summaryrefslogtreecommitdiff
path: root/src/resources/map/blockmask.h
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2014-05-11 17:00:44 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-11 17:00:44 +0300
commit10cf17f8d83d2d925641f722acc004828dba3094 (patch)
tree46a746d5bfe79e067cd25a3caca476ecbafa0af5 /src/resources/map/blockmask.h
parent77bb74bd2d944be1a1dc719027dbf37ad088b828 (diff)
downloadmanaplus-10cf17f8d83d2d925641f722acc004828dba3094.tar.gz
manaplus-10cf17f8d83d2d925641f722acc004828dba3094.tar.bz2
manaplus-10cf17f8d83d2d925641f722acc004828dba3094.tar.xz
manaplus-10cf17f8d83d2d925641f722acc004828dba3094.zip
Move blockmask into separate file.
Diffstat (limited to 'src/resources/map/blockmask.h')
-rw-r--r--src/resources/map/blockmask.h40
1 files changed, 40 insertions, 0 deletions
diff --git a/src/resources/map/blockmask.h b/src/resources/map/blockmask.h
new file mode 100644
index 000000000..3e10fa64e
--- /dev/null
+++ b/src/resources/map/blockmask.h
@@ -0,0 +1,40 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef RESOURCES_MAP_BLOCKMASK_H
+#define RESOURCES_MAP_BLOCKMASK_H
+
+namespace BlockMask
+{
+ enum BlockMask
+ {
+ WALL = 0x80, // 1000 0000
+ CHARACTER = 0x01, // 0000 0001
+ MONSTER = 0x02, // 0000 0010
+ AIR = 0x04, // 0000 0100
+ WATER = 0x08, // 0000 1000
+ GROUND = 0x10, // 0001 0000
+ GROUNDTOP = 0x20 // 0010 0000
+ };
+}
+
+#endif // RESOURCES_MAP_BLOCKMASK_H