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authorAndrei Karas <akaras@inbox.ru>2013-12-29 21:22:33 +0300
committerAndrei Karas <akaras@inbox.ru>2013-12-29 21:22:33 +0300
commitf94a6551b8d140e272ac1c46bce1ff0e5df34986 (patch)
tree35c764dfec7b76f926c30cd186b6fe36968b6529 /src/render
parent0336b91f51cdf14e022f74d16c15892b63b658eb (diff)
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improve draw image calls.
Diffstat (limited to 'src/render')
-rw-r--r--src/render/graphics.cpp8
-rw-r--r--src/render/graphics.h14
-rw-r--r--src/render/mobileopenglgraphics.cpp22
-rw-r--r--src/render/mobileopenglgraphics.h5
-rw-r--r--src/render/normalopenglgraphics.cpp21
-rw-r--r--src/render/normalopenglgraphics.h5
-rw-r--r--src/render/nullopenglgraphics.cpp23
-rw-r--r--src/render/nullopenglgraphics.h5
-rw-r--r--src/render/safeopenglgraphics.cpp20
-rw-r--r--src/render/safeopenglgraphics.h5
-rw-r--r--src/render/sdl2graphics.cpp17
-rw-r--r--src/render/sdl2graphics.h5
-rw-r--r--src/render/sdl2softwaregraphics.cpp17
-rw-r--r--src/render/sdl2softwaregraphics.h5
-rw-r--r--src/render/sdlgraphics.cpp17
-rw-r--r--src/render/sdlgraphics.h5
-rw-r--r--src/render/surfacegraphics.cpp18
-rw-r--r--src/render/surfacegraphics.h5
18 files changed, 67 insertions, 150 deletions
diff --git a/src/render/graphics.cpp b/src/render/graphics.cpp
index 9072c0a29..cd2332d19 100644
--- a/src/render/graphics.cpp
+++ b/src/render/graphics.cpp
@@ -482,17 +482,17 @@ void Graphics::drawImageRect(const int x, const int y,
// Draw the corners
if (drawMain)
{
- DRAW_IMAGE(this, topLeft, x, y);
+ drawImage2(topLeft, x, y);
const int trw = topRight->getWidth();
if (w > trw)
{
- DRAW_IMAGE(this, topRight, x + w - trw, y);
+ drawImage2(topRight, x + w - trw, y);
}
- DRAW_IMAGE(this, bottomLeft, x, h - bottomLeft->getHeight() + y);
+ drawImage2(bottomLeft, x, h - bottomLeft->getHeight() + y);
const int brw = bottomRight->getWidth();
if (w > brw)
{
- DRAW_IMAGE(this, bottomRight,
+ drawImage2(bottomRight,
x + w - brw,
y + h - bottomRight->getHeight());
}
diff --git a/src/render/graphics.h b/src/render/graphics.h
index 82bf220ab..a0c0c64eb 100644
--- a/src/render/graphics.h
+++ b/src/render/graphics.h
@@ -47,15 +47,6 @@ struct SDL_Window;
static const int defaultScreenWidth = 800;
static const int defaultScreenHeight = 600;
-#define DRAW_IMAGE(graphics, image, x, y) \
- { \
- if (image) \
- { \
- (graphics)->drawImage2(image, 0, 0, x, y, \
- (image)->mBounds.w, (image)->mBounds.h, false); \
- } \
- }
-
/**
* 9 images defining a rectangle. 4 corners, 4 sides and a middle area. The
* topology is as follows:
@@ -380,10 +371,7 @@ class Graphics : public gcn::Graphics
* <code>false</code> otherwise.
