diff options
Diffstat (limited to 'src/actorsprite.cpp')
-rw-r--r-- | src/actorsprite.cpp | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp index 2b133eca5..6155bb7af 100644 --- a/src/actorsprite.cpp +++ b/src/actorsprite.cpp @@ -68,9 +68,10 @@ ActorSprite::~ActorSprite() // Notify listeners of the destruction. for (ActorSpriteListenerIterator iter = mActorSpriteListeners.begin(), - end = mActorSpriteListeners.end(); iter != end; ++iter) + e = mActorSpriteListeners.end(); iter != e; ++iter) { - (*iter)->actorSpriteDestroyed(*this); + if (*iter) + (*iter)->actorSpriteDestroyed(*this); } } @@ -113,7 +114,7 @@ void ActorSprite::logic() if (mMustResetParticles) { mMustResetParticles = false; - for (std::set<int>::iterator it = mStatusEffects.begin(); + for (std::set<int>::const_iterator it = mStatusEffects.begin(); it != mStatusEffects.end(); ++it) { const StatusEffect *effect @@ -330,7 +331,7 @@ void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display, } // Ensure that something is shown, if desired - if (size() == 0 && forceDisplay) + if (empty() && forceDisplay) { if (display.image.empty()) { @@ -366,11 +367,12 @@ void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display, //setup particle effects if (Particle::enabled && particleEngine) { - std::vector<std::string>::const_iterator it, it_end; - for (it = display.particles.begin(), it_end = display.particles.end(); - it != it_end; ++it) + std::vector<std::string>::const_iterator itr, itr_end; + for (itr = display.particles.begin(), + itr_end = display.particles.end(); + itr != itr_end; ++itr) { - Particle *p = particleEngine->addEffect(*it, 0, 0); + Particle *p = particleEngine->addEffect(*itr, 0, 0); controlParticle(p); } } @@ -435,7 +437,7 @@ static const char *cursorSize(int size) void ActorSprite::initTargetCursor() { - static std::string targetCursor = "graphics/target-cursor-%s-%s.png"; + static std::string targetCursorFile = "graphics/target-cursor-%s-%s.png"; static int targetWidths[NUM_TC] = {44, 62, 82}; static int targetHeights[NUM_TC] = {35, 44, 60}; @@ -444,9 +446,9 @@ void ActorSprite::initTargetCursor() { for (int type = TCT_NORMAL; type < NUM_TCT; type++) { - loadTargetCursor(strprintf(targetCursor.c_str(), cursorType(type), - cursorSize(size)), targetWidths[size], - targetHeights[size], type, size); + loadTargetCursor(strprintf(targetCursorFile.c_str(), + cursorType(type), cursorSize(size)), targetWidths[size], + targetHeights[size], type, size); } } } |