summaryrefslogtreecommitdiff
path: root/src/resources/openglimagehelper.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2012-06-17 20:13:48 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-17 20:13:48 +0300
commitc2efedab22275302f0a10cc197424d345a021d18 (patch)
tree7488abbb3655451a3f6a1621e0708f72011af5f6 /src/resources/openglimagehelper.cpp
parent79aba82be3de5b6b571e2f59f7a34ded4b03160f (diff)
downloadmanaplus-c2efedab22275302f0a10cc197424d345a021d18.tar.gz
manaplus-c2efedab22275302f0a10cc197424d345a021d18.tar.bz2
manaplus-c2efedab22275302f0a10cc197424d345a021d18.tar.xz
manaplus-c2efedab22275302f0a10cc197424d345a021d18.zip
Replace SDL int types to C++ types.
Diffstat (limited to 'src/resources/openglimagehelper.cpp')
-rw-r--r--src/resources/openglimagehelper.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/resources/openglimagehelper.cpp b/src/resources/openglimagehelper.cpp
index db75a7b0c..7606b9ec8 100644
--- a/src/resources/openglimagehelper.cpp
+++ b/src/resources/openglimagehelper.cpp
@@ -61,15 +61,15 @@ Resource *OpenGLImageHelper::load(SDL_RWops *rw, Dye const &dye)
SDL_Surface *surf = convertTo32Bit(tmpImage);
SDL_FreeSurface(tmpImage);
- Uint32 *pixels = static_cast<Uint32 *>(surf->pixels);
+ uint32_t *pixels = static_cast<uint32_t *>(surf->pixels);
DyePalette *pal = dye.getSPalete();
if (pal)
{
- for (Uint32 *p_end = pixels + surf->w * surf->h;
+ for (uint32_t *p_end = pixels + surf->w * surf->h;
pixels != p_end; ++pixels)
{
- Uint8 *p = reinterpret_cast<Uint8 *>(pixels);
+ uint8_t *p = reinterpret_cast<uint8_t *>(pixels);
const int alpha = *p & 255;
if (!alpha)
continue;
@@ -78,10 +78,10 @@ Resource *OpenGLImageHelper::load(SDL_RWops *rw, Dye const &dye)
}
else
{
- for (Uint32 *p_end = pixels + surf->w * surf->h;
+ for (uint32_t *p_end = pixels + surf->w * surf->h;
pixels != p_end; ++pixels)
{
- const Uint32 p = *pixels;
+ const uint32_t p = *pixels;
const int alpha = (p >> 24) & 255;
if (!alpha)
continue;
@@ -154,7 +154,7 @@ Image *OpenGLImageHelper::_GLload(SDL_Surface *tmpImage)
SDL_SetAlpha(tmpImage, 0, SDL_ALPHA_OPAQUE);
// Determine 32-bit masks based on byte order
- Uint32 rmask, gmask, bmask, amask;
+ uint32_t rmask, gmask, bmask, amask;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
rmask = 0xff000000;
gmask = 0x00ff0000;