*/
virtual bool drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor) = 0;
+ int dstX, int dstY) = 0;
virtual void drawImageCached(const Image *const image,
int srcX, int srcY) = 0;
diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp
index dc3341fd2..8a1f47bef 100644
--- a/src/render/mobileopenglgraphics.cpp
+++ b/src/render/mobileopenglgraphics.cpp
@@ -218,29 +218,22 @@ static inline void drawRescaledQuad(const Image *const image,
bool MobileOpenGLGraphics::drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor)
+ int dstX, int dstY)
{
FUNC_BLOCK("Graphics::drawImage2", 1)
if (!image)
return false;
- const SDL_Rect &imageRect = image->mBounds;
-
- if (!useColor)
- setColorAlpha(image->mAlpha);
-
+ setColorAlpha(image->mAlpha);
#ifdef DEBUG_BIND_TEXTURE
debugBindTexture(image);
#endif
bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
-
setTexturingAndBlending(true);
- drawQuad(image, srcX + imageRect.x, srcY + imageRect.y,
- dstX, dstY, width, height);
+ const SDL_Rect &imageRect = image->mBounds;
+ drawQuad(image, imageRect.x, imageRect.y,
+ dstX, dstY, imageRect.w, imageRect.h);
return true;
}
@@ -407,10 +400,7 @@ bool MobileOpenGLGraphics::drawRescaledImage(const Image *const image,
// Just draw the image normally when no resizing is necessary,
if (width == desiredWidth && height == desiredHeight)
- {
- return drawImage2(image, srcX, srcY, dstX, dstY,
- width, height, useColor);
- }
+ return drawImage2(image, dstX, dstY);
// When the desired image is smaller than the current one,
// disable smooth effect.
diff --git a/src/render/mobileopenglgraphics.h b/src/render/mobileopenglgraphics.h
index 447415823..74b4aa458 100644
--- a/src/render/mobileopenglgraphics.h
+++ b/src/render/mobileopenglgraphics.h
@@ -190,10 +190,7 @@ class MobileOpenGLGraphics final : public Graphics
void updateTextureFormat();
bool drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor) override final;
+ int dstX, int dstY) override final;
void drawImageCached(const Image *const image,
int x, int y) override final;
diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp
index 0f7cc966b..28572f9ba 100644
--- a/src/render/normalopenglgraphics.cpp
+++ b/src/render/normalopenglgraphics.cpp
@@ -285,29 +285,23 @@ static inline void drawRescaledQuad(const Image *const image,
bool NormalOpenGLGraphics::drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor)
+ int dstX, int dstY)
{
FUNC_BLOCK("Graphics::drawImage2", 1)
if (!image)
return false;
- const SDL_Rect &imageRect = image->mBounds;
-
- if (!useColor)
- setColorAlpha(image->mAlpha);
+ setColorAlpha(image->mAlpha);
#ifdef DEBUG_BIND_TEXTURE
debugBindTexture(image);
#endif
bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
-
setTexturingAndBlending(true);
- drawQuad(image, srcX + imageRect.x, srcY + imageRect.y,
- dstX, dstY, width, height);
+ const SDL_Rect &imageRect = image->mBounds;
+ drawQuad(image, imageRect.x, imageRect.y,
+ dstX, dstY, imageRect.w, imageRect.h);
return true;
}
@@ -520,10 +514,7 @@ bool NormalOpenGLGraphics::drawRescaledImage(const Image *const image,
// Just draw the image normally when no resizing is necessary,
if (width == desiredWidth && height == desiredHeight)
- {
- return drawImage2(image, srcX, srcY, dstX, dstY,
- width, height, useColor);
- }
+ return drawImage2(image, dstX, dstY);
// When the desired image is smaller than the current one,
// disable smooth effect.
