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AntumDeluge/manaplus
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Advanced game client for tmwAthena and Evol2 servers.
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src
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being
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actorsprite.cpp
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Author
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2016-07-10
Add support for initial particle effect for effect from status-effects.xml
Andrei Karas
1
-13
/
+34
2016-05-25
Change namespace in resources loaders from other to Loader.
Andrei Karas
1
-1
/
+1
2016-05-25
Move images load function from resourcemanager into separate file.
Andrei Karas
1
-2
/
+2
2016-05-24
Move resourcemanager into subdirectory.
Andrei Karas
1
-3
/
+3
2016-04-23
Fix code style.
Andrei Karas
1
-1
/
+1
2016-03-26
Fix code style.
Andrei Karas
1
-1
/
+1
2016-03-23
Add status effect id type from int to int32_t.
Andrei Karas
1
-9
/
+11
2016-03-21
Remove stun related functions from actorsprite.
Andrei Karas
1
-21
/
+1
2016-03-21
Show effect names in debug window in target tab.
Andrei Karas
1
-2
/
+23
2016-03-21
Fix reading opt1 field. This is not bit field.
Andrei Karas
1
-2
/
+33
2016-03-21
Add report about missing option, opt1, opt2, opt3 fields in status-effects.xml
Andrei Karas
1
-9
/
+30
2016-03-21
Add support for using fields from status effects: option, opt1, opt2, opt3.
Andrei Karas
1
-21
/
+59
2016-03-21
Rename some fields and methods in StatusEffectDB.
Andrei Karas
1
-1
/
+1
2016-03-21
Remove some getters from StatusEffect.
Andrei Karas
1
-6
/
+6
2016-03-21
Split StatusEffect into StatusEffect and StatusEffectDB.
Andrei Karas
1
-5
/
+7
2016-03-21
Move status effects start/end calls into separate functions in actorsprite.
Andrei Karas
1
-0
/
+38
2016-03-21
Add comment into ActorSprite::setStatusEffectBlock.
Andrei Karas
1
-1
/
+1
2016-03-16
Split ParticleEngine from Particle class.
Andrei Karas
1
-1
/
+1
2016-03-13
Move cursor drawing function from ActorSprite into Being.
Andrei Karas
1
-14
/
+0
2016-03-04
Remove getter empty from compoundsprite.
Andrei Karas
1
-1
/
+1
2016-02-08
Stop cast animation also if got skill error message.
Andrei Karas
1
-1
/
+1
2016-02-08
Add support for post delay status effect. It change cast animation to stand.
Andrei Karas
1
-0
/
+4
2016-02-07
Replace most static_cast<Type> to shorter versions from defines.
Andrei Karas
1
-13
/
+13
2016-01-02
Update copyrights year.
Andrei Karas
1
-1
/
+1
2015-12-20
Move imagesprite into sprite directory.
Andrei Karas
1
-1
/
+1
2015-12-20
Move animatedsprite into sprite directory.
Andrei Karas
1
-1
/
+1
2015-12-20
Move spritereference.h into sprite directory.
Andrei Karas
1
-1
/
+2
2015-12-13
Move timer constants into separate file.
Andrei Karas
1
-0
/
+2
2015-12-13
Move spells and graphics related constants into separate files.
Andrei Karas
1
-0
/
+2
2015-10-31
Add support for dead trick status effect (hercules)
Andrei Karas
1
-1
/
+4
2015-10-23
Fix code style.
Andrei Karas
1
-1
/
+1
2015-10-19
Allow support for different horses riding.
Andrei Karas
1
-2
/
+2
2015-10-18
Add logging for not implimemted effects.
Andrei Karas
1
-2
/
+13
2015-08-22
Use resource manager as global variable.
Andrei Karas
1
-3
/
+1
2015-06-27
Add checks for new issues from paranucker.
Andrei Karas
1
-1
/
+2
2015-06-06
Fix code style.
Andrei Karas
1
-0
/
+3
2015-05-30
Convert TargetCursorType enum into strong typed enum.
Andrei Karas
1
-4
/
+5
2015-05-30
Convert TargetCursorSize enum into strong typed enum.
Andrei Karas
1
-9
/
+11
2015-05-29
Add strong typed int type BeingId.
Andrei Karas
1
-1
/
+1
2015-05-06
Add strong type bool type ForceDisplay.
Andrei Karas
1
-2
/
+2
2015-05-06
Add strong typed bool type Enable.
Andrei Karas
1
-12
/
+18
2015-04-26
Use cilkplus in game.cpp
Andrei Karas
1
-4
/
+0
2015-03-24
Fix possible issue on exit.
Andrei Karas
1
-1
/
+1
2015-03-16
Remove useless includes from cpp files
Andrei Karas
1
-2
/
+0
2015-03-03
Add support for riding flag in actorsprite and statuseffect.
Andrei Karas
1
-2
/
+5
2015-02-20
Fix cart enable/disable status effect.
Andrei Karas
1
-1
/
+1
2015-01-26
Allow open cart window only if cart status effect enabled.
Andrei Karas
1
-1
/
+4
2015-01-01
Update copyrights year.
Andrei Karas
1
-1
/
+1
2014-09-10
Change format in ActorType enum.
Andrei Karas
1
-1
/
+1
2014-08-03
Fix some casts.
Andrei Karas
1
-1
/
+1
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