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authorAndrei Karas <akaras@inbox.ru>2013-03-31 20:16:39 +0300
committerAndrei Karas <akaras@inbox.ru>2013-03-31 20:16:39 +0300
commit35d4ce0ed75b2575067007a85d5c211d292ebada (patch)
treee5749655db88531768635586e52508cefdfd8a5a /src
parent8f52bfee633b4aa2f7e49c1e16428d8f1c03fcfc (diff)
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Rename SoundManager sigleton from sound to soundManager.
Diffstat (limited to 'src')
-rw-r--r--src/actionmanager.cpp2
-rw-r--r--src/actorsprite.cpp2
-rw-r--r--src/being.cpp33
-rw-r--r--src/client.cpp19
-rw-r--r--src/effectmanager.cpp6
-rw-r--r--src/game.cpp4
-rw-r--r--src/gui/confirmdialog.cpp2
-rw-r--r--src/gui/npcdialog.cpp2
-rw-r--r--src/gui/okdialog.cpp4
-rw-r--r--src/gui/quitdialog.cpp4
-rw-r--r--src/gui/setup_audio.cpp12
-rw-r--r--src/gui/shopwindow.cpp2
-rw-r--r--src/gui/widgets/chattab.cpp8
-rw-r--r--src/gui/widgets/guildchattab.cpp2
-rw-r--r--src/gui/widgets/setupitem.cpp2
-rw-r--r--src/gui/widgets/window.cpp4
-rw-r--r--src/localplayer.cpp19
-rw-r--r--src/net/ea/gui/guildtab.cpp2
-rw-r--r--src/net/ea/gui/partytab.cpp2
-rw-r--r--src/soundmanager.h2
-rw-r--r--src/statuseffect.cpp2
-rw-r--r--src/test/testlauncher.cpp8
22 files changed, 77 insertions, 66 deletions
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp
index f98449459..fbdca92b1 100644
--- a/src/actionmanager.cpp
+++ b/src/actionmanager.cpp
@@ -565,7 +565,7 @@ impHandler0(changeGameModifier)
impHandler0(changeAudio)
{
- sound.changeAudio();
+ soundManager.changeAudio();
return true;
}
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index ac2d6bf7b..af98a0fbc 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -282,7 +282,7 @@ void ActorSprite::internalTriggerEffect(const int effectId, const bool sfx,
controlParticle(particleEngine->addEffect(ed->mGFXEffect, 0, 0));
if (sfx && !ed->mSFXEffect.empty())
- sound.playSfx(ed->mSFXEffect);
+ soundManager.playSfx(ed->mSFXEffect);
}
void ActorSprite::updateStunMode(const int oldMode, const int newMode)
diff --git a/src/being.cpp b/src/being.cpp
index feb0cfbbc..bb2a6e95e 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -629,7 +629,7 @@ void Being::takeDamage(Being *const attacker, const int amount,
mDamageTaken += amount;
if (mInfo)
{
- sound.playSfx(mInfo->getSound(SOUND_EVENT_HURT),
+ soundManager.playSfx(mInfo->getSound(SOUND_EVENT_HURT),
getTileX(), getTileY());
if (!mInfo->isStaticMaxHP())
@@ -798,11 +798,11 @@ void Being::handleAttack(Being *const victim, const int damage,
}
if (!soundFile.empty())
{
- sound.playSfx(soundFile, mX, mY);
+ soundManager.playSfx(soundFile, mX, mY);
}
else
{
- sound.playSfx(paths.getValue((damage > 0)
+ soundManager.playSfx(paths.getValue((damage > 0)
? "attackSfxFile" : "missSfxFile",
"fist-swish.ogg"), mX, mY);
}
@@ -810,7 +810,7 @@ void Being::handleAttack(Being *const victim, const int damage,
}
else
{
- sound.playSfx(mInfo->getSound((damage > 0) ?
+ soundManager.playSfx(mInfo->getSound((damage > 0) ?
