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path: root/src/being/localplayer.h
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2016-09-09Fix code style.Andrei Karas1-1/+1
2016-08-29Use time_t for time values.Andrei Karas1-4/+4
2016-07-29Fix code style.Andrei Karas1-1/+0
2016-07-29Add some missing tmwa defines.Andrei Karas1-2/+8
2016-07-27Impliment packet SMSG_HOMUNCULUS_EXP 0x0b22.Andrei Karas1-0/+2
For now it show homunculus exp over player ovner. But probably need show it over homunculus.
2016-07-21Add packet SMSG_WALK_ERROR 0x0b21.Andrei Karas1-0/+4
2016-07-17Freeze plater while casting skill.Andrei Karas1-0/+4
2016-07-10Add support for initial particle effect for effect from status-effects.xmlAndrei Karas1-1/+2
2016-05-09Add settings for set distance for start syncyng player.Andrei Karas1-0/+1
Default distance is 2 and it good for ping < 500. But for bigger ping probably need other values.
2016-04-17Revert "Remove override keyword, if it present with final."Andrei Karas1-15/+15
This reverts commit 55480eb4477b2cf85af1bcdcc5e8ec4f4ce6682d.
2016-04-17Remove override keyword, if it present with final.Andrei Karas1-15/+15
2016-03-23Add status effect id type from int to int32_t.Andrei Karas1-2/+2
2016-03-22Not allow moving from sit state if server not support it.Andrei Karas1-0/+2
2016-03-07Change desync detection to simpler way.Andrei Karas1-1/+1
Also use "sync move" option to enable/disable short/long range desync fix.
2016-03-05Replace most getters callc getTileX/getTileY to direct variables usage.Andrei Karas1-2/+2
2016-02-22Add more missing consts.Andrei Karas1-1/+1
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-23Add const attribute to being classes.Andrei Karas1-2/+3
2015-09-20Add function for selecting new target.Andrei Karas1-0/+4
2015-08-16Add strong typed int for item color.Andrei Karas1-1/+1
2015-06-06Fix code style.Andrei Karas1-4/+0
2015-06-01Convert UserColorId enum into strong typed enum.Andrei Karas1-2/+3
2015-05-30Move user defined colors enum into separate file.Andrei Karas1-1/+3
2015-05-29Convert Pickup enum into strong typed enum.Andrei Karas1-1/+1
2015-05-29Convert BeingAction enum into strong typed enum.Andrei Karas1-2/+2
2015-05-29Convert Attributes enum into strong typed enum.Andrei Karas1-2/+2
2015-05-29Use BeingTypeId in Being for subtypeid.Andrei Karas1-1/+1
2015-05-29Add strong typed int type BeingId.Andrei Karas1-4/+6
2015-05-24Move type Keep into separate file.Andrei Karas1-0/+2
2015-05-08Fix code style.Andrei Karas1-2/+0
2015-05-05Replace most bools usage in playerinfo to strong typed bools.Andrei Karas1-1/+3
2015-03-28Impliment packet SMSG_PLAYER_HEAL.Andrei Karas1-0/+4
2015-03-24eathena: use exp packet to show exp and job messages.Andrei Karas1-0/+4
2015-03-17Remove useless includes from .h files.Andrei Karas1-2/+0
2015-02-23Move crazy moves code from local player into separate file.Andrei Karas1-14/+0
2015-02-23Move crazy move state into settings class.Andrei Karas1-8/+0
2015-02-18Add missing override keywords.Andrei Karas1-1/+1
2015-01-06Move pikcup.h into enums directory.Andrei Karas1-1/+1
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-12-02Move death dialog showing from playerhandler.Andrei Karas1-0/+4
2014-10-25Fix code style.Andrei Karas1-1/+3
2014-10-06Disable char rename button if for selected char not allowed rename.Andrei Karas1-0/+7
2014-09-21Use MercenaryInfo object for storing mercenary attributes.Andrei Karas1-7/+0
2014-09-20Remove mercenary skills if mercenary was removed.Andrei Karas1-0/+7
2014-08-29Fix code style.Andrei Karas1-3/+3
2014-08-15Fix code style.Andrei Karas1-2/+2
2014-08-07Remove unused variable from LocalPlayer.Andrei Karas1-3/+0
2014-08-05Remove function moveTo from LocalPlayer.Andrei Karas1-2/+0
2014-08-05Simplify navigateTo methods in LocalPlayer.Andrei Karas1-2/+0
2014-08-05Rename walkMask into blockWalkMask.Andrei Karas1-1/+1