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author | Andrei Karas <akaras@inbox.ru> | 2015-12-29 01:34:51 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-29 01:34:51 +0300 |
commit | fe70d4929e6ca0e46e6210d8795056c6e8a4b93d (patch) | |
tree | 5a17df5190995e585a2adb183d4ecc44fdef36d9 /src/resources/sprite/animationdelayload.h | |
parent | 3c5c3770c2769caa3b33ff7e683d02291ac56bfb (diff) | |
download | manaplus-fe70d4929e6ca0e46e6210d8795056c6e8a4b93d.tar.gz manaplus-fe70d4929e6ca0e46e6210d8795056c6e8a4b93d.tar.bz2 manaplus-fe70d4929e6ca0e46e6210d8795056c6e8a4b93d.tar.xz manaplus-fe70d4929e6ca0e46e6210d8795056c6e8a4b93d.zip |
Move animationdelayload into sprite directory.
Diffstat (limited to 'src/resources/sprite/animationdelayload.h')
-rw-r--r-- | src/resources/sprite/animationdelayload.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/src/resources/sprite/animationdelayload.h b/src/resources/sprite/animationdelayload.h new file mode 100644 index 000000000..9e91a1949 --- /dev/null +++ b/src/resources/sprite/animationdelayload.h @@ -0,0 +1,55 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef RESOURCES_SPRITE_ANIMATIONDELAYLOAD_H +#define RESOURCES_SPRITE_ANIMATIONDELAYLOAD_H + +#include <string> + +#include "localconsts.h" + +class AnimatedSprite; + +class AnimationDelayLoad final +{ + public: + AnimationDelayLoad(const std::string &fileName, + const int variant, + AnimatedSprite *const sprite); + + A_DELETE_COPY(AnimationDelayLoad) + + ~AnimationDelayLoad(); + + void clearSprite(); + + void load(); + + void setAction(const std::string &action) + { mAction = action; } + + private: + std::string mFileName; + int mVariant; + AnimatedSprite *mSprite; + std::string mAction; +}; + +#endif // RESOURCES_SPRITE_ANIMATIONDELAYLOAD_H |