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-rw-r--r--src/net/ea/playerhandler.cpp21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 940b629d4..2835b3def 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -41,11 +41,8 @@
#include "resources/notifytypes.h"
-#include "resources/db/deaddb.h"
-
#include "resources/map/map.h"
-#include "listeners/playerpostdeathlistener.h"
#include "listeners/weightlistener.h"
#include "net/messagein.h"
@@ -65,7 +62,6 @@ static const int MAP_TELEPORT_SCROLL_DISTANCE = 8;
namespace
{
WeightListener weightListener;
- PlayerPostDeathListener postDeathListener;
} // anonymous namespace
namespace Ea
@@ -186,23 +182,6 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg)
}
playerHandler->setStat(type, value, -1, true);
-
- if (PlayerInfo::getAttribute(Attributes::HP) == 0 && !deathNotice)
- {
- // TRANSLATORS: message header
- deathNotice = new OkDialog(_("Message"),
- DeadDB::getRandomString(),
- // TRANSLATORS: ok dialog button
- _("Revive"),
- DialogType::OK,
- false, true, nullptr, 260);
- deathNotice->addActionListener(&postDeathListener);
- if (localPlayer->getCurrentAction() != BeingAction::DEAD)
- {
- localPlayer->setAction(BeingAction::DEAD, 0);
- localPlayer->recalcSpritesOrder();
- }
- }
BLOCK_END("PlayerHandler::processPlayerStatUpdate1")
}