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authorAndrei Karas <akaras@inbox.ru>2011-05-10 03:54:02 +0300
committerAndrei Karas <akaras@inbox.ru>2011-05-10 03:54:02 +0300
commitd96276ef080494ef41e293a010d1c4cf376baf37 (patch)
tree5ad2a290f1bf7978455549a932950b590759a682 /src/resources/monsterdb.cpp
parentba10e1e470ed1f351af3e0ab380e0bc225c8332d (diff)
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Dont prevent animation from players and monsters in special collisions.
Diffstat (limited to 'src/resources/monsterdb.cpp')
-rw-r--r--src/resources/monsterdb.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp
index 5a80b4500..2f60cd307 100644
--- a/src/resources/monsterdb.cpp
+++ b/src/resources/monsterdb.cpp
@@ -71,8 +71,7 @@ void MonsterDB::load()
BeingInfo *currentInfo = new BeingInfo;
currentInfo->setWalkMask(Map::BLOCKMASK_WALL
- | Map::BLOCKMASK_CHARACTER | Map::BLOCKMASK_MONSTER
- | Map::BLOCKMASK_AIR | Map::BLOCKMASK_WATER);
+ | Map::BLOCKMASK_CHARACTER | Map::BLOCKMASK_MONSTER);
currentInfo->setBlockType(Map::BLOCKTYPE_MONSTER);
currentInfo->setName(XML::getProperty(