SOUND_EVENT_HIT : SOUND_EVENT_MISS), mX, mY);
}
}
@@ -851,13 +851,13 @@ void Being::handleSkill(Being *const victim, const int damage,
if (data)
{
if (damage > 0)
- sound.playSfx(data->soundHit, mX, mY);
+ soundManager.playSfx(data->soundHit, mX, mY);
else
- sound.playSfx(data->soundMiss, mX, mY);
+ soundManager.playSfx(data->soundMiss, mX, mY);
}
else
{
- sound.playSfx(mInfo->getSound((damage > 0) ?
+ soundManager.playSfx(mInfo->getSound((damage > 0) ?
SOUND_EVENT_HIT : SOUND_EVENT_MISS), mX, mY);
}
}
@@ -1093,7 +1093,10 @@ void Being::setAction(const Action &action, const int attackId)
{
case MOVE:
if (mInfo)
- sound.playSfx(mInfo->getSound(SOUND_EVENT_MOVE), mX, mY);
+ {
+ soundManager.playSfx(mInfo->getSound(
+ SOUND_EVENT_MOVE), mX, mY);
+ }
currentAction = SpriteAction::MOVE;
// Note: When adding a run action,
// Differentiate walk and run with action name,
@@ -1108,7 +1111,7 @@ void Being::setAction(const Action &action, const int attackId)
event = SOUND_EVENT_SITTOP;
else
event = SOUND_EVENT_SIT;
- sound.playSfx(mInfo->getSound(event), mX, mY);
+ soundManager.playSfx(mInfo->getSound(event), mX, mY);
}
break;
case ATTACK:
@@ -1155,7 +1158,10 @@ void Being::setAction(const Action &action, const int attackId)
break;
case HURT:
if (mInfo)
- sound.playSfx(mInfo->getSound(SOUND_EVENT_HURT), mX, mY);
+ {
+ soundManager.playSfx(mInfo->getSound(
+ SOUND_EVENT_HURT), mX, mY);
+ }
//currentAction = SpriteAction::HURT;// Buggy: makes the player stop
// attacking and unable to attack
// again until he moves.
@@ -1165,7 +1171,7 @@ void Being::setAction(const Action &action, const int attackId)
currentAction = SpriteAction::DEAD;
if (mInfo)
{
- sound.playSfx(mInfo->getSound(SOUND_EVENT_DIE), mX, mY);
+ soundManager.playSfx(mInfo->getSound(SOUND_EVENT_DIE), mX, mY);
if (mType == MONSTER || mType == NPC)
mYDiff = mInfo->getDeadSortOffsetY();
}
@@ -1175,7 +1181,10 @@ void Being::setAction(const Action &action, const int attackId)
break;
case SPAWN:
if (mInfo)
- sound.playSfx(mInfo->getSound(SOUND_EVENT_SPAWN), mX, mY);
+ {
+ soundManager.playSfx(mInfo->getSound(
+ SOUND_EVENT_SPAWN), mX, mY);
+ }
currentAction = SpriteAction::SPAWN;
break;
default:
diff --git a/src/client.cpp b/src/client.cpp
index 05efccd92..f79baf7df 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -150,7 +150,7 @@ KeyboardConfig keyboard;
UserPalette *userPalette = nullptr;
Graphics *mainGraphics = nullptr;
-SoundManager sound;
+SoundManager soundManager;
int openGLMode = 0;
static uint32_t nextTick(uint32_t interval, void *param A_UNUSED);
@@ -594,10 +594,10 @@ void Client::gameInit()
try
{
if (config.getBoolValue("sound"))
- sound.init();
+ soundManager.init();
- sound.setSfxVolume(config.getIntValue("sfxVolume"));
- sound.setMusicVolume(config.getIntValue("musicVolume"));
+ soundManager.setSfxVolume(config.getIntValue("sfxVolume"));
+ soundManager.setMusicVolume(config.getIntValue("musicVolume"));
}
catch (const char *const err)
{
@@ -618,7 +618,8 @@ void Client::gameInit()
userPalette = new UserPalette;
setupWindow = new Setup;
- sound.playMusic(branding.getValue("loginMusic", "Magick - Real.ogg"));
+ soundManager.playMusic(branding.getValue(
+ "loginMusic", "Magick - Real.ogg"));
// Initialize default server
mCurrentServer.hostname = mOptions.serverName;
@@ -794,7 +795,7 @@ void Client::gameClear()
BeingInfo::clear();
// Shutdown sound
- sound.close();
+ soundManager.close();
if (logger)
logger->log1("Quitting6");
@@ -823,7 +824,7 @@ void Client::gameClear()
if (logger)
logger->log1("Quitting10");
- sound.shutdown();
+ soundManager.shutdown();
touchManager.shutdown();
#ifdef DEBUG_CONFIG
@@ -1009,7 +1010,7 @@ int Client::gameExec()
++lastTickTime;
k ++;
}
- sound.logic();
+ soundManager.logic();
logic_count += k;
if (gui)
@@ -1465,7 +1466,7 @@ int Client::gameExec()
// Fade out logon-music here too to give the desired effect
// of "flowing" into the game.
