Andrei Karas
5
-157
/
+111
2015-05-30
Move gradient type into separate file.
Andrei Karas
6
-96
/
+92
2015-05-30
Move theme progress colors enum into separate file.
Andrei Karas
7
-49
/
+43
2015-05-30
Move theme colors enum into separate file.
Andrei Karas
55
-551
/
+331
2015-05-30
Convert DialogType enum into strong typed enum.
Andrei Karas
2
-4
/
+4
2015-05-30
Convert ChatMsgType enum into strong typed enum.
Andrei Karas
5
-12
/
+12
2015-05-30
Convert MouseEventType enum into strong typed enum.
Andrei Karas
2
-3
/
+3
2015-05-30
Convert MouseButton enum into strong typed enum.
Andrei Karas
12
-21
/
+20
2015-05-30
Convert KeyEvent enum into strong typed enum.
Andrei Karas
1
-2
/
+2
2015-05-30
Fix compilation with C++11 again.
Andrei Karas
1
-1
/
+1
2015-05-30
Fix compilation without C++11 flag.
Andrei Karas
1
-1
/
+1
2015-05-29
Convert Gender enum into strong typed enum.
Andrei Karas
3
-7
/
+11
2015-05-29
Convert BeingAction enum into strong typed enum.
Andrei Karas
2
-2
/
+2
2015-05-29
Fix compilation without C++11 flag.
Andrei Karas
1
-1
/
+1
2015-05-29
Convert Attributes enum into strong typed enum.
Andrei Karas
15
-60
/
+54
2015-05-29
Convert ActorType enum into strong typed enum.
Andrei Karas
5
-7
/
+6
2015-05-29
Use BeingTypeId in Being for subtypeid.
Andrei Karas
5
-13
/
+15
2015-05-29
Add strong typed int type BeingTypeId.
Andrei Karas
3
-5
/
+7
2015-05-29
Add strong typed int type BeingId.
Andrei Karas
18
-61
/
+83
2015-05-28
Fix small style issue.
Andrei Karas
1
-2
/
+1
2015-05-28
Remove support for split button from inventory.
Andrei Karas
2
-24
/
+0
In all supported servers this button is useless.
2015-05-28
Add strong typed bool type Visible.
Andrei Karas
88
-264
/
+318
2015-05-28
Fix typo in browserbox after last changes.
Andrei Karas
1
-1
/
+1
2015-05-27
Improve a bit characterviewsmall.
Andrei Karas
1
-4
/
+6
2015-05-27
Improve a bit browserbox.
Andrei Karas
2
-53
/
+50
2015-05-27
Improve a bit basiccontainer2.
Andrei Karas
3
-47
/
+19
2015-05-27
Improve a bit basiccontainer.
Andrei Karas
5
-23
/
+22
2015-05-27
Improve a bit avatarlistbox.
Andrei Karas
1
-23
/
+25
2015-05-27
Clear draw vertexes if window going hidden.
Andrei Karas
1
-1
/
+6
2015-05-27
Use local textchunk in textfield for draw text strings.
Andrei Karas
2
-7
/
+59
2015-05-26
Convert tests for browserbox into catch format.
Andrei Karas
1
-4
/
+3
2015-05-26
Convert tests for textchunklist into catch format.
Andrei Karas
1
-175
/
+173
2015-05-26
Use local TextChunk in windows for draw caption text.
Andrei Karas
3
-12
/
+40
2015-05-25
Add method safeDrawFrame for safe OpenGL renderer.
Andrei Karas
10
-16
/
+75
2015-05-25
Add method safeDrawChildren for safe OpenGL renderer.
Andrei Karas
12
-22
/
+70
2015-05-25
Fix some issues in safe OpenGL renderer after last changes.
Andrei Karas
21
-3
/
+196
2015-05-25
Remove safeDraw implimentation from Widget.
Andrei Karas
35
-2
/
+135
2015-05-25
Add missing safeDraw to some windows.
Andrei Karas
9
-1
/
+110
Without it drawing code can mix safe and not safe drawing.
2015-05-25
Add safeDraw method into tab.
Andrei Karas
2
-34
/
+103
2015-05-25
Add safeDraw method into equipmentwindow.
Andrei Karas
2
-36
/
+91
2015-05-25
Add safeDraw method into avatarlistbox.
Andrei Karas
2
-9
/
+237
2015-05-25
Add safeDraw method into window.
Andrei Karas
2
-63
/
+96
2015-05-25
Add safeDraw method into scrollarea.
Andrei Karas
2
-42
/
+59
2015-05-25
Add safeDraw method into shortcutcontainer childs.
Andrei Karas
10
-18
/
+352
2015-05-25
Add safeDraw method into progressbar.
Andrei Karas
2
-83
/
+123
2015-05-25
Add safeDraw method into button.
Andrei Karas
2
-31
/
+154
2015-05-25
Add safeDraw method into slider.
Andrei Karas
2
-88
/
+106
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