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AntumDeluge/manaplus
master
Advanced game client for tmwAthena and Evol2 servers.
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2014-06-12
Use only one shader program for all drawing.
Andrei Karas
11
-124
/
+69
2014-06-11
In modernopengl add alpha for textures.
Andrei Karas
4
-13
/
+15
2014-06-11
In modernopengl for textures use one attribute (before was two)
Andrei Karas
3
-19
/
+3
2014-06-11
Add OpenGL glBindVertexBuffers.
Andrei Karas
4
-0
/
+23
2014-06-11
in modernopengl use new api for vertex attributes.
Andrei Karas
1
-15
/
+26
2014-06-10
Add some vertex OpenGL functions.
Andrei Karas
4
-0
/
+19
2014-06-10
In modernopengl implimented drawpattern.
Andrei Karas
2
-4
/
+106
2014-06-10
In modernopengl dont set color if it already same.
Andrei Karas
1
-16
/
+19
2014-06-10
In modernopengl Use one global VBO
Andrei Karas
2
-13
/
+6
2014-06-10
In modernopengl add basic VAO usage.
Andrei Karas
2
-18
/
+21
2014-06-10
In modernopengl use glProgramUniform.
Andrei Karas
1
-15
/
+0
2014-06-10
test
Andrei Karas
1
-5
/
+12
2014-06-10
In drawtest add outline color for text.
Andrei Karas
1
-1
/
+2
2014-06-10
Add OpenGL functions glProgramUniformXf.
Andrei Karas
4
-0
/
+24
2014-06-10
Remove unused buffers from modernopengl.
Andrei Karas
2
-24
/
+13
2014-06-10
Use cliparea for texture drawing position in modernopengl.
Andrei Karas
2
-3
/
+6
2014-06-10
Use same varaible names in simple and texture shaders.
Andrei Karas
4
-9
/
+9
2014-06-10
Add basic texture drawing in modernopengl.
Andrei Karas
8
-32
/
+165
2014-06-09
Add shaders for drawing textures.
Andrei Karas
5
-2
/
+24
2014-06-09
Add basic shaders in modernopengl.
Andrei Karas
13
-25
/
+178
2014-06-08
Add simple shader creation.
Andrei Karas
10
-3
/
+40
2014-06-08
Add simple shaders files.
Andrei Karas
5
-0
/
+29
2014-06-08
Add frag color variable in shared program creation.
Andrei Karas
1
-0
/
+1
2014-06-08
Clean modernopenglgraphics from legacy code.
Andrei Karas
2
-810
/
+8
2014-06-08
Add shaderprogram class.
Andrei Karas
13
-1
/
+196
2014-06-08
Add ShaderManager and Shader class.
Andrei Karas
11
-2
/
+242
2014-06-08
copy mobileopengl into modernopengl.
Andrei Karas
7
-2
/
+1476
2014-06-08
Add Modern OpenGL render type.
Andrei Karas
11
-30
/
+73
2014-06-08
dump missing OpenGL extensions in log.
Andrei Karas
1
-12
/
+49
2014-06-07
Fallback to safe OpenGL mode if OpenGL version is lower than 2.0.
Andrei Karas
3
-6
/
+27
2014-06-07
Improve a bit video mode initialisation code.
Andrei Karas
4
-15
/
+18
2014-06-07
add some more OpenGL functions.
Andrei Karas
4
-0
/
+4
2014-06-07
Split mgl into separate files.
Andrei Karas
5
-164
/
+232
2014-06-07
Change version to 1.4.6.7.
v1.4.6.7
Andrei Karas
8
-8
/
+14
2014-06-07
update translations.
Andrei Karas
42
-59518
/
+60312
2014-06-07
fix code style.
Andrei Karas
34
-326
/
+513
2014-06-06
Fix compilation with some options.
Andrei Karas
5
-6
/
+8
2014-06-06
Remove some duplicate code.
Andrei Karas
14
-194
/
+106
2014-06-05
Remove duplicate code in renderers.
Andrei Karas
5
-45
/
+4
2014-06-05
Remove duplicate code in actorsprite.
Andrei Karas
1
-23
/
+22
2014-06-04
Create empty OpenGL textures in batches.
Andrei Karas
11
-41
/
+72
2014-06-04
Add info in log about assigned OpenGL functions.
Andrei Karas
2
-2
/
+8
2014-06-04
Add shader related OpenGL functions and some other.
Andrei Karas
3
-0
/
+131
2014-06-04
Add buffers related OpenGL functions.
Andrei Karas
3
-2
/
+21
2014-06-04
Add VAO OpenGL functions.
Andrei Karas
3
-0
/
+30
2014-06-03
Add correct header into xml files.
Andrei Karas
18
-16
/
+18
2014-06-03
Fix wrong includes.
Andrei Karas
8
-9
/
+9
2014-06-03
Replace fastopengl into normalopengl in some functions.
Andrei Karas
2
-24
/
+24
2014-06-03
Add missing include in h files.
Andrei Karas
4
-0
/
+17
2014-06-02
Add missing final/notfinal to classes.
Andrei Karas
80
-115
/
+171
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