- sound.fadeOutMusic(1000);
+ soundManager.fadeOutMusic(1000);
// Allow any alpha opacity
Theme::instance()->setMinimumOpacity(-1.0f);
diff --git a/src/effectmanager.cpp b/src/effectmanager.cpp
index 5901e21ea..2d235bbfe 100644
--- a/src/effectmanager.cpp
+++ b/src/effectmanager.cpp
@@ -79,7 +79,7 @@ bool EffectManager::trigger(const int id, Being *const being,
being->controlParticle(selfFX);
}
if (!(*i).SFX.empty())
- sound.playSfx((*i).SFX);
+ soundManager.playSfx((*i).SFX);
break;
}
}
@@ -104,7 +104,7 @@ Particle *EffectManager::triggerReturn(const int id, Being *const being,
being->controlParticle(rValue);
}
if (!(*i).SFX.empty())
- sound.playSfx((*i).SFX);
+ soundManager.playSfx((*i).SFX);
break;
}
}
@@ -126,7 +126,7 @@ bool EffectManager::trigger(const int id, const int x, const int y,
if (!(*i).GFX.empty() && particleEngine)
particleEngine->addEffect((*i).GFX, x, y, rotation);
if (!(*i).SFX.empty())
- sound.playSfx((*i).SFX);
+ soundManager.playSfx((*i).SFX);
break;
}
}
diff --git a/src/game.cpp b/src/game.cpp
index 1ab3cb10e..7effc2e53 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1069,9 +1069,9 @@ void Game::changeMap(const std::string &mapPath)
if (newMusic != oldMusic)
{
if (newMusic.empty())
- sound.fadeOutMusic();
+ soundManager.fadeOutMusic();
else
- sound.fadeOutAndPlayMusic(newMusic);
+ soundManager.fadeOutAndPlayMusic(newMusic);
}
if (mCurrentMap)
diff --git a/src/gui/confirmdialog.cpp b/src/gui/confirmdialog.cpp
index e78be195c..3fef0d5bc 100644
--- a/src/gui/confirmdialog.cpp
+++ b/src/gui/confirmdialog.cpp
@@ -99,7 +99,7 @@ ConfirmDialog::ConfirmDialog(const std::string &title, const std::string &msg,
}
setVisible(true);
yesButton->requestFocus();
- sound.playGuiSound(SOUND_REQUEST);
+ soundManager.playGuiSound(SOUND_REQUEST);
}
void ConfirmDialog::action(const gcn::ActionEvent &event)
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index c2de9b1ad..32f17ecbd 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -154,7 +154,7 @@ NpcDialog::NpcDialog(const int npcId) :
setVisible(true);
requestFocus();
enableVisibleSound(true);
- sound.playGuiSound(SOUND_SHOW_WINDOW);
+ soundManager.playGuiSound(SOUND_SHOW_WINDOW);
if (actorSpriteManager)
{
diff --git a/src/gui/okdialog.cpp b/src/gui/okdialog.cpp
index ae0c4ca4a..243805538 100644
--- a/src/gui/okdialog.cpp
+++ b/src/gui/okdialog.cpp
@@ -77,9 +77,9 @@ OkDialog::OkDialog(const std::string &title, const std::string &msg,
okButton->requestFocus();
if (soundEvent == DIALOG_OK)
- sound.playGuiSound(SOUND_INFO);
+ soundManager.playGuiSound(SOUND_INFO);
else if (soundEvent == DIALOG_ERROR)
- sound.playGuiSound(SOUND_ERROR);
+ soundManager.playGuiSound(SOUND_ERROR);
}
void OkDialog::action(const gcn::ActionEvent &event)
diff --git a/src/gui/quitdialog.cpp b/src/gui/quitdialog.cpp
index 3bf63c9a1..76937b936 100644
--- a/src/gui/quitdialog.cpp
+++ b/src/gui/quitdialog.cpp
