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-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Makefile.am2
-rw-r--r--src/listeners/playerpostdeathlistener.h (renamed from src/listeners/playerdeathlistener.h)2
-rw-r--r--src/net/ea/playerhandler.cpp6
4 files changed, 6 insertions, 6 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 7b704787e..4b0805bae 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1114,7 +1114,7 @@ SET(SRCS
listeners/openurllistener.h
listeners/pincodelistener.cpp
listeners/pincodelistener.h
- listeners/playerdeathlistener.h
+ listeners/playerpostdeathlistener.h
listeners/playerlistener.cpp
listeners/playerlistener.h
gui/rect.h
diff --git a/src/Makefile.am b/src/Makefile.am
index 2660d26bb..fdbf00bd5 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -205,7 +205,7 @@ manaplus_SOURCES += events/actionevent.h \
listeners/openurllistener.h \
listeners/pincodelistener.cpp \
listeners/pincodelistener.h \
- listeners/playerdeathlistener.h \
+ listeners/playerpostdeathlistener.h \
listeners/playerlistener.cpp \
listeners/playerlistener.h \
gui/rect.h \
diff --git a/src/listeners/playerdeathlistener.h b/src/listeners/playerpostdeathlistener.h
index 9f7974ae2..6ab8fd25b 100644
--- a/src/listeners/playerdeathlistener.h
+++ b/src/listeners/playerpostdeathlistener.h
@@ -41,7 +41,7 @@ extern OkDialog *deathNotice;
/**
* Listener used for handling death message.
*/
-struct PlayerDeathListener final : public ActionListener
+struct PlayerPostDeathListener final : public ActionListener
{
void action(const ActionEvent &event A_UNUSED)
{
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index baea3b1e6..940b629d4 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -45,7 +45,7 @@
#include "resources/map/map.h"
-#include "listeners/playerdeathlistener.h"
+#include "listeners/playerpostdeathlistener.h"
#include "listeners/weightlistener.h"
#include "net/messagein.h"
@@ -65,7 +65,7 @@ static const int MAP_TELEPORT_SCROLL_DISTANCE = 8;
namespace
{
WeightListener weightListener;
- PlayerDeathListener deathListener;
+ PlayerPostDeathListener postDeathListener;
} // anonymous namespace
namespace Ea
@@ -196,7 +196,7 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg)
_("Revive"),
DialogType::OK,
false, true, nullptr, 260);
- deathNotice->addActionListener(&deathListener);
+ deathNotice->addActionListener(&postDeathListener);
if (localPlayer->getCurrentAction() != BeingAction::DEAD)
{
localPlayer->setAction(BeingAction::DEAD, 0);