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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/resources/animation.h | |
download | manaplus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.gz manaplus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.bz2 manaplus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.tar.xz manaplus-3eeae12c498d1a4dbe969462d2ba841f77ee3ccb.zip |
Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/resources/animation.h')
-rw-r--r-- | src/resources/animation.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/src/resources/animation.h b/src/resources/animation.h new file mode 100644 index 000000000..e472adc40 --- /dev/null +++ b/src/resources/animation.h @@ -0,0 +1,90 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ANIMATION_H +#define ANIMATION_H + +#include <libxml/tree.h> + +#include <vector> + +class Image; + +/** + * A single frame in an animation, with a delay and an offset. + */ +struct Frame +{ + Image *image; + int delay; + int offsetX; + int offsetY; +}; + +/** + * An animation consists of several frames, each with their own delay and + * offset. + */ +class Animation +{ + public: + Animation(); + + /** + * Appends a new animation at the end of the sequence. + */ + void addFrame(Image *image, int delay, int offsetX, int offsetY); + + /** + * Appends an animation terminator that states that the animation + * should not loop. + */ + void addTerminator(); + + /** + * Returns the frame at the specified index. + */ + Frame *getFrame(int index) + { return &(mFrames[index]); } + + /** + * Returns the length of this animation in frames. + */ + unsigned int getLength() const + { return static_cast<unsigned>(mFrames.size()); } + + /** + * Returns the duration of this animation. + */ + int getDuration() const + { return mDuration; } + + /** + * Determines whether the given animation frame is a terminator. + */ + static bool isTerminator(const Frame &phase); + + protected: + std::vector<Frame> mFrames; + int mDuration; +}; + +#endif |