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AntumDeluge/manaplus
master
Advanced game client for tmwAthena and Evol2 servers.
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path:
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src
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being
/
actorsprite.cpp
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Author
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2015-12-13
Move spells and graphics related constants into separate files.
Andrei Karas
1
-0
/
+2
2015-10-31
Add support for dead trick status effect (hercules)
Andrei Karas
1
-1
/
+4
2015-10-23
Fix code style.
Andrei Karas
1
-1
/
+1
2015-10-19
Allow support for different horses riding.
Andrei Karas
1
-2
/
+2
2015-10-18
Add logging for not implimemted effects.
Andrei Karas
1
-2
/
+13
2015-08-22
Use resource manager as global variable.
Andrei Karas
1
-3
/
+1
2015-06-27
Add checks for new issues from paranucker.
Andrei Karas
1
-1
/
+2
2015-06-06
Fix code style.
Andrei Karas
1
-0
/
+3
2015-05-30
Convert TargetCursorType enum into strong typed enum.
Andrei Karas
1
-4
/
+5
2015-05-30
Convert TargetCursorSize enum into strong typed enum.
Andrei Karas
1
-9
/
+11
2015-05-29
Add strong typed int type BeingId.
Andrei Karas
1
-1
/
+1
2015-05-06
Add strong type bool type ForceDisplay.
Andrei Karas
1
-2
/
+2
2015-05-06
Add strong typed bool type Enable.
Andrei Karas
1
-12
/
+18
2015-04-26
Use cilkplus in game.cpp
Andrei Karas
1
-4
/
+0
2015-03-24
Fix possible issue on exit.
Andrei Karas
1
-1
/
+1
2015-03-16
Remove useless includes from cpp files
Andrei Karas
1
-2
/
+0
2015-03-03
Add support for riding flag in actorsprite and statuseffect.
Andrei Karas
1
-2
/
+5
2015-02-20
Fix cart enable/disable status effect.
Andrei Karas
1
-1
/
+1
2015-01-26
Allow open cart window only if cart status effect enabled.
Andrei Karas
1
-1
/
+4
2015-01-01
Update copyrights year.
Andrei Karas
1
-1
/
+1
2014-09-10
Change format in ActorType enum.
Andrei Karas
1
-1
/
+1
2014-08-03
Fix some casts.
Andrei Karas
1
-1
/
+1
2014-07-30
Rename player_node variable into localPlayer.
Andrei Karas
1
-2
/
+2
2014-06-05
Remove duplicate code in actorsprite.
Andrei Karas
1
-23
/
+22
2014-05-19
Move spritereference into separate file.
Andrei Karas
1
-0
/
+1
2014-05-13
Move targetcursortype into separate file.
Andrei Karas
1
-7
/
+12
2014-05-13
Move targetcursorsize into separate file.
Andrei Karas
1
-9
/
+14
2014-05-13
Move actor type into separate file.
Andrei Karas
1
-1
/
+1
2014-05-09
Fix code style.
Andrei Karas
1
-4
/
+4
2014-05-08
Fix code style in being
Andrei Karas
1
-3
/
+3
2014-05-01
Add missing const.
Andrei Karas
1
-1
/
+1
2014-03-28
simplify variables cleanup.
Andrei Karas
1
-4
/
+2
2014-03-25
If player poisoned, hightlight his life bar in social window with special color.
Andrei Karas
1
-2
/
+9
2014-02-20
improve includes.
Andrei Karas
1
-0
/
+3
2014-02-16
move actorspritelistener into listeners directory.
Andrei Karas
1
-1
/
+2
2014-01-01
update copyright year in all sources.
Andrei Karas
1
-1
/
+1
2013-12-12
fix padding in actorsprite.
Andrei Karas
1
-1
/
+1
2013-11-28
Remove some virtual methods in actorsprite and being.
Andrei Karas
1
-21
/
+4
2013-11-01
Move timers from client into timers file.
Andrei Karas
1
-1
/
+1
2013-10-17
fix target cursor defenition in actorsprite.
Andrei Karas
1
-1
/
+1
2013-10-17
dont call setMap from destructors.
Andrei Karas
1
-1
/
+2
2013-10-08
fix target cursor loading in not default themes.
Andrei Karas
1
-5
/
+6
2013-10-02
Add legacy target selection image in mana theme.
Andrei Karas
1
-1
/
+1
2013-10-01
replace tile size from 32 to mapTitleSize.
Andrei Karas
1
-4
/
+5
2013-09-25
improve a bit strings declaration.
Andrei Karas
1
-3
/
+2
2013-09-09
remove unused includes from being files.
Andrei Karas
1
-6
/
+0
2013-08-31
move being related files into being dir.
Andrei Karas
1
-0
/
+398
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