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AntumDeluge/manaplus
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Advanced game client for tmwAthena and Evol2 servers.
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src
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actormanager.cpp
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Author
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2017-10-06
remove extra includes if build without tmwa support.
Andrei Karas
1
-3
/
+8
2017-08-22
Remove some parentheses.
Andrei Karas
1
-3
/
+3
2017-08-21
Remove useless else.
Andrei Karas
1
-113
/
+105
2017-08-14
Replace static members usage from pointers to direct classes.
Andrei Karas
1
-1
/
+1
2017-07-30
Add option to show player name at top or at bottom.
Andrei Karas
1
-2
/
+8
2017-07-14
Replace std::vector into macro STD_VECTOR.
Andrei Karas
1
-5
/
+5
2017-06-29
Move foreach macroses into separate file.
Andrei Karas
1
-0
/
+1
2017-06-13
Move virtual methods from Being constructor to postInit.
Andrei Karas
1
-1
/
+4
2017-06-11
Rename player_relations into playerRelations.
Andrei Karas
1
-2
/
+2
2017-06-08
Improve strings concatination performance.
Andrei Karas
1
-3
/
+3
2017-06-08
Replace size() to empty() where is possible
Andrei Karas
1
-1
/
+1
2017-06-07
Fix clang-tidy check readability-implicit-bool-cast.
Andrei Karas
1
-89
/
+93
2017-06-04
Fix code style.
Andrei Karas
1
-1
/
+1
2017-05-08
Fix wrong checks after removing some server features.
Andrei Karas
1
-1
/
+1
2017-05-01
Remove ServerFeatures haveMonsterName because it depend only on server type.
Andrei Karas
1
-1
/
+5
2017-04-03
Replace string::append with pathJoin.
Andrei Karas
1
-4
/
+3
2017-02-21
Move other fs related files into fs directory.
Andrei Karas
1
-1
/
+2
2017-01-17
Add missing A_DEFAULT_COPY / A_DELETE_COPY into other files.
Andrei Karas
1
-0
/
+6
2017-01-03
Update copyright year.
Andrei Karas
1
-1
/
+1
2016-12-10
Fix some issues found by automatic checks.
Andrei Karas
1
-1
/
+1
2016-09-23
Add missing comments into defines.
Andrei Karas
1
-3
/
+3
2016-08-24
First step of removing local pets (tmwa only).
Andrei Karas
1
-6
/
+0
2016-08-04
Add some missing tmwa defines. Fix compilation error without tmwa support.
Andrei Karas
1
-0
/
+4
2016-08-03
Add support for elemental db and draw elementals sprites.
Andrei Karas
1
-1
/
+4
2016-08-03
Replace some ifs to switches.
Andrei Karas
1
-24
/
+34
2016-08-03
Add actor type elemental.
Andrei Karas
1
-0
/
+1
2016-08-03
Add missing tmwa defines.
Andrei Karas
1
-0
/
+2
2016-07-29
Add some missing tmwa defines.
Andrei Karas
1
-0
/
+4
2016-07-28
Remove define EATHENA_SUPPORT from all code.
Andrei Karas
1
-15
/
+0
2016-07-25
Add into player attributes prefix PLAYER_.
Andrei Karas
1
-10
/
+10
2016-07-23
Allow delete untracker being particle effects.
Andrei Karas
1
-0
/
+15
2016-07-14
Remove some checks from actormanager.
Andrei Karas
1
-42
/
+63
2016-06-21
In Being split setSprite into setSpriteColor and setSpriteColorId.
Andrei Karas
1
-9
/
+4
2016-06-21
Split Being::setSprite into Being::setSprite and Being::setSpriteCards.
Andrei Karas
1
-6
/
+3
2016-06-20
Add explicit keyword into CardsList.
Andrei Karas
1
-3
/
+3
2016-06-08
Simplify set weapon sprite.
Andrei Karas
1
-3
/
+0
2016-06-08
Add setTempSprite method into Being.
Andrei Karas
1
-3
/
+0
2016-06-08
Remove default value from parameter cards in Being->setSprite.
Andrei Karas
1
-3
/
+6
2016-06-08
Remove default value from parameter isItemSprite in Being->setSprite.
Andrei Karas
1
-3
/
+10
2016-06-08
Remove default value from parameter isWeapon in Being->setSprite.
Andrei Karas
1
-2
/
+4
2016-06-08
Remove default value from parameter colorId in Being->setSprite.
Andrei Karas
1
-2
/
+6
2016-06-08
Add strong typed bool IsWeapon.
Andrei Karas
1
-1
/
+1
2016-05-27
Fix some false positive asserts in working with hair style equal to zero.
Andrei Karas
1
-2
/
+10
2016-05-04
Use new check functions in ActorManager.
Andrei Karas
1
-32
/
+40
2016-04-21
Remove extra spaces at line ends.
Andrei Karas
1
-2
/
+2
2016-03-24
Add enum for item types.
Andrei Karas
1
-1
/
+1
2016-03-18
Improve a bit findBeingsByPixel.
Andrei Karas
1
-25
/
+51
2016-03-11
Fix code style.
Andrei Karas
1
-0
/
+1
2016-03-07
Disable all legacy "magic" commands if server type not tmwa.
Andrei Karas
1
-4
/
+18
2016-03-05
Use in most places int being positions and not float.
Andrei Karas
1
-0
/
+2
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