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authorAndrei Karas <akaras@inbox.ru>2015-10-13 23:39:29 +0300
committerAndrei Karas <akaras@inbox.ru>2015-10-13 23:39:29 +0300
commit4ba35c456af28479b547f2ab2c0bd02c40c292f6 (patch)
tree007ba5942a6e9a62ee64f9b85e21cc5780eceae4 /src/resources/db/npcdb.cpp
parent2c302cc6cb54881fbe354cc9d5a9997788f63e56 (diff)
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Add npc attribute what allow or prevent removing npc after out of sight.
New npc attribute: allowDelete
Diffstat (limited to 'src/resources/db/npcdb.cpp')
-rw-r--r--src/resources/db/npcdb.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/resources/db/npcdb.cpp b/src/resources/db/npcdb.cpp
index 8b47d33b4..1d2cf4899 100644
--- a/src/resources/db/npcdb.cpp
+++ b/src/resources/db/npcdb.cpp
@@ -109,6 +109,9 @@ void NPCDB::loadXmlFile(const std::string &fileName)
currentInfo->setAvatarId(fromInt(XML::getProperty(
npcNode, "avatar", 0), BeingTypeId));
+ currentInfo->setAllowDelete(XML::getBoolProperty(npcNode,
+ "allowDelete", true));
+
SpriteDisplay display;
for_each_xml_child_node(spriteNode, npcNode)
{