diff options
-rw-r--r-- | src/being/localplayer.cpp | 15 | ||||
-rw-r--r-- | src/being/localplayer.h | 2 | ||||
-rw-r--r-- | src/commands.cpp | 2 |
3 files changed, 6 insertions, 13 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 831d2a0d8..b77d34f22 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -261,7 +261,7 @@ void LocalPlayer::logic() if ((*i).x == mX && (*i).y == mY) mNavigatePath.pop_front(); else - moveTo((*i).x, (*i).y); + setDestination((*i).x, (*i).y); } } @@ -1097,15 +1097,10 @@ void LocalPlayer::attributeChanged(const int id, } } -void LocalPlayer::moveTo(const int x, const int y) -{ - setDestination(x, y); -} - void LocalPlayer::move(const int dX, const int dY) { mPickUpTarget = nullptr; - moveTo(mX + dX, mY + dY); + setDestination(mX + dX, mY + dY); } void LocalPlayer::moveToTarget(int dist) @@ -1196,7 +1191,7 @@ void LocalPlayer::moveToHome() mPickUpTarget = nullptr; if ((mX != mCrossX || mY != mCrossY) && mCrossX && mCrossY) { - moveTo(mCrossX, mCrossY); + setDestination(mCrossX, mCrossY); } else if (mMap) { @@ -3047,7 +3042,7 @@ void LocalPlayer::fixPos(const int maxDist) && (time < mActivityTime || time - mActivityTime > 2)) { mActivityTime = time; - moveTo(mCrossX, mCrossY); + setDestination(mCrossX, mCrossY); } } @@ -3103,7 +3098,7 @@ void LocalPlayer::fixAttackTarget() if (!debugPath.empty()) { const Path::const_iterator i = debugPath.begin(); - moveTo((*i).x, (*i).y); + setDestination((*i).x, (*i).y); } } diff --git a/src/being/localplayer.h b/src/being/localplayer.h index 5cb29339b..f6813a171 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -212,8 +212,6 @@ class LocalPlayer final : public Being, void crazyMove(); - void moveTo(const int x, const int y); - void move(const int dX, const int dY); void moveToTarget(int dist = -1); diff --git a/src/commands.cpp b/src/commands.cpp index 985c9ae45..071b080a4 100644 --- a/src/commands.cpp +++ b/src/commands.cpp @@ -671,7 +671,7 @@ impHandler1(move) int y = 0; if (localPlayer && parse2Int(args, x, y)) - localPlayer->moveTo(x, y); + localPlayer->setDestination(x, y); } impHandler1(navigate) |