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authorAndrei Karas <akaras@inbox.ru>2014-06-08 01:04:33 +0300
committerAndrei Karas <akaras@inbox.ru>2014-06-08 01:04:33 +0300
commit410dd6c3d845cc0e19fd678090d95669bdeb5885 (patch)
treed9f0003f0f68212d1c99890f603c3d280b24669b /src/test
parentdce5065a2df5f6ac0057702f704b6ab4f16ce8f8 (diff)
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Add Modern OpenGL render type.
Now it using normal OpenGL renderer.
Diffstat (limited to 'src/test')
-rw-r--r--src/test/testmain.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/test/testmain.cpp b/src/test/testmain.cpp
index 9ef4fdc23..93174f94d 100644
--- a/src/test/testmain.cpp
+++ b/src/test/testmain.cpp
@@ -192,9 +192,10 @@ int TestMain::exec(const bool testAudio)
int batchSize = 256;
- // if OpenGL mode is fast mode we can try detect max batch sizes
+ // if OpenGL mode is normal mode we can try detect max batch sizes
if (openGLMode == RENDER_NORMAL_OPENGL
- || openGLMode == RENDER_GLES_OPENGL)
+ || openGLMode == RENDER_GLES_OPENGL
+ || openGLMode == RENDER_MODERN_OPENGL)
{
if (!invokeNormalOpenBatchTest("11"))
batchSize = readValue2(11);