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authorAndrei Karas <akaras@inbox.ru>2013-08-31 21:54:52 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-31 21:54:52 +0300
commit5919cdc663d5f60a8c5cc7e50ad0c43a18cf9829 (patch)
tree8c5be5f1f93551b676660e76b4d639ea2501e972 /src/rotationalparticle.cpp
parent8a999b66fd697404c6640778a6dd1ce0e747334a (diff)
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move particles into particle dir.
Diffstat (limited to 'src/rotationalparticle.cpp')
-rw-r--r--src/rotationalparticle.cpp96
1 files changed, 0 insertions, 96 deletions
diff --git a/src/rotationalparticle.cpp b/src/rotationalparticle.cpp
deleted file mode 100644
index af04df1e7..000000000
--- a/src/rotationalparticle.cpp
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2006-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2013 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "rotationalparticle.h"
-
-#include "simpleanimation.h"
-
-#include "render/graphics.h"
-
-#include <math.h>
-
-#include "debug.h"
-
-static const double PI = M_PI;
-static const float PI2 = 2 * M_PI;
-
-RotationalParticle::RotationalParticle(Map *const map,
- Animation *const animation) :
- ImageParticle(map, nullptr),
- mAnimation(new SimpleAnimation(animation))
-{
-}
-
-RotationalParticle::RotationalParticle(Map *const map,
- const XmlNodePtr animationNode,
- const std::string& dyePalettes):
- ImageParticle(map, nullptr),
- mAnimation(new SimpleAnimation(animationNode, dyePalettes))
-{
-}
-
-RotationalParticle::~RotationalParticle()
-{
- delete mAnimation;
- mAnimation = nullptr;
- mImage = nullptr;
-}
-
-bool RotationalParticle::update()
-{
- if (!mAnimation)
- return false;
-
- // TODO: cache velocities to avoid spamming atan2()
-
- const int size = mAnimation->getLength();
- if (!size)
- return false;
-
- float rad = static_cast<float>(atan2(mVelocity.x, mVelocity.y));
- if (rad < 0)
- rad = PI2 + rad;
-
- const float range = static_cast<const float>(PI / size);
-
- // Determines which frame the particle should play
- if (rad < range || rad > PI2 - range)
- {
- mAnimation->setFrame(0);
- }
- else
- {
- for (int c = 1; c < size; c++)
- {
- if (((static_cast<float>(c) * (2 * range)) - range) < rad
- && rad < ((static_cast<float>(c) * (2 * range)) + range))
- {
- mAnimation->setFrame(c);
- break;
- }
- }
- }
-
- mImage = mAnimation->getCurrentImage();
-
- return Particle::update();
-}