Age | Commit message (Collapse) | Author | Files | Lines |
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Works like equip/unequip effects.
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It using: "equip", "unequip", "use" effects from items.
If no item effect present, fallback to same effects from player race.
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Example:
/away /me sleeping
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Also add some missing final to classes.
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Also add some missing final to classes.
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using collisions from actual and not drawing tile.
still have issue with fringe layer objects.
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By default option enabled.
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Also change netcode version to 10.
Some times still movement bit wrong.
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