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path: root/src/being
AgeCommit message (Collapse)AuthorFilesLines
2016-09-09Fix code style.Andrei Karas5-8/+8
2016-09-08Remove itemslot.h.Andrei Karas1-2/+3
2016-08-29Fix wrong type in extern weightNoticeTime in localplayer.cppAndrei Karas1-1/+1
2016-08-29Use time_t for time values.Andrei Karas5-26/+26
2016-08-24Remove empty line from being.cpp.Andrei Karas1-1/+0
2016-08-24Add homunculus/mercenary basic ai logic.Andrei Karas2-194/+287
2016-08-24Remove function PlayerInfo::updateMoveAI.Andrei Karas3-12/+0
2016-08-24Remove some more local pet related code.Andrei Karas2-40/+0
2016-08-24Remove unused pet handler methods and fields.Andrei Karas1-1/+1
2016-08-24First step of removing local pets (tmwa only).Andrei Karas2-242/+0
2016-08-23Remove extra include.Andrei Karas1-1/+0
2016-08-23Add check for cards for existing item id.Andrei Karas1-0/+6
2016-08-23Add support for equipment particles effects from dyes.Andrei Karas2-1/+71
2016-08-22Add some missing consts.Andrei Karas4-5/+5
2016-08-15Cast skills with offsets.Andrei Karas2-0/+30
2016-08-15Move itemtype.h into item directory.Andrei Karas1-1/+1
2016-08-09Fix compilation after last commit.Andrei Karas2-0/+3
2016-08-09Fix show overhead message with format "text".Andrei Karas1-7/+8
2016-08-08Fix particles counter in being popup.evolrelease2016-08-07Andrei Karas1-1/+1
2016-08-07Add player wall collision type (5).Andrei Karas1-1/+4
2016-08-07Extend horses.xml with separate offset for each direction for rider, up and ↵Andrei Karas1-6/+7
down sprites.
2016-08-06Add support for player rider offset by x and y.Andrei Karas1-1/+3
2016-08-06Add own colors for hp bars for homunculus, mercenary, elemental.Andrei Karas1-6/+6
2016-08-04Fix shadowing method by variable name in some compilers.Andrei Karas1-5/+5
2016-08-04Add some missing tmwa defines. Fix compilation error without tmwa support.Andrei Karas1-0/+2
2016-08-04Draw hp bar for elementals.Andrei Karas2-1/+79
2016-08-04Remember id of own elemental.Andrei Karas2-0/+15
2016-08-03Add support for elemental db and draw elementals sprites.Andrei Karas1-17/+39
2016-08-03Add actor type elemental.Andrei Karas1-3/+7
2016-07-31Show hp and max hp in being popup.Andrei Karas1-0/+3
2016-07-29Fix code style.Andrei Karas2-2/+0
2016-07-29Fix some issues detected by cppcheck.Andrei Karas2-7/+4
2016-07-29Add some missing tmwa defines.Andrei Karas4-4/+36
2016-07-28Remove define EATHENA_SUPPORT from all code.Andrei Karas6-112/+4
Now eathena like support enabled always.
2016-07-27Show hp bar for mercenary.Andrei Karas2-1/+82
2016-07-27Impliment packet SMSG_HOMUNCULUS_EXP 0x0b22.Andrei Karas2-0/+15
For now it show homunculus exp over player ovner. But probably need show it over homunculus.
2016-07-27Show hp bar in own homunculus.Andrei Karas2-7/+96
2016-07-27Calculate damage per second for homunculus and mercenary.Andrei Karas1-17/+29
2016-07-25Add into player attributes prefix PLAYER_.Andrei Karas3-17/+21
2016-07-24Remove extra includes.Andrei Karas1-2/+0
2016-07-24Remove useless virtual keyword from castingeffect.hAndrei Karas1-1/+1
2016-07-24Fix wrong assert for portals.Andrei Karas1-1/+2
2016-07-24Add castingeffect object for draw casting effect in specified position and ↵Andrei Karas4-66/+198
sorting. Now casting effect drawed on ground and not over players or mobs.
2016-07-24Use switch in Being::setSubtype.Andrei Karas1-118/+120
2016-07-23Allow skill source and destination particle effects depend on skill level.Andrei Karas1-6/+17
2016-07-23Remove extra include from actorsprite.cppAndrei Karas1-1/+0
2016-07-23Add skill attacking src and dst effects.Andrei Karas1-0/+3
New skills attributes: srcEffectId, dstEffectId
2016-07-23Allow delete untracker being particle effects.Andrei Karas4-9/+37
This fix some possible memory leaks.
2016-07-23Add skill casting particle arrow effect.Andrei Karas2-0/+23
New skill data attribute: castingParticle.
2016-07-21Fix style issue in localplayer.cppAndrei Karas1-1/+0