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author | Andrei Karas <akaras@inbox.ru> | 2013-04-16 14:25:30 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-16 14:25:42 +0300 |
commit | 831d396c2911badff986f6836679039de3e1b6f2 (patch) | |
tree | 1c327e8ea9e8a53b6ccd5e765e674c81c4e1352e /src/resources/mapreader.cpp | |
parent | cf79b26f999ddd795a54b553af3fdb553ec04536 (diff) | |
download | manaplus-831d396c2911badff986f6836679039de3e1b6f2.tar.gz manaplus-831d396c2911badff986f6836679039de3e1b6f2.tar.bz2 manaplus-831d396c2911badff986f6836679039de3e1b6f2.tar.xz manaplus-831d396c2911badff986f6836679039de3e1b6f2.zip |
improve mapreader class.
Diffstat (limited to 'src/resources/mapreader.cpp')
-rw-r--r-- | src/resources/mapreader.cpp | 321 |
1 files changed, 171 insertions, 150 deletions
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp index f74b5ff07..567ea0673 100644 --- a/src/resources/mapreader.cpp +++ b/src/resources/mapreader.cpp @@ -84,11 +84,9 @@ int inflateMemory(unsigned char *const in, const unsigned int inLength, unsigned char *&out, unsigned int &outLength) { int bufferSize = 256 * 1024; - int ret; - z_stream strm; - out = static_cast<unsigned char*>(calloc(bufferSize, 1)); + z_stream strm; strm.zalloc = Z_NULL; strm.zfree = Z_NULL; strm.opaque = Z_NULL; @@ -97,8 +95,7 @@ int inflateMemory(unsigned char *const in, const unsigned int inLength, strm.next_out = out; strm.avail_out = bufferSize; - ret = inflateInit2(&strm, 15 + 32); - + int ret = inflateInit2(&strm, 15 + 32); if (ret != Z_OK) return ret; @@ -430,7 +427,6 @@ inline static void setTile(Map *const map, MapLayer *const layer, else { // Set collision tile -// if (set && (gid - set->getFirstGid() == 1)) buggy update if (set) { if (map->getVersion() >= 1) @@ -465,6 +461,157 @@ inline static void setTile(Map *const map, MapLayer *const layer, } } +bool MapReader::readBase64Layer(const XmlNodePtr childNode, Map *const map, + MapLayer *const layer, + const std::string &compression, + int &x, int &y, const int w, const int h) +{ + if (!compression.empty() && compression != "gzip" + && compression != "zlib") + { + logger->log1("Warning: only gzip and zlib layer" + " compression supported!"); + return false; + } + + // Read base64 encoded map file + XmlNodePtr dataChild = childNode->xmlChildrenNode; + if (!dataChild) + return true; + + const int len = static_cast<int>(strlen( + reinterpret_cast<const char*>(dataChild->content)) + 1); + unsigned char *charData = new unsigned char[len + 1]; + xmlChar *const xmlChars = xmlNodeGetContent(dataChild); + const char *charStart = reinterpret_cast<const char*>(xmlChars); + if (!charStart) + { + delete [] charData; + return false; + } + + unsigned char *charIndex = charData; + + while (*charStart) + { + if (*charStart != ' ' && *charStart != '\t' && + *charStart != '\n') + { + *charIndex = *charStart; + charIndex++; + } + charStart++; + } + *charIndex = '\0'; + + int binLen; + unsigned char *binData = php3_base64_decode(charData, + static_cast<int>(strlen(reinterpret_cast<char*>( + charData))), &binLen); + + delete [] charData; + xmlFree(xmlChars); + + if (binData) + { + if (compression == "gzip" || compression == "zlib") + { + // Inflate the gzipped layer data + unsigned char *inflated; + const unsigned int inflatedSize = + inflateMemory(binData, binLen, inflated); + + free(binData); + binData = inflated; + binLen = inflatedSize; + + if (!inflated) + { + logger->log1("Error: Could not decompress layer!"); + return false; + } + } + + std::map<int, TileAnimation*> &tileAnimations + = map->getTileAnimations(); + + const bool hasAnimations = !tileAnimations.empty(); + for (int i = 0; i < binLen - 3; i += 4) + { + const int gid = binData[i] | + binData[i + 1] << 8 | + binData[i + 2] << 16 | + binData[i + 3] << 24; + + setTile(map, layer, x, y, gid); + + if (hasAnimations) + { + TileAnimationMapCIter it = tileAnimations.find(gid); + if (it != tileAnimations.end()) + { + TileAnimation *const ani = it->second; + if (ani) + ani->addAffectedTile(layer, x + y * w); + } + } + x++; + if (x == w) + { + x = 0; y++; + + // When we're done, don't crash on too much data + if (y == h) + break; + } + } + free(binData); + } + return true; +} + +bool MapReader::readCsvLayer(const XmlNodePtr childNode, Map *const map, + MapLayer *const layer, + const std::string &compression, + int &x, int &y, const int w, const int h) +{ + XmlNodePtr dataChild = childNode->xmlChildrenNode; + if (!dataChild) + return true; + + xmlChar *const xmlChars = xmlNodeGetContent(dataChild); + const char *const data = reinterpret_cast<const char*>(xmlChars); + if (!data) + return false; + + std::string csv(data); + size_t oldPos = 0; + + while (oldPos != csv.npos) + { + const size_t pos = csv.find_first_of(",", oldPos); + if (pos == csv.npos) + return false; + + const int gid = atoi(csv.substr(oldPos, pos - oldPos).c_str()); + setTile(map, layer, x, y, gid); + + x++; + if (x == w) + { + x = 0; y++; + + // When we're done, don't crash on too much data + if (y == h) + return false; + } + + oldPos = pos + 1; + } + xmlFree(xmlChars); + return true; +} + void MapReader::readLayer(const XmlNodePtr node, Map *const map) { // Layers are not necessarily the same size as the map @@ -523,145 +670,22 @@ void MapReader::readLayer(const XmlNodePtr node, Map *const map) if (encoding == "base64") { - if (!compression.empty() && compression != "gzip" - && compression != "zlib") + if (readBase64Layer(childNode, map, layer, + compression, x, y, w, h)) { - logger->log1("Warning: only gzip layer" - " compression supported!"); - return; - } - - // Read base64 encoded map file - XmlNodePtr dataChild = childNode->xmlChildrenNode; - if (!dataChild) continue; - - const int len = static_cast<int>(strlen( - reinterpret_cast<const char*>(dataChild->content)) + 1); - unsigned char *charData = new unsigned char[len + 1]; - xmlChar *const xmlChars = xmlNodeGetContent(dataChild); - const char *charStart = reinterpret_cast<const char*>(xmlChars); - if (!charStart) - { - delete [] charData; - return; - } - - unsigned char *charIndex = charData; - - while (*charStart) - { - if (*charStart != ' ' && *charStart != '\t' && - *charStart != '\n') - { - *charIndex = *charStart; - charIndex++; - } - charStart++; } - *charIndex = '\0'; - - int binLen; - unsigned char *binData = php3_base64_decode(charData, - static_cast<int>(strlen(reinterpret_cast<char*>( - charData))), &binLen); - - delete [] charData; - xmlFree(xmlChars); - - if (binData) + else { - if (compression == "gzip" || compression == "zlib") - { - // Inflate the gzipped layer data - unsigned char *inflated; - const unsigned int inflatedSize = - inflateMemory(binData, binLen, inflated); - - free(binData); - binData = inflated; - binLen = inflatedSize; - - if (!inflated) - { - logger->log1("Error: Could not decompress layer!"); - return; - } - } - - std::map<int, TileAnimation*> &tileAnimations - = map->getTileAnimations(); - - const bool hasAnimations = !tileAnimations.empty(); - for (int i = 0; i < binLen - 3; i += 4) - { - const int gid = binData[i] | - binData[i + 1] << 8 | - binData[i + 2] << 16 | - binData[i + 3] << 24; - - setTile(map, layer, x, y, gid); - - if (hasAnimations) - { - TileAnimationMapCIter it = tileAnimations.find(gid); - if (it != tileAnimations.end()) - { - TileAnimation *const ani = it->second; - if (ani) - ani->addAffectedTile(layer, x + y * w); - } - } - x++; - if (x == w) - { - x = 0; y++; - - // When we're done, don't crash on too much data - if (y == h) - break; - } - } - free(binData); + return; } } else if (encoding == "csv") { - XmlNodePtr dataChild = childNode->xmlChildrenNode; - if (!dataChild) + if (readCsvLayer(childNode, map, layer, compression, x, y, w, h)) continue; - - xmlChar *const xmlChars = xmlNodeGetContent(dataChild); - const char *const data = reinterpret_cast<const char*>(xmlChars); - if (!data) + else return; - - std::string csv(data); - size_t oldPos = 0; - - while (oldPos != csv.npos) - { - const size_t pos = csv.find_first_of(",", oldPos); - if (pos == csv.npos) - return; - - const int gid = atoi(csv.substr(oldPos, pos - oldPos).c_str()); - - setTile(map, layer, x, y, gid); - - x++; - if (x == w) - { - x = 0; y++; - - // When we're done, don't crash on too much data - if (y == h) - break; - } - - oldPos = pos + 1; - } - xmlFree(xmlChars); } else { @@ -741,10 +765,9 @@ Tileset *MapReader::readTileset(XmlNodePtr node, const std::string &path, if (!source.empty()) { - std::string sourceStr = resolveRelativePath(pathDir, source); - ResourceManager *const resman = ResourceManager::getInstance(); - Image *const tilebmp = resman->getImage(sourceStr); + Image *const tilebmp = resman->getImage( + resolveRelativePath(pathDir, source)); if (tilebmp) { @@ -765,11 +788,10 @@ Tileset *MapReader::readTileset(XmlNodePtr node, const std::string &path, { if (!xmlNameEqual(propertyNode, "property")) continue; - std::string name = XML::getProperty(propertyNode, "name", ""); - std::string value = XML::getProperty( - propertyNode, "value", ""); + const std::string name = XML::getProperty( + propertyNode, "name", ""); if (!name.empty()) - props[name] = value; + props[name] = XML::getProperty(propertyNode, "value", ""); } } else if (xmlNameEqual(childNode, "tile")) @@ -788,7 +810,7 @@ Tileset *MapReader::readTileset(XmlNodePtr node, const std::string &path, { if (!xmlNameEqual(propertyNode, "property")) continue; - std::string name = XML::getProperty( + const std::string name = XML::getProperty( propertyNode, "name", ""); const int value = XML::getProperty( propertyNode, "value", 0); @@ -807,11 +829,11 @@ Tileset *MapReader::readTileset(XmlNodePtr node, const std::string &path, Animation *ani = new Animation; for (int i = 0; ; i++) { - std::map<std::string, int>::const_iterator iFrame, iDelay; - iFrame = tileProperties.find( - "animation-frame" + toString(i)); - iDelay = tileProperties.find( - "animation-delay" + toString(i)); + const std::string iStr(toString(i)); + const std::map<std::string, int>::const_iterator iFrame + = tileProperties.find("animation-frame" + iStr); + const std::map<std::string, int>::const_iterator iDelay + = tileProperties.find("animation-delay" + iStr); // possible need add random attribute? if (iFrame != tileProperties.end() && iDelay != tileProperties.end()) @@ -828,7 +850,6 @@ Tileset *MapReader::readTileset(XmlNodePtr node, const std::string &path, if (ani->getLength() > 0) { map->addAnimation(tileGID, new TileAnimation(ani)); -// logger->log("Animation length: %d", ani->getLength()); } else { @@ -849,7 +870,7 @@ Tileset *MapReader::readTileset(XmlNodePtr node, const std::string &path, Map *MapReader::createEmptyMap(const std::string &filename, const std::string &realFilename) { - logger->log("Creating empty map"); + logger->log1("Creating empty map"); Map *const map = new Map(300, 300, 32, 32); map->setProperty("_filename", realFilename); map->setProperty("_realfilename", filename); |