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author | Andrei Karas <akaras@inbox.ru> | 2014-05-19 00:24:52 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-19 00:24:52 +0300 |
commit | 495b746d928f28ce3e13ff95f26e8cddff2fb06e (patch) | |
tree | 562c745fe55d7245c325072c7c0b6f6f0e922954 /src/resources/iteminfo.h | |
parent | 59f0029e490f076a4b45765a27c27bb7d57a193d (diff) | |
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Move itemslot into separate file.
Diffstat (limited to 'src/resources/iteminfo.h')
-rw-r--r-- | src/resources/iteminfo.h | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 4ea61664d..8d8d18845 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -36,37 +36,6 @@ namespace ColorDB class ItemColor; } -enum EquipmentSlot -{ - // Equipment rules: - // 1 Brest equipment - EQUIP_TORSO_SLOT = 0, - // 1 arms equipment - EQUIP_ARMS_SLOT = 1, - // 1 head equipment - EQUIP_HEAD_SLOT = 2, - // 1 legs equipment - EQUIP_LEGS_SLOT = 3, - // 1 feet equipment - EQUIP_FEET_SLOT = 4, - // 2 rings - EQUIP_RING1_SLOT = 5, - EQUIP_RING2_SLOT = 6, - // 1 necklace - EQUIP_NECKLACE_SLOT = 7, - // Fight: - // 2 one-handed weapons - // or 1 two-handed weapon - // or 1 one-handed weapon + 1 shield. - EQUIP_FIGHT1_SLOT = 8, - EQUIP_FIGHT2_SLOT = 9, - // Projectile: - // this item does not amount to one, it only - // indicates the chosen projectile. - EQUIP_PROJECTILE_SLOT = 10 -}; - - /** * Enumeration of available Item types. */ |