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AntumDeluge/manaplus
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Advanced game client for tmwAthena and Evol2 servers.
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src
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gui
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viewport.cpp
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Author
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2015-07-26
Fix code style.
Andrei Karas
1
-1
/
+2
2015-07-17
Fix code style.
Andrei Karas
1
-1
/
+2
2015-07-13
Fix moving with mouse on tiles with height > 0.
Andrei Karas
1
-2
/
+30
2015-07-02
Move mapitemtype into enums directory.
Andrei Karas
1
-1
/
+1
2015-06-25
Add missing non null attributes into gui directory.
Andrei Karas
1
-3
/
+3
2015-06-06
Fix code style.
Andrei Karas
1
-0
/
+1
2015-06-03
Convert MapType enum into strong typed enum.
Andrei Karas
1
-2
/
+2
2015-05-31
Convert InputAction enum into strong typed enum.
Andrei Karas
1
-10
/
+6
2015-05-30
Move user defined colors enum into separate file.
Andrei Karas
1
-2
/
+2
2015-05-30
Convert MouseButton enum into strong typed enum.
Andrei Karas
1
-2
/
+2
2015-05-29
Convert ActorType enum into strong typed enum.
Andrei Karas
1
-2
/
+2
2015-05-29
Add strong typed int type BeingId.
Andrei Karas
1
-1
/
+1
2015-05-25
Fix some issues in safe OpenGL renderer after last changes.
Andrei Karas
1
-0
/
+5
2015-05-25
Dont set global color variables before drawing text.
Andrei Karas
1
-2
/
+5
This allow not set actual OpenGL color on each call because it useless for drawing text.
2015-05-06
Add strong typed bool type AllPlayers.
Andrei Karas
1
-2
/
+2
2015-04-17
Add eathena defines into actortype enum.
Andrei Karas
1
-2
/
+6
2015-03-25
Show popup on mercenary with name.
Andrei Karas
1
-0
/
+1
2015-03-25
eathena: show in homunculus popup intimacy and hunger counters.
Andrei Karas
1
-0
/
+1
2015-03-24
eathena: show in pet popup intimacy and hunger counters.
Andrei Karas
1
-1
/
+2
2015-02-27
fix code style.
Andrei Karas
1
-2
/
+5
2015-02-22
Dont attack targets by click if pressed "stop attack key".
Andrei Karas
1
-4
/
+6
2015-02-22
Allow move pet on big distances by hold stop attack (left shift) + mouse click.
Andrei Karas
1
-0
/
+10
2015-01-01
Update copyrights year.
Andrei Karas
1
-1
/
+1
2014-10-18
Dont hide text popup if mouse event already consumed.
Andrei Karas
1
-2
/
+2
2014-09-26
Fix code style.
Andrei Karas
1
-7
/
+4
2014-09-10
Change format in ActorType enum.
Andrei Karas
1
-16
/
+16
2014-09-10
Rename PET type into LOCAL_PET.
Andrei Karas
1
-2
/
+2
2014-08-17
Remove getters for mouse position and use direct variables.
Andrei Karas
1
-2
/
+2
2014-08-17
Remove proxy methods used for access text popup.
Andrei Karas
1
-2
/
+6
2014-08-17
Remove proxy methods used for access being popup.
Andrei Karas
1
-2
/
+3
2014-08-17
Remove proxy methods used for access popup menu.
Andrei Karas
1
-5
/
+9
2014-08-05
Rename walkMask into blockWalkMask.
Andrei Karas
1
-1
/
+1
2014-08-03
Fix some casts.
Andrei Karas
1
-2
/
+2
2014-08-01
Fix code style.
Andrei Karas
1
-7
/
+0
2014-07-31
Move popup related code from viewport into popupManager.
Andrei Karas
1
-189
/
+17
2014-07-30
Rename player_node variable into localPlayer.
Andrei Karas
1
-38
/
+38
2014-07-23
move "change camera mode" option into gamemodifiers.
Andrei Karas
1
-10
/
+9
2014-07-22
Move "map draw type" variable into settings.
Andrei Karas
1
-9
/
+11
2014-07-13
Fix code style.
Andrei Karas
1
-18
/
+24
2014-07-09
Add empty map mode without collisions.
Andrei Karas
1
-11
/
+14
Mode can be switched from yellow bar. Also renamed map draw type related variables and methods.
2014-06-24
Add new action for select closest monster without filters and sorting.
Andrei Karas
1
-1
/
+1
By default unassigned.
2014-05-29
Move variables definition into each file with class definition.
Andrei Karas
1
-0
/
+2
2014-05-19
Move mapitemtype into separate file.
Andrei Karas
1
-1
/
+3
2014-05-18
Move inputaction into separate file.
Andrei Karas
1
-8
/
+8
2014-05-18
Move mousebutton into separate file.
Andrei Karas
1
-5
/
+5
2014-05-18
Move mouseeventtype into separate file.
Andrei Karas
1
-1
/
+1
2014-05-18
fix code style.
Andrei Karas
1
-2
/
+0
2014-05-17
Move font.cpp/h into fonts directory.
Andrei Karas
1
-1
/
+2
2014-05-13
Move actor type into separate file.
Andrei Karas
1
-17
/
+17
2014-05-12
Fix code style
Andrei Karas
1
-1
/
+1
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