@@ -114,7 +114,7 @@ QuitDialog::QuitDialog(QuitDialog **const pointerToMe):
reflowLayout(200, 0);
setLocationRelativeTo(getParent());
setVisible(true);
- sound.playGuiSound(SOUND_SHOW_WINDOW);
+ soundManager.playGuiSound(SOUND_SHOW_WINDOW);
// enableVisibleSound(true);
requestModalFocus();
mOkButton->requestFocus();
@@ -144,7 +144,7 @@ void QuitDialog::placeOption(ContainerPlacer &placer,
void QuitDialog::action(const gcn::ActionEvent &event)
{
- sound.playGuiSound(SOUND_HIDE_WINDOW);
+ soundManager.playGuiSound(SOUND_HIDE_WINDOW);
if (event.getId() == "ok")
{
if (viewport)
diff --git a/src/gui/setup_audio.cpp b/src/gui/setup_audio.cpp
index ea3a46a86..9209bc731 100644
--- a/src/gui/setup_audio.cpp
+++ b/src/gui/setup_audio.cpp
@@ -77,10 +77,10 @@ Setup_Audio::Setup_Audio(const Widget2 *const widget) :
"playGuiSound", this, "playGuiSoundEvent");
new SetupItemSlider(_("Sfx volume"), "", "sfxVolume",
- this, "sfxVolumeEvent", 0, sound.getMaxVolume(), 150, true);
+ this, "sfxVolumeEvent", 0, soundManager.getMaxVolume(), 150, true);
new SetupItemSlider(_("Music volume"), "", "musicVolume",
- this, "musicVolumeEvent", 0, sound.getMaxVolume(), 150, true);
+ this, "musicVolumeEvent", 0, soundManager.getMaxVolume(), 150, true);
new SetupItemCheckBox(_("Enable music fade out"), "",
"fadeoutmusic", this, "fadeoutmusicEvent");
@@ -156,20 +156,20 @@ void Setup_Audio::apply()
SetupTabScroll::apply();
if (config.getBoolValue("sound"))
{
- sound.init();
+ soundManager.init();
if (viewport && config.getBoolValue("playMusic"))
{
const Map *const map = viewport->getMap();
if (map)
- sound.playMusic(map->getMusicFile());
+ soundManager.playMusic(map->getMusicFile());
}
else
{
- sound.stopMusic();
+ soundManager.stopMusic();
}
}
else
{
- sound.close();
+ soundManager.close();
}
}
diff --git a/src/gui/shopwindow.cpp b/src/gui/shopwindow.cpp
index 17f9edc5b..0119bc68b 100644
--- a/src/gui/shopwindow.cpp
+++ b/src/gui/shopwindow.cpp
@@ -756,7 +756,7 @@ void ShopWindow::processRequest(std::string nick, std::string data,
if (config.getBoolValue("autoShop"))
{
- sound.playGuiSound(SOUND_TRADE);
+ soundManager.playGuiSound(SOUND_TRADE);
startTrade();
}
else
diff --git a/src/gui/widgets/chattab.cpp b/src/gui/widgets/chattab.cpp
index f219bb661..31ae6a84b 100644
--- a/src/gui/widgets/chattab.cpp
+++ b/src/gui/widgets/chattab.cpp
@@ -289,7 +289,7 @@ void ChatTab::chatLog(std::string line, Own own,
if (chatWindow && chatWindow->findHighlight(tmp.text))
{
setFlash(2);
- sound.playGuiSound(SOUND_HIGHLIGHT);
+ soundManager.playGuiSound(SOUND_HIGHLIGHT);
}
else
{
@@ -299,7 +299,7 @@ void ChatTab::chatLog(std::string line, Own own,
else if (getFlash() == 2)
{
if (chatWindow && chatWindow->findHighlight(tmp.text))
- sound.playGuiSound(SOUND_HIGHLIGHT);
+ soundManager.playGuiSound(SOUND_HIGHLIGHT);
}
}
@@ -312,7 +312,7 @@ void ChatTab::chatLog(std::string line, Own own,
{