diff --git a/src/render/normalopenglgraphics.h b/src/render/normalopenglgraphics.h
index 73457ef0d..27e6120b4 100644
--- a/src/render/normalopenglgraphics.h
+++ b/src/render/normalopenglgraphics.h
@@ -199,10 +199,7 @@ class NormalOpenGLGraphics final : public Graphics
void updateTextureFormat();
bool drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor) override final;
+ int dstX, int dstY) override final;
void drawImageCached(const Image *const image,
int x, int y) override final;
diff --git a/src/render/nullopenglgraphics.cpp b/src/render/nullopenglgraphics.cpp
index ab1291233..9e0b49aeb 100644
--- a/src/render/nullopenglgraphics.cpp
+++ b/src/render/nullopenglgraphics.cpp
@@ -138,30 +138,22 @@ static inline void drawRescaledQuad(const Image *const image A_UNUSED,
bool NullOpenGLGraphics::drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor)
+ int dstX, int dstY)
{
FUNC_BLOCK("Graphics::drawImage2", 1)
if (!image)
return false;
- const SDL_Rect &imageRect = image->mBounds;
- srcX += imageRect.x;
- srcY += imageRect.y;
-
- if (!useColor)
- setColorAlpha(image->mAlpha);
-
+ setColorAlpha(image->mAlpha);
#ifdef DEBUG_BIND_TEXTURE
debugBindTexture(image);
#endif
bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
-
setTexturingAndBlending(true);
- drawQuad(image, srcX, srcY, dstX, dstY, width, height);
+ const SDL_Rect &imageRect = image->mBounds;
+ drawQuad(image, imageRect.x, imageRect.y, dstX, dstY,
+ imageRect.w, imageRect.h);
return true;
}
@@ -211,10 +203,7 @@ bool NullOpenGLGraphics::drawRescaledImage(const Image *const image,
// Just draw the image normally when no resizing is necessary,
if (width == desiredWidth && height == desiredHeight)
- {
- return drawImage2(image, srcX, srcY, dstX, dstY,
- width, height, useColor);
- }
+ return drawImage2(image, dstX, dstY);
// When the desired image is smaller than the current one,
// disable smooth effect.
diff --git a/src/render/nullopenglgraphics.h b/src/render/nullopenglgraphics.h
index 7b15cfbf5..abb2f836f 100644
--- a/src/render/nullopenglgraphics.h
+++ b/src/render/nullopenglgraphics.h
@@ -195,10 +195,7 @@ class NullOpenGLGraphics final : public Graphics
void updateTextureFormat();
bool drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor) override final;
+ int dstX, int dstY) override final;
void drawImageCached(const Image *const image,
int x, int y) override final;
diff --git a/src/render/safeopenglgraphics.cpp b/src/render/safeopenglgraphics.cpp
index 1170f0300..614c4158c 100644
--- a/src/render/safeopenglgraphics.cpp
+++ b/src/render/safeopenglgraphics.cpp
@@ -140,26 +140,21 @@ static inline void drawRescaledQuad(const Image *const image,
bool SafeOpenGLGraphics::drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor)
+ int dstX, int dstY)
{
FUNC_BLOCK("Graphics::drawImage2", 1)
if (!image)
return false;
- if (!useColor)
- setColorAlpha(image->mAlpha);
-
+ setColorAlpha(image->mAlpha);
bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
-
setTexturingAndBlending(true);
+ const SDL_Rect &bounds = image->mBounds;
// Draw a textured quad.
glBegin(GL_QUADS);
- drawQuad(image, srcX + image->mBounds.x, srcY + image->mBounds.y,
- dstX, dstY, width, height);
+ drawQuad(image, bounds.x, bounds.y,
+ dstX, dstY, bounds.w, bounds.h);
glEnd();
return true;
@@ -254,10 +249,7 @@ bool SafeOpenGLGraphics::drawRescaledImage(const Image *const image, int srcX,
// Just draw the image normally when no resizing is necessary,
if (width == desiredWidth && height == desiredHeight)
- {
- return drawImage2(image, srcX, srcY, dstX, dstY,
- width, height, useColor);
- }
+ return drawImage2(image, dstX, dstY);
// When the desired image is smaller than the current one,
// disable smooth effect.
diff --git a/src/render/safeopenglgraphics.h b/src/render/safeopenglgraphics.h
index dac61cb47..2fdc3b3f2 100644
--- a/src/render/safeopenglgraphics.h
+++ b/src/render/safeopenglgraphics.h
@@ -158,10 +158,7 @@ class SafeOpenGLGraphics final : public Graphics
void prepareScreenshot() override final;
bool drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor) override final;
+ int dstX, int dstY) override final;
void drawImageCached(const Image *const image,
int x, int y) override final;
diff --git a/src/render/sdl2graphics.cpp b/src/render/sdl2graphics.cpp
index 00452d9c6..d9844ee6d 100644
--- a/src/render/sdl2graphics.cpp
+++ b/src/render/sdl2graphics.cpp
@@ -116,9 +116,8 @@ bool SDLGraphics::drawRescaledImage(const Image *const image,
&srcRect, &dstRect) < 0);
}
-bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY,
- int dstX, int dstY, const int width,
- const int height, const bool useColor A_UNUSED)
+bool SDLGraphics::drawImage2(const Image *const image,
+ int dstX, int dstY)
{
FUNC_BLOCK("Graphics::drawImage2", 1)
// Check that preconditions for blitting are met.
