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-rw-r--r--src/gui/windows/equipmentwindow.cpp1
-rw-r--r--src/gui/windows/equipmentwindow.h13
2 files changed, 2 insertions, 12 deletions
diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp
index 4c026281b..ebe5a81b9 100644
--- a/src/gui/windows/equipmentwindow.cpp
+++ b/src/gui/windows/equipmentwindow.cpp
@@ -40,6 +40,7 @@
#include "gui/windows/setupwindow.h"
#include "gui/widgets/button.h"
+#include "gui/widgets/equipmentbox.h"
#include "gui/widgets/playerbox.h"
#include "resources/imageset.h"
diff --git a/src/gui/windows/equipmentwindow.h b/src/gui/windows/equipmentwindow.h
index 45d4246e3..1f9dbcbcd 100644
--- a/src/gui/windows/equipmentwindow.h
+++ b/src/gui/windows/equipmentwindow.h
@@ -42,18 +42,7 @@ class Item;
class ItemPopup;
class PlayerBox;
-struct EquipmentBox final
-{
- EquipmentBox(const int x0, const int y0, Image *const img) :
- x(x0), y(y0), image(img)
- { }
-
- A_DELETE_COPY(EquipmentBox)
-
- int x;
- int y;
- Image *image;
-};
+struct EquipmentBox;
/**
* Equipment dialog.