if (chatWindow)
chatWindow->unHideWindow();
- sound.playGuiSound(SOUND_GLOBAL);
+ soundManager.playGuiSound(SOUND_GLOBAL);
}
else if (own != BY_SERVER)
{
@@ -510,7 +510,7 @@ void ChatTab::addNewRow(std::string &line)
void ChatTab::playNewMessageSound()
{
- sound.playGuiSound(SOUND_WHISPER);
+ soundManager.playGuiSound(SOUND_WHISPER);
}
void ChatTab::showOnline(const std::string &nick,
diff --git a/src/gui/widgets/guildchattab.cpp b/src/gui/widgets/guildchattab.cpp
index 5917fbda4..bb85e1a5b 100644
--- a/src/gui/widgets/guildchattab.cpp
+++ b/src/gui/widgets/guildchattab.cpp
@@ -134,7 +134,7 @@ void GuildChatTab::saveToLogFile(std::string &msg)
void GuildChatTab::playNewMessageSound()
{
- sound.playGuiSound(SOUND_GUILD);
+ soundManager.playGuiSound(SOUND_GUILD);
}
void GuildChatTab::optionChanged(const std::string &value)
diff --git a/src/gui/widgets/setupitem.cpp b/src/gui/widgets/setupitem.cpp
index fbb24d2b6..54e1102a6 100644
--- a/src/gui/widgets/setupitem.cpp
+++ b/src/gui/widgets/setupitem.cpp
@@ -1037,7 +1037,7 @@ void SetupItemSound::action(const gcn::ActionEvent &event)
{
if (mSlider->getSelected())
{
- sound.playGuiSfx(branding.getStringValue("systemsounds")
+ soundManager.playGuiSfx(branding.getStringValue("systemsounds")
.append(mSlider->getSelectedString()).append(".ogg"));
}
}
diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp
index 54ed4764f..63c5b6629 100644
--- a/src/gui/widgets/window.cpp
+++ b/src/gui/widgets/window.cpp
@@ -578,7 +578,7 @@ void Window::setVisible(bool visible, bool forceSticky)
if (visible)
{
if (mPlayVisibleSound)
- sound.playGuiSound(SOUND_SHOW_WINDOW);
+ soundManager.playGuiSound(SOUND_SHOW_WINDOW);
if (gui)
{
gcn::MouseEvent *event = reinterpret_cast<gcn::MouseEvent*>(
@@ -599,7 +599,7 @@ void Window::setVisible(bool visible, bool forceSticky)
else
{
if (mPlayVisibleSound)
- sound.playGuiSound(SOUND_HIDE_WINDOW);
+ soundManager.playGuiSound(SOUND_HIDE_WINDOW);
}
}
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 3d2af40c6..c1d3b9c5f 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -202,7 +202,7 @@ LocalPlayer::~LocalPlayer()
if (mAwayDialog)
{
- sound.volumeRestore();
+ soundManager.volumeRestore();
delete mAwayDialog;
mAwayDialog = nullptr;
}
@@ -1307,11 +1307,12 @@ void LocalPlayer::attack(Being *const target, const bool keep,
std::string soundFile = mEquippedWeapon->getSound(
EQUIP_EVENT_STRIKE);
if (!soundFile.empty())
- sound.playSfx(soundFile);
+ soundManager.playSfx(soundFile);
}
else
{
- sound.playSfx(paths.getValue("attackSfxFile", "fist-swish.ogg"));
+ soundManager.playSfx(paths.getValue(
+ "attackSfxFile", "fist-swish.ogg"));
}
*/
if (!Client::limitPackets(PACKET_ATTACK))
@@ -2160,13 +2161,13 @@ void LocalPlayer::changeAwayMode()
config.getStringValue("afkMessage"),
DIALOG_SILENCE, true, false);
mAwayDialog->addActionListener(mAwayListener);
- sound.volumeOff();
+ soundManager.volumeOff();
