diff options
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/beinghandler.cpp | 31 | ||||
-rw-r--r-- | src/net/ea/playerhandler.cpp | 6 |
2 files changed, 20 insertions, 17 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index dd38dfdf7..34beab5ad 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -182,13 +182,13 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, if (spawnId) { - dstBeing->setAction(Being::SPAWN, 0); + dstBeing->setAction(BeingAction::SPAWN, 0); } else if (visible) { dstBeing->clearPath(); dstBeing->setActionTime(tick_time); - dstBeing->setAction(Being::STAND, 0); + dstBeing->setAction(BeingAction::STAND, 0); } // Prevent division by 0 when calculating frame @@ -300,7 +300,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, msg.readCoordinatePair(srcX, srcY, dstX, dstY); if (!disguiseId) { - dstBeing->setAction(Being::STAND, 0); + dstBeing->setAction(BeingAction::STAND, 0); dstBeing->setTileCoords(srcX, srcY); if (serverVersion < 10) dstBeing->setDestination(dstX, dstY); @@ -366,7 +366,7 @@ void BeingHandler::processBeingMove2(Net::MessageIn &msg) const msg.readCoordinatePair(srcX, srcY, dstX, dstY); msg.readInt32(); // Server tick - dstBeing->setAction(Being::STAND, 0); + dstBeing->setAction(BeingAction::STAND, 0); dstBeing->setTileCoords(srcX, srcY); dstBeing->setDestination(dstX, dstY); if (dstBeing->getType() == Being::PLAYER) @@ -405,9 +405,9 @@ void BeingHandler::processBeingRemove(Net::MessageIn &msg) const if (msg.readInt8() == 1) { - if (dstBeing->getCurrentAction() != Being::DEAD) + if (dstBeing->getCurrentAction() != BeingAction::DEAD) { - dstBeing->setAction(Being::DEAD, 0); + dstBeing->setAction(BeingAction::DEAD, 0); dstBeing->recalcSpritesOrder(); } if (dstBeing->getName() == "Jack O" && killStats) @@ -443,7 +443,7 @@ void BeingHandler::processBeingResurrect(Net::MessageIn &msg) const player_node->stopAttack(); if (msg.readInt8() == 1) - dstBeing->setAction(Being::STAND, 0); + dstBeing->setAction(BeingAction::STAND, 0); } @@ -511,17 +511,17 @@ void BeingHandler::processBeingAction(Net::MessageIn &msg) const break; // tmw server can send here garbage? // if (srcBeing) -// srcBeing->setAction(Being::DEAD, 0); +// srcBeing->setAction(BeingAction::DEAD, 0); case 0x02: // Sit if (srcBeing) { - srcBeing->setAction(Being::SIT, 0); + srcBeing->setAction(BeingAction::SIT, 0); if (srcBeing->getType() == Being::PLAYER) { srcBeing->setMoveTime(); if (player_node) - player_node->imitateAction(srcBeing, Being::SIT); + player_node->imitateAction(srcBeing, BeingAction::SIT); } } break; @@ -529,12 +529,15 @@ void BeingHandler::processBeingAction(Net::MessageIn &msg) const case 0x03: // Stand up if (srcBeing) { - srcBeing->setAction(Being::STAND, 0); + srcBeing->setAction(BeingAction::STAND, 0); if (srcBeing->getType() == Being::PLAYER) { srcBeing->setMoveTime(); if (player_node) - player_node->imitateAction(srcBeing, Being::STAND); + { + player_node->imitateAction(srcBeing, + BeingAction::STAND); + } } } break; @@ -702,8 +705,8 @@ void BeingHandler::processPlayerStop(Net::MessageIn &msg) const const uint16_t x = msg.readInt16(); const uint16_t y = msg.readInt16(); dstBeing->setTileCoords(x, y); - if (dstBeing->getCurrentAction() == Being::MOVE) - dstBeing->setAction(Being::STAND, 0); + if (dstBeing->getCurrentAction() == BeingAction::MOVE) + dstBeing->setAction(BeingAction::STAND, 0); } } } diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index b299edd5f..efaee8857 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -203,7 +203,7 @@ void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) } } - player_node->setAction(Being::STAND, 0); + player_node->setAction(BeingAction::STAND, 0); player_node->setTileCoords(x, y); player_node->updatePets(); player_node->navigateClean(); @@ -400,9 +400,9 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg) deathNotice = new OkDialog(_("Message"), DeadDB::getRandomString(), DIALOG_OK, false); deathNotice->addActionListener(&deathListener); - if (player_node->getCurrentAction() != Being::DEAD) + if (player_node->getCurrentAction() != BeingAction::DEAD) { - player_node->setAction(Being::DEAD, 0); + player_node->setAction(BeingAction::DEAD, 0); player_node->recalcSpritesOrder(); } } |