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-rw-r--r--src/gui/windows/shopwindow.cpp11
-rw-r--r--src/gui/windows/shopwindow.h5
2 files changed, 16 insertions, 0 deletions
diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp
index 6490ff746..bed828f0a 100644
--- a/src/gui/windows/shopwindow.cpp
+++ b/src/gui/windows/shopwindow.cpp
@@ -88,6 +88,7 @@ ShopWindow::ShopWindow() :
SelectionListener(),
VendingModeListener(),
VendingSlotsListener(),
+ BuyingStoreModeListener(),
BuyingStoreSlotsListener(),
// TRANSLATORS: shop window button
mCloseButton(new Button(this, _("Close"), "close", this)),
@@ -121,6 +122,7 @@ ShopWindow::ShopWindow() :
mBuyShopSize(0),
isBuySelected(true),
mHaveVending(serverFeatures->haveVending()),
+ mEnableBuyingStore(false),
mEnableVending(false)
{
mBuyShopItemList->postInit();
@@ -1063,3 +1065,12 @@ void ShopWindow::buyingStoreSlotsChanged(const int slots)
mBuyShopSize = slots;
updateButtonsAndLabels();
}
+
+void ShopWindow::buyingStoreEnabled(const bool b)
+{
+ mEnableBuyingStore = b;
+ localPlayer->enableShop(b);
+ if (!b)
+ mBuyShopSize = 0;
+ updateButtonsAndLabels();
+}
diff --git a/src/gui/windows/shopwindow.h b/src/gui/windows/shopwindow.h
index e3398d093..313d3b4fb 100644
--- a/src/gui/windows/shopwindow.h
+++ b/src/gui/windows/shopwindow.h
@@ -26,6 +26,7 @@
#include "gui/widgets/window.h"
#include "listeners/actionlistener.h"
+#include "listeners/buyingstoremodelistener.h"
#include "listeners/buyingstoreslotslistener.h"
#include "listeners/selectionlistener.h"
#include "listeners/vendingmodelistener.h"
@@ -50,6 +51,7 @@ class ShopWindow final : public Window,
public SelectionListener,
public VendingModeListener,
public VendingSlotsListener,
+ public BuyingStoreModeListener,
public BuyingStoreSlotsListener
{
public:
@@ -149,6 +151,8 @@ class ShopWindow final : public Window,
void vendingEnabled(const bool b) override final;
+ void buyingStoreEnabled(const bool b) override final;
+
void setShopName(const std::string &name);
private:
@@ -191,6 +195,7 @@ class ShopWindow final : public Window,
int mBuyShopSize;
bool isBuySelected;
bool mHaveVending;
+ bool mEnableBuyingStore;
bool mEnableVending;
};