@@ -132,18 +131,18 @@ bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY,
const SDL_Rect &bounds = image->mBounds;
const SDL_Rect srcRect =
{
- static_cast<int32_t>(srcX + bounds.x),
- static_cast<int32_t>(srcY + bounds.y),
- static_cast<int32_t>(width),
- static_cast<int32_t>(height)
+ static_cast<int32_t>(bounds.x),
+ static_cast<int32_t>(bounds.y),
+ static_cast<int32_t>(bounds.w),
+ static_cast<int32_t>(bounds.h)
};
const SDL_Rect dstRect =
{
static_cast<int32_t>(dstX + top.xOffset),
static_cast<int32_t>(dstY + top.yOffset),
- static_cast<int32_t>(width),
- static_cast<int32_t>(height)
+ static_cast<int32_t>(bounds.w),
+ static_cast<int32_t>(bounds.h)
};
return !MSDL_RenderCopy(mRenderer, image->mTexture, &srcRect, &dstRect);
diff --git a/src/render/sdl2graphics.h b/src/render/sdl2graphics.h
index f1960d358..9ab56afe7 100644
--- a/src/render/sdl2graphics.h
+++ b/src/render/sdl2graphics.h
@@ -137,10 +137,7 @@ class SDLGraphics final : public Graphics
{ mRendererFlags = flags; }
bool drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor) override final;
+ int dstX, int dstY) override final;
void drawImageCached(const Image *const image,
int x, int y) override final;
diff --git a/src/render/sdl2softwaregraphics.cpp b/src/render/sdl2softwaregraphics.cpp
index b0d76bd57..fa92f6030 100644
--- a/src/render/sdl2softwaregraphics.cpp
+++ b/src/render/sdl2softwaregraphics.cpp
@@ -112,10 +112,7 @@ bool SDL2SoftwareGraphics::drawRescaledImage(const Image *const image,
}
bool SDL2SoftwareGraphics::drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY, const int width,
- const int height,
- const bool useColor A_UNUSED)
+ int dstX, int dstY)
{
FUNC_BLOCK("Graphics::drawImage2", 1)
// Check that preconditions for blitting are met.
@@ -127,13 +124,13 @@ bool SDL2SoftwareGraphics::drawImage2(const Image *const image,
SDL_Surface *const src = image->mSDLSurface;
- srcX += bounds.x;
- srcY += bounds.y;
+ int srcX = bounds.x;
+ int srcY = bounds.y;
dstX += top.xOffset;
dstY += top.yOffset;
- int w = width;
- int h = height;
+ int w = bounds.w;
+ int h = bounds.h;
if (srcX < 0)
{
w += srcX;
@@ -183,8 +180,8 @@ bool SDL2SoftwareGraphics::drawImage2(const Image *const image,
{
SDL_Rect srcRect =
{
- static_cast<int16_t>(srcX),
- static_cast<int16_t>(srcY),
+ static_cast<int16_t>(0),
+ static_cast<int16_t>(0),
static_cast<uint16_t>(w),
static_cast<uint16_t>(h)
};
diff --git a/src/render/sdl2softwaregraphics.h b/src/render/sdl2softwaregraphics.h
index ab9fb7ce4..718088972 100644
--- a/src/render/sdl2softwaregraphics.h
+++ b/src/render/sdl2softwaregraphics.h
@@ -140,10 +140,7 @@ class SDL2SoftwareGraphics final : public Graphics
bool resizeScreen(const int width, const int height) override final;
bool drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor) override final;
+ int dstX, int dstY) override final;
void drawImageCached(const Image *const image,
int x, int y) override final;
diff --git a/src/render/sdlgraphics.cpp b/src/render/sdlgraphics.cpp
index c46b65000..ef1f2d2a5 100644
--- a/src/render/sdlgraphics.cpp
+++ b/src/render/sdlgraphics.cpp
@@ -104,9 +104,8 @@ bool SDLGraphics::drawRescaledImage(const Image *const image,
return returnValue;
}
-bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY,
- int dstX, int dstY, const int width,
- const int height, const bool useColor A_UNUSED)
+bool SDLGraphics::drawImage2(const Image *const image,
+ int dstX, int dstY)
{
FUNC_BLOCK("Graphics::drawImage2", 1)
// Check that preconditions for blitting are met.