addAfkEffect();
}
else
{
mAwayDialog = nullptr;
- sound.volumeRestore();
+ soundManager.volumeRestore();
if (chatWindow)
{
chatWindow->displayAwayLog();
@@ -3591,12 +3592,12 @@ void LocalPlayer::updateCoords()
MapItem::MUSIC);
if (str.empty())
str = mMap->getMusicFile();
- if (str != sound.getCurrentMusicFile())
+ if (str != soundManager.getCurrentMusicFile())
{
if (str.empty())
- sound.fadeOutMusic();
+ soundManager.fadeOutMusic();
else
- sound.fadeOutAndPlayMusic(str);
+ soundManager.fadeOutAndPlayMusic(str);
}
}
}
@@ -4129,7 +4130,7 @@ void LocalPlayer::checkNewName(Being *const being)
if (!mWaitFor.empty() && mWaitFor == nick)
{
debugMsg(strprintf(_("You see %s"), mWaitFor.c_str()));
- sound.playGuiSound(SOUND_INFO);
+ soundManager.playGuiSound(SOUND_INFO);
mWaitFor.clear();
}
}
diff --git a/src/net/ea/gui/guildtab.cpp b/src/net/ea/gui/guildtab.cpp
index 6dd53745e..909cdb8c2 100644
--- a/src/net/ea/gui/guildtab.cpp
+++ b/src/net/ea/gui/guildtab.cpp
@@ -156,7 +156,7 @@ void GuildTab::saveToLogFile(std::string &msg)
void GuildTab::playNewMessageSound()
{
- sound.playGuiSound(SOUND_GUILD);
+ soundManager.playGuiSound(SOUND_GUILD);
}
void GuildTab::optionChanged(const std::string &value)
diff --git a/src/net/ea/gui/partytab.cpp b/src/net/ea/gui/partytab.cpp
index da26591a5..e8689d7d0 100644
--- a/src/net/ea/gui/partytab.cpp
+++ b/src/net/ea/gui/partytab.cpp
@@ -245,6 +245,6 @@ void PartyTab::saveToLogFile(std::string &msg)
void PartyTab::playNewMessageSound()
{
- sound.playGuiSound(SOUND_GUILD);
+ soundManager.playGuiSound(SOUND_GUILD);
}
} // namespace Ea
diff --git a/src/soundmanager.h b/src/soundmanager.h
index 32fe27fbc..444c81771 100644
--- a/src/soundmanager.h
+++ b/src/soundmanager.h
@@ -174,6 +174,6 @@ class SoundManager final : public ConfigListener
int mGuiChannel;
};
-extern SoundManager sound;
+extern SoundManager soundManager;
#endif
diff --git a/src/statuseffect.cpp b/src/statuseffect.cpp
index 04e94a0f8..f567d9ff5 100644
--- a/src/statuseffect.cpp
+++ b/src/statuseffect.cpp
@@ -51,7 +51,7 @@ StatusEffect::~StatusEffect()
void StatusEffect::playSFX() const
{
if (!mSFXEffect.empty())
- sound.playSfx(mSFXEffect);
+ soundManager.playSfx(mSFXEffect);
}
void StatusEffect::deliverMessage() const
diff --git a/src/test/testlauncher.cpp b/src/test/testlauncher.cpp
index 215793243..b4db8da78 100644
--- a/src/test/testlauncher.cpp
+++ b/src/test/testlauncher.cpp
@@ -99,12 +99,12 @@ int TestLauncher::testBackend() const
int TestLauncher::testSound() const
{
- sound.playGuiSfx("system/newmessage.ogg");
+ soundManager.playGuiSfx("system/newmessage.ogg");
sleep(1);
- sound.playSfx("system/newmessage.ogg", 0, 0);
- sound.playMusic("sfx/system/newmessage.ogg");
+ soundManager.playSfx("system/newmessage.ogg", 0, 0);
+ soundManager.playMusic("sfx/system/newmessage.ogg");
sleep(3);
- sound.stopMusic();
+ soundManager.stopMusic();
return 0;
}