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authorAndrei Karas <akaras@inbox.ru>2012-09-03 21:58:08 +0300
committerAndrei Karas <akaras@inbox.ru>2012-09-04 03:06:57 +0300
commit866a71ffd576fd10c4e309195016d86f0c8ed635 (patch)
tree21bbec175afc181cada529598267d62f12fcb671 /src/spellmanager.cpp
parentebecb0cf42f2066943908fa158ac91527e0e6629 (diff)
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Add const to more classes.
Diffstat (limited to 'src/spellmanager.cpp')
-rw-r--r--src/spellmanager.cpp40
1 files changed, 21 insertions, 19 deletions
diff --git a/src/spellmanager.cpp b/src/spellmanager.cpp
index fa567d256..4832a780a 100644
--- a/src/spellmanager.cpp
+++ b/src/spellmanager.cpp
@@ -47,7 +47,7 @@ SpellManager::~SpellManager()
mSpellsVector.clear();
}
-TextCommand* SpellManager::getSpell(int spellId)
+TextCommand* SpellManager::getSpell(const int spellId)
{
if (spellId < 0 || static_cast<unsigned int>(spellId) >= mSpells.size())
return nullptr;
@@ -55,7 +55,7 @@ TextCommand* SpellManager::getSpell(int spellId)
return mSpells[spellId];
}
-TextCommand* SpellManager::getSpellByItem(int itemId)
+TextCommand* SpellManager::getSpellByItem(const int itemId)
{
return getSpell(itemId - SPELL_MIN_ID);
}
@@ -94,12 +94,12 @@ void SpellManager::fillSpells()
addSpell(new TextCommand(f));
}
-bool SpellManager::addSpell(TextCommand *spell)
+bool SpellManager::addSpell(TextCommand *const spell)
{
if (!spell)
return false;
- std::map<unsigned int, TextCommand*>::const_iterator
+ const std::map<unsigned int, TextCommand*>::const_iterator
i = mSpells.find(spell->getId());
if (i == mSpells.end())
{
@@ -110,23 +110,23 @@ bool SpellManager::addSpell(TextCommand *spell)
return false;
}
-std::vector<TextCommand*> SpellManager::getAll()
+std::vector<TextCommand*> SpellManager::getAll() const
{
//logger->log(("mSpellsVector = " + toString(mSpellsVector.size())).c_str());
return mSpellsVector;
}
-void SpellManager::useItem(int itemId)
+void SpellManager::useItem(const int itemId)
{
invoke(itemId - SPELL_MIN_ID);
}
-void SpellManager::invoke(int spellId)
+void SpellManager::invoke(const int spellId)
{
if (!player_node)
return;
- TextCommand* spell = getSpell(spellId);
+ const TextCommand *const spell = getSpell(spellId);
if (!spell)
return;
@@ -142,7 +142,7 @@ void SpellManager::invoke(int spellId)
>= static_cast<signed>(spell->getSchoolLvl())
&& PlayerInfo::getAttribute(PlayerInfo::MP) >= spell->getMana()))
{
- Being* target = player_node->getTarget();
+ Being *const target = player_node->getTarget();
if (spell->getTargetType() == NOTARGET)
{
invokeSpell(spell);
@@ -161,14 +161,15 @@ void SpellManager::invoke(int spellId)
}
}
-void SpellManager::invokeSpell(TextCommand* spell) const
+void SpellManager::invokeSpell(const TextCommand *const spell) const
{
if (!chatWindow || !spell)
return;
chatWindow->localChatInput(parseCommand(spell->getCommand(), nullptr));
}
-void SpellManager::invokeSpell(TextCommand* spell, Being* target) const
+void SpellManager::invokeSpell(const TextCommand *const spell,
+ Being *const target) const
{
if (!chatWindow || !spell || !target)
return;
@@ -176,7 +177,7 @@ void SpellManager::invokeSpell(TextCommand* spell, Being* target) const
}
std::string SpellManager::parseCommand(std::string command,
- Being *target) const
+ const Being *const target) const
{
if (!player_node)
return command;
@@ -223,14 +224,14 @@ std::string SpellManager::parseCommand(std::string command,
return command;
}
-TextCommand *SpellManager::createNewSpell()
+TextCommand *SpellManager::createNewSpell() const
{
return new TextCommand(static_cast<unsigned>(mSpellsVector.size()));
}
-void SpellManager::load(bool oldConfig)
+void SpellManager::load(const bool oldConfig)
{
- Configuration *cfg;
+ const Configuration *cfg;
if (oldConfig)
cfg = &config;
else
@@ -293,7 +294,7 @@ void SpellManager::save()
{
for (unsigned i = 0; i < SPELL_SHORTCUT_ITEMS * SPELL_SHORTCUT_TABS; i++)
{
- TextCommand *spell = mSpellsVector[i];
+ const TextCommand *const spell = mSpellsVector[i];
if (spell)
{
if (spell->getCommand() != "")
@@ -353,13 +354,14 @@ void SpellManager::save()
std::string SpellManager::autoComplete(std::string partName)
{
std::vector<TextCommand*>::const_iterator i = mSpellsVector.begin();
- std::vector<TextCommand*>::const_iterator i_end = mSpellsVector.end();
+ const std::vector<TextCommand*>::const_iterator
+ i_end = mSpellsVector.end();
std::string newName = "";
- TextCommand *newCommand = nullptr;
+ const TextCommand *newCommand = nullptr;
while (i != i_end)
{
- TextCommand *cmd = *i;
+ TextCommand *const cmd = *i;
std::string line = cmd->getCommand();
if (line != "")