@@ -118,13 +117,13 @@ bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY,
SDL_Surface *const src = image->mSDLSurface;
- srcX += bounds.x;
- srcY += bounds.y;
+ int srcX = bounds.x;
+ int srcY = bounds.y;
dstX += top.xOffset;
dstY += top.yOffset;
- int w = width;
- int h = height;
+ int w = bounds.w;
+ int h = bounds.h;
if (srcX < 0)
{
w += srcX;
@@ -174,8 +173,8 @@ bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY,
{
SDL_Rect srcRect =
{
- static_cast<int16_t>(srcX),
- static_cast<int16_t>(srcY),
+ static_cast<int16_t>(0),
+ static_cast<int16_t>(0),
static_cast<uint16_t>(w),
static_cast<uint16_t>(h)
};
diff --git a/src/render/sdlgraphics.h b/src/render/sdlgraphics.h
index aa7a250f8..2c1847751 100644
--- a/src/render/sdlgraphics.h
+++ b/src/render/sdlgraphics.h
@@ -134,10 +134,7 @@ class SDLGraphics final : public Graphics
const bool noFrame) override final;
bool drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor) override final;
+ int dstX, int dstY) override final;
void drawImageCached(const Image *const image,
int x, int y) override final;
diff --git a/src/render/surfacegraphics.cpp b/src/render/surfacegraphics.cpp
index db2722164..fe2926473 100644
--- a/src/render/surfacegraphics.cpp
+++ b/src/render/surfacegraphics.cpp
@@ -42,27 +42,23 @@ SurfaceGraphics::~SurfaceGraphics()
{
}
-bool SurfaceGraphics::drawImage2(const Image *const image, int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor A_UNUSED)
+bool SurfaceGraphics::drawImage2(const Image *const image,
+ int dstX, int dstY)
{
FUNC_BLOCK("Graphics::drawImage2", 1)
// Check that preconditions for blitting are met.
if (!mTarget || !image || !image->mSDLSurface)
return false;
- srcX += image->mBounds.x;
- srcY += image->mBounds.y;
-
+ const SDL_Rect &imageRect = image->mBounds;
SDL_Rect dstRect;
SDL_Rect srcRect;
dstRect.x = static_cast<int16_t>(dstX);
dstRect.y = static_cast<int16_t>(dstY);
- srcRect.x = static_cast<int16_t>(srcX);
- srcRect.y = static_cast<int16_t>(srcY);
- srcRect.w = static_cast<uint16_t>(width);
- srcRect.h = static_cast<uint16_t>(height);
+ srcRect.x = static_cast<int16_t>(imageRect.x);
+ srcRect.y = static_cast<int16_t>(imageRect.y);
+ srcRect.w = static_cast<uint16_t>(imageRect.w);
+ srcRect.h = static_cast<uint16_t>(imageRect.h);
#ifdef USE_SDL2
return !(SDL_BlitSurface(image->mSDLSurface, &srcRect,
diff --git a/src/render/surfacegraphics.h b/src/render/surfacegraphics.h
index 6a2a7f3cb..b606d0ddf 100644
--- a/src/render/surfacegraphics.h
+++ b/src/render/surfacegraphics.h
@@ -183,10 +183,7 @@ class SurfaceGraphics final : public Graphics
{ return false; }
bool drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor) override final;
+ int dstX, int dstY) override final;
void drawImageCached(const Image *const image,
int x